FS2_Open
Open source remastering of the Freespace 2 engine
Gl.h File Reference

Go to the source code of this file.

Macros

#define __gl_h_
 
#define __GL_H__
 
#define GL_VERSION_1_1   1
 
#define GL_ACCUM   0x0100
 
#define GL_LOAD   0x0101
 
#define GL_RETURN   0x0102
 
#define GL_MULT   0x0103
 
#define GL_ADD   0x0104
 
#define GL_NEVER   0x0200
 
#define GL_LESS   0x0201
 
#define GL_EQUAL   0x0202
 
#define GL_LEQUAL   0x0203
 
#define GL_GREATER   0x0204
 
#define GL_NOTEQUAL   0x0205
 
#define GL_GEQUAL   0x0206
 
#define GL_ALWAYS   0x0207
 
#define GL_CURRENT_BIT   0x00000001
 
#define GL_POINT_BIT   0x00000002
 
#define GL_LINE_BIT   0x00000004
 
#define GL_POLYGON_BIT   0x00000008
 
#define GL_POLYGON_STIPPLE_BIT   0x00000010
 
#define GL_PIXEL_MODE_BIT   0x00000020
 
#define GL_LIGHTING_BIT   0x00000040
 
#define GL_FOG_BIT   0x00000080
 
#define GL_DEPTH_BUFFER_BIT   0x00000100
 
#define GL_ACCUM_BUFFER_BIT   0x00000200
 
#define GL_STENCIL_BUFFER_BIT   0x00000400
 
#define GL_VIEWPORT_BIT   0x00000800
 
#define GL_TRANSFORM_BIT   0x00001000
 
#define GL_ENABLE_BIT   0x00002000
 
#define GL_COLOR_BUFFER_BIT   0x00004000
 
#define GL_HINT_BIT   0x00008000
 
#define GL_EVAL_BIT   0x00010000
 
#define GL_LIST_BIT   0x00020000
 
#define GL_TEXTURE_BIT   0x00040000
 
#define GL_SCISSOR_BIT   0x00080000
 
#define GL_ALL_ATTRIB_BITS   0x000fffff
 
#define GL_POINTS   0x0000
 
#define GL_LINES   0x0001
 
#define GL_LINE_LOOP   0x0002
 
#define GL_LINE_STRIP   0x0003
 
#define GL_TRIANGLES   0x0004
 
#define GL_TRIANGLE_STRIP   0x0005
 
#define GL_TRIANGLE_FAN   0x0006
 
#define GL_QUADS   0x0007
 
#define GL_QUAD_STRIP   0x0008
 
#define GL_POLYGON   0x0009
 
#define GL_ZERO   0
 
#define GL_ONE   1
 
#define GL_SRC_COLOR   0x0300
 
#define GL_ONE_MINUS_SRC_COLOR   0x0301
 
#define GL_SRC_ALPHA   0x0302
 
#define GL_ONE_MINUS_SRC_ALPHA   0x0303
 
#define GL_DST_ALPHA   0x0304
 
#define GL_ONE_MINUS_DST_ALPHA   0x0305
 
#define GL_DST_COLOR   0x0306
 
#define GL_ONE_MINUS_DST_COLOR   0x0307
 
#define GL_SRC_ALPHA_SATURATE   0x0308
 
#define GL_TRUE   1
 
#define GL_FALSE   0
 
#define GL_CLIP_PLANE0   0x3000
 
#define GL_CLIP_PLANE1   0x3001
 
#define GL_CLIP_PLANE2   0x3002
 
#define GL_CLIP_PLANE3   0x3003
 
#define GL_CLIP_PLANE4   0x3004
 
#define GL_CLIP_PLANE5   0x3005
 
#define GL_BYTE   0x1400
 
#define GL_UNSIGNED_BYTE   0x1401
 
#define GL_SHORT   0x1402
 
#define GL_UNSIGNED_SHORT   0x1403
 
#define GL_INT   0x1404
 
#define GL_UNSIGNED_INT   0x1405
 
#define GL_FLOAT   0x1406
 
#define GL_2_BYTES   0x1407
 
#define GL_3_BYTES   0x1408
 
#define GL_4_BYTES   0x1409
 
#define GL_DOUBLE   0x140A
 
#define GL_NONE   0
 
#define GL_FRONT_LEFT   0x0400
 
#define GL_FRONT_RIGHT   0x0401
 
#define GL_BACK_LEFT   0x0402
 
#define GL_BACK_RIGHT   0x0403
 
#define GL_FRONT   0x0404
 
#define GL_BACK   0x0405
 
#define GL_LEFT   0x0406
 
#define GL_RIGHT   0x0407
 
#define GL_FRONT_AND_BACK   0x0408
 
#define GL_AUX0   0x0409
 
#define GL_AUX1   0x040A
 
#define GL_AUX2   0x040B
 
#define GL_AUX3   0x040C
 
#define GL_NO_ERROR   0
 
#define GL_INVALID_ENUM   0x0500
 
#define GL_INVALID_VALUE   0x0501
 
#define GL_INVALID_OPERATION   0x0502
 
#define GL_STACK_OVERFLOW   0x0503
 
#define GL_STACK_UNDERFLOW   0x0504
 
#define GL_OUT_OF_MEMORY   0x0505
 
#define GL_2D   0x0600
 
#define GL_3D   0x0601
 
#define GL_3D_COLOR   0x0602
 
#define GL_3D_COLOR_TEXTURE   0x0603
 
#define GL_4D_COLOR_TEXTURE   0x0604
 
#define GL_PASS_THROUGH_TOKEN   0x0700
 
#define GL_POINT_TOKEN   0x0701
 
#define GL_LINE_TOKEN   0x0702
 
#define GL_POLYGON_TOKEN   0x0703
 
#define GL_BITMAP_TOKEN   0x0704
 
#define GL_DRAW_PIXEL_TOKEN   0x0705
 
#define GL_COPY_PIXEL_TOKEN   0x0706
 
#define GL_LINE_RESET_TOKEN   0x0707
 
#define GL_EXP   0x0800
 
#define GL_EXP2   0x0801
 
#define GL_CW   0x0900
 
#define GL_CCW   0x0901
 
#define GL_COEFF   0x0A00
 
#define GL_ORDER   0x0A01
 
#define GL_DOMAIN   0x0A02
 
#define GL_CURRENT_COLOR   0x0B00
 
#define GL_CURRENT_INDEX   0x0B01
 
#define GL_CURRENT_NORMAL   0x0B02
 
#define GL_CURRENT_TEXTURE_COORDS   0x0B03
 
#define GL_CURRENT_RASTER_COLOR   0x0B04
 
#define GL_CURRENT_RASTER_INDEX   0x0B05
 
#define GL_CURRENT_RASTER_TEXTURE_COORDS   0x0B06
 
#define GL_CURRENT_RASTER_POSITION   0x0B07
 
#define GL_CURRENT_RASTER_POSITION_VALID   0x0B08
 
#define GL_CURRENT_RASTER_DISTANCE   0x0B09
 
#define GL_POINT_SMOOTH   0x0B10
 
#define GL_POINT_SIZE   0x0B11
 
#define GL_POINT_SIZE_RANGE   0x0B12
 
#define GL_POINT_SIZE_GRANULARITY   0x0B13
 
#define GL_LINE_SMOOTH   0x0B20
 
#define GL_LINE_WIDTH   0x0B21
 
#define GL_LINE_WIDTH_RANGE   0x0B22
 
#define GL_LINE_WIDTH_GRANULARITY   0x0B23
 
#define GL_LINE_STIPPLE   0x0B24
 
#define GL_LINE_STIPPLE_PATTERN   0x0B25
 
#define GL_LINE_STIPPLE_REPEAT   0x0B26
 
#define GL_LIST_MODE   0x0B30
 
#define GL_MAX_LIST_NESTING   0x0B31
 
#define GL_LIST_BASE   0x0B32
 
#define GL_LIST_INDEX   0x0B33
 
#define GL_POLYGON_MODE   0x0B40
 
#define GL_POLYGON_SMOOTH   0x0B41
 
#define GL_POLYGON_STIPPLE   0x0B42
 
#define GL_EDGE_FLAG   0x0B43
 
#define GL_CULL_FACE   0x0B44
 
#define GL_CULL_FACE_MODE   0x0B45
 
#define GL_FRONT_FACE   0x0B46
 
#define GL_LIGHTING   0x0B50
 
#define GL_LIGHT_MODEL_LOCAL_VIEWER   0x0B51
 
#define GL_LIGHT_MODEL_TWO_SIDE   0x0B52
 
#define GL_LIGHT_MODEL_AMBIENT   0x0B53
 
#define GL_SHADE_MODEL   0x0B54
 
#define GL_COLOR_MATERIAL_FACE   0x0B55
 
#define GL_COLOR_MATERIAL_PARAMETER   0x0B56
 
#define GL_COLOR_MATERIAL   0x0B57
 
#define GL_FOG   0x0B60
 
#define GL_FOG_INDEX   0x0B61
 
#define GL_FOG_DENSITY   0x0B62
 
#define GL_FOG_START   0x0B63
 
#define GL_FOG_END   0x0B64
 
#define GL_FOG_MODE   0x0B65
 
#define GL_FOG_COLOR   0x0B66
 
#define GL_DEPTH_RANGE   0x0B70
 
#define GL_DEPTH_TEST   0x0B71
 
#define GL_DEPTH_WRITEMASK   0x0B72
 
#define GL_DEPTH_CLEAR_VALUE   0x0B73
 
#define GL_DEPTH_FUNC   0x0B74
 
#define GL_ACCUM_CLEAR_VALUE   0x0B80
 
#define GL_STENCIL_TEST   0x0B90
 
#define GL_STENCIL_CLEAR_VALUE   0x0B91
 
#define GL_STENCIL_FUNC   0x0B92
 
#define GL_STENCIL_VALUE_MASK   0x0B93
 
#define GL_STENCIL_FAIL   0x0B94
 
#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95
 
#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96
 
#define GL_STENCIL_REF   0x0B97
 
#define GL_STENCIL_WRITEMASK   0x0B98
 
#define GL_MATRIX_MODE   0x0BA0
 
#define GL_NORMALIZE   0x0BA1
 
#define GL_VIEWPORT   0x0BA2
 
#define GL_MODELVIEW_STACK_DEPTH   0x0BA3
 
#define GL_PROJECTION_STACK_DEPTH   0x0BA4
 
#define GL_TEXTURE_STACK_DEPTH   0x0BA5
 
#define GL_MODELVIEW_MATRIX   0x0BA6
 
#define GL_PROJECTION_MATRIX   0x0BA7
 
#define GL_TEXTURE_MATRIX   0x0BA8
 
#define GL_ATTRIB_STACK_DEPTH   0x0BB0
 
#define GL_CLIENT_ATTRIB_STACK_DEPTH   0x0BB1
 
#define GL_ALPHA_TEST   0x0BC0
 
#define GL_ALPHA_TEST_FUNC   0x0BC1
 
#define GL_ALPHA_TEST_REF   0x0BC2
 
#define GL_DITHER   0x0BD0
 
#define GL_BLEND_DST   0x0BE0
 
#define GL_BLEND_SRC   0x0BE1
 
#define GL_BLEND   0x0BE2
 
#define GL_LOGIC_OP_MODE   0x0BF0
 
#define GL_INDEX_LOGIC_OP   0x0BF1
 
#define GL_COLOR_LOGIC_OP   0x0BF2
 
#define GL_AUX_BUFFERS   0x0C00
 
#define GL_DRAW_BUFFER   0x0C01
 
#define GL_READ_BUFFER   0x0C02
 
#define GL_SCISSOR_BOX   0x0C10
 
#define GL_SCISSOR_TEST   0x0C11
 
#define GL_INDEX_CLEAR_VALUE   0x0C20
 
#define GL_INDEX_WRITEMASK   0x0C21
 
#define GL_COLOR_CLEAR_VALUE   0x0C22
 
#define GL_COLOR_WRITEMASK   0x0C23
 
#define GL_INDEX_MODE   0x0C30
 
#define GL_RGBA_MODE   0x0C31
 
#define GL_DOUBLEBUFFER   0x0C32
 
#define GL_STEREO   0x0C33
 
#define GL_RENDER_MODE   0x0C40
 
#define GL_PERSPECTIVE_CORRECTION_HINT   0x0C50
 
#define GL_POINT_SMOOTH_HINT   0x0C51
 
#define GL_LINE_SMOOTH_HINT   0x0C52
 
#define GL_POLYGON_SMOOTH_HINT   0x0C53
 
#define GL_FOG_HINT   0x0C54
 
#define GL_TEXTURE_GEN_S   0x0C60
 
#define GL_TEXTURE_GEN_T   0x0C61
 
#define GL_TEXTURE_GEN_R   0x0C62
 
#define GL_TEXTURE_GEN_Q   0x0C63
 
#define GL_PIXEL_MAP_I_TO_I   0x0C70
 
#define GL_PIXEL_MAP_S_TO_S   0x0C71
 
#define GL_PIXEL_MAP_I_TO_R   0x0C72
 
#define GL_PIXEL_MAP_I_TO_G   0x0C73
 
#define GL_PIXEL_MAP_I_TO_B   0x0C74
 
#define GL_PIXEL_MAP_I_TO_A   0x0C75
 
#define GL_PIXEL_MAP_R_TO_R   0x0C76
 
#define GL_PIXEL_MAP_G_TO_G   0x0C77
 
#define GL_PIXEL_MAP_B_TO_B   0x0C78
 
#define GL_PIXEL_MAP_A_TO_A   0x0C79
 
#define GL_PIXEL_MAP_I_TO_I_SIZE   0x0CB0
 
#define GL_PIXEL_MAP_S_TO_S_SIZE   0x0CB1
 
#define GL_PIXEL_MAP_I_TO_R_SIZE   0x0CB2
 
#define GL_PIXEL_MAP_I_TO_G_SIZE   0x0CB3
 
#define GL_PIXEL_MAP_I_TO_B_SIZE   0x0CB4
 
#define GL_PIXEL_MAP_I_TO_A_SIZE   0x0CB5
 
#define GL_PIXEL_MAP_R_TO_R_SIZE   0x0CB6
 
#define GL_PIXEL_MAP_G_TO_G_SIZE   0x0CB7
 
#define GL_PIXEL_MAP_B_TO_B_SIZE   0x0CB8
 
#define GL_PIXEL_MAP_A_TO_A_SIZE   0x0CB9
 
#define GL_UNPACK_SWAP_BYTES   0x0CF0
 
#define GL_UNPACK_LSB_FIRST   0x0CF1
 
#define GL_UNPACK_ROW_LENGTH   0x0CF2
 
#define GL_UNPACK_SKIP_ROWS   0x0CF3
 
#define GL_UNPACK_SKIP_PIXELS   0x0CF4
 
#define GL_UNPACK_ALIGNMENT   0x0CF5
 
#define GL_PACK_SWAP_BYTES   0x0D00
 
#define GL_PACK_LSB_FIRST   0x0D01
 
#define GL_PACK_ROW_LENGTH   0x0D02
 
#define GL_PACK_SKIP_ROWS   0x0D03
 
#define GL_PACK_SKIP_PIXELS   0x0D04
 
#define GL_PACK_ALIGNMENT   0x0D05
 
#define GL_MAP_COLOR   0x0D10
 
#define GL_MAP_STENCIL   0x0D11
 
#define GL_INDEX_SHIFT   0x0D12
 
#define GL_INDEX_OFFSET   0x0D13
 
#define GL_RED_SCALE   0x0D14
 
#define GL_RED_BIAS   0x0D15
 
#define GL_ZOOM_X   0x0D16
 
#define GL_ZOOM_Y   0x0D17
 
#define GL_GREEN_SCALE   0x0D18
 
#define GL_GREEN_BIAS   0x0D19
 
#define GL_BLUE_SCALE   0x0D1A
 
#define GL_BLUE_BIAS   0x0D1B
 
#define GL_ALPHA_SCALE   0x0D1C
 
#define GL_ALPHA_BIAS   0x0D1D
 
#define GL_DEPTH_SCALE   0x0D1E
 
#define GL_DEPTH_BIAS   0x0D1F
 
#define GL_MAX_EVAL_ORDER   0x0D30
 
#define GL_MAX_LIGHTS   0x0D31
 
#define GL_MAX_CLIP_PLANES   0x0D32
 
#define GL_MAX_TEXTURE_SIZE   0x0D33
 
#define GL_MAX_PIXEL_MAP_TABLE   0x0D34
 
#define GL_MAX_ATTRIB_STACK_DEPTH   0x0D35
 
#define GL_MAX_MODELVIEW_STACK_DEPTH   0x0D36
 
#define GL_MAX_NAME_STACK_DEPTH   0x0D37
 
#define GL_MAX_PROJECTION_STACK_DEPTH   0x0D38
 
#define GL_MAX_TEXTURE_STACK_DEPTH   0x0D39
 
#define GL_MAX_VIEWPORT_DIMS   0x0D3A
 
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   0x0D3B
 
#define GL_SUBPIXEL_BITS   0x0D50
 
#define GL_INDEX_BITS   0x0D51
 
#define GL_RED_BITS   0x0D52
 
#define GL_GREEN_BITS   0x0D53
 
#define GL_BLUE_BITS   0x0D54
 
#define GL_ALPHA_BITS   0x0D55
 
#define GL_DEPTH_BITS   0x0D56
 
#define GL_STENCIL_BITS   0x0D57
 
#define GL_ACCUM_RED_BITS   0x0D58
 
#define GL_ACCUM_GREEN_BITS   0x0D59
 
#define GL_ACCUM_BLUE_BITS   0x0D5A
 
#define GL_ACCUM_ALPHA_BITS   0x0D5B
 
#define GL_NAME_STACK_DEPTH   0x0D70
 
#define GL_AUTO_NORMAL   0x0D80
 
#define GL_MAP1_COLOR_4   0x0D90
 
#define GL_MAP1_INDEX   0x0D91
 
#define GL_MAP1_NORMAL   0x0D92
 
#define GL_MAP1_TEXTURE_COORD_1   0x0D93
 
#define GL_MAP1_TEXTURE_COORD_2   0x0D94
 
#define GL_MAP1_TEXTURE_COORD_3   0x0D95
 
#define GL_MAP1_TEXTURE_COORD_4   0x0D96
 
#define GL_MAP1_VERTEX_3   0x0D97
 
#define GL_MAP1_VERTEX_4   0x0D98
 
#define GL_MAP2_COLOR_4   0x0DB0
 
#define GL_MAP2_INDEX   0x0DB1
 
#define GL_MAP2_NORMAL   0x0DB2
 
#define GL_MAP2_TEXTURE_COORD_1   0x0DB3
 
#define GL_MAP2_TEXTURE_COORD_2   0x0DB4
 
#define GL_MAP2_TEXTURE_COORD_3   0x0DB5
 
#define GL_MAP2_TEXTURE_COORD_4   0x0DB6
 
#define GL_MAP2_VERTEX_3   0x0DB7
 
#define GL_MAP2_VERTEX_4   0x0DB8
 
#define GL_MAP1_GRID_DOMAIN   0x0DD0
 
#define GL_MAP1_GRID_SEGMENTS   0x0DD1
 
#define GL_MAP2_GRID_DOMAIN   0x0DD2
 
#define GL_MAP2_GRID_SEGMENTS   0x0DD3
 
#define GL_TEXTURE_1D   0x0DE0
 
#define GL_TEXTURE_2D   0x0DE1
 
#define GL_FEEDBACK_BUFFER_POINTER   0x0DF0
 
#define GL_FEEDBACK_BUFFER_SIZE   0x0DF1
 
#define GL_FEEDBACK_BUFFER_TYPE   0x0DF2
 
#define GL_SELECTION_BUFFER_POINTER   0x0DF3
 
#define GL_SELECTION_BUFFER_SIZE   0x0DF4
 
#define GL_TEXTURE_WIDTH   0x1000
 
#define GL_TEXTURE_HEIGHT   0x1001
 
#define GL_TEXTURE_INTERNAL_FORMAT   0x1003
 
#define GL_TEXTURE_BORDER_COLOR   0x1004
 
#define GL_TEXTURE_BORDER   0x1005
 
#define GL_DONT_CARE   0x1100
 
#define GL_FASTEST   0x1101
 
#define GL_NICEST   0x1102
 
#define GL_LIGHT0   0x4000
 
