2018-10-22 02:33 EDT


Changesets: fs2open

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trunk r2999
Timestamp: 2006-04-05 09:45:08
Author: taylor
Ported: N/A
Details ] Diff ]
correct some coding mistakes
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2998
Timestamp: 2006-04-05 09:44:30
Author: taylor
Ported: N/A
Details ] Diff ]
fix linking, again.
mod - /trunk/fs2_open/projects/Xcode/Frameworks.tgz Diff ] File ]
trunk r2997
Timestamp: 2006-04-04 07:38:07
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Maneuvering hruster scaling, gun convergence
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/scripting.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r2996
Timestamp: 2006-04-03 05:07:34
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Bump this, too
mod - /trunk/fs2_open/code/camera/camera.cpp Diff ] File ]
trunk r2995
Timestamp: 2006-04-03 05:05:37
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
show-subtitle's got its groove back
mod - /trunk/fs2_open/code/camera/camera.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2994
Timestamp: 2006-04-03 04:09:32
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Maneuvering thruster fixes
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2993
Timestamp: 2006-04-03 03:48:03
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Miscellaneous minor changes, mostly related to addition of Current_camera variable
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/objectsnd.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/objectsort.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/physics/physics.h Diff ] File ]
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r2992
Timestamp: 2006-04-03 03:47:07
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Scripting support for cameras, as well as for moving model subobjects
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
trunk r2991
Timestamp: 2006-04-03 03:45:43
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
gamesnd_get_by_name now ignores extensions, mostly for parse_sound reasons.
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp Diff ] File ]
trunk r2990
Timestamp: 2006-04-03 03:45:15
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
camera code updates (Translation should be possible now)
mod - /trunk/fs2_open/code/camera/camera.cpp Diff ] File ]
mod - /trunk/fs2_open/code/camera/camera.h Diff ] File ]
trunk r2989
Timestamp: 2006-03-31 20:21:58
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
$Warp time and $Warp speed vars
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
trunk r2988
Timestamp: 2006-03-31 05:20:01
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Prelim. BSG warpin effect stuff
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.h Diff ] File ]
trunk r2987
Timestamp: 2006-03-29 23:18:40
Author: Goober5000
Ported: N/A
Details ] Diff ]
those were some bugs just waiting to happen
mod - /trunk/fs2_open/code/network/multi.cpp Diff ] File ]
trunk r2986
Timestamp: 2006-03-29 23:15:20
Author: Goober5000
Ported: N/A
Details ] Diff ]
hehe, grammar
--Goober5000
mod - /trunk/fs2_open/code/io/timer.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_pmsg.cpp Diff ] File ]
trunk r2985
Timestamp: 2006-03-28 06:41:57
Author: karajorma
Ported: N/A
Details ] Diff ]
Added the set-primary-weapon and the set-secondary-weapon SEXPs. Updated the corresponding
set-x-ammo SEXPs to also accept a rearm limit.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r2984
Timestamp: 2006-03-26 05:31:02
Author: taylor
Ported: N/A
Details ] Diff ]
forgot to ever change this stuff
- version bump to 3.6.8 for configure file
- the Frameworks package for OS X is now a tarball rather than a zip file
mod - /trunk/fs2_open/Makefile.am Diff ] File ]
mod - /trunk/fs2_open/configure.ac Diff ] File ]
trunk r2983
Timestamp: 2006-03-26 03:26:45
Author: taylor
Ported: N/A
Details ] Diff ]
make sure to only allow on screen save at the time (I don't like having it restricted but since it's not used for anything else there is little point)
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
trunk r2982
Timestamp: 2006-03-26 03:25:05
Author: taylor
Ported: N/A
Details ] Diff ]
the bmpman release issues for the chatbox should be fixed now so we can go back to using bm_release() on the bitmaps
Chatbox_p_coords (the multi-pause background) should be at 0,0 (even though this isn't used I thought it was a good idea to go ahead and fix it)
mod - /trunk/fs2_open/code/missionui/chatbox.cpp Diff ] File ]
trunk r2981
Timestamp: 2006-03-26 03:23:06
Author: taylor
Ported: N/A
Details ] Diff ]
split pause_*() and multi_pause_*() functions into individual single and multi versions (why it was hacked up like that I'll never know)
fix screen save in multi pause mode
address some bmpman issues from interface graphics getting released and then still used by something else
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionpause.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionpause.h Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_pause.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_pause.h Diff ] File ]
trunk r2980
Timestamp: 2006-03-26 01:42:01
Author: Goober5000
Ported: N/A
Details ] Diff ]
this should fix random-of
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2979
Timestamp: 2006-03-25 17:44:52
Author: taylor
Ported: N/A
Details ] Diff ]
fix model_allocate_interp_data() extern for OSX
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
trunk r2978
Timestamp: 2006-03-25 17:44:04
Author: taylor
Ported: N/A
Details ] Diff ]
add OGL headers to CFLAGS for OSX
mod - /trunk/fs2_open/configure.ac Diff ] File ]
trunk r2977
Timestamp: 2006-03-25 17:38:15
Author: taylor
Ported: N/A
Details ] Diff ]
the previous changes should prevent these things from happening, but drop in some more Assert()'s anyway
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff ] File ]
trunk r2976
Timestamp: 2006-03-25 05:41:44
Author: taylor
Ported: N/A
Details ] Diff ]
modelinterp.cpp: that little bit really isn't needed
popup.cpp: GCC 4.1 warning fixes
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/popup/popup.cpp Diff ] File ]
trunk r2975
Timestamp: 2006-03-25 05:40:38
Author: taylor
Ported: N/A
Details ] Diff ]
don't run through game_shade_frame() every frame unless we are in a game-play state
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
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