FS2_Open
Open source remastering of the Freespace 2 engine
|
#include <limits.h>
#include <ctype.h>
#include "cfile/cfile.h"
#include "cmdline/cmdline.h"
#include "debugconsole/console.h"
#include "freespace2/freespace.h"
#include "gamesequence/gamesequence.h"
#include "gamesnd/gamesnd.h"
#include "globalincs/alphacolors.h"
#include "io/key.h"
#include "localization/localize.h"
#include "menuui/mainhallmenu.h"
#include "menuui/playermenu.h"
#include "mission/missioncampaign.h"
#include "network/multi.h"
#include "osapi/osregistry.h"
#include "parse/parselo.h"
#include "pilotfile/pilotfile.h"
#include "playerman/managepilot.h"
#include "playerman/player.h"
#include "popup/popup.h"
#include "ui/ui.h"
Go to the source code of this file.
Classes | |
struct | barracks_buttons |
Macros | |
#define | NUM_PLAYER_SELECT_BUTTONS 8 |
#define | CREATE_PILOT_BUTTON 0 |
#define | CLONE_BUTTON 1 |
#define | DELETE_BUTTON 2 |
#define | SCROLL_LIST_UP_BUTTON 3 |
#define | SCROLL_LIST_DOWN_BUTTON 4 |
#define | ACCEPT_BUTTON 5 |
#define | SINGLE_BUTTON 6 |
#define | MULTI_BUTTON 7 |
#define | PLAYER_SELECT_MAIN_HALL_OVERLAY NOX("MainHall1") |
#define | PLAYER_SELECT_NUM_TEXT 1 |
#define | MAX_PLAYER_TIPS 40 |
#define ACCEPT_BUTTON 5 |
Definition at line 51 of file playermenu.cpp.
#define CLONE_BUTTON 1 |
Definition at line 47 of file playermenu.cpp.
#define CREATE_PILOT_BUTTON 0 |
Definition at line 46 of file playermenu.cpp.
#define DELETE_BUTTON 2 |
Definition at line 48 of file playermenu.cpp.
#define MAX_PLAYER_TIPS 40 |
Definition at line 1287 of file playermenu.cpp.
#define MULTI_BUTTON 7 |
Definition at line 53 of file playermenu.cpp.
#define NUM_PLAYER_SELECT_BUTTONS 8 |
Definition at line 44 of file playermenu.cpp.
#define PLAYER_SELECT_MAIN_HALL_OVERLAY NOX("MainHall1") |
Definition at line 75 of file playermenu.cpp.
#define PLAYER_SELECT_NUM_TEXT 1 |
Definition at line 121 of file playermenu.cpp.
#define SCROLL_LIST_DOWN_BUTTON 4 |
Definition at line 50 of file playermenu.cpp.
#define SCROLL_LIST_UP_BUTTON 3 |
Definition at line 49 of file playermenu.cpp.
#define SINGLE_BUTTON 6 |
Definition at line 52 of file playermenu.cpp.
dc_printf | ( | "Player is now on the Bastion... hopefully\n" | ) |
int delete_pilot_file | ( | char * | pilot_name | ) |
Definition at line 54 of file managepilot.cpp.
if | ( | gameseq_get_state()! | = GS_STATE_INITIAL_PLAYER_SELECT | ) |
Definition at line 1254 of file playermenu.cpp.
if | ( | dc_optional_string_either("help","--help") | ) |
Definition at line 1259 of file playermenu.cpp.
if | ( | dc_optional_string_either("status","--status")||dc_optional_string_either("?","--?") | ) |
Definition at line 1265 of file playermenu.cpp.
if | ( | dc_maybe_stuff_int & | idx | ) |
Definition at line 1270 of file playermenu.cpp.
Definition at line 542 of file playermenu.cpp.
void player_select_cancel_create | ( | ) |
Definition at line 1218 of file playermenu.cpp.
void player_select_close | ( | ) |
Definition at line 448 of file playermenu.cpp.
void player_select_commit | ( | ) |
Definition at line 1206 of file playermenu.cpp.
int player_select_create_new_pilot | ( | ) |
Definition at line 705 of file playermenu.cpp.
void player_select_delete_pilot | ( | ) |
Definition at line 748 of file playermenu.cpp.
void player_select_display_all_text | ( | ) |
Definition at line 1144 of file playermenu.cpp.
void player_select_display_copyright | ( | ) |
Definition at line 1120 of file playermenu.cpp.
void player_select_do | ( | ) |
Definition at line 347 of file playermenu.cpp.
void player_select_draw_list | ( | ) |
Definition at line 927 of file playermenu.cpp.
void player_select_eval_very_first_pilot | ( | ) |
Definition at line 1186 of file playermenu.cpp.
int player_select_get_last_pilot | ( | ) |
Definition at line 841 of file playermenu.cpp.
int player_select_get_last_pilot_info | ( | ) |
Definition at line 815 of file playermenu.cpp.
void player_select_init | ( | ) |
Definition at line 243 of file playermenu.cpp.
