2018-12-19 02:23 EST


Changesets: fs2open

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trunk r49
Timestamp: 2002-07-21 21:10:10
Author: penguin
Ported: N/A
Details ] Diff ]
Moved the dummy "sound" definitions to main program (freespace.cpp)
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff ] File ]
trunk r48
Timestamp: 2002-07-21 21:06:04
Author: penguin
Ported: N/A
Details ] Diff ]
More defines for winsock compatibility
mod - /trunk/fs2_open/code/windows_stub/config.h Diff ] File ]
trunk r47
Timestamp: 2002-07-21 21:04:37
Author: penguin
Ported: N/A
Details ] Diff ]
took out GAME_CD_CHECK define
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff ] File ]
trunk r46
Timestamp: 2002-07-20 19:51:59
Author: DTP
Ported: N/A
Details ] Diff ]
Bumped Max Shield Icons to 80
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff ] File ]
trunk r45
Timestamp: 2002-07-20 19:50:53
Author: DTP
Ported: N/A
Details ] Diff ]
Fixed multiplayer music. succes music on all Primary goals complete, fail music
if otherwise
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff ] File ]
trunk r44
Timestamp: 2002-07-20 19:49:46
Author: DTP
Ported: N/A
Details ] Diff ]
Fixed Secondary bank bug, where next valid secondary bank inherits current
valid banks FULL fire delay
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r43
Timestamp: 2002-07-20 15:21:13
Author: DTP
Ported: N/A
Details ] Diff ]
bumped MAX_MISSION_TEXT to 1000000 in code/parse/parselo.h
mod - /trunk/fs2_open/code/parse/parselo.h Diff ] File ]
trunk r42
Timestamp: 2002-07-18 16:07:49
Author: penguin
Ported: N/A
Details ] Diff ]
Fixed bug (potential access of unitialized pointer) in hud_config_render_gauges() -- thanks to DTP for finding it!
mod - /trunk/fs2_open/code/hud/hudconfig.cpp Diff ] File ]
trunk r41
Timestamp: 2002-07-18 10:36:53
Author: unknownplayer
Ported: N/A
Details ] Diff ]
no message
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff ] File ]
trunk r40
Timestamp: 2002-07-18 05:55:26
Author: unknownplayer
Ported: N/A
Details ] Diff ]
Revised AI primary selection code again to be more intelligent.
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff ] File ]
trunk r39
Timestamp: 2002-07-18 01:38:28
Author: unknownplayer
Ported: N/A
Details ] Diff ]
Rewrote my original algorithm to search by proportional hull damage.
Does the same thing a little better.
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff ] File ]
trunk r38
Timestamp: 2002-07-17 23:27:38
Author: unknownplayer
Ported: N/A
Details ] Diff ]
Fixed AI problems with using the maxim on fighters.
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff ] File ]
trunk r37
Timestamp: 2002-07-17 23:26:35
Author: unknownplayer
Ported: N/A
Details ] Diff ]
Added some commentry to the low detail shield function.
mod - /trunk/fs2_open/code/ship/shield.cpp Diff ] File ]
trunk r36
Timestamp: 2002-07-17 23:25:10
Author: unknownplayer
Ported: N/A
Details ] Diff ]
no message
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff ] File ]
trunk r35
Timestamp: 2002-07-17 19:59:56
Author: unknownplayer
Ported: N/A
Details ] Diff ]
Altered project files to properly build debug info. Should save you all some time.
mod - /trunk/fs2_open/Freespace2.dsp Diff ] File ]
mod - /trunk/fs2_open/code/code.dsp Diff ] File ]
trunk r34
Timestamp: 2002-07-17 19:58:46
Author: unknownplayer
Ported: N/A
Details ] Diff ]
Minor commenting added to two functions.
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff ] File ]
trunk r33
Timestamp: 2002-07-17 16:04:00
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added SSM code for Tag C from Bobboau. Note that strings.tbl may need to be updated.
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff ] File ]
trunk r32
Timestamp: 2002-07-17 08:52:01
Author: unknownplayer
Ported: N/A
Details ] Diff ]
Added a custom build step to copy to c:\games\freespace2\fs2_open.exe
when you build.
mod - /trunk/fs2_open/Freespace2.dsp Diff ] File ]
trunk r31
Timestamp: 2002-07-16 10:39:16
Author: unknownplayer
Ported: N/A
Details ] Diff ]
Updated to enable compilation under MSVC++ - all changes are marked
with my name ##UnknownPlayer##
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
trunk r30
Timestamp: 2002-07-16 10:37:51
Author: unknownplayer
Ported: N/A
Details ] Diff ]
This is the code project file. Use the workspace file I included to get at this.
add - /trunk/fs2_open/code/code.dsp File ]
trunk r29
Timestamp: 2002-07-16 10:37:09
Author: unknownplayer
Ported: N/A
Details ] Diff ]
This is the workspace for freespace2.dsp - it contains everything needed to
compile fs2_open.exe
add - /trunk/fs2_open/Freespace2.dsw File ]
trunk r28
Timestamp: 2002-07-16 10:36:30
Author: unknownplayer
Ported: N/A
Details ] Diff ]
This is the project file to compile fs2_open. It's a real project file - use the
workspace though
add - /trunk/fs2_open/Freespace2.dsp File ]
trunk r27
Timestamp: 2002-07-15 21:15:59
Author: penguin
Ported: N/A
Details ] Diff ]
Changed so that debug make debug and release makes release :)
mod - /trunk/fs2_open/fs2_open.dsp Diff ] File ]
trunk r26
Timestamp: 2002-07-15 21:15:15
Author: penguin
Ported: N/A
Details ] Diff ]
Commented out "fs2_open.dep" stuff
mod - /trunk/fs2_open/fs2_open.w32.mak Diff ] File ]
trunk r25
Timestamp: 2002-07-15 18:36:08
Author: Inquisitor
Ported: N/A
Details ] Diff ]
Visual Studio files
compiles fs2_open.exe - 0 error(s), 7 warning(s)
add - /trunk/fs2_open/fs2_open.dsp File ]
add - /trunk/fs2_open/fs2_open.dsw File ]
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