#define GL_LIGHT1   0x4001
 
#define GL_LIGHT2   0x4002
 
#define GL_LIGHT3   0x4003
 
#define GL_LIGHT4   0x4004
 
#define GL_LIGHT5   0x4005
 
#define GL_LIGHT6   0x4006
 
#define GL_LIGHT7   0x4007
 
#define GL_AMBIENT   0x1200
 
#define GL_DIFFUSE   0x1201
 
#define GL_SPECULAR   0x1202
 
#define GL_POSITION   0x1203
 
#define GL_SPOT_DIRECTION   0x1204
 
#define GL_SPOT_EXPONENT   0x1205
 
#define GL_SPOT_CUTOFF   0x1206
 
#define GL_CONSTANT_ATTENUATION   0x1207
 
#define GL_LINEAR_ATTENUATION   0x1208
 
#define GL_QUADRATIC_ATTENUATION   0x1209
 
#define GL_COMPILE   0x1300
 
#define GL_COMPILE_AND_EXECUTE   0x1301
 
#define GL_CLEAR   0x1500
 
#define GL_AND   0x1501
 
#define GL_AND_REVERSE   0x1502
 
#define GL_COPY   0x1503
 
#define GL_AND_INVERTED   0x1504
 
#define GL_NOOP   0x1505
 
#define GL_XOR   0x1506
 
#define GL_OR   0x1507
 
#define GL_NOR   0x1508
 
#define GL_EQUIV   0x1509
 
#define GL_INVERT   0x150A
 
#define GL_OR_REVERSE   0x150B
 
#define GL_COPY_INVERTED   0x150C
 
#define GL_OR_INVERTED   0x150D
 
#define GL_NAND   0x150E
 
#define GL_SET   0x150F
 
#define GL_EMISSION   0x1600
 
#define GL_SHININESS   0x1601
 
#define GL_AMBIENT_AND_DIFFUSE   0x1602
 
#define GL_COLOR_INDEXES   0x1603
 
#define GL_MODELVIEW   0x1700
 
#define GL_PROJECTION   0x1701
 
#define GL_TEXTURE   0x1702
 
#define GL_COLOR   0x1800
 
#define GL_DEPTH   0x1801
 
#define GL_STENCIL   0x1802
 
#define GL_COLOR_INDEX   0x1900
 
#define GL_STENCIL_INDEX   0x1901
 
#define GL_DEPTH_COMPONENT   0x1902
 
#define GL_RED   0x1903
 
#define GL_GREEN   0x1904
 
#define GL_BLUE   0x1905
 
#define GL_ALPHA   0x1906
 
#define GL_RGB   0x1907
 
#define GL_RGBA   0x1908
 
#define GL_LUMINANCE   0x1909
 
#define GL_LUMINANCE_ALPHA   0x190A
 
#define GL_BITMAP   0x1A00
 
#define GL_POINT   0x1B00
 
#define GL_LINE   0x1B01
 
#define GL_FILL   0x1B02
 
#define GL_RENDER   0x1C00
 
#define GL_FEEDBACK   0x1C01
 
#define GL_SELECT   0x1C02
 
#define GL_FLAT   0x1D00
 
#define GL_SMOOTH   0x1D01
 
#define GL_KEEP   0x1E00
 
#define GL_REPLACE   0x1E01
 
#define GL_INCR   0x1E02
 
#define GL_DECR   0x1E03
 
#define GL_VENDOR   0x1F00
 
#define GL_RENDERER   0x1F01
 
#define GL_VERSION   0x1F02
 
#define GL_EXTENSIONS   0x1F03
 
#define GL_S   0x2000
 
#define GL_T   0x2001
 
#define GL_R   0x2002
 
#define GL_Q   0x2003
 
#define GL_MODULATE   0x2100
 
#define GL_DECAL   0x2101
 
#define GL_TEXTURE_ENV_MODE   0x2200
 
#define GL_TEXTURE_ENV_COLOR   0x2201
 
#define GL_TEXTURE_ENV   0x2300
 
#define GL_EYE_LINEAR   0x2400
 
#define GL_OBJECT_LINEAR   0x2401
 
#define GL_SPHERE_MAP   0x2402
 
#define GL_TEXTURE_GEN_MODE   0x2500
 
#define GL_OBJECT_PLANE   0x2501
 
#define GL_EYE_PLANE   0x2502
 
#define GL_NEAREST   0x2600
 
#define GL_LINEAR   0x2601
 
#define GL_NEAREST_MIPMAP_NEAREST   0x2700
 
#define GL_LINEAR_MIPMAP_NEAREST   0x2701
 
#define GL_NEAREST_MIPMAP_LINEAR   0x2702
 
#define GL_LINEAR_MIPMAP_LINEAR   0x2703
 
#define GL_TEXTURE_MAG_FILTER   0x2800
 
#define GL_TEXTURE_MIN_FILTER   0x2801
 
#define GL_TEXTURE_WRAP_S   0x2802
 
#define GL_TEXTURE_WRAP_T   0x2803
 
#define GL_CLAMP   0x2900
 
#define GL_REPEAT   0x2901
 
#define GL_CLIENT_PIXEL_STORE_BIT   0x00000001
 
#define GL_CLIENT_VERTEX_ARRAY_BIT   0x00000002
 
#define GL_CLIENT_ALL_ATTRIB_BITS   0xffffffff
 
#define GL_POLYGON_OFFSET_FACTOR   0x8038
 
#define GL_POLYGON_OFFSET_UNITS   0x2A00
 
#define GL_POLYGON_OFFSET_POINT   0x2A01
 
#define GL_POLYGON_OFFSET_LINE   0x2A02
 
#define GL_POLYGON_OFFSET_FILL   0x8037
 
#define GL_ALPHA4   0x803B
 
#define GL_ALPHA8   0x803C
 
#define GL_ALPHA12   0x803D
 
#define GL_ALPHA16   0x803E
 
#define GL_LUMINANCE4   0x803F
 
#define GL_LUMINANCE8   0x8040
 
#define GL_LUMINANCE12   0x8041
 
#define GL_LUMINANCE16   0x8042
 
#define GL_LUMINANCE4_ALPHA4   0x8043
 
#define GL_LUMINANCE6_ALPHA2   0x8044
 
#define GL_LUMINANCE8_ALPHA8   0x8045
 
#define GL_LUMINANCE12_ALPHA4   0x8046
 
#define GL_LUMINANCE12_ALPHA12   0x8047
 
#define GL_LUMINANCE16_ALPHA16   0x8048
 
#define GL_INTENSITY   0x8049
 
#define GL_INTENSITY4   0x804A
 
#define GL_INTENSITY8   0x804B
 
#define GL_INTENSITY12   0x804C
 
#define GL_INTENSITY16   0x804D
 
#define GL_R3_G3_B2   0x2A10
 
#define GL_RGB4   0x804F
 
#define GL_RGB5   0x8050
 
#define GL_RGB8   0x8051
 
#define GL_RGB10   0x8052
 
#define GL_RGB12   0x8053
 
#define GL_RGB16   0x8054
 
#define GL_RGBA2   0x8055
 
#define GL_RGBA4   0x8056
 
#define GL_RGB5_A1   0x8057
 
#define GL_RGBA8   0x8058
 
#define GL_RGB10_A2   0x8059
 
#define GL_RGBA12   0x805A
 
#define GL_RGBA16   0x805B
 
#define GL_TEXTURE_RED_SIZE   0x805C
 
#define GL_TEXTURE_GREEN_SIZE   0x805D
 
#define GL_TEXTURE_BLUE_SIZE   0x805E
 
#define GL_TEXTURE_ALPHA_SIZE   0x805F
 
#define GL_TEXTURE_LUMINANCE_SIZE   0x8060
 
#define GL_TEXTURE_INTENSITY_SIZE   0x8061
 
#define GL_PROXY_TEXTURE_1D   0x8063
 
#define GL_PROXY_TEXTURE_2D   0x8064
 
#define GL_TEXTURE_PRIORITY   0x8066
 
#define GL_TEXTURE_RESIDENT   0x8067
 
#define GL_TEXTURE_BINDING_1D   0x8068
 
#define GL_TEXTURE_BINDING_2D   0x8069
 
#define GL_VERTEX_ARRAY   0x8074
 
#define GL_NORMAL_ARRAY   0x8075
 
#define GL_COLOR_ARRAY   0x8076
 
#define GL_INDEX_ARRAY   0x8077
 
#define GL_TEXTURE_COORD_ARRAY   0x8078
 
#define GL_EDGE_FLAG_ARRAY   0x8079
 
#define GL_VERTEX_ARRAY_SIZE   0x807A
 
#define GL_VERTEX_ARRAY_TYPE   0x807B
 
#define GL_VERTEX_ARRAY_STRIDE   0x807C
 
#define GL_NORMAL_ARRAY_TYPE   0x807E
 
#define GL_NORMAL_ARRAY_STRIDE   0x807F
 
#define GL_COLOR_ARRAY_SIZE   0x8081
 
#define GL_COLOR_ARRAY_TYPE   0x8082
 
#define GL_COLOR_ARRAY_STRIDE   0x8083
 
#define GL_INDEX_ARRAY_TYPE   0x8085
 
#define GL_INDEX_ARRAY_STRIDE   0x8086
 
#define GL_TEXTURE_COORD_ARRAY_SIZE   0x8088
 
#define GL_TEXTURE_COORD_ARRAY_TYPE   0x8089
 
#define GL_TEXTURE_COORD_ARRAY_STRIDE   0x808A
 
#define GL_EDGE_FLAG_ARRAY_STRIDE   0x808C
 
#define GL_VERTEX_ARRAY_POINTER   0x808E
 
#define GL_NORMAL_ARRAY_POINTER   0x808F
 
#define GL_COLOR_ARRAY_POINTER   0x8090
 
#define GL_INDEX_ARRAY_POINTER   0x8091
 
#define GL_TEXTURE_COORD_ARRAY_POINTER   0x8092
 
#define GL_EDGE_FLAG_ARRAY_POINTER   0x8093
 
#define GL_V2F   0x2A20
 
#define GL_V3F   0x2A21
 
#define GL_C4UB_V2F   0x2A22
 
#define GL_C4UB_V3F   0x2A23
 
#define GL_C3F_V3F   0x2A24
 
#define GL_N3F_V3F   0x2A25
 
#define GL_C4F_N3F_V3F   0x2A26
 
#define GL_T2F_V3F   0x2A27
 
#define GL_T4F_V4F   0x2A28
 
#define GL_T2F_C4UB_V3F   0x2A29
 
#define GL_T2F_C3F_V3F   0x2A2A
 
#define GL_T2F_N3F_V3F   0x2A2B
 
#define GL_T2F_C4F_N3F_V3F   0x2A2C
 
#define GL_T4F_C4F_N3F_V4F   0x2A2D
 
#define GL_EXT_vertex_array   1
 
#define GL_EXT_bgra   1
 
#define GL_EXT_paletted_texture   1
 
#define GL_WIN_swap_hint   1
 
#define GL_WIN_draw_range_elements   1
 
#define GL_VERTEX_ARRAY_EXT   0x8074
 
#define GL_NORMAL_ARRAY_EXT   0x8075
 
#define GL_COLOR_ARRAY_EXT   0x8076
 
#define GL_INDEX_ARRAY_EXT   0x8077
 
#define GL_TEXTURE_COORD_ARRAY_EXT   0x8078
 
#define GL_EDGE_FLAG_ARRAY_EXT   0x8079
 
#define GL_VERTEX_ARRAY_SIZE_EXT   0x807A
 
#define GL_VERTEX_ARRAY_TYPE_EXT   0x807B
 
#define GL_VERTEX_ARRAY_STRIDE_EXT   0x807C
 
#define GL_VERTEX_ARRAY_COUNT_EXT   0x807D
 
#define GL_NORMAL_ARRAY_TYPE_EXT   0x807E
 
#define GL_NORMAL_ARRAY_STRIDE_EXT   0x807F
 
#define GL_NORMAL_ARRAY_COUNT_EXT   0x8080
 
#define GL_COLOR_ARRAY_SIZE_EXT   0x8081
 
#define GL_COLOR_ARRAY_TYPE_EXT   0x8082
 
#define GL_COLOR_ARRAY_STRIDE_EXT   0x8083
 
#define GL_COLOR_ARRAY_COUNT_EXT   0x8084
 
#define GL_INDEX_ARRAY_TYPE_EXT   0x8085
 
#define GL_INDEX_ARRAY_STRIDE_EXT   0x8086
 
#define GL_INDEX_ARRAY_COUNT_EXT   0x8087
 
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
 
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
 
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT   0x808A
 
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT   0x808B
 
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT   0x808C
 
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT   0x808D
 
#define GL_VERTEX_ARRAY_POINTER_EXT   0x808E
 
#define GL_NORMAL_ARRAY_POINTER_EXT   0x808F
 
#define GL_COLOR_ARRAY_POINTER_EXT   0x8090
 
#define GL_INDEX_ARRAY_POINTER_EXT   0x8091
 
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT   0x8092
 
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT   0x8093
 
#define GL_DOUBLE_EXT   GL_DOUBLE
 
#define GL_BGR_EXT   0x80E0
 
#define GL_BGRA_EXT   0x80E1
 
#define GL_COLOR_TABLE_FORMAT_EXT   0x80D8
 
#define GL_COLOR_TABLE_WIDTH_EXT   0x80D9
 
#define GL_COLOR_TABLE_RED_SIZE_EXT   0x80DA
 
#define GL_COLOR_TABLE_GREEN_SIZE_EXT   0x80DB
 
#define GL_COLOR_TABLE_BLUE_SIZE_EXT   0x80DC
 
#define GL_COLOR_TABLE_ALPHA_SIZE_EXT   0x80DD
 
#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT   0x80DE
 
#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT   0x80DF
 
#define GL_COLOR_INDEX1_EXT   0x80E2
 
#define GL_COLOR_INDEX2_EXT   0x80E3
 
#define GL_COLOR_INDEX4_EXT   0x80E4
 
#define GL_COLOR_INDEX8_EXT   0x80E5
 
#define GL_COLOR_INDEX12_EXT   0x80E6
 
#define GL_COLOR_INDEX16_EXT   0x80E7
 
#define GL_MAX_ELEMENTS_VERTICES_WIN   0x80E8
 
#define GL_MAX_ELEMENTS_INDICES_WIN   0x80E9
 
#define GL_PHONG_WIN   0x80EA
 
#define GL_PHONG_HINT_WIN   0x80EB
 
#define GL_FOG_SPECULAR_TEXTURE_WIN   0x80EC
 
#define GL_LOGIC_OP   GL_INDEX_LOGIC_OP
 
#define GL_TEXTURE_COMPONENTS   GL_TEXTURE_INTERNAL_FORMAT
 

Typedefs

typedef unsigned int GLenum
 
typedef unsigned char GLboolean
 
typedef unsigned int GLbitfield
 
typedef signed char GLbyte
 
typedef short GLshort
 
typedef int GLint
 
typedef int GLsizei
 
typedef unsigned char GLubyte
 
typedef unsigned short GLushort
 
typedef unsigned int GLuint
 
typedef float GLfloat
 
typedef float GLclampf
 
typedef double GLdouble
 
typedef double GLclampd
 
typedef void GLvoid
 
typedef GLint first
 
typedef GLint GLsizei count
 
typedef GLenum type
 
typedef GLenum GLsizei stride
 
typedef GLenum GLsizei GLsizei const GLvoidpointer
 
typedef GLvoid ** params
 
typedef void(APIENTRYPFNGLARRAYELEMENTARRAYEXTPROC) (GLenum mode, GLsizei count, const GLvoid *pi)
 
typedef GLuint start
 
typedef GLuint GLuint end
 
typedef GLuint GLuint GLsizei GLenum const GLvoidindices
 
typedef GLint y = v1->xyz.y / v2->xyz.y
 
typedef GLint GLsizei width
 
typedef GLint GLsizei GLsizei height
 
typedef GLenum internalFormat
 
typedef GLenum GLsizei GLenum format
 
typedef GLenum GLsizei GLenum GLenum const GLvoiddata
 
typedef GLenum pname
 

Functions

WINGDIAPI void APIENTRY glAccum (GLenum op, GLfloat value)
 
WINGDIAPI void APIENTRY glAlphaFunc (GLenum func, GLclampf ref)
 
WINGDIAPI GLboolean APIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
 
WINGDIAPI void APIENTRY glArrayElement (GLint i)
 
WINGDIAPI void APIENTRY glBegin (GLenum mode)
 
WINGDIAPI void APIENTRY glBindTexture (GLenum target, GLuint texture)
 
WINGDIAPI void APIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
 
WINGDIAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor)
 
WINGDIAPI void APIENTRY glCallList (GLuint list)
 
WINGDIAPI void APIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists)
 
WINGDIAPI void APIENTRY glClear (GLbitfield mask)
 
WINGDIAPI void APIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 
WINGDIAPI void APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
 
WINGDIAPI void APIENTRY glClearDepth (GLclampd depth)
 
WINGDIAPI void APIENTRY glClearIndex (GLfloat c)
 
WINGDIAPI void APIENTRY glClearStencil (GLint s)
 
WINGDIAPI void APIENTRY glClipPlane (GLenum plane, const GLdouble *equation)
 
WINGDIAPI void APIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue)
 
WINGDIAPI void APIENTRY glColor3bv (const GLbyte *v)
 
WINGDIAPI void APIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue)
 
WINGDIAPI void APIENTRY glColor3dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue)
 
WINGDIAPI void APIENTRY glColor3fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glColor3i (GLint red, GLint green, GLint blue)
 
WINGDIAPI void APIENTRY glColor3iv (const GLint *v)
 
WINGDIAPI void APIENTRY glColor3s (GLshort red, GLshort green, GLshort blue)
 
WINGDIAPI void APIENTRY glColor3sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
 
WINGDIAPI void APIENTRY glColor3ubv (const GLubyte *v)
 
WINGDIAPI void APIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue)
 
WINGDIAPI void APIENTRY glColor3uiv (const GLuint *v)
 
WINGDIAPI void APIENTRY glColor3us (GLushort red, GLushort green, GLushort blue)
 
WINGDIAPI void APIENTRY glColor3usv (const GLushort *v)
 
WINGDIAPI void APIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
 
WINGDIAPI void APIENTRY glColor4bv (const GLbyte *v)
 
WINGDIAPI void APIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
 
WINGDIAPI void APIENTRY glColor4dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 
WINGDIAPI void APIENTRY glColor4fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
 
WINGDIAPI void APIENTRY glColor4iv (const GLint *v)
 
WINGDIAPI void APIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
 
WINGDIAPI void APIENTRY glColor4sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
 
WINGDIAPI void APIENTRY glColor4ubv (const GLubyte *v)
 
WINGDIAPI void APIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
 
WINGDIAPI void APIENTRY glColor4uiv (const GLuint *v)
 
WINGDIAPI void APIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
 
WINGDIAPI void APIENTRY glColor4usv (const GLushort *v)
 
WINGDIAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
 
WINGDIAPI void APIENTRY glColorMaterial (GLenum face, GLenum mode)
 
WINGDIAPI void APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
WINGDIAPI void APIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
 
WINGDIAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)
 
WINGDIAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
 
WINGDIAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
 
WINGDIAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
WINGDIAPI void APIENTRY glCullFace (GLenum mode)
 
WINGDIAPI void APIENTRY glDeleteLists (GLuint list, GLsizei range)
 
WINGDIAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures)
 
WINGDIAPI void APIENTRY glDepthFunc (GLenum func)
 
WINGDIAPI void APIENTRY glDepthMask (GLboolean flag)
 
WINGDIAPI void APIENTRY glDepthRange (GLclampd zNear, GLclampd zFar)
 
WINGDIAPI void APIENTRY glDisable (GLenum cap)
 
WINGDIAPI void APIENTRY glDisableClientState (GLenum array)
 
WINGDIAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count)
 
WINGDIAPI void APIENTRY glDrawBuffer (GLenum mode)
 
WINGDIAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
 
WINGDIAPI void APIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
 
WINGDIAPI void APIENTRY glEdgeFlag (GLboolean flag)
 
WINGDIAPI void APIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer)
 
WINGDIAPI void APIENTRY glEdgeFlagv (const GLboolean *flag)
 
WINGDIAPI void APIENTRY glEnable (GLenum cap)
 
WINGDIAPI void APIENTRY glEnableClientState (GLenum array)
 
WINGDIAPI void APIENTRY glEnd (void)
 
WINGDIAPI void APIENTRY glEndList (void)
 
WINGDIAPI void APIENTRY glEvalCoord1d (GLdouble u)
 
WINGDIAPI void APIENTRY glEvalCoord1dv (const GLdouble *u)
 
WINGDIAPI void APIENTRY glEvalCoord1f (GLfloat u)
 
WINGDIAPI void APIENTRY glEvalCoord1fv (const GLfloat *u)
 
WINGDIAPI void APIENTRY glEvalCoord2d (GLdouble u, GLdouble v)
 
WINGDIAPI void APIENTRY glEvalCoord2dv (const GLdouble *u)
 
WINGDIAPI void APIENTRY glEvalCoord2f (GLfloat u, GLfloat v)
 
WINGDIAPI void APIENTRY glEvalCoord2fv (const GLfloat *u)
 
WINGDIAPI void APIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
 
WINGDIAPI void APIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
 
WINGDIAPI void APIENTRY glEvalPoint1 (GLint i)
 
WINGDIAPI void APIENTRY glEvalPoint2 (GLint i, GLint j)
 
WINGDIAPI void APIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
 
WINGDIAPI void APIENTRY glFinish (void)
 
WINGDIAPI void APIENTRY glFlush (void)
 
WINGDIAPI void APIENTRY glFogf (GLenum pname, GLfloat param)
 
WINGDIAPI void APIENTRY glFogfv (GLenum pname, const GLfloat *params)
 
WINGDIAPI void APIENTRY glFogi (GLenum pname, GLint param)
 
WINGDIAPI void APIENTRY glFogiv (GLenum pname, const GLint *params)
 
WINGDIAPI void APIENTRY glFrontFace (GLenum mode)
 
WINGDIAPI void APIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
 
WINGDIAPI GLuint APIENTRY glGenLists (GLsizei range)
 
WINGDIAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures)
 
WINGDIAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params)
 
WINGDIAPI void APIENTRY glGetClipPlane (GLenum plane, GLdouble *equation)
 
WINGDIAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params)
 
WINGDIAPI GLenum APIENTRY glGetError (void)
 
WINGDIAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params)
 
WINGDIAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params)
 
WINGDIAPI void APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params)
 
WINGDIAPI void APIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params)
 
WINGDIAPI void APIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v)
 
WINGDIAPI void APIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v)
 
WINGDIAPI void APIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v)
 
WINGDIAPI void APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
 
WINGDIAPI void APIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
 
WINGDIAPI void APIENTRY glGetPixelMapfv (GLenum map, GLfloat *values)
 
WINGDIAPI void APIENTRY glGetPixelMapuiv (GLenum map, GLuint *values)
 
WINGDIAPI void APIENTRY glGetPixelMapusv (GLenum map, GLushort *values)
 
WINGDIAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid **params)
 
WINGDIAPI void APIENTRY glGetPolygonStipple (GLubyte *mask)
 
WINGDIAPI const GLubyte *APIENTRY glGetString (GLenum name)
 
WINGDIAPI void APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
 
WINGDIAPI void APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
 
WINGDIAPI void APIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
 
WINGDIAPI void APIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
 
WINGDIAPI void APIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
 
WINGDIAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
 
WINGDIAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
 
WINGDIAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
 
WINGDIAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
WINGDIAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
 
WINGDIAPI void APIENTRY glHint (GLenum target, GLenum mode)
 
WINGDIAPI void APIENTRY glIndexMask (GLuint mask)
 
WINGDIAPI void APIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
 
WINGDIAPI void APIENTRY glIndexd (GLdouble c)
 
WINGDIAPI void APIENTRY glIndexdv (const GLdouble *c)
 
WINGDIAPI void APIENTRY glIndexf (GLfloat c)
 
WINGDIAPI void APIENTRY glIndexfv (const GLfloat *c)
 
WINGDIAPI void APIENTRY glIndexi (GLint c)
 
WINGDIAPI void APIENTRY glIndexiv (const GLint *c)
 
WINGDIAPI void APIENTRY glIndexs (GLshort c)
 
WINGDIAPI void APIENTRY glIndexsv (const GLshort *c)
 
WINGDIAPI void APIENTRY glIndexub (GLubyte c)
 
WINGDIAPI void APIENTRY glIndexubv (const GLubyte *c)
 
WINGDIAPI void APIENTRY glInitNames (void)
 
WINGDIAPI void APIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer)
 
WINGDIAPI GLboolean APIENTRY glIsEnabled (GLenum cap)
 
WINGDIAPI GLboolean APIENTRY glIsList (GLuint list)
 
WINGDIAPI GLboolean APIENTRY glIsTexture (GLuint texture)
 
WINGDIAPI void APIENTRY glLightModelf (GLenum pname, GLfloat param)
 
WINGDIAPI void APIENTRY glLightModelfv (GLenum pname, const GLfloat *params)
 
WINGDIAPI void APIENTRY glLightModeli (GLenum pname, GLint param)
 
WINGDIAPI void APIENTRY glLightModeliv (GLenum pname, const GLint *params)
 
WINGDIAPI void APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param)
 
WINGDIAPI void APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params)
 
WINGDIAPI void APIENTRY glLighti (GLenum light, GLenum pname, GLint param)
 
WINGDIAPI void APIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params)
 
WINGDIAPI void APIENTRY glLineStipple (GLint factor, GLushort pattern)
 
WINGDIAPI void APIENTRY glLineWidth (GLfloat width)
 
WINGDIAPI void APIENTRY glListBase (GLuint base)
 
WINGDIAPI void APIENTRY glLoadIdentity (void)
 
WINGDIAPI void APIENTRY glLoadMatrixd (const GLdouble *m)
 
WINGDIAPI void APIENTRY glLoadMatrixf (const GLfloat *m)
 
WINGDIAPI void APIENTRY glLoadName (GLuint name)
 
WINGDIAPI void APIENTRY glLogicOp (GLenum opcode)
 
WINGDIAPI void APIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
 
WINGDIAPI void APIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
 
WINGDIAPI void APIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
 
WINGDIAPI void APIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
 
WINGDIAPI void APIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
 
WINGDIAPI void APIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
 
WINGDIAPI void APIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
 
WINGDIAPI void APIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
 
WINGDIAPI void APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param)
 
WINGDIAPI void APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)
 
WINGDIAPI void APIENTRY glMateriali (GLenum face, GLenum pname, GLint param)
 
WINGDIAPI void APIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params)
 
WINGDIAPI void APIENTRY glMatrixMode (GLenum mode)
 
WINGDIAPI void APIENTRY glMultMatrixd (const GLdouble *m)
 
WINGDIAPI void APIENTRY glMultMatrixf (const GLfloat *m)
 
WINGDIAPI void APIENTRY glNewList (GLuint list, GLenum mode)
 
WINGDIAPI void APIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
 
WINGDIAPI void APIENTRY glNormal3bv (const GLbyte *v)
 
WINGDIAPI void APIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
 
WINGDIAPI void APIENTRY glNormal3dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
 
WINGDIAPI void APIENTRY glNormal3fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glNormal3i (GLint nx, GLint ny, GLint nz)
 
WINGDIAPI void APIENTRY glNormal3iv (const GLint *v)
 
WINGDIAPI void APIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz)
 
WINGDIAPI void APIENTRY glNormal3sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
 
WINGDIAPI void APIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
 
WINGDIAPI void APIENTRY glPassThrough (GLfloat token)
 
WINGDIAPI void APIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values)
 
WINGDIAPI void APIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values)
 
WINGDIAPI void APIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values)
 
WINGDIAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param)
 
WINGDIAPI void APIENTRY glPixelStorei (GLenum pname, GLint param)
 
WINGDIAPI void APIENTRY glPixelTransferf (GLenum pname, GLfloat param)
 
WINGDIAPI void APIENTRY glPixelTransferi (GLenum pname, GLint param)
 
WINGDIAPI void APIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor)
 
WINGDIAPI void APIENTRY glPointSize (GLfloat size)
 
WINGDIAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode)
 
WINGDIAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units)
 
WINGDIAPI void APIENTRY glPolygonStipple (const GLubyte *mask)
 
WINGDIAPI void APIENTRY glPopAttrib (void)
 
WINGDIAPI void APIENTRY glPopClientAttrib (void)
 
WINGDIAPI void APIENTRY glPopMatrix (void)
 
WINGDIAPI void APIENTRY glPopName (void)
 
WINGDIAPI void APIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)
 
WINGDIAPI void APIENTRY glPushAttrib (GLbitfield mask)
 
WINGDIAPI void APIENTRY glPushClientAttrib (GLbitfield mask)
 
WINGDIAPI void APIENTRY glPushMatrix (void)
 
WINGDIAPI void APIENTRY glPushName (GLuint name)
 
WINGDIAPI void APIENTRY glRasterPos2d (GLdouble x, GLdouble y)
 
WINGDIAPI void APIENTRY glRasterPos2dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glRasterPos2f (GLfloat x, GLfloat y)
 
WINGDIAPI void APIENTRY glRasterPos2fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glRasterPos2i (GLint x, GLint y)
 
WINGDIAPI void APIENTRY glRasterPos2iv (const GLint *v)
 
WINGDIAPI void APIENTRY glRasterPos2s (GLshort x, GLshort y)
 
WINGDIAPI void APIENTRY glRasterPos2sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
 
WINGDIAPI void APIENTRY glRasterPos3dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
 
