2021-09-23 03:22 EDT

Timeline
2021-09-16 .. 2021-09-23 [Prev]

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Unassigned (1 - 10 / 21)
0002012
1 attachment(s)
[FSSCP] Reinforcements not working for clients in TvT
multiplayer - 2020-11-01 10:37
0002277
[FSSCP] Turret firing animation has several issues
turrets - 2020-07-06 22:20
0003142
[FSSCP] $On Weapon Fired Issues
scripting - 2020-04-12 23:35
0003200
[FSSCP] Unix/Linux/BSD: program can never get focus when run on pure xorg xserver
user interface - 2017-10-20 19:20
0002902
1 attachment(s)
[FSSCP] Player engine loop uses forward velocity for volume
HUD - 2016-03-20 17:14
0003169
[FSSCP] Weapon Object Radius is Ignored for Ship-Weapon Collision Checks
physics - 2016-03-20 17:08
0003167
[FSSCP] Offscreen indicator does not stay on center monitor
HUD - 2015-06-24 00:02
0003010
[FSSCP] Beams stay whilst ship casting them has been destroyed.
beams - 2015-05-22 01:35
0001931
2 attachment(s)
[FSSCP] Having more then 39 ship classes in loadout casues crash
user interface - 2014-10-07 22:06
0003100
[FSSCP] Newly created hcf files are ignored until FSO is restarted
HUD - 2014-08-25 16:38
Resolved (1 - 10 / 2113)
0002656
[FSSCP] skipmemymissionyo fries the campaign file
gameplay - 2021-03-05 17:09
0003115
2 attachment(s)
[FSSCP] look_at has been removed from the engine
models - 2021-02-09 23:49
0002948
1 attachment(s)
[FSSCP] Flickering glowpoints when different On and Off time
graphics - 2021-01-12 00:53
0002892
[FSSCP] Invalid bitmaps in background 2 not being detected during load/save
FRED - 2021-01-10 03:42
0002378
1 attachment(s)
[FSSCP] Ships assigned in loadout respawn as default ships.
gameplay - 2021-01-10 02:35
0002083
[FSSCP] Launcing a TC for the first time with -start_mission after last playing multi = stuck
user interface - 2021-01-09 01:32
0002943
1 attachment(s)
[FSSCP] CMake build system files
Build system - 2021-01-09 01:28
0003209
[FSSCP] Special characters in ship names will break JSON pilot
Pilot data - 2020-12-24 04:56
0000804
[FSSCP] Need to investigate AI in aiturret.cpp
gameplay - 2020-12-06 10:48
0001892
[FSSCP] Standalone server taken over by next in line after host drops cannot exit debrief
multiplayer - 2020-11-21 04:30
Recently Modified (1 - 10 / 3150)
0003180
[FSSCP] Protect ship - Turret threats: Laser protect ship also causes it to be protected from beams, turrets still track.
turrets - 2021-05-13 02:12
0002656
[FSSCP] skipmemymissionyo fries the campaign file
gameplay - 2021-03-05 17:09
0003115
2 attachment(s)
[FSSCP] look_at has been removed from the engine
models - 2021-02-09 23:49
0002948
1 attachment(s)
[FSSCP] Flickering glowpoints when different On and Off time
graphics - 2021-01-12 00:53
0002892
[FSSCP] Invalid bitmaps in background 2 not being detected during load/save
FRED - 2021-01-10 03:42
0002378
1 attachment(s)
[FSSCP] Ships assigned in loadout respawn as default ships.
gameplay - 2021-01-10 02:35
0003125
2 attachment(s)
[FSSCP] Difference in turret firing arcs between Hades retail model and Hades MVP model
turrets - 2021-01-10 01:39
0002858
[FSSCP] AddressSanitizer: memcpy-param-overlap: memory ranges in triggered_rotation::add_queue()
- 2021-01-09 20:42
0002953
[FSSCP] AddressSanitizer: stack-buffer-overflow in ade_set_args()
- 2021-01-09 20:40
0003141
[FSSCP] AddressSanitizer: heap-buffer-overflow in pilotfile::update_stats_backout()
Pilot data - 2021-01-09 20:38

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