Changesets: fs2open

fs2_open_3_6_9 r3649

2006-10-24 09:34

taylor


Ported: N/A

Details Diff
remove a basically useless debug message
fix parse_init() so that it doesn't absolutely have to init sexps (doesn't need them when getting basic info, and causes memory fragmentation otherwise)
fix multiplayer mission info getting to just get basic info (fixes a couple of minor multi issues that were already fixed in single)
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff File

fs2_open_3_6_9 r3648

2006-10-24 09:31

taylor


Ported: N/A

Details Diff
fix a memory leak that Valgrind was complaining about (happens mainly when you have a mission without a briefing)
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionscreencommon.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionshipchoice.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionshipchoice.h Diff File

fs2_open_3_6_9 r3647

2006-10-24 09:29

taylor


Ported: N/A

Details Diff
a LOT of cleanup:
* remove a bunch of old/dead code
* some reformatting to help with readability
* rearrange/rename some code so that it is a little clearer
* move thruster glow code to it's own function (model_render_thrusters())
make HTL model buffers dynamic
fix detail boxes so that they actually work for the first time
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp Diff File

fs2_open_3_6_9 r3646

2006-10-24 09:24

taylor


Ported: N/A

Details Diff
various bits of cleanup (slight reformatting to help readability, remove old/dead code bits, etc.)
deal with a index_buffer memory leak that Valgrind has always complained about
make HTL model buffers dynamic (get rid of MAX_BUFFERS_PER_SUBMODEL)
get rid of MAX_BUFFERS
make D3D vertex buffers dynamic, like OGL has already done
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/globals.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grinternal.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp Diff File

fs2_open_3_6_9 r3645

2006-10-24 09:18

taylor


Ported: N/A

Details Diff
fix for Mantis bug 0001104 (can't use a ":" in chat)
Affected Issues
0001104
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multi_pmsg.cpp Diff File

fs2_open_3_6_9 r3644

2006-10-24 09:17

taylor


Ported: N/A

Details Diff
various bits of cleanup (warning messages, things that Valgrind complained about, etc.)
fix an out-of-bounds issue on Sexp_nodes[] which was leading to stack corruption
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File

fs2_open_3_6_9 r3643

2006-10-21 17:57

karajorma


Ported: N/A

Details Diff
Fix Int3() with Set primary and Secondary ammo\weapons
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h Diff File

fs2_open_3_6_9 r3642

2006-10-20 16:37

WMCoolmon


Ported: N/A

Details Diff
Fixx0r FRED
mod - /branches/fs2_open_3_6_9/fs2_open/code/jumpnode/jumpnode.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/jumpnode/jumpnode.h Diff File
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp Diff File
mod - /trunk/fs2_open/code/jumpnode/jumpnode.h Diff File

fs2_open_3_6_9 r3641

2006-10-15 18:03

WMCoolmon


Ported: N/A

Details Diff
Fix extra jumpnode settings not saving. They still don't show up in FRED, unfortunately.
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File

fs2_open_3_6_9 r3640

2006-10-14 20:41

Goober5000


Ported: N/A

Details Diff
better safety check
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

fs2_open_3_6_9 r3639

2006-10-10 23:10

WMCoolmon


Ported: N/A

Details Diff
Fix Freecamera forcing HUD draw bug.
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File

fs2_open_3_6_9 r3638

2006-10-09 16:50

Goober5000


Ported: N/A

Details Diff
betterized some things with mission arrivals and departures
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r3637

2006-10-09 02:02

Goober5000


Ported: N/A

Details Diff
make sexp nodes dynamic
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp Diff File

fs2_open_3_6_9 r3636

2006-10-09 01:25

Goober5000


Ported: N/A

Details Diff
make sexp nodes dynamic
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/campaigneditordlg.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/campaigneditordlg.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/eventeditor.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/eventeditor.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredview.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missiongoalsdlg.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missiongoalsdlg.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h Diff File
mod - /trunk/fs2_open/code/fred2/campaigneditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/campaigneditordlg.h Diff File
mod - /trunk/fs2_open/code/fred2/eventeditor.cpp Diff File
mod - /trunk/fs2_open/code/fred2/eventeditor.h Diff File
mod - /trunk/fs2_open/code/fred2/fredview.cpp Diff File
mod - /trunk/fs2_open/code/fred2/missiongoalsdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/missiongoalsdlg.h Diff File
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff File
mod - /trunk/fs2_open/code/fred2/sexp_tree.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

fs2_open_3_6_9 r3635

2006-10-09 00:44

Goober5000


Ported: N/A

Details Diff
preliminary commit of sexp node bump... fred only, just changing some names for clarity
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.h Diff File
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff File
mod - /trunk/fs2_open/code/fred2/sexp_tree.h Diff File

trunk r3634

2006-10-08 04:04

Goober5000


Ported: N/A

Details Diff
bah
mod - /trunk/fs2_open/code/fred2/freddoc.cpp Diff File

fs2_open_3_6_9 r3633

2006-10-08 01:24

Goober5000


Ported: N/A

Details Diff
bah!
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp Diff File

fs2_open_3_6_9 r3632

2006-10-08 01:21

Goober5000


Ported: N/A

Details Diff
nitpick
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp Diff File
mod - /trunk/fs2_open/code/fred2/freddoc.cpp Diff File

fs2_open_3_6_9 r3631

2006-10-07 22:05

Goober5000


Ported: N/A

Details Diff
fix forum links
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fred.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

fs2_open_3_6_9 r3630

2006-10-06 22:43

Goober5000


Ported: N/A

Details Diff
bypass annoying warnings for nonexistent bitmaps
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/generic.cpp Diff File
mod - /trunk/fs2_open/code/graphics/generic.cpp Diff File

trunk r3629

2006-10-06 11:23

karajorma


Ported: N/A

Details Diff
Fix for Mantis 1092 - (Support ships damage hull)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3628

2006-10-06 11:12

karajorma


Ported: N/A

Details Diff
Fix for Mantis 1092 - (Support ships damage hull)
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3627

2006-10-06 09:41

Goober5000


Ported: N/A

Details Diff
<nelson> Ha, ha! </nelson>
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File

trunk r3626

2006-10-06 09:32

karajorma


Ported: N/A

Details Diff
Remove the extra ship_class variable. I'd already added on as part of the team loadout changes
mod - /trunk/fs2_open/code/ship/ship.h Diff File

fs2_open_3_6_9 r3625

2006-10-06 06:04

taylor


Ported: N/A

Details Diff
handle another null vec warning which can happen during a multiplayer respawn or certain death sequences (Mantis bug 0001090)
Affected Issues
0001090
mod - /branches/fs2_open_3_6_9/fs2_open/code/render/3ddraw.cpp Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File
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