Changesets: fs2open
fs2_open_3_6_9 r3649 2006-10-24 09:34 Ported: N/A Details Diff |
remove a basically useless debug message fix parse_init() so that it doesn't absolutely have to init sexps (doesn't need them when getting basic info, and causes memory fragmentation otherwise) fix multiplayer mission info getting to just get basic info (fixes a couple of minor multi issues that were already fixed in single) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
fs2_open_3_6_9 r3648 2006-10-24 09:31 Ported: N/A Details Diff |
fix a memory leak that Valgrind was complaining about (happens mainly when you have a mission without a briefing) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionshipchoice.h | Diff File | ||
fs2_open_3_6_9 r3647 2006-10-24 09:29 Ported: N/A Details Diff |
a LOT of cleanup: * remove a bunch of old/dead code * some reformatting to help with readability * rearrange/rename some code so that it is a little clearer * move thruster glow code to it's own function (model_render_thrusters()) make HTL model buffers dynamic fix detail boxes so that they actually work for the first time |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
fs2_open_3_6_9 r3646 2006-10-24 09:24 Ported: N/A Details Diff |
various bits of cleanup (slight reformatting to help readability, remove old/dead code bits, etc.) deal with a index_buffer memory leak that Valgrind has always complained about make HTL model buffers dynamic (get rid of MAX_BUFFERS_PER_SUBMODEL) get rid of MAX_BUFFERS make D3D vertex buffers dynamic, like OGL has already done |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/globals.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grinternal.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp | Diff File | ||
fs2_open_3_6_9 r3645 2006-10-24 09:18 Ported: N/A Details Diff |
fix for Mantis bug 0001104 (can't use a ":" in chat) |
Affected Issues 0001104 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multi_pmsg.cpp | Diff File | ||
fs2_open_3_6_9 r3644 2006-10-24 09:17 Ported: N/A Details Diff |
various bits of cleanup (warning messages, things that Valgrind complained about, etc.) fix an out-of-bounds issue on Sexp_nodes[] which was leading to stack corruption |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_9 r3643 2006-10-21 17:57 Ported: N/A Details Diff |
Fix Int3() with Set primary and Secondary ammo\weapons |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h | Diff File | ||
fs2_open_3_6_9 r3642 2006-10-20 16:37 Ported: N/A Details Diff |
Fixx0r FRED |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/jumpnode/jumpnode.h | Diff File | ||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.h | Diff File | ||
fs2_open_3_6_9 r3641 2006-10-15 18:03 Ported: N/A Details Diff |
Fix extra jumpnode settings not saving. They still don't show up in FRED, unfortunately. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
fs2_open_3_6_9 r3640 2006-10-14 20:41 Ported: N/A Details Diff |
better safety check |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
fs2_open_3_6_9 r3639 2006-10-10 23:10 Ported: N/A Details Diff |
Fix Freecamera forcing HUD draw bug. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_9 r3638 2006-10-09 16:50 Ported: N/A Details Diff |
betterized some things with mission arrivals and departures |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r3637 2006-10-09 02:02 Ported: N/A Details Diff |
make sexp nodes dynamic |
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mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp | Diff File | ||
fs2_open_3_6_9 r3636 2006-10-09 01:25 Ported: N/A Details Diff |
make sexp nodes dynamic |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/campaigneditordlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/campaigneditordlg.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/eventeditor.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/eventeditor.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredview.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missiongoalsdlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missiongoalsdlg.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/fred2/campaigneditordlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/campaigneditordlg.h | Diff File | ||
mod - /trunk/fs2_open/code/fred2/eventeditor.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/eventeditor.h | Diff File | ||
mod - /trunk/fs2_open/code/fred2/fredview.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/missiongoalsdlg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/missiongoalsdlg.h | Diff File | ||
mod - /trunk/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/sexp_tree.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
fs2_open_3_6_9 r3635 2006-10-09 00:44 Ported: N/A Details Diff |
preliminary commit of sexp node bump... fred only, just changing some names for clarity |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.h | Diff File | ||
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/sexp_tree.h | Diff File | ||
trunk r3634 2006-10-08 04:04 Ported: N/A Details Diff |
bah |
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mod - /trunk/fs2_open/code/fred2/freddoc.cpp | Diff File | ||
fs2_open_3_6_9 r3633 2006-10-08 01:24 Ported: N/A Details Diff |
bah! |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp | Diff File | ||
fs2_open_3_6_9 r3632 2006-10-08 01:21 Ported: N/A Details Diff |
nitpick |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/freddoc.cpp | Diff File | ||
fs2_open_3_6_9 r3631 2006-10-07 22:05 Ported: N/A Details Diff |
fix forum links |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/fred.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
fs2_open_3_6_9 r3630 2006-10-06 22:43 Ported: N/A Details Diff |
bypass annoying warnings for nonexistent bitmaps |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/generic.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/generic.cpp | Diff File | ||
trunk r3629 2006-10-06 11:23 Ported: N/A Details Diff |
Fix for Mantis 1092 - (Support ships damage hull) |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r3628 2006-10-06 11:12 Ported: N/A Details Diff |
Fix for Mantis 1092 - (Support ships damage hull) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r3627 2006-10-06 09:41 Ported: N/A Details Diff |
<nelson> Ha, ha! </nelson> |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fred2/management.cpp | Diff File | ||
trunk r3626 2006-10-06 09:32 Ported: N/A Details Diff |
Remove the extra ship_class variable. I'd already added on as part of the team loadout changes |
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mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
fs2_open_3_6_9 r3625 2006-10-06 06:04 Ported: N/A Details Diff |
handle another null vec warning which can happen during a multiplayer respawn or certain death sequences (Mantis bug 0001090) |
Affected Issues 0001090 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/render/3ddraw.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File |