Source Code Project Mantis

Unassigned ^ ] (1 - 10 / 80)
0003167
[FSSCP] Offscreen indicator does not stay on center monitor
HUD - 2015-06-24 00:02
0003021
1 attachment(s)
[FSSCP] "target requires fov" flag does not take $Turret Base FOV: in account
tables - 2015-06-16 14:14
0001826
1 attachment(s)
[FSSCP] Switching to campaign mode doesn't update mission description
multiplayer - 2015-05-31 22:28
0003010
[FSSCP] Beams stay whilst ship casting them has been destroyed.
beams - 2015-05-22 01:35
0003155
6 attachment(s)
[FSSCP] Some HUD tables break targeting brackets at 4K resolutions
HUD - 2015-04-23 23:06
0002355
[FSSCP] Primary and secondary banks with no default weapons cannot be set
FRED - 2015-04-16 00:23
0003153
[FSSCP] Wing wave threshold error checking incorrect
FRED - 2015-03-30 15:11
0003144
1 attachment(s)
[FSSCP] Ship select description doesn't use line breaks and isn't bound correctly
user interface - 2015-02-26 20:40
0003142
[FSSCP] $On Weapon Fired Issues
scripting - 2015-02-16 16:40
0003129
1 attachment(s)
[FSSCP] Lod 2+ rendered shiny even if shinemap is black
graphics - 2015-01-25 19:24
Resolved ^ ] (1 - 10 / 2031)
0003137
[FSSCP] CID 1266279: Unchecked return value (CHECKED_RETURN)
gameplay - 2015-06-29 17:02
0003161
[FSSCP] Skybox Rendering Issues
graphics - 2015-06-09 19:31
0003163
[FSSCP] Hardpoint gauge no longer highlights active missiles
HUD - 2015-05-30 21:55
0003162
[FSSCP] Jump Nodes don't render in FRED
graphics - 2015-05-30 21:55
0003160
[FSSCP] Periodic freezes when running under the NVIDIA GPU
graphics - 2015-05-28 23:57
0003103
5 attachment(s)
[FSSCP] Modular ssm.tbl, floating beams, and subspace beam strikes
tables - 2015-05-28 17:33
0000001
[FSSCP] CTD With "Target In Reticle"
gameplay - 2015-05-20 01:09
0003139
2 attachment(s)
[FSSCP] Ship explosions ignore damage type settings
gameplay - 2015-05-19 18:09
0003149
[FSSCP] External stores vanish when a certain distance from 0,0,0 coordinates in the game space.
models - 2015-05-12 22:44
0003134
1 attachment(s)
[FSSCP] dynamic weapon point firing causes a crash when used on a fighter with more than 6 firing points
gameplay - 2015-05-10 08:36
Recently Modified ^ ] (1 - 10 / 3109)
0003137
[FSSCP] CID 1266279: Unchecked return value (CHECKED_RETURN)
gameplay - 2015-06-29 17:02
0002865
[FSSCP] "Assert: num == bm_bitmaps[n].handle" in FSPort SