Mantis Bug Tracker

Unassigned ^ ] (1 - 10 / 125)
0002656
[FSSCP] skipmemymissionyo fries the campaign file
gameplay - 2012-05-20 17:05
0002654
 
[FSSCP] Doppler shift is based on the player's speed and direction and not the camera
sound - 2012-05-19 23:47
0002637
1 attachment(s)
[FSSCP] Briefing advances before synthesized speech finishes
speech - 2012-05-19 23:46
0002417
[FSSCP] Head.ani stuttering
HUD - 2012-05-18 00:23
0002651
1 attachment(s)
[FSSCP] Limited to 32 joystick buttons by io/joy.h and controlsconfig/controlsconfigcommon.cpp
user interface - 2012-05-15 03:29
0002649
1 attachment(s)
[FSSCP] Crash upon proceeding to ship or weapon loadout after manually aborting a mission
Pilot data - 2012-05-09 06:58
0002118
[FSSCP] Move all configuration and logging data on all platforms to %APPDATA%
Platform-Engine interaction - 2012-04-19 10:54
0001951
10 attachment(s)
[FSSCP] Standalone crashes - Ship <ship>does not have subsystem <subsystem> linked into the model file
multiplayer - 2012-04-03 16:25
0002377
1 attachment(s)
[FSSCP] Crash when pressing F2 after death but before respawn
multiplayer - 2012-04-03 09:57
0002119
[FSSCP] Add support for moving the engine outside of the game data folder
Platform-Engine interaction - 2012-04-03 09:51
Resolved ^ ] (1 - 10 / 1585)
0002635
1 attachment(s)
[FSSCP] A ship's weapon of None is saved in .fs2 file as "ÿÿÿÿ"
FRED - 2012-05-20 16:04
0002478
3 attachment(s)
[FSSCP] "No Debriefing for mission: SM3-10.fs2" screen and ending cutscenes will not play if player reaches jump node successfully
cutscenes - 2012-05-20 15:55
0002411
[FSSCP] Repeated messages don't show the head ani
HUD - 2012-05-20 01:40
0002588
[FSSCP] No Grey Brackets Around Ships Sending Messages
HUD - 2012-05-20 01:38
0001614
[FSSCP] Calling for a support ship prevents wingman autopilot
cutscenes - 2012-05-19 23:29
0002653
1 attachment(s)
[FSSCP] MAX_WING_SLOTS warning is triggering on a wing of 4 ships.
gameplay - 2012-05-18 22:34
0002590
1 attachment(s)
[FSSCP] Starting Wings are allowed to have 6 ships which causes crashes when restarting the mission
gameplay - 2012-05-18 22:27
0002624
3 attachment(s)
[FSSCP] Sound does not pan correctly in cutscenes
sound - 2012-05-16 22:55
0002647
[FSSCP] PVS-Studio warning: Pointer to local variables stored outside scope in ArmorType::GetDamage()
physics - 2012-05-13 15:36
0002646
2 attachment(s)
[FSSCP] Default sun is not created
graphics - 2012-05-11 22:43
Recently Modified ^ ] (1 - 10 / 2622)
0002652
2 attachment(s)
[FSSCP] Bombs on destroyed subsystem causes crash.
gameplay - 2012-05-21 00:06
0002266
[FSSCP] In new OpenAL code, dense soundscapes cause sounds to intermittently not play.
sound - 2012-05-20 20:49
0002655
[FSSCP] Messages without audio play too quickly
HUD - 2012-05-20 17:39
0002656
[FSSCP] skipmemymissionyo fries the campaign file
gameplay - 2012-05-20 17:05
0002532
[FSSCP] "Bastion Dies" cutscene not added to cutscenes list
cutscenes - 2012-05-20 16:45
0002635
1 attachment(s)
[FSSCP] A ship's weapon of None is saved in .fs2 file as "ÿÿÿÿ"
FRED - 2012-05-20 16:04
0002478
3 attachment(s)
[FSSCP] "No Debriefing for mission: SM3-10.fs2" screen and ending cutscenes will not play if player reaches jump node successfully
cutscenes - 2012-05-20 15:55
0002419
[FSSCP] ETS gauges do not rearrange themselves as per retail behavior when fighters do not have shields.
HUD - 2012-05-20 15:41
0002482
3 attachment(s)
[FSSCP] After you complete sm3-10.fs2 the campaign does not "end"
gameplay - 2012-05-20 15:29
0002411
[FSSCP] Repeated messages don't show the head ani
HUD - 2012-05-20 01:40

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