Definition at line 881 of file playermenu.cpp.
int player_select_pilot_file_filter | ( | const char * | filename | ) |
Definition at line 1167 of file playermenu.cpp.
Definition at line 1009 of file playermenu.cpp.
Definition at line 955 of file playermenu.cpp.
void player_select_scroll_list_down | ( | ) |
Definition at line 799 of file playermenu.cpp.
void player_select_scroll_list_up | ( | ) |
Definition at line 779 of file playermenu.cpp.
void player_select_set_bottom_text | ( | const char * | txt | ) |
Definition at line 1172 of file playermenu.cpp.
Definition at line 229 of file playermenu.cpp.
Definition at line 517 of file playermenu.cpp.
void player_select_set_middle_text | ( | const char * | txt | ) |
Definition at line 1179 of file playermenu.cpp.
void player_tips_close | ( | ) |
Definition at line 1320 of file playermenu.cpp.
void player_tips_init | ( | ) |
Definition at line 1294 of file playermenu.cpp.
void player_tips_popup | ( | ) |
Definition at line 1332 of file playermenu.cpp.
bool valid_pilot_lang | ( | char * | callsign | ) |
Definition at line 212 of file playermenu.cpp.
int Choose_list_coords[GR_NUM_RESOLUTIONS][4] |
Definition at line 56 of file playermenu.cpp.
else |
Definition at line 1280 of file playermenu.cpp.
int Main_hall_bitmap |
Definition at line 81 of file mainhallmenu.cpp.
int Max_lines |
Definition at line 41 of file playermenu.cpp.
int Num_player_tips |
Definition at line 1290 of file playermenu.cpp.
char* Pilots[MAX_PILOTS] |
Definition at line 155 of file playermenu.cpp.
char Pilots_arr[MAX_PILOTS][MAX_FILENAME_LEN] |
Definition at line 154 of file playermenu.cpp.
int Player_select_autoaccept = 0 |
Definition at line 138 of file playermenu.cpp.
int Player_select_background_bitmap |
Definition at line 136 of file playermenu.cpp.
char* Player_select_background_bitmap_name[GR_NUM_RESOLUTIONS] |
Definition at line 65 of file playermenu.cpp.
char* Player_select_background_mask_bitmap[GR_NUM_RESOLUTIONS] |
Definition at line 69 of file playermenu.cpp.
char Player_select_bottom_text[150] = "" |
Definition at line 178 of file playermenu.cpp.
int Player_select_clone_flag |
Definition at line 156 of file playermenu.cpp.
SCP_string Player_select_force_main_hall = "" |
Definition at line 160 of file playermenu.cpp.
int Player_select_initial_count = 0 |
Definition at line 144 of file playermenu.cpp.
UI_INPUTBOX Player_select_input_box |
Definition at line 133 of file playermenu.cpp.
int Player_select_input_mode |
Definition at line 153 of file playermenu.cpp.
int Player_select_last_is_multi |
Definition at line 158 of file playermenu.cpp.
char Player_select_last_pilot[CALLSIGN_LEN+10] |
Definition at line 157 of file playermenu.cpp.
UI_BUTTON Player_select_list_region |
Definition at line 132 of file playermenu.cpp.
int Player_select_list_start |
Definition at line 151 of file playermenu.cpp.
char Player_select_middle_text[150] = "" |
Definition at line 179 of file playermenu.cpp.
int Player_select_mode |
Definition at line 149 of file playermenu.cpp.
int Player_select_num_pilots |
Definition at line 150 of file playermenu.cpp.
int Player_select_pilot |
Definition at line 152 of file playermenu.cpp.
int Player_select_screen_active = 0 |
Definition at line 164 of file playermenu.cpp.
UI_XSTR Player_select_text[GR_NUM_RESOLUTIONS][PLAYER_SELECT_NUM_TEXT] |
Definition at line 122 of file playermenu.cpp.
int Player_select_very_first_pilot = 0 |
Definition at line 143 of file playermenu.cpp.
char Player_select_very_first_pilot_callsign[CALLSIGN_LEN+2] |
Definition at line 145 of file playermenu.cpp.
UI_WINDOW Player_select_window |
Definition at line 131 of file playermenu.cpp.
char* Player_tips[MAX_PLAYER_TIPS] |
Definition at line 1289 of file playermenu.cpp.
int Player_tips_shown = 0 |
Definition at line 1291 of file playermenu.cpp.