2020-10-27 00:27 EDT


Changesets: fs2open

Search ] Browse ] Back to Index ]
fs2_open_3_6_9 r3649
Timestamp: 2006-10-24 09:34:33
Author: taylor
Ported: N/A
Details ] Diff ]
remove a basically useless debug message
fix parse_init() so that it doesn't absolutely have to init sexps (doesn't need them when getting basic info, and causes memory fragmentation otherwise)
fix multiplayer mission info getting to just get basic info (fixes a couple of minor multi issues that were already fixed in single)
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff ] File ]
fs2_open_3_6_9 r3648
Timestamp: 2006-10-24 09:31:32
Author: taylor
Ported: N/A
Details ] Diff ]
fix a memory leak that Valgrind was complaining about (happens mainly when you have a mission without a briefing)
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionscreencommon.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionshipchoice.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionshipchoice.h Diff ] File ]
fs2_open_3_6_9 r3647
Timestamp: 2006-10-24 09:29:16
Author: taylor
Ported: N/A
Details ] Diff ]
a LOT of cleanup:
* remove a bunch of old/dead code
* some reformatting to help with readability
* rearrange/rename some code so that it is a little clearer
* move thruster glow code to it's own function (model_render_thrusters())
make HTL model buffers dynamic
fix detail boxes so that they actually work for the first time
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp Diff ] File ]
fs2_open_3_6_9 r3646
Timestamp: 2006-10-24 09:24:12
Author: taylor
Ported: N/A
Details ] Diff ]
various bits of cleanup (slight reformatting to help readability, remove old/dead code bits, etc.)
deal with a index_buffer memory leak that Valgrind has always complained about
make HTL model buffers dynamic (get rid of MAX_BUFFERS_PER_SUBMODEL)
get rid of MAX_BUFFERS
make D3D vertex buffers dynamic, like OGL has already done
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/globals.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3d.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grinternal.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp Diff ] File ]
fs2_open_3_6_9 r3645
Timestamp: 2006-10-24 09:18:35
Author: taylor
Ported: N/A
Details ] Diff ]
fix for Mantis bug 0001104 (can't use a ":" in chat)
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multi_pmsg.cpp Diff ] File ]
fs2_open_3_6_9 r3644
Timestamp: 2006-10-24 09:17:24
Author: taylor
Ported: N/A
Details ] Diff ]
various bits of cleanup (warning messages, things that Valgrind complained about, etc.)
fix an out-of-bounds issue on Sexp_nodes[] which was leading to stack corruption
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff ] File ]
fs2_open_3_6_9 r3643
Timestamp: 2006-10-21 17:57:08
Author: karajorma
Ported: N/A
Details ] Diff ]
Fix Int3() with Set primary and Secondary ammo\weapons
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h Diff ] File ]
fs2_open_3_6_9 r3642
Timestamp: 2006-10-20 16:37:42
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fixx0r FRED
mod - /branches/fs2_open_3_6_9/fs2_open/code/jumpnode/jumpnode.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/jumpnode/jumpnode.h Diff ] File ]
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/jumpnode/jumpnode.h Diff ] File ]
fs2_open_3_6_9 r3641
Timestamp: 2006-10-15 18:03:16
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fix extra jumpnode settings not saving. They still don't show up in FRED, unfortunately.
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff ] File ]
fs2_open_3_6_9 r3640
Timestamp: 2006-10-14 20:41:01
Author: Goober5000
Ported: N/A
Details ] Diff ]
better safety check
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
fs2_open_3_6_9 r3639
Timestamp: 2006-10-10 23:10:53
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fix Freecamera forcing HUD draw bug.
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff ] File ]
fs2_open_3_6_9 r3638
Timestamp: 2006-10-09 16:50:13
Author: Goober5000
Ported: N/A
Details ] Diff ]
betterized some things with mission arrivals and departures
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r3637
Timestamp: 2006-10-09 02:02:46
Author: Goober5000
Ported: N/A
Details ] Diff ]
make sexp nodes dynamic
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp Diff ] File ]
fs2_open_3_6_9 r3636
Timestamp: 2006-10-09 01:25:18
Author: Goober5000
Ported: N/A
Details ] Diff ]
make sexp nodes dynamic
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/campaigneditordlg.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/campaigneditordlg.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/eventeditor.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/eventeditor.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredview.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missiongoalsdlg.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missiongoalsdlg.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/campaigneditordlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/campaigneditordlg.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/eventeditor.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/eventeditor.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/fredview.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/missiongoalsdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/missiongoalsdlg.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.h Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
fs2_open_3_6_9 r3635
Timestamp: 2006-10-09 00:44:58
Author: Goober5000
Ported: N/A
Details ] Diff ]
preliminary commit of sexp node bump... fred only, just changing some names for clarity
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.h Diff ] File ]
trunk r3634
Timestamp: 2006-10-08 04:04:52
Author: Goober5000
Ported: N/A
Details ] Diff ]
bah
mod - /trunk/fs2_open/code/fred2/freddoc.cpp Diff ] File ]
fs2_open_3_6_9 r3633
Timestamp: 2006-10-08 01:24:03
Author: Goober5000
Ported: N/A
Details ] Diff ]
bah!
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp Diff ] File ]
fs2_open_3_6_9 r3632
Timestamp: 2006-10-08 01:21:44
Author: Goober5000
Ported: N/A
Details ] Diff ]
nitpick
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/freddoc.cpp Diff ] File ]
fs2_open_3_6_9 r3631
Timestamp: 2006-10-07 22:05:38
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix forum links
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipweapon.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/fred.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
fs2_open_3_6_9 r3630
Timestamp: 2006-10-06 22:43:46
Author: Goober5000
Ported: N/A
Details ] Diff ]
bypass annoying warnings for nonexistent bitmaps
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/generic.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/generic.cpp Diff ] File ]
trunk r3629
Timestamp: 2006-10-06 11:23:42
Author: karajorma
Ported: N/A
Details ] Diff ]
Fix for Mantis 1092 - (Support ships damage hull)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_9 r3628
Timestamp: 2006-10-06 11:12:55
Author: karajorma
Ported: N/A
Details ] Diff ]
Fix for Mantis 1092 - (Support ships damage hull)
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_9 r3627
Timestamp: 2006-10-06 09:41:41
Author: Goober5000
Ported: N/A
Details ] Diff ]
<nelson> Ha, ha! </nelson>
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/management.cpp Diff ] File ]
trunk r3626
Timestamp: 2006-10-06 09:32:23
Author: karajorma
Ported: N/A
Details ] Diff ]
Remove the extra ship_class variable. I'd already added on as part of the team loadout changes
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
fs2_open_3_6_9 r3625
Timestamp: 2006-10-06 06:04:03
Author: taylor
Ported: N/A
Details ] Diff ]
handle another null vec warning which can happen during a multiplayer respawn or certain death sequences (Mantis bug 0001090)
mod - /branches/fs2_open_3_6_9/fs2_open/code/render/3ddraw.cpp Diff ] File ]
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff ] File ]
First  Prev  1 2 3 ... 40 ... 80 ... 120 ... 160 ... 200 ... 240 ... 280 ... 291 292 293 294 295 296 297 ... 320 ... 360 ... 400 ... 437 438 439  Next  Last