WINGDIAPI void APIENTRY glRasterPos3fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glRasterPos3i (GLint x, GLint y, GLint z)
 
WINGDIAPI void APIENTRY glRasterPos3iv (const GLint *v)
 
WINGDIAPI void APIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z)
 
WINGDIAPI void APIENTRY glRasterPos3sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
WINGDIAPI void APIENTRY glRasterPos4dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
WINGDIAPI void APIENTRY glRasterPos4fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
 
WINGDIAPI void APIENTRY glRasterPos4iv (const GLint *v)
 
WINGDIAPI void APIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
 
WINGDIAPI void APIENTRY glRasterPos4sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glReadBuffer (GLenum mode)
 
WINGDIAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
 
WINGDIAPI void APIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
 
WINGDIAPI void APIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2)
 
WINGDIAPI void APIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
 
WINGDIAPI void APIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2)
 
WINGDIAPI void APIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
 
WINGDIAPI void APIENTRY glRectiv (const GLint *v1, const GLint *v2)
 
WINGDIAPI void APIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
 
WINGDIAPI void APIENTRY glRectsv (const GLshort *v1, const GLshort *v2)
 
WINGDIAPI GLint APIENTRY glRenderMode (GLenum mode)
 
WINGDIAPI void APIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
 
WINGDIAPI void APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
 
WINGDIAPI void APIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z)
 
WINGDIAPI void APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z)
 
WINGDIAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
 
WINGDIAPI void APIENTRY glSelectBuffer (GLsizei size, GLuint *buffer)
 
WINGDIAPI void APIENTRY glShadeModel (GLenum mode)
 
WINGDIAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
 
WINGDIAPI void APIENTRY glStencilMask (GLuint mask)
 
WINGDIAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
 
WINGDIAPI void APIENTRY glTexCoord1d (GLdouble s)
 
WINGDIAPI void APIENTRY glTexCoord1dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glTexCoord1f (GLfloat s)
 
WINGDIAPI void APIENTRY glTexCoord1fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glTexCoord1i (GLint s)
 
WINGDIAPI void APIENTRY glTexCoord1iv (const GLint *v)
 
WINGDIAPI void APIENTRY glTexCoord1s (GLshort s)
 
WINGDIAPI void APIENTRY glTexCoord1sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glTexCoord2d (GLdouble s, GLdouble t)
 
WINGDIAPI void APIENTRY glTexCoord2dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glTexCoord2f (GLfloat s, GLfloat t)
 
WINGDIAPI void APIENTRY glTexCoord2fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glTexCoord2i (GLint s, GLint t)
 
WINGDIAPI void APIENTRY glTexCoord2iv (const GLint *v)
 
WINGDIAPI void APIENTRY glTexCoord2s (GLshort s, GLshort t)
 
WINGDIAPI void APIENTRY glTexCoord2sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
 
WINGDIAPI void APIENTRY glTexCoord3dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
 
WINGDIAPI void APIENTRY glTexCoord3fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glTexCoord3i (GLint s, GLint t, GLint r)
 
WINGDIAPI void APIENTRY glTexCoord3iv (const GLint *v)
 
WINGDIAPI void APIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r)
 
WINGDIAPI void APIENTRY glTexCoord3sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
 
WINGDIAPI void APIENTRY glTexCoord4dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 
WINGDIAPI void APIENTRY glTexCoord4fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
 
WINGDIAPI void APIENTRY glTexCoord4iv (const GLint *v)
 
WINGDIAPI void APIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
 
WINGDIAPI void APIENTRY glTexCoord4sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
WINGDIAPI void APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param)
 
WINGDIAPI void APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)
 
WINGDIAPI void APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param)
 
WINGDIAPI void APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params)
 
WINGDIAPI void APIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param)
 
WINGDIAPI void APIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)
 
WINGDIAPI void APIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param)
 
WINGDIAPI void APIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)
 
WINGDIAPI void APIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param)
 
WINGDIAPI void APIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params)
 
WINGDIAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
WINGDIAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
WINGDIAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param)
 
WINGDIAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)
 
WINGDIAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param)
 
WINGDIAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params)
 
WINGDIAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
 
WINGDIAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
 
WINGDIAPI void APIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z)
 
WINGDIAPI void APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z)
 
WINGDIAPI void APIENTRY glVertex2d (GLdouble x, GLdouble y)
 
WINGDIAPI void APIENTRY glVertex2dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glVertex2f (GLfloat x, GLfloat y)
 
WINGDIAPI void APIENTRY glVertex2fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glVertex2i (GLint x, GLint y)
 
WINGDIAPI void APIENTRY glVertex2iv (const GLint *v)
 
WINGDIAPI void APIENTRY glVertex2s (GLshort x, GLshort y)
 
WINGDIAPI void APIENTRY glVertex2sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z)
 
WINGDIAPI void APIENTRY glVertex3dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z)
 
WINGDIAPI void APIENTRY glVertex3fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glVertex3i (GLint x, GLint y, GLint z)
 
WINGDIAPI void APIENTRY glVertex3iv (const GLint *v)
 
WINGDIAPI void APIENTRY glVertex3s (GLshort x, GLshort y, GLshort z)
 
WINGDIAPI void APIENTRY glVertex3sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
WINGDIAPI void APIENTRY glVertex4dv (const GLdouble *v)
 
WINGDIAPI void APIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
WINGDIAPI void APIENTRY glVertex4fv (const GLfloat *v)
 
WINGDIAPI void APIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w)
 
WINGDIAPI void APIENTRY glVertex4iv (const GLint *v)
 
WINGDIAPI void APIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
 
WINGDIAPI void APIENTRY glVertex4sv (const GLshort *v)
 
WINGDIAPI void APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
 
WINGDIAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
 
typedef void (APIENTRY *PFNGLARRAYELEMENTEXTPROC)(GLint i)
 

Macro Definition Documentation

#define __gl_h_

Definition at line 19 of file Gl.h.

#define __GL_H__

Definition at line 20 of file Gl.h.

#define GL_2_BYTES   0x1407

Definition at line 198 of file Gl.h.

#define GL_2D   0x0600

Definition at line 307 of file Gl.h.

#define GL_3_BYTES   0x1408

Definition at line 199 of file Gl.h.

#define GL_3D   0x0601

Definition at line 308 of file Gl.h.

#define GL_3D_COLOR   0x0602

Definition at line 309 of file Gl.h.

#define GL_3D_COLOR_TEXTURE   0x0603

Definition at line 310 of file Gl.h.

#define GL_4_BYTES   0x1409

Definition at line 200 of file Gl.h.

#define GL_4D_COLOR_TEXTURE   0x0604

Definition at line 311 of file Gl.h.

#define GL_ACCUM   0x0100

Definition at line 65 of file Gl.h.

#define GL_ACCUM_ALPHA_BITS   0x0D5B

Definition at line 544 of file Gl.h.

#define GL_ACCUM_BLUE_BITS   0x0D5A

Definition at line 543 of file Gl.h.

#define GL_ACCUM_BUFFER_BIT   0x00000200

Definition at line 91 of file Gl.h.

#define GL_ACCUM_CLEAR_VALUE   0x0B80

Definition at line 419 of file Gl.h.

#define GL_ACCUM_GREEN_BITS   0x0D59

Definition at line 542 of file Gl.h.

#define GL_ACCUM_RED_BITS   0x0D58

Definition at line 541 of file Gl.h.

#define GL_ADD   0x0104

Definition at line 69 of file Gl.h.

#define GL_ALL_ATTRIB_BITS   0x000fffff

Definition at line 102 of file Gl.h.

#define GL_ALPHA   0x1906

Definition at line 783 of file Gl.h.

#define GL_ALPHA12   0x803D

Definition at line 980 of file Gl.h.

#define GL_ALPHA16   0x803E

Definition at line 981 of file Gl.h.

#define GL_ALPHA4   0x803B

Definition at line 978 of file Gl.h.

#define GL_ALPHA8   0x803C

Definition at line 979 of file Gl.h.

#define GL_ALPHA_BIAS   0x0D1D

Definition at line 518 of file Gl.h.

#define GL_ALPHA_BITS   0x0D55

Definition at line 538 of file Gl.h.

#define GL_ALPHA_SCALE   0x0D1C

Definition at line 517 of file Gl.h.

#define GL_ALPHA_TEST   0x0BC0

Definition at line 440 of file Gl.h.

#define GL_ALPHA_TEST_FUNC   0x0BC1

Definition at line 441 of file Gl.h.

#define GL_ALPHA_TEST_REF   0x0BC2

Definition at line 442 of file Gl.h.

#define GL_ALWAYS   0x0207

Definition at line 79 of file Gl.h.

#define GL_AMBIENT   0x1200

Definition at line 655 of file Gl.h.

#define GL_AMBIENT_AND_DIFFUSE   0x1602

Definition at line 744 of file Gl.h.

#define GL_AND   0x1501

Definition at line 700 of file Gl.h.

#define GL_AND_INVERTED   0x1504

Definition at line 703 of file Gl.h.

#define GL_AND_REVERSE   0x1502

Definition at line 701 of file Gl.h.

#define GL_ATTRIB_STACK_DEPTH   0x0BB0

Definition at line 438 of file Gl.h.

#define GL_AUTO_NORMAL   0x0D80

Definition at line 546 of file Gl.h.

#define GL_AUX0   0x0409

Definition at line 224 of file Gl.h.

#define GL_AUX1   0x040A

Definition at line 225 of file Gl.h.

#define GL_AUX2   0x040B

Definition at line 226 of file Gl.h.

#define GL_AUX3   0x040C

Definition at line 227 of file Gl.h.

#define GL_AUX_BUFFERS   0x0C00

Definition at line 450 of file Gl.h.

#define GL_BACK   0x0405

Definition at line 220 of file Gl.h.

#define GL_BACK_LEFT   0x0402

Definition at line 217 of file Gl.h.

#define GL_BACK_RIGHT   0x0403

Definition at line 218 of file Gl.h.

#define GL_BGR_EXT   0x80E0

Definition at line 1113 of file Gl.h.

#define GL_BGRA_EXT   0x80E1

Definition at line 1114 of file Gl.h.

#define GL_BITMAP   0x1A00

Definition at line 832 of file Gl.h.

#define GL_BITMAP_TOKEN   0x0704

Definition at line 318 of file Gl.h.

#define GL_BLEND   0x0BE2

Definition at line 446 of file Gl.h.

#define GL_BLEND_DST   0x0BE0

Definition at line 444 of file Gl.h.

#define GL_BLEND_SRC   0x0BE1

Definition at line 445 of file Gl.h.

#define GL_BLUE   0x1905

Definition at line 782 of file Gl.h.

#define GL_BLUE_BIAS   0x0D1B

Definition at line 516 of file Gl.h.

#define GL_BLUE_BITS   0x0D54

Definition at line 537 of file Gl.h.

#define GL_BLUE_SCALE   0x0D1A

Definition at line 515 of file Gl.h.

#define GL_BYTE   0x1400

Definition at line 191 of file Gl.h.

#define GL_C3F_V3F   0x2A24

Definition at line 1057 of file Gl.h.

#define GL_C4F_N3F_V3F   0x2A26

Definition at line 1059 of file Gl.h.

#define GL_C4UB_V2F   0x2A22

Definition at line 1055 of file Gl.h.

#define GL_C4UB_V3F   0x2A23

Definition at line 1056 of file Gl.h.

#define GL_CCW   0x0901

Definition at line 339 of file Gl.h.

#define GL_CLAMP   0x2900

Definition at line 956 of file Gl.h.

#define GL_CLEAR   0x1500

Definition at line 699 of file Gl.h.

#define GL_CLIENT_ALL_ATTRIB_BITS   0xffffffff

Definition at line 968 of file Gl.h.

#define GL_CLIENT_ATTRIB_STACK_DEPTH   0x0BB1

Definition at line 439 of file Gl.h.

#define GL_CLIENT_PIXEL_STORE_BIT   0x00000001

Definition at line 966 of file Gl.h.

#define GL_CLIENT_VERTEX_ARRAY_BIT   0x00000002

Definition at line 967 of file Gl.h.

#define GL_CLIP_PLANE0   0x3000

Definition at line 156 of file Gl.h.

#define GL_CLIP_PLANE1   0x3001

Definition at line 157 of file Gl.h.

#define GL_CLIP_PLANE2   0x3002

Definition at line 158 of file Gl.h.

#define GL_CLIP_PLANE3   0x3003

Definition at line 159 of file Gl.h.

#define GL_CLIP_PLANE4   0x3004

Definition at line 160 of file Gl.h.

#define GL_CLIP_PLANE5   0x3005

Definition at line 161 of file Gl.h.

#define GL_COEFF   0x0A00

Definition at line 342 of file Gl.h.

#define GL_COLOR   0x1800

Definition at line 772 of file Gl.h.

#define GL_COLOR_ARRAY   0x8076

Definition at line 1029 of file Gl.h.

#define GL_COLOR_ARRAY_COUNT_EXT   0x8084

Definition at line 1094 of file Gl.h.

#define GL_COLOR_ARRAY_EXT   0x8076

Definition at line 1080 of file Gl.h.

#define GL_COLOR_ARRAY_POINTER   0x8090

Definition at line 1049 of file Gl.h.

#define GL_COLOR_ARRAY_POINTER_EXT   0x8090

Definition at line 1106 of file Gl.h.

#define GL_COLOR_ARRAY_SIZE   0x8081

Definition at line 1038 of file Gl.h.

#define GL_COLOR_ARRAY_SIZE_EXT   0x8081

Definition at line 1091 of file Gl.h.

#define GL_COLOR_ARRAY_STRIDE   0x8083

Definition at line 1040 of file Gl.h.

#define GL_COLOR_ARRAY_STRIDE_EXT   0x8083

Definition at line 1093 of file Gl.h.

#define GL_COLOR_ARRAY_TYPE   0x8082

Definition at line 1039 of file Gl.h.

#define GL_COLOR_ARRAY_TYPE_EXT   0x8082

Definition at line 1092 of file Gl.h.

#define GL_COLOR_BUFFER_BIT   0x00004000

Definition at line 96 of file Gl.h.

#define GL_COLOR_CLEAR_VALUE   0x0C22

Definition at line 457 of file Gl.h.

#define GL_COLOR_INDEX   0x1900

Definition at line 777 of file Gl.h.

#define GL_COLOR_INDEX12_EXT   0x80E6

Definition at line 1132 of file Gl.h.

#define GL_COLOR_INDEX16_EXT   0x80E7

Definition at line 1133 of file Gl.h.

#define GL_COLOR_INDEX1_EXT   0x80E2

Definition at line 1128 of file Gl.h.

#define GL_COLOR_INDEX2_EXT   0x80E3

Definition at line 1129 of file Gl.h.

#define GL_COLOR_INDEX4_EXT   0x80E4

Definition at line 1130 of file Gl.h.

#define GL_COLOR_INDEX8_EXT   0x80E5

Definition at line 1131 of file Gl.h.

#define GL_COLOR_INDEXES   0x1603

Definition at line 745 of file Gl.h.

#define GL_COLOR_LOGIC_OP   0x0BF2

Definition at line 449 of file Gl.h.

#define GL_COLOR_MATERIAL   0x0B57

Definition at line 406 of file Gl.h.

#define GL_COLOR_MATERIAL_FACE   0x0B55

Definition at line 404 of file Gl.h.

#define GL_COLOR_MATERIAL_PARAMETER   0x0B56

Definition at line 405 of file Gl.h.

#define GL_COLOR_TABLE_ALPHA_SIZE_EXT   0x80DD

Definition at line 1124 of file Gl.h.

#define GL_COLOR_TABLE_BLUE_SIZE_EXT   0x80DC

Definition at line 1123 of file Gl.h.

#define GL_COLOR_TABLE_FORMAT_EXT   0x80D8

Definition at line 1119 of file Gl.h.

#define GL_COLOR_TABLE_GREEN_SIZE_EXT   0x80DB

Definition at line 1122 of file Gl.h.

#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT   0x80DF

Definition at line 1126 of file Gl.h.

#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT   0x80DE

Definition at line 1125 of file Gl.h.

#define GL_COLOR_TABLE_RED_SIZE_EXT   0x80DA

Definition at line 1121 of file Gl.h.

#define GL_COLOR_TABLE_WIDTH_EXT   0x80D9

Definition at line 1120 of file Gl.h.

#define GL_COLOR_WRITEMASK   0x0C23

Definition at line 458 of file Gl.h.

#define GL_COMPILE   0x1300

Definition at line 683 of file Gl.h.

#define GL_COMPILE_AND_EXECUTE   0x1301

Definition at line 684 of file Gl.h.

#define GL_CONSTANT_ATTENUATION   0x1207

Definition at line 662 of file Gl.h.

#define GL_COPY   0x1503

Definition at line 702 of file Gl.h.

#define GL_COPY_INVERTED   0x150C

Definition at line 711 of file Gl.h.

#define GL_COPY_PIXEL_TOKEN   0x0706

Definition at line 320 of file Gl.h.

#define GL_CULL_FACE   0x0B44

Definition at line 396 of file Gl.h.

#define GL_CULL_FACE_MODE   0x0B45

Definition at line 397 of file Gl.h.

#define GL_CURRENT_BIT   0x00000001

Definition at line 82 of file Gl.h.

#define GL_CURRENT_COLOR   0x0B00

Definition at line 367 of file Gl.h.

#define GL_CURRENT_INDEX   0x0B01

Definition at line 368 of file Gl.h.

#define GL_CURRENT_NORMAL   0x0B02

Definition at line 369 of file Gl.h.

#define GL_CURRENT_RASTER_COLOR   0x0B04

Definition at line 371 of file Gl.h.

#define GL_CURRENT_RASTER_DISTANCE   0x0B09

Definition at line 376 of file Gl.h.

#define GL_CURRENT_RASTER_INDEX   0x0B05

Definition at line 372 of file Gl.h.

#define GL_CURRENT_RASTER_POSITION   0x0B07

Definition at line 374 of file Gl.h.

#define GL_CURRENT_RASTER_POSITION_VALID   0x0B08

Definition at line 375 of file Gl.h.

#define GL_CURRENT_RASTER_TEXTURE_COORDS   0x0B06

Definition at line 373 of file Gl.h.

#define GL_CURRENT_TEXTURE_COORDS   0x0B03

Definition at line 370 of file Gl.h.

#define GL_CW   0x0900

Definition at line 338 of file Gl.h.

#define GL_DECAL   0x2101

Definition at line 908 of file Gl.h.

#define GL_DECR   0x1E03

Definition at line 885 of file Gl.h.

#define GL_DEPTH   0x1801

Definition at line 773 of file Gl.h.

#define GL_DEPTH_BIAS   0x0D1F

Definition at line 520 of file Gl.h.

#define GL_DEPTH_BITS   0x0D56

Definition at line 539 of file Gl.h.

#define GL_DEPTH_BUFFER_BIT   0x00000100

Definition at line 90 of file Gl.h.

#define GL_DEPTH_CLEAR_VALUE   0x0B73

Definition at line 417 of file Gl.h.

#define GL_DEPTH_COMPONENT   0x1902

Definition at line 779 of file Gl.h.

#define GL_DEPTH_FUNC   0x0B74

Definition at line 418 of file Gl.h.

#define GL_DEPTH_RANGE   0x0B70

Definition at line 414 of file Gl.h.

#define GL_DEPTH_SCALE   0x0D1E

Definition at line 519 of file Gl.h.

#define GL_DEPTH_TEST   0x0B71

Definition at line 415 of file Gl.h.

#define GL_DEPTH_WRITEMASK   0x0B72

Definition at line 416 of file Gl.h.

#define GL_DIFFUSE   0x1201

Definition at line 656 of file Gl.h.

#define GL_DITHER   0x0BD0

Definition at line 443 of file Gl.h.

#define GL_DOMAIN   0x0A02

Definition at line 344 of file Gl.h.

#define GL_DONT_CARE   0x1100

Definition at line 621 of file Gl.h.

#define GL_DOUBLE   0x140A

Definition at line 201 of file Gl.h.

#define GL_DOUBLE_EXT   GL_DOUBLE

Definition at line 1110 of file Gl.h.

#define GL_DOUBLEBUFFER   0x0C32

Definition at line 461 of file Gl.h.

#define GL_DRAW_BUFFER   0x0C01

Definition at line 451 of file Gl.h.

#define GL_DRAW_PIXEL_TOKEN   0x0705

Definition at line 319 of file Gl.h.

#define GL_DST_ALPHA   0x0304

Definition at line 123 of file Gl.h.

#define GL_DST_COLOR   0x0306

Definition at line 129 of file Gl.h.

#define GL_EDGE_FLAG   0x0B43

Definition at line 395 of file Gl.h.

#define GL_EDGE_FLAG_ARRAY   0x8079

Definition at line 1032 of file Gl.h.

#define GL_EDGE_FLAG_ARRAY_COUNT_EXT   0x808D

Definition at line 1103 of file Gl.h.

#define GL_EDGE_FLAG_ARRAY_EXT   0x8079

Definition at line 1083 of file Gl.h.

#define GL_EDGE_FLAG_ARRAY_POINTER   0x8093

Definition at line 1052 of file Gl.h.

#define GL_EDGE_FLAG_ARRAY_POINTER_EXT   0x8093

Definition at line 1109 of file Gl.h.

#define GL_EDGE_FLAG_ARRAY_STRIDE   0x808C

Definition at line 1046 of file Gl.h.

#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT   0x808C

Definition at line 1102 of file Gl.h.

#define GL_EMISSION   0x1600

Definition at line 742 of file Gl.h.

#define GL_ENABLE_BIT   0x00002000

Definition at line 95 of file Gl.h.

#define GL_EQUAL   0x0202

Definition at line 74 of file Gl.h.

#define GL_EQUIV   0x1509

Definition at line 708 of file Gl.h.

#define GL_EVAL_BIT   0x00010000

Definition at line 98 of file Gl.h.

#define GL_EXP   0x0800

Definition at line 325 of file Gl.h.

#define GL_EXP2   0x0801

Definition at line 326 of file Gl.h.

#define GL_EXT_bgra   1

Definition at line 1070 of file Gl.h.

#define GL_EXT_paletted_texture   1

Definition at line 1071 of file Gl.h.

#define GL_EXT_vertex_array   1

Definition at line 1069 of file Gl.h.

#define GL_EXTENSIONS   0x1F03

Definition at line 892 of file Gl.h.

#define GL_EYE_LINEAR   0x2400

Definition at line 920 of file Gl.h.

#define GL_EYE_PLANE   0x2502

Definition at line 927 of file Gl.h.

#define GL_FALSE   0

Definition at line 139 of file Gl.h.

#define GL_FASTEST   0x1101

Definition at line 622 of file Gl.h.

#define GL_FEEDBACK   0x1C01

Definition at line 862 of file Gl.h.

#define GL_FEEDBACK_BUFFER_POINTER   0x0DF0

Definition at line 571 of file Gl.h.

#define GL_FEEDBACK_BUFFER_SIZE   0x0DF1

Definition at line 572 of file Gl.h.

#define GL_FEEDBACK_BUFFER_TYPE   0x0DF2

Definition at line 573 of file Gl.h.

#define GL_FILL   0x1B02

Definition at line 844 of file Gl.h.

#define GL_FLAT   0x1D00

Definition at line 866 of file Gl.h.

#define GL_FLOAT   0x1406

Definition at line 197 of file Gl.h.

#define GL_FOG   0x0B60

Definition at line 407 of file Gl.h.

#define GL_FOG_BIT   0x00000080

Definition at line 89 of file Gl.h.

#define GL_FOG_COLOR   0x0B66

Definition at line 413 of file Gl.h.

#define GL_FOG_DENSITY   0x0B62

Definition at line 409 of file Gl.h.

#define GL_FOG_END   0x0B64

Definition at line 411 of file Gl.h.

#define GL_FOG_HINT   0x0C54

Definition at line 468 of file Gl.h.

#define GL_FOG_INDEX   0x0B61

Definition at line 408 of file Gl.h.

#define GL_FOG_MODE   0x0B65

Definition at line 412 of file Gl.h.

#define GL_FOG_SPECULAR_TEXTURE_WIN   0x80EC

Definition at line 1144 of file Gl.h.

#define GL_FOG_START   0x0B63

Definition at line 410 of file Gl.h.

#define GL_FRONT   0x0404

Definition at line 219 of file Gl.h.

#define GL_FRONT_AND_BACK   0x0408

Definition at line 223 of file Gl.h.

#define GL_FRONT_FACE   0x0B46

Definition at line 398 of file Gl.h.

#define GL_FRONT_LEFT   0x0400

Definition at line 215 of file Gl.h.

#define GL_FRONT_RIGHT   0x0401

Definition at line 216 of file Gl.h.

#define GL_GEQUAL   0x0206

Definition at line 78 of file Gl.h.

#define GL_GREATER   0x0204

Definition at line 76 of file Gl.h.

#define GL_GREEN   0x1904

Definition at line 781 of file Gl.h.

#define GL_GREEN_BIAS   0x0D19

Definition at line 514 of file Gl.h.

#define GL_GREEN_BITS   0x0D53

Definition at line 536 of file Gl.h.

#define GL_GREEN_SCALE   0x0D18

Definition at line 513 of file Gl.h.

#define GL_HINT_BIT   0x00008000

Definition at line 97 of file Gl.h.

#define GL_INCR   0x1E02

Definition at line 884 of file Gl.h.

#define GL_INDEX_ARRAY   0x8077

Definition at line 1030 of file Gl.h.

#define GL_INDEX_ARRAY_COUNT_EXT   0x8087

Definition at line 1097 of file Gl.h.

#define GL_INDEX_ARRAY_EXT   0x8077

Definition at line 1081 of file Gl.h.

#define GL_INDEX_ARRAY_POINTER   0x8091

Definition at line 1050 of file Gl.h.

#define GL_INDEX_ARRAY_POINTER_EXT   0x8091

Definition at line 1107 of file Gl.h.

#define GL_INDEX_ARRAY_STRIDE   0x8086

Definition at line 1042 of file Gl.h.

#define GL_INDEX_ARRAY_STRIDE_EXT   0x8086

Definition at line 1096 of file Gl.h.

#define GL_INDEX_ARRAY_TYPE   0x8085

Definition at line 1041 of file Gl.h.

#define GL_INDEX_ARRAY_TYPE_EXT   0x8085

Definition at line 1095 of file Gl.h.

#define GL_INDEX_BITS   0x0D51

Definition at line 534 of file Gl.h.

#define GL_INDEX_CLEAR_VALUE   0x0C20

Definition at line 455 of file Gl.h.

#define GL_INDEX_LOGIC_OP   0x0BF1

Definition at line 448 of file Gl.h.

#define GL_INDEX_MODE   0x0C30

Definition at line 459 of file Gl.h.

#define GL_INDEX_OFFSET   0x0D13

Definition at line 508 of file Gl.h.

#define GL_INDEX_SHIFT   0x0D12

Definition at line 507 of file Gl.h.

#define GL_INDEX_WRITEMASK   0x0C21

Definition at line 456 of file Gl.h.

#define GL_INT   0x1404

Definition at line 195 of file Gl.h.

#define GL_INTENSITY   0x8049

Definition at line 992 of file Gl.h.

#define GL_INTENSITY12   0x804C

Definition at line 995 of file Gl.h.

#define GL_INTENSITY16   0x804D

Definition at line 996 of file Gl.h.

#define GL_INTENSITY4   0x804A

Definition at line 993 of file Gl.h.

#define GL_INTENSITY8   0x804B

Definition at line 994 of file Gl.h.

#define GL_INVALID_ENUM   0x0500

Definition at line 299 of file Gl.h.

#define GL_INVALID_OPERATION   0x0502

Definition at line 301 of file Gl.h.

#define GL_INVALID_VALUE   0x0501

Definition at line 300 of file Gl.h.

#define GL_INVERT   0x150A

Definition at line 709 of file Gl.h.

#define GL_KEEP   0x1E00

Definition at line 882 of file Gl.h.

#define GL_LEFT   0x0406

Definition at line 221 of file Gl.h.

#define GL_LEQUAL   0x0203

Definition at line 75 of file Gl.h.

#define GL_LESS   0x0201

Definition at line 73 of file Gl.h.

#define GL_LIGHT0   0x4000

Definition at line 645 of file Gl.h.

#define GL_LIGHT1   0x4001

Definition at line 646 of file Gl.h.

#define GL_LIGHT2   0x4002

Definition at line 647 of file Gl.h.

#define GL_LIGHT3   0x4003

Definition at line 648 of file Gl.h.

#define GL_LIGHT4   0x4004

Definition at line 649 of file Gl.h.

#define GL_LIGHT5   0x4005

Definition at line 650 of file Gl.h.

#define GL_LIGHT6   0x4006

Definition at line 651 of file Gl.h.

#define GL_LIGHT7   0x4007

Definition at line 652 of file Gl.h.

#define GL_LIGHT_MODEL_AMBIENT   0x0B53

Definition at line 402 of file Gl.h.

#define GL_LIGHT_MODEL_LOCAL_VIEWER   0x0B51

Definition at line 400 of file Gl.h.

#define GL_LIGHT_MODEL_TWO_SIDE   0x0B52

Definition at line 401 of file Gl.h.

#define GL_LIGHTING   0x0B50

Definition at line 399 of file Gl.h.

#define GL_LIGHTING_BIT   0x00000040

Definition at line 88 of file Gl.h.

#define GL_LINE   0x1B01

Definition at line 843 of file Gl.h.

#define GL_LINE_BIT   0x00000004

Definition at line 84 of file Gl.h.

#define GL_LINE_LOOP   0x0002

Definition at line 107 of file Gl.h.

#define GL_LINE_RESET_TOKEN   0x0707

Definition at line 321 of file Gl.h.

#define GL_LINE_SMOOTH   0x0B20

Definition at line 381 of file Gl.h.

#define GL_LINE_SMOOTH_HINT   0x0C52

Definition at line 466 of file Gl.h.

#define GL_LINE_STIPPLE   0x0B24

Definition at line 385 of file Gl.h.

#define GL_LINE_STIPPLE_PATTERN   0x0B25

Definition at line 386 of file Gl.h.

#define GL_LINE_STIPPLE_REPEAT   0x0B26

Definition at line 387 of file Gl.h.

#define GL_LINE_STRIP   0x0003

Definition at line 108 of file Gl.h.

#define GL_LINE_TOKEN   0x0702

Definition at line 316 of file Gl.h.

#define GL_LINE_WIDTH   0x0B21

Definition at line 382 of file Gl.h.

#define GL_LINE_WIDTH_GRANULARITY   0x0B23

Definition at line 384 of file Gl.h.

#define GL_LINE_WIDTH_RANGE   0x0B22

Definition at line 383 of file Gl.h.

#define GL_LINEAR   0x2601

Definition at line 931 of file Gl.h.

#define GL_LINEAR_ATTENUATION   0x1208

Definition at line 663 of file Gl.h.

#define GL_LINEAR_MIPMAP_LINEAR   0x2703

Definition at line 939 of file Gl.h.

#define GL_LINEAR_MIPMAP_NEAREST   0x2701

Definition at line 937 of file Gl.h.

#define GL_LINES   0x0001

Definition at line 106 of file Gl.h.

#define GL_LIST_BASE   0x0B32

Definition at line 390 of file Gl.h.

#define GL_LIST_BIT   0x00020000

Definition at line 99 of file Gl.h.

#define GL_LIST_INDEX   0x0B33

Definition at line 391 of file Gl.h.

#define GL_LIST_MODE   0x0B30

Definition at line 388 of file Gl.h.

#define GL_LOAD   0x0101

Definition at line 66 of file Gl.h.

#define GL_LOGIC_OP   GL_INDEX_LOGIC_OP

Definition at line 1147 of file Gl.h.

#define GL_LOGIC_OP_MODE   0x0BF0

Definition at line 447 of file Gl.h.

#define GL_LUMINANCE   0x1909

Definition at line 786 of file Gl.h.

#define GL_LUMINANCE12   0x8041

Definition at line 984 of file Gl.h.

#define GL_LUMINANCE12_ALPHA12   0x8047

Definition at line 990 of file Gl.h.

#define GL_LUMINANCE12_ALPHA4   0x8046

Definition at line 989 of file Gl.h.

#define GL_LUMINANCE16   0x8042

Definition at line 985 of file Gl.h.

#define GL_LUMINANCE16_ALPHA16   0x8048

Definition at line 991 of file Gl.h.

#define GL_LUMINANCE4   0x803F

Definition at line 982 of file Gl.h.

#define GL_LUMINANCE4_ALPHA4   0x8043

Definition at line 986 of file Gl.h.

#define GL_LUMINANCE6_ALPHA2   0x8044

Definition at line 987 of file Gl.h.

#define GL_LUMINANCE8   0x8040

Definition at line 983 of file Gl.h.

#define GL_LUMINANCE8_ALPHA8   0x8045

Definition at line 988 of file Gl.h.

#define GL_LUMINANCE_ALPHA   0x190A

Definition at line 787 of file Gl.h.

#define GL_MAP1_COLOR_4   0x0D90

Definition at line 547 of file Gl.h.

#define GL_MAP1_GRID_DOMAIN   0x0DD0

Definition at line 565 of file Gl.h.

#define GL_MAP1_GRID_SEGMENTS   0x0DD1

Definition at line 566 of file Gl.h.

#define GL_MAP1_INDEX   0x0D91

Definition at line 548 of file Gl.h.

#define GL_MAP1_NORMAL   0x0D92

Definition at line 549 of file Gl.h.

#define GL_MAP1_TEXTURE_COORD_1   0x0D93

Definition at line 550 of file Gl.h.

#define GL_MAP1_TEXTURE_COORD_2   0x0D94

Definition at line 551 of file Gl.h.

#define GL_MAP1_TEXTURE_COORD_3   0x0D95

Definition at line 552 of file Gl.h.

#define GL_MAP1_TEXTURE_COORD_4   0x0D96

Definition at line 553 of file Gl.h.

#define GL_MAP1_VERTEX_3   0x0D97

Definition at line 554 of file Gl.h.

#define GL_MAP1_VERTEX_4   0x0D98

Definition at line 555 of file Gl.h.

#define GL_MAP2_COLOR_4   0x0DB0

Definition at line 556 of file Gl.h.

#define GL_MAP2_GRID_DOMAIN   0x0DD2

Definition at line 567 of file Gl.h.

#define GL_MAP2_GRID_SEGMENTS   0x0DD3

Definition at line 568 of file Gl.h.

#define GL_MAP2_INDEX   0x0DB1

Definition at line 557 of file Gl.h.

#define GL_MAP2_NORMAL   0x0DB2

Definition at line 558 of file Gl.h.

#define GL_MAP2_TEXTURE_COORD_1   0x0DB3

Definition at line 559 of file Gl.h.

#define GL_MAP2_TEXTURE_COORD_2   0x0DB4

Definition at line 560 of file Gl.h.

#define GL_MAP2_TEXTURE_COORD_3   0x0DB5

Definition at line 561 of file Gl.h.

#define GL_MAP2_TEXTURE_COORD_4   0x0DB6

Definition at line 562 of file Gl.h.

#define GL_MAP2_VERTEX_3   0x0DB7

Definition at line 563 of file Gl.h.

#define GL_MAP2_VERTEX_4   0x0DB8

Definition at line 564 of file Gl.h.

#define GL_MAP_COLOR   0x0D10

Definition at line 505 of file Gl.h.

#define GL_MAP_STENCIL   0x0D11

Definition at line 506 of file Gl.h.

#define GL_MATRIX_MODE   0x0BA0

Definition at line 429 of file Gl.h.

#define GL_MAX_ATTRIB_STACK_DEPTH   0x0D35

Definition at line 526 of file Gl.h.

#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   0x0D3B

Definition at line 532 of file Gl.h.

#define GL_MAX_CLIP_PLANES   0x0D32

Definition at line 523 of file Gl.h.

#define GL_MAX_ELEMENTS_INDICES_WIN   0x80E9

Definition at line 1137 of file Gl.h.

#define GL_MAX_ELEMENTS_VERTICES_WIN   0x80E8

Definition at line 1136 of file Gl.h.

#define GL_MAX_EVAL_ORDER   0x0D30

Definition at line 521 of file Gl.h.

#define GL_MAX_LIGHTS   0x0D31

Definition at line 522 of file Gl.h.

#define GL_MAX_LIST_NESTING   0x0B31

Definition at line 389 of file Gl.h.

#define GL_MAX_MODELVIEW_STACK_DEPTH   0x0D36

Definition at line 527 of file Gl.h.

#define GL_MAX_NAME_STACK_DEPTH   0x0D37

Definition at line 528 of file Gl.h.

#define GL_MAX_PIXEL_MAP_TABLE   0x0D34

Definition at line 525 of file Gl.h.

#define GL_MAX_PROJECTION_STACK_DEPTH   0x0D38

Definition at line 529 of file Gl.h.

#define GL_MAX_TEXTURE_SIZE   0x0D33

Definition at line 524 of file Gl.h.

#define GL_MAX_TEXTURE_STACK_DEPTH   0x0D39

Definition at line 530 of file Gl.h.

#define GL_MAX_VIEWPORT_DIMS   0x0D3A

Definition at line 531 of file Gl.h.

#define GL_MODELVIEW   0x1700

Definition at line 751 of file Gl.h.

#define GL_MODELVIEW_MATRIX   0x0BA6

Definition at line 435 of file Gl.h.

#define GL_MODELVIEW_STACK_DEPTH   0x0BA3

Definition at line 432 of file Gl.h.

#define GL_MODULATE   0x2100

Definition at line 907 of file Gl.h.

#define GL_MULT   0x0103

Definition at line 68 of file Gl.h.

#define GL_N3F_V3F   0x2A25

Definition at line 1058 of file Gl.h.

#define GL_NAME_STACK_DEPTH   0x0D70

Definition at line 545 of file Gl.h.

#define GL_NAND   0x150E

Definition at line 713 of file Gl.h.

#define GL_NEAREST   0x2600

Definition at line 930 of file Gl.h.

#define GL_NEAREST_MIPMAP_LINEAR   0x2702

Definition at line 938 of file Gl.h.

#define GL_NEAREST_MIPMAP_NEAREST   0x2700

Definition at line 936 of file Gl.h.

#define GL_NEVER   0x0200

Definition at line 72 of file Gl.h.

#define GL_NICEST   0x1102

Definition at line 623 of file Gl.h.

#define GL_NO_ERROR   0

Definition at line 298 of file Gl.h.

#define GL_NONE   0

Definition at line 214 of file Gl.h.

#define GL_NOOP   0x1505

Definition at line 704 of file Gl.h.

#define GL_NOR   0x1508

Definition at line 707 of file Gl.h.

#define GL_NORMAL_ARRAY   0x8075

Definition at line 1028 of file Gl.h.

#define GL_NORMAL_ARRAY_COUNT_EXT   0x8080

Definition at line 1090 of file Gl.h.

#define GL_NORMAL_ARRAY_EXT   0x8075

Definition at line 1079 of file Gl.h.

#define GL_NORMAL_ARRAY_POINTER   0x808F

Definition at line 1048 of file Gl.h.

#define GL_NORMAL_ARRAY_POINTER_EXT   0x808F

Definition at line 1105 of file Gl.h.

#define GL_NORMAL_ARRAY_STRIDE   0x807F

Definition at line 1037 of file Gl.h.

#define GL_NORMAL_ARRAY_STRIDE_EXT   0x807F

Definition at line 1089 of file Gl.h.

#define GL_NORMAL_ARRAY_TYPE   0x807E

Definition at line 1036 of file Gl.h.

#define GL_NORMAL_ARRAY_TYPE_EXT   0x807E

Definition at line 1088 of file Gl.h.

#define GL_NORMALIZE   0x0BA1

Definition at line 430 of file Gl.h.

#define GL_NOTEQUAL   0x0205

Definition at line 77 of file Gl.h.

#define GL_OBJECT_LINEAR   0x2401

Definition at line 921 of file Gl.h.

#define GL_OBJECT_PLANE   0x2501

Definition at line 926 of file Gl.h.

#define GL_ONE   1

Definition at line 118 of file Gl.h.

#define GL_ONE_MINUS_DST_ALPHA   0x0305

Definition at line 124 of file Gl.h.

#define GL_ONE_MINUS_DST_COLOR   0x0307

Definition at line 130 of file Gl.h.

#define GL_ONE_MINUS_SRC_ALPHA   0x0303

Definition at line 122 of file Gl.h.

#define GL_ONE_MINUS_SRC_COLOR   0x0301

Definition at line 120 of file Gl.h.

#define GL_OR   0x1507

Definition at line 706 of file Gl.h.

#define GL_OR_INVERTED   0x150D

Definition at line 712 of file Gl.h.

#define GL_OR_REVERSE   0x150B

Definition at line 710 of file Gl.h.

#define GL_ORDER   0x0A01

Definition at line 343 of file Gl.h.

#define GL_OUT_OF_MEMORY   0x0505

Definition at line 304 of file Gl.h.

#define GL_PACK_ALIGNMENT   0x0D05

Definition at line 504 of file Gl.h.

#define GL_PACK_LSB_FIRST   0x0D01

Definition at line 500 of file Gl.h.

#define GL_PACK_ROW_LENGTH   0x0D02

Definition at line 501 of file Gl.h.

#define GL_PACK_SKIP_PIXELS   0x0D04

Definition at line 503 of file Gl.h.

#define GL_PACK_SKIP_ROWS   0x0D03

Definition at line 502 of file Gl.h.

#define GL_PACK_SWAP_BYTES   0x0D00

Definition at line 499 of file Gl.h.

#define GL_PASS_THROUGH_TOKEN   0x0700

Definition at line 314 of file Gl.h.

#define GL_PERSPECTIVE_CORRECTION_HINT   0x0C50

Definition at line 464 of file Gl.h.

#define GL_PHONG_HINT_WIN   0x80EB

Definition at line 1141 of file Gl.h.

#define GL_PHONG_WIN   0x80EA

Definition at line 1140 of file Gl.h.

#define GL_PIXEL_MAP_A_TO_A   0x0C79

Definition at line 482 of file Gl.h.

#define GL_PIXEL_MAP_A_TO_A_SIZE   0x0CB9

Definition at line 492 of file Gl.h.

#define GL_PIXEL_MAP_B_TO_B   0x0C78

Definition at line 481 of file Gl.h.

#define GL_PIXEL_MAP_B_TO_B_SIZE   0x0CB8

Definition at line 491 of file Gl.h.

#define GL_PIXEL_MAP_G_TO_G   0x0C77

Definition at line 480 of file Gl.h.

#define GL_PIXEL_MAP_G_TO_G_SIZE   0x0CB7

Definition at line 490 of file Gl.h.

#define GL_PIXEL_MAP_I_TO_A   0x0C75

Definition at line 478 of file Gl.h.

#define GL_PIXEL_MAP_I_TO_A_SIZE   0x0CB5

Definition at line 488 of file Gl.h.

#define GL_PIXEL_MAP_I_TO_B   0x0C74

Definition at line 477 of file Gl.h.

#define GL_PIXEL_MAP_I_TO_B_SIZE   0x0CB4

Definition at line 487 of file Gl.h.

#define GL_PIXEL_MAP_I_TO_G   0x0C73

Definition at line 476 of file Gl.h.

#define GL_PIXEL_MAP_I_TO_G_SIZE   0x0CB3

Definition at line 486 of file Gl.h.

#define GL_PIXEL_MAP_I_TO_I   0x0C70

Definition at line 473 of file Gl.h.

#define GL_PIXEL_MAP_I_TO_I_SIZE   0x0CB0

Definition at line 483 of file Gl.h.

#define GL_PIXEL_MAP_I_TO_R   0x0C72

Definition at line 475 of file Gl.h.

#define GL_PIXEL_MAP_I_TO_R_SIZE   0x0CB2

Definition at line 485 of file Gl.h.

#define GL_PIXEL_MAP_R_TO_R   0x0C76

Definition at line 479 of file Gl.h.

#define GL_PIXEL_MAP_R_TO_R_SIZE   0x0CB6

Definition at line 489 of file Gl.h.

#define GL_PIXEL_MAP_S_TO_S   0x0C71

Definition at line 474 of file Gl.h.

#define GL_PIXEL_MAP_S_TO_S_SIZE   0x0CB1

Definition at line 484 of file Gl.h.

#define GL_PIXEL_MODE_BIT   0x00000020

Definition at line 87 of file Gl.h.

#define GL_POINT   0x1B00

Definition at line 842 of file Gl.h.

#define GL_POINT_BIT   0x00000002

Definition at line 83 of file Gl.h.

#define GL_POINT_SIZE   0x0B11

Definition at line 378 of file Gl.h.

#define GL_POINT_SIZE_GRANULARITY   0x0B13

Definition at line 380 of file Gl.h.

#define GL_POINT_SIZE_RANGE   0x0B12

Definition at line 379 of file Gl.h.

#define GL_POINT_SMOOTH   0x0B10

Definition at line 377 of file Gl.h.

#define GL_POINT_SMOOTH_HINT   0x0C51

Definition at line 465 of file Gl.h.

#define GL_POINT_TOKEN   0x0701

Definition at line 315 of file Gl.h.

#define GL_POINTS   0x0000

Definition at line 105 of file Gl.h.

#define GL_POLYGON   0x0009

Definition at line 114 of file Gl.h.

#define GL_POLYGON_BIT   0x00000008

Definition at line 85 of file Gl.h.

#define GL_POLYGON_MODE   0x0B40

Definition at line 392 of file Gl.h.

#define GL_POLYGON_OFFSET_FACTOR   0x8038

Definition at line 971 of file Gl.h.

#define GL_POLYGON_OFFSET_FILL   0x8037

Definition at line 975 of file Gl.h.

#define GL_POLYGON_OFFSET_LINE   0x2A02

Definition at line 974 of file Gl.h.

#define GL_POLYGON_OFFSET_POINT   0x2A01

Definition at line 973 of file Gl.h.

#define GL_POLYGON_OFFSET_UNITS   0x2A00

Definition at line 972 of file Gl.h.

#define GL_POLYGON_SMOOTH   0x0B41

Definition at line 393 of file Gl.h.

#define GL_POLYGON_SMOOTH_HINT   0x0C53

Definition at line 467 of file Gl.h.

#define GL_POLYGON_STIPPLE   0x0B42

Definition at line 394 of file Gl.h.

#define GL_POLYGON_STIPPLE_BIT   0x00000010

Definition at line 86 of file Gl.h.

#define GL_POLYGON_TOKEN   0x0703

Definition at line 317 of file Gl.h.

#define GL_POSITION   0x1203

Definition at line 658 of file Gl.h.

#define GL_PROJECTION   0x1701

Definition at line 752 of file Gl.h.

#define GL_PROJECTION_MATRIX   0x0BA7

Definition at line 436 of file Gl.h.

#define GL_PROJECTION_STACK_DEPTH   0x0BA4

Definition at line 433 of file Gl.h.

#define GL_PROXY_TEXTURE_1D   0x8063

Definition at line 1017 of file Gl.h.

#define GL_PROXY_TEXTURE_2D   0x8064

Definition at line 1018 of file Gl.h.

#define GL_Q   0x2003

Definition at line 898 of file Gl.h.

#define GL_QUAD_STRIP   0x0008

Definition at line 113 of file Gl.h.

#define GL_QUADRATIC_ATTENUATION   0x1209

Definition at line 664 of file Gl.h.

#define GL_QUADS   0x0007

Definition at line 112 of file Gl.h.

#define GL_R   0x2002

Definition at line 897 of file Gl.h.

#define GL_R3_G3_B2   0x2A10

Definition at line 997 of file Gl.h.

#define GL_READ_BUFFER   0x0C02

Definition at line 452 of file Gl.h.

#define GL_RED   0x1903

Definition at line 780 of file Gl.h.

#define GL_RED_BIAS   0x0D15

Definition at line 510 of file Gl.h.

#define GL_RED_BITS   0x0D52

Definition at line 535 of file Gl.h.

#define GL_RED_SCALE   0x0D14

Definition at line 509 of file Gl.h.

#define GL_RENDER   0x1C00

Definition at line 861 of file Gl.h.

#define GL_RENDER_MODE   0x0C40

Definition at line 463 of file Gl.h.

#define GL_RENDERER   0x1F01

Definition at line 890 of file Gl.h.

#define GL_REPEAT   0x2901

Definition at line 957 of file Gl.h.

#define GL_REPLACE   0x1E01

Definition at line 883 of file Gl.h.

#define GL_RETURN   0x0102

Definition at line 67 of file Gl.h.

#define GL_RGB   0x1907

Definition at line 784 of file Gl.h.

#define GL_RGB10   0x8052

Definition at line 1001 of file Gl.h.

#define GL_RGB10_A2   0x8059

Definition at line 1008 of file Gl.h.

#define GL_RGB12   0x8053

Definition at line 1002 of file Gl.h.

#define GL_RGB16   0x8054

Definition at line 1003 of file Gl.h.

#define GL_RGB4   0x804F

Definition at line 998 of file Gl.h.

#define GL_RGB5   0x8050

Definition at line 999 of file Gl.h.

#define GL_RGB5_A1   0x8057

Definition at line 1006 of file Gl.h.

#define GL_RGB8   0x8051

Definition at line 1000 of file Gl.h.

#define GL_RGBA   0x1908

Definition at line 785 of file Gl.h.

#define GL_RGBA12   0x805A

Definition at line 1009 of file Gl.h.

#define GL_RGBA16   0x805B

Definition at line 1010 of file Gl.h.

#define GL_RGBA2   0x8055

Definition at line 1004 of file Gl.h.

#define GL_RGBA4   0x8056

Definition at line 1005 of file Gl.h.

#define GL_RGBA8   0x8058

Definition at line 1007 of file Gl.h.

#define GL_RGBA_MODE   0x0C31

Definition at line 460 of file Gl.h.

#define GL_RIGHT   0x0407

Definition at line 222 of file Gl.h.

#define GL_S   0x2000

Definition at line 895 of file Gl.h.

#define GL_SCISSOR_BIT   0x00080000

Definition at line 101 of file Gl.h.

#define GL_SCISSOR_BOX   0x0C10

Definition at line 453 of file Gl.h.

#define GL_SCISSOR_TEST   0x0C11

Definition at line 454 of file Gl.h.

#define GL_SELECT   0x1C02

Definition at line 863 of file Gl.h.

#define GL_SELECTION_BUFFER_POINTER   0x0DF3

Definition at line 574 of file Gl.h.

#define GL_SELECTION_BUFFER_SIZE   0x0DF4

Definition at line 575 of file Gl.h.

#define GL_SET   0x150F

Definition at line 714 of file Gl.h.

#define GL_SHADE_MODEL   0x0B54

Definition at line 403 of file Gl.h.

#define GL_SHININESS   0x1601

Definition at line 743 of file Gl.h.

#define GL_SHORT   0x1402

Definition at line 193 of file Gl.h.

#define GL_SMOOTH   0x1D01

Definition at line 867 of file Gl.h.

#define GL_SPECULAR   0x1202

Definition at line 657 of file Gl.h.

#define GL_SPHERE_MAP   0x2402

Definition at line 922 of file Gl.h.

#define GL_SPOT_CUTOFF   0x1206

Definition at line 661 of file Gl.h.

#define GL_SPOT_DIRECTION   0x1204

Definition at line 659 of file Gl.h.

#define GL_SPOT_EXPONENT   0x1205

Definition at line 660 of file Gl.h.

#define GL_SRC_ALPHA   0x0302

Definition at line 121 of file Gl.h.

#define GL_SRC_ALPHA_SATURATE   0x0308

Definition at line 131 of file Gl.h.

#define GL_SRC_COLOR   0x0300

Definition at line 119 of file Gl.h.

#define GL_STACK_OVERFLOW   0x0503

Definition at line 302 of file Gl.h.

#define GL_STACK_UNDERFLOW   0x0504

Definition at line 303 of file Gl.h.

#define GL_STENCIL   0x1802

Definition at line 774 of file Gl.h.

#define GL_STENCIL_BITS   0x0D57

Definition at line 540 of file Gl.h.

#define GL_STENCIL_BUFFER_BIT   0x00000400

Definition at line 92 of file Gl.h.

#define GL_STENCIL_CLEAR_VALUE   0x0B91

Definition at line 421 of file Gl.h.

#define GL_STENCIL_FAIL   0x0B94

Definition at line 424 of file Gl.h.

#define GL_STENCIL_FUNC   0x0B92

Definition at line 422 of file Gl.h.

#define GL_STENCIL_INDEX   0x1901

Definition at line 778 of file Gl.h.

#define GL_STENCIL_PASS_DEPTH_FAIL   0x0B95

Definition at line 425 of file Gl.h.

#define GL_STENCIL_PASS_DEPTH_PASS   0x0B96

Definition at line 426 of file Gl.h.

#define GL_STENCIL_REF   0x0B97

Definition at line 427 of file Gl.h.

#define GL_STENCIL_TEST   0x0B90

Definition at line 420 of file Gl.h.

#define GL_STENCIL_VALUE_MASK   0x0B93

Definition at line 423 of file Gl.h.

#define GL_STENCIL_WRITEMASK   0x0B98

Definition at line 428 of file Gl.h.

#define GL_STEREO   0x0C33

Definition at line 462 of file Gl.h.

#define GL_SUBPIXEL_BITS   0x0D50

Definition at line 533 of file Gl.h.

#define GL_T   0x2001

Definition at line 896 of file Gl.h.

#define GL_T2F_C3F_V3F   0x2A2A

Definition at line 1063 of file Gl.h.

#define GL_T2F_C4F_N3F_V3F   0x2A2C

Definition at line 1065 of file Gl.h.

#define GL_T2F_C4UB_V3F   0x2A29

Definition at line 1062 of file Gl.h.

#define GL_T2F_N3F_V3F   0x2A2B

Definition at line 1064 of file Gl.h.

#define GL_T2F_V3F   0x2A27

Definition at line 1060 of file Gl.h.

#define GL_T4F_C4F_N3F_V4F   0x2A2D

Definition at line 1066 of file Gl.h.

#define GL_T4F_V4F   0x2A28

Definition at line 1061 of file Gl.h.

#define GL_TEXTURE   0x1702

Definition at line 753 of file Gl.h.

#define GL_TEXTURE_1D   0x0DE0

Definition at line 569 of file Gl.h.

#define GL_TEXTURE_2D   0x0DE1

Definition at line 570 of file Gl.h.

#define GL_TEXTURE_ALPHA_SIZE   0x805F

Definition at line 1014 of file Gl.h.

#define GL_TEXTURE_BINDING_1D   0x8068

Definition at line 1023 of file Gl.h.

#define GL_TEXTURE_BINDING_2D   0x8069

Definition at line 1024 of file Gl.h.

#define GL_TEXTURE_BIT   0x00040000

Definition at line 100 of file Gl.h.

#define GL_TEXTURE_BLUE_SIZE   0x805E

Definition at line 1013 of file Gl.h.

#define GL_TEXTURE_BORDER   0x1005

Definition at line 610 of file Gl.h.

#define GL_TEXTURE_BORDER_COLOR   0x1004

Definition at line 609 of file Gl.h.

#define GL_TEXTURE_COMPONENTS   GL_TEXTURE_INTERNAL_FORMAT

Definition at line 1148 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY   0x8078

Definition at line 1031 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT   0x808B

Definition at line 1101 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY_EXT   0x8078

Definition at line 1082 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY_POINTER   0x8092

Definition at line 1051 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT   0x8092

Definition at line 1108 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY_SIZE   0x8088

Definition at line 1043 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088

Definition at line 1098 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY_STRIDE   0x808A

Definition at line 1045 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT   0x808A

Definition at line 1100 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY_TYPE   0x8089

Definition at line 1044 of file Gl.h.

#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089

Definition at line 1099 of file Gl.h.

#define GL_TEXTURE_ENV   0x2300

Definition at line 917 of file Gl.h.

#define GL_TEXTURE_ENV_COLOR   0x2201

Definition at line 914 of file Gl.h.

#define GL_TEXTURE_ENV_MODE   0x2200

Definition at line 913 of file Gl.h.

#define GL_TEXTURE_GEN_MODE   0x2500

Definition at line 925 of file Gl.h.

#define GL_TEXTURE_GEN_Q   0x0C63

Definition at line 472 of file Gl.h.

#define GL_TEXTURE_GEN_R   0x0C62

Definition at line 471 of file Gl.h.

#define GL_TEXTURE_GEN_S   0x0C60

Definition at line 469 of file Gl.h.

#define GL_TEXTURE_GEN_T   0x0C61

Definition at line 470 of file Gl.h.

#define GL_TEXTURE_GREEN_SIZE   0x805D

Definition at line 1012 of file Gl.h.

#define GL_TEXTURE_HEIGHT   0x1001

Definition at line 607 of file Gl.h.

#define GL_TEXTURE_INTENSITY_SIZE   0x8061

Definition at line 1016 of file Gl.h.

#define GL_TEXTURE_INTERNAL_FORMAT   0x1003

Definition at line 608 of file Gl.h.

#define GL_TEXTURE_LUMINANCE_SIZE   0x8060

Definition at line 1015 of file Gl.h.

#define GL_TEXTURE_MAG_FILTER   0x2800

Definition at line 942 of file Gl.h.

#define GL_TEXTURE_MATRIX   0x0BA8

Definition at line 437 of file Gl.h.

#define GL_TEXTURE_MIN_FILTER   0x2801

Definition at line 943 of file Gl.h.

#define GL_TEXTURE_PRIORITY   0x8066

Definition at line 1021 of file Gl.h.

#define GL_TEXTURE_RED_SIZE   0x805C

Definition at line 1011 of file Gl.h.

#define GL_TEXTURE_RESIDENT   0x8067

Definition at line 1022 of file Gl.h.

#define GL_TEXTURE_STACK_DEPTH   0x0BA5

Definition at line 434 of file Gl.h.

#define GL_TEXTURE_WIDTH   0x1000

Definition at line 606 of file Gl.h.

#define GL_TEXTURE_WRAP_S   0x2802

Definition at line 944 of file Gl.h.

#define GL_TEXTURE_WRAP_T   0x2803

Definition at line 945 of file Gl.h.

#define GL_TRANSFORM_BIT   0x00001000

Definition at line 94 of file Gl.h.

#define GL_TRIANGLE_FAN   0x0006

Definition at line 111 of file Gl.h.

#define GL_TRIANGLE_STRIP   0x0005

Definition at line 110 of file Gl.h.

#define GL_TRIANGLES   0x0004

Definition at line 109 of file Gl.h.

#define GL_TRUE   1

Definition at line 138 of file Gl.h.

#define GL_UNPACK_ALIGNMENT   0x0CF5

Definition at line 498 of file Gl.h.

#define GL_UNPACK_LSB_FIRST   0x0CF1

Definition at line 494 of file Gl.h.

#define GL_UNPACK_ROW_LENGTH   0x0CF2

Definition at line 495 of file Gl.h.

#define GL_UNPACK_SKIP_PIXELS   0x0CF4

Definition at line 497 of file Gl.h.

#define GL_UNPACK_SKIP_ROWS   0x0CF3

Definition at line 496 of file Gl.h.

#define GL_UNPACK_SWAP_BYTES   0x0CF0

Definition at line 493 of file Gl.h.

#define GL_UNSIGNED_BYTE   0x1401

Definition at line 192 of file Gl.h.

#define GL_UNSIGNED_INT   0x1405

Definition at line 196 of file Gl.h.

#define GL_UNSIGNED_SHORT   0x1403

Definition at line 194 of file Gl.h.

#define GL_V2F   0x2A20

Definition at line 1053 of file Gl.h.

#define GL_V3F   0x2A21

Definition at line 1054 of file Gl.h.

#define GL_VENDOR   0x1F00

Definition at line 889 of file Gl.h.

#define GL_VERSION   0x1F02

Definition at line 891 of file Gl.h.

#define GL_VERSION_1_1   1

Definition at line 62 of file Gl.h.

#define GL_VERTEX_ARRAY   0x8074

Definition at line 1027 of file Gl.h.

#define GL_VERTEX_ARRAY_COUNT_EXT   0x807D

Definition at line 1087 of file Gl.h.

#define GL_VERTEX_ARRAY_EXT   0x8074

Definition at line 1078 of file Gl.h.

#define GL_VERTEX_ARRAY_POINTER   0x808E

Definition at line 1047 of file Gl.h.

#define GL_VERTEX_ARRAY_POINTER_EXT   0x808E

Definition at line 1104 of file Gl.h.

#define GL_VERTEX_ARRAY_SIZE   0x807A

Definition at line 1033 of file Gl.h.

#define GL_VERTEX_ARRAY_SIZE_EXT   0x807A

Definition at line 1084 of file Gl.h.

#define GL_VERTEX_ARRAY_STRIDE   0x807C

Definition at line 1035 of file Gl.h.

#define GL_VERTEX_ARRAY_STRIDE_EXT   0x807C

Definition at line 1086 of file Gl.h.

#define GL_VERTEX_ARRAY_TYPE   0x807B

Definition at line 1034 of file Gl.h.

#define GL_VERTEX_ARRAY_TYPE_EXT   0x807B

Definition at line 1085 of file Gl.h.

#define GL_VIEWPORT   0x0BA2

Definition at line 431 of file Gl.h.

#define GL_VIEWPORT_BIT   0x00000800

Definition at line 93 of file Gl.h.

#define GL_WIN_draw_range_elements   1

Definition at line 1073 of file Gl.h.

#define GL_WIN_swap_hint   1

Definition at line 1072 of file Gl.h.

#define GL_XOR   0x1506

Definition at line 705 of file Gl.h.

#define GL_ZERO   0

Definition at line 117 of file Gl.h.

#define GL_ZOOM_X   0x0D16

Definition at line 511 of file Gl.h.

#define GL_ZOOM_Y   0x0D17

Definition at line 512 of file Gl.h.

Typedef Documentation

typedef const GLsizei * count

Definition at line 1491 of file Gl.h.

Definition at line 1509 of file Gl.h.

typedef GLuint GLuint end

Definition at line 1502 of file Gl.h.

typedef GLuint GLuint const GLint * first

Definition at line 1491 of file Gl.h.

Definition at line 1509 of file Gl.h.

typedef unsigned int GLbitfield

Definition at line 45 of file Gl.h.

typedef GLboolean

Definition at line 44 of file Gl.h.

typedef signed char GLbyte

Definition at line 46 of file Gl.h.

typedef double GLclampd

Definition at line 56 of file Gl.h.

typedef float GLclampf

Definition at line 54 of file Gl.h.

typedef double GLdouble

Definition at line 55 of file Gl.h.

typedef GLenum

Definition at line 43 of file Gl.h.

typedef float GLfloat

Definition at line 53 of file Gl.h.

typedef GLint

Definition at line 48 of file Gl.h.

typedef short GLshort

Definition at line 47 of file Gl.h.

typedef int GLsizei

Definition at line 49 of file Gl.h.

typedef unsigned char GLubyte

Definition at line 50 of file Gl.h.

typedef GLuint

Definition at line 52 of file Gl.h.

typedef unsigned short GLushort

Definition at line 51 of file Gl.h.

typedef void GLvoid

Definition at line 57 of file Gl.h.

typedef const GLsizei GLenum const GLvoid ** indices

Definition at line 1502 of file Gl.h.

Definition at line 1509 of file Gl.h.

typedef GLenum GLint * params

Definition at line 1498 of file Gl.h.

typedef void(APIENTRY * PFNGLARRAYELEMENTARRAYEXTPROC) (GLenum mode, GLsizei count, const GLvoid *pi)

Definition at line 1499 of file Gl.h.

typedef GLenum pname

Definition at line 1517 of file Gl.h.

typedef GLenum GLvoid ** pointer

Definition at line 1492 of file Gl.h.

typedef GLint start

Definition at line 1502 of file Gl.h.

Definition at line 1492 of file Gl.h.

typedef const GLsizei GLenum type

Definition at line 1492 of file Gl.h.

int y = v1->xyz.y / v2->xyz.y
Examples:
bm_examples.cpp.

Definition at line 1505 of file Gl.h.

Function Documentation

WINGDIAPI void APIENTRY glAccum ( GLenum  op,
GLfloat  value 
)
WINGDIAPI void APIENTRY glAlphaFunc ( GLenum  func,
GLclampf  ref 
)
WINGDIAPI GLboolean APIENTRY glAreTexturesResident ( GLsizei  n,
const GLuint textures,
GLboolean residences 
)
WINGDIAPI void APIENTRY glArrayElement ( GLint  i)
WINGDIAPI void APIENTRY glBegin ( GLenum  mode)
WINGDIAPI void APIENTRY glBindTexture ( GLenum  target,
GLuint  texture 
)
WINGDIAPI void APIENTRY glBitmap ( GLsizei  width,
GLsizei  height,
GLfloat  xorig,
GLfloat  yorig,
GLfloat  xmove,
GLfloat  ymove,
const GLubyte bitmap 
)
WINGDIAPI void APIENTRY glBlendFunc ( GLenum  sfactor,
GLenum  dfactor 
)
WINGDIAPI void APIENTRY glCallList ( GLuint  list)
WINGDIAPI void APIENTRY glCallLists ( GLsizei  n,
GLenum  type,
const GLvoid lists 
)
WINGDIAPI void APIENTRY glClear ( GLbitfield  mask)
WINGDIAPI void APIENTRY glClearAccum ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
)
WINGDIAPI void APIENTRY glClearColor ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
)
WINGDIAPI void APIENTRY glClearDepth ( GLclampd  depth)
WINGDIAPI void APIENTRY glClearIndex ( GLfloat  c)
WINGDIAPI void APIENTRY glClearStencil ( GLint  s)
WINGDIAPI void APIENTRY glClipPlane ( GLenum  plane,
const GLdouble equation 
)
WINGDIAPI void APIENTRY glColor3b ( GLbyte  red,
GLbyte  green,
GLbyte  blue 
)
WINGDIAPI void APIENTRY glColor3bv ( const GLbyte v)
WINGDIAPI void APIENTRY glColor3d ( GLdouble  red,
GLdouble  green,
GLdouble  blue 
)
WINGDIAPI void APIENTRY glColor3dv ( const GLdouble v)
WINGDIAPI void APIENTRY glColor3f ( GLfloat  red,
GLfloat  green,
GLfloat  blue 
)
WINGDIAPI void APIENTRY glColor3fv ( const GLfloat v)
WINGDIAPI void APIENTRY glColor3i ( GLint  red,
GLint  green,
GLint  blue 
)
WINGDIAPI void APIENTRY glColor3iv ( const GLint v)
WINGDIAPI void APIENTRY glColor3s ( GLshort  red,
GLshort  green,
GLshort  blue 
)
WINGDIAPI void APIENTRY glColor3sv ( const GLshort v)
WINGDIAPI void APIENTRY glColor3ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue 
)
WINGDIAPI void APIENTRY glColor3ubv ( const GLubyte v)
WINGDIAPI void APIENTRY glColor3ui ( GLuint  red,
GLuint  green,
GLuint  blue 
)
WINGDIAPI void APIENTRY glColor3uiv ( const GLuint v)
WINGDIAPI void APIENTRY glColor3us ( GLushort  red,
GLushort  green,
GLushort  blue 
)
WINGDIAPI void APIENTRY glColor3usv ( const GLushort v)
WINGDIAPI void APIENTRY glColor4b ( GLbyte  red,
GLbyte  green,
GLbyte  blue,
GLbyte  alpha 
)
WINGDIAPI void APIENTRY glColor4bv ( const GLbyte v)
WINGDIAPI void APIENTRY glColor4d ( GLdouble  red,
GLdouble  green,
GLdouble  blue,
GLdouble  alpha 
)
WINGDIAPI void APIENTRY glColor4dv ( const GLdouble v)
WINGDIAPI void APIENTRY glColor4f ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
)
WINGDIAPI void APIENTRY glColor4fv ( const GLfloat v)
WINGDIAPI void APIENTRY glColor4i ( GLint  red,
GLint  green,
GLint  blue,
GLint  alpha 
)
WINGDIAPI void APIENTRY glColor4iv ( const GLint v)
WINGDIAPI void APIENTRY glColor4s ( GLshort  red,
GLshort  green,
GLshort  blue,
GLshort  alpha 
)
WINGDIAPI void APIENTRY glColor4sv ( const GLshort v)
WINGDIAPI void APIENTRY glColor4ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue,
GLubyte  alpha 
)
WINGDIAPI void APIENTRY glColor4ubv ( const GLubyte v)
WINGDIAPI void APIENTRY glColor4ui ( GLuint  red,
GLuint  green,
GLuint  blue,
GLuint  alpha 
)
WINGDIAPI void APIENTRY glColor4uiv ( const GLuint v)
WINGDIAPI void APIENTRY glColor4us ( GLushort  red,
GLushort  green,
GLushort  blue,
GLushort  alpha 
)
WINGDIAPI void APIENTRY glColor4usv ( const GLushort v)
WINGDIAPI void APIENTRY glColorMask ( GLboolean  red,
GLboolean  green,
GLboolean  blue,
GLboolean  alpha 
)
WINGDIAPI void APIENTRY glColorMaterial ( GLenum  face,
GLenum  mode 
)
WINGDIAPI void APIENTRY glColorPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
WINGDIAPI void APIENTRY glCopyPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  type 
)
WINGDIAPI void APIENTRY glCopyTexImage1D ( GLenum  target,
GLint  level,
GLenum  internalFormat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
)
WINGDIAPI void APIENTRY glCopyTexImage2D ( GLenum  target,
GLint  level,
GLenum  internalFormat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
)
WINGDIAPI void APIENTRY glCopyTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
)
WINGDIAPI void APIENTRY glCopyTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
WINGDIAPI void APIENTRY glCullFace ( GLenum  mode)
WINGDIAPI void APIENTRY glDeleteLists ( GLuint  list,
GLsizei  range 
)
WINGDIAPI void APIENTRY glDeleteTextures ( GLsizei  n,
const GLuint textures 
)
WINGDIAPI void APIENTRY glDepthFunc ( GLenum  func)
WINGDIAPI void APIENTRY glDepthMask ( GLboolean  flag)
WINGDIAPI void APIENTRY glDepthRange ( GLclampd  zNear,
GLclampd  zFar 
)
WINGDIAPI void APIENTRY glDisable ( GLenum  cap)
WINGDIAPI void APIENTRY glDisableClientState ( GLenum  array)
WINGDIAPI void APIENTRY glDrawArrays ( GLenum  mode,
GLint  first,
GLsizei  count 
)
WINGDIAPI void APIENTRY glDrawBuffer ( GLenum  mode)
WINGDIAPI void APIENTRY glDrawElements ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices 
)
WINGDIAPI void APIENTRY glDrawPixels ( GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
WINGDIAPI void APIENTRY glEdgeFlag ( GLboolean  flag)
WINGDIAPI void APIENTRY glEdgeFlagPointer ( GLsizei  stride,
const GLvoid pointer 
)
WINGDIAPI void APIENTRY glEdgeFlagv ( const GLboolean flag)
WINGDIAPI void APIENTRY glEnable ( GLenum  cap)
WINGDIAPI void APIENTRY glEnableClientState ( GLenum  array)
WINGDIAPI void APIENTRY glEnd ( void  )
WINGDIAPI void APIENTRY glEndList ( void  )
WINGDIAPI void APIENTRY glEvalCoord1d ( GLdouble  u)
WINGDIAPI void APIENTRY glEvalCoord1dv ( const GLdouble u)
WINGDIAPI void APIENTRY glEvalCoord1f ( GLfloat  u)
WINGDIAPI void APIENTRY glEvalCoord1fv ( const GLfloat u)
WINGDIAPI void APIENTRY glEvalCoord2d ( GLdouble  u,
GLdouble  v 
)
WINGDIAPI void APIENTRY glEvalCoord2dv ( const GLdouble u)
WINGDIAPI void APIENTRY glEvalCoord2f ( GLfloat  u,
GLfloat  v 
)
WINGDIAPI void APIENTRY glEvalCoord2fv ( const GLfloat u)
WINGDIAPI void APIENTRY glEvalMesh1 ( GLenum  mode,
GLint  i1,
GLint  i2 
)
WINGDIAPI void APIENTRY glEvalMesh2 ( GLenum  mode,
GLint  i1,
GLint  i2,
GLint  j1,
GLint  j2 
)
WINGDIAPI void APIENTRY glEvalPoint1 ( GLint  i)
WINGDIAPI void APIENTRY glEvalPoint2 ( GLint  i,
GLint  j 
)
WINGDIAPI void APIENTRY glFeedbackBuffer ( GLsizei  size,
GLenum  type,
GLfloat buffer 
)
WINGDIAPI void APIENTRY glFinish ( void  )
WINGDIAPI void APIENTRY glFlush ( void  )
WINGDIAPI void APIENTRY glFogf ( GLenum  pname,
GLfloat  param 
)
WINGDIAPI void APIENTRY glFogfv ( GLenum  pname,
const GLfloat params 
)
WINGDIAPI void APIENTRY glFogi ( GLenum  pname,
GLint  param 
)
WINGDIAPI void APIENTRY glFogiv ( GLenum  pname,
const GLint params 
)
WINGDIAPI void APIENTRY glFrontFace ( GLenum  mode)
WINGDIAPI void APIENTRY glFrustum ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
)
WINGDIAPI GLuint APIENTRY glGenLists ( GLsizei  range)
WINGDIAPI void APIENTRY glGenTextures ( GLsizei  n,
GLuint textures 
)
WINGDIAPI void APIENTRY glGetBooleanv ( GLenum  pname,
GLboolean params 
)
WINGDIAPI void APIENTRY glGetClipPlane ( GLenum  plane,
GLdouble equation 
)
WINGDIAPI void APIENTRY glGetDoublev ( GLenum  pname,
GLdouble params 
)
WINGDIAPI GLenum APIENTRY glGetError ( void  )
WINGDIAPI void APIENTRY glGetFloatv ( GLenum  pname,
GLfloat params 
)
WINGDIAPI void APIENTRY glGetIntegerv ( GLenum  pname,
GLint params 
)
WINGDIAPI void APIENTRY glGetLightfv ( GLenum  light,
GLenum  pname,
GLfloat params 
)
WINGDIAPI void APIENTRY glGetLightiv ( GLenum  light,
GLenum  pname,
GLint params 
)
WINGDIAPI void APIENTRY glGetMapdv ( GLenum  target,
GLenum  query,
GLdouble v 
)
WINGDIAPI void APIENTRY glGetMapfv ( GLenum  target,
GLenum  query,
GLfloat v 
)
WINGDIAPI void APIENTRY glGetMapiv ( GLenum  target,
GLenum  query,
GLint v 
)
WINGDIAPI void APIENTRY glGetMaterialfv ( GLenum  face,
GLenum  pname,
GLfloat params 
)
WINGDIAPI void APIENTRY glGetMaterialiv ( GLenum  face,
GLenum  pname,
GLint params 
)
WINGDIAPI void APIENTRY glGetPixelMapfv ( GLenum  map,
GLfloat values 
)
WINGDIAPI void APIENTRY glGetPixelMapuiv ( GLenum  map,
GLuint values 
)
WINGDIAPI void APIENTRY glGetPixelMapusv ( GLenum  map,
GLushort values 
)
WINGDIAPI void APIENTRY glGetPointerv ( GLenum  pname,
GLvoid **  params 
)
WINGDIAPI void APIENTRY glGetPolygonStipple ( GLubyte mask)
WINGDIAPI const GLubyte* APIENTRY glGetString ( GLenum  name)
WINGDIAPI void APIENTRY glGetTexEnvfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
WINGDIAPI void APIENTRY glGetTexEnviv ( GLenum  target,
GLenum  pname,
GLint params 
)
WINGDIAPI void APIENTRY glGetTexGendv ( GLenum  coord,
GLenum  pname,
GLdouble params 
)
WINGDIAPI void APIENTRY glGetTexGenfv ( GLenum  coord,
GLenum  pname,
GLfloat params 
)
WINGDIAPI void APIENTRY glGetTexGeniv ( GLenum  coord,
GLenum  pname,
GLint params 
)
WINGDIAPI void APIENTRY glGetTexImage ( GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels 
)
WINGDIAPI void APIENTRY glGetTexLevelParameterfv ( GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params 
)
WINGDIAPI void APIENTRY glGetTexLevelParameteriv ( GLenum  target,
GLint  level,
GLenum  pname,
GLint params 
)
WINGDIAPI void APIENTRY glGetTexParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
WINGDIAPI void APIENTRY glGetTexParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
WINGDIAPI void APIENTRY glHint ( GLenum  target,
GLenum  mode 
)
WINGDIAPI void APIENTRY glIndexd ( GLdouble  c)
WINGDIAPI void APIENTRY glIndexdv ( const GLdouble c)
WINGDIAPI void APIENTRY glIndexf ( GLfloat  c)
WINGDIAPI void APIENTRY glIndexfv ( const GLfloat c)
WINGDIAPI void APIENTRY glIndexi ( GLint  c)
WINGDIAPI void APIENTRY glIndexiv ( const GLint c)
WINGDIAPI void APIENTRY glIndexMask ( GLuint  mask)
WINGDIAPI void APIENTRY glIndexPointer ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
WINGDIAPI void APIENTRY glIndexs ( GLshort  c)
WINGDIAPI void APIENTRY glIndexsv ( const GLshort c)
WINGDIAPI void APIENTRY glIndexub ( GLubyte  c)
WINGDIAPI void APIENTRY glIndexubv ( const GLubyte c)
WINGDIAPI void APIENTRY glInitNames ( void  )
WINGDIAPI void APIENTRY glInterleavedArrays ( GLenum  format,
GLsizei  stride,
const GLvoid pointer 
)
WINGDIAPI GLboolean APIENTRY glIsEnabled ( GLenum  cap)
WINGDIAPI GLboolean APIENTRY glIsList ( GLuint  list)
WINGDIAPI GLboolean APIENTRY glIsTexture ( GLuint  texture)
WINGDIAPI void APIENTRY glLightf ( GLenum  light,
GLenum  pname,
GLfloat  param 
)
WINGDIAPI void APIENTRY glLightfv ( GLenum  light,
GLenum  pname,
const GLfloat params 
)
WINGDIAPI void APIENTRY glLighti ( GLenum  light,
GLenum  pname,
GLint  param 
)
WINGDIAPI void APIENTRY glLightiv ( GLenum  light,
GLenum  pname,
const GLint params 
)
WINGDIAPI void APIENTRY glLightModelf ( GLenum  pname,
GLfloat  param 
)
WINGDIAPI void APIENTRY glLightModelfv ( GLenum  pname,
const GLfloat params 
)
WINGDIAPI void APIENTRY glLightModeli ( GLenum  pname,
GLint  param 
)
WINGDIAPI void APIENTRY glLightModeliv ( GLenum  pname,
const GLint params 
)
WINGDIAPI void APIENTRY glLineStipple ( GLint  factor,
GLushort  pattern 
)
WINGDIAPI void APIENTRY glLineWidth ( GLfloat  width)
WINGDIAPI void APIENTRY glListBase ( GLuint  base)
WINGDIAPI void APIENTRY glLoadIdentity ( void  )
WINGDIAPI void APIENTRY glLoadMatrixd ( const GLdouble m)
WINGDIAPI void APIENTRY glLoadMatrixf ( const GLfloat m)
WINGDIAPI void APIENTRY glLoadName ( GLuint  name)
WINGDIAPI void APIENTRY glLogicOp ( GLenum  opcode)
WINGDIAPI void APIENTRY glMap1d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  stride,
GLint  order,
const GLdouble points 
)
WINGDIAPI void APIENTRY glMap1f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  stride,
GLint  order,
const GLfloat points 
)
WINGDIAPI void APIENTRY glMap2d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
const GLdouble points 
)
WINGDIAPI void APIENTRY glMap2f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
const GLfloat points 
)
WINGDIAPI void APIENTRY glMapGrid1d ( GLint  un,
GLdouble  u1,
GLdouble  u2 
)
WINGDIAPI void APIENTRY glMapGrid1f ( GLint  un,
GLfloat  u1,
GLfloat  u2 
)
WINGDIAPI void APIENTRY glMapGrid2d ( GLint  un,
GLdouble  u1,
GLdouble  u2,
GLint  vn,
GLdouble  v1,
GLdouble  v2 
)
WINGDIAPI void APIENTRY glMapGrid2f ( GLint  un,
GLfloat  u1,
GLfloat  u2,
GLint  vn,
GLfloat  v1,
GLfloat  v2 
)
WINGDIAPI void APIENTRY glMaterialf ( GLenum  face,
GLenum  pname,
GLfloat  param 
)
WINGDIAPI void APIENTRY glMaterialfv ( GLenum  face,
GLenum  pname,
const GLfloat params 
)
WINGDIAPI void APIENTRY glMateriali ( GLenum  face,
GLenum  pname,
GLint  param 
)
WINGDIAPI void APIENTRY glMaterialiv ( GLenum  face,
GLenum  pname,
const GLint params 
)
WINGDIAPI void APIENTRY glMatrixMode ( GLenum  mode)
WINGDIAPI void APIENTRY glMultMatrixd ( const GLdouble m)
WINGDIAPI void APIENTRY glMultMatrixf ( const GLfloat m)
WINGDIAPI void APIENTRY glNewList ( GLuint  list,
GLenum  mode 
)
WINGDIAPI void APIENTRY glNormal3b ( GLbyte  nx,
GLbyte  ny,
GLbyte  nz 
)
WINGDIAPI void APIENTRY glNormal3bv ( const GLbyte v)
WINGDIAPI void APIENTRY glNormal3d ( GLdouble  nx,
GLdouble  ny,
GLdouble  nz 
)
WINGDIAPI void APIENTRY glNormal3dv ( const GLdouble v)
WINGDIAPI void APIENTRY glNormal3f ( GLfloat  nx,
GLfloat  ny,
GLfloat  nz 
)
WINGDIAPI void APIENTRY glNormal3fv ( const GLfloat v)
WINGDIAPI void APIENTRY glNormal3i ( GLint  nx,
GLint  ny,
GLint  nz 
)
WINGDIAPI void APIENTRY glNormal3iv ( const GLint v)
WINGDIAPI void APIENTRY glNormal3s ( GLshort  nx,
GLshort  ny,
GLshort  nz 
)
WINGDIAPI void APIENTRY glNormal3sv ( const GLshort v)
WINGDIAPI void APIENTRY glNormalPointer ( GLenum  type,
GLsizei  stride,
const GLvoid pointer 
)
WINGDIAPI void APIENTRY glOrtho ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  zNear,
GLdouble  zFar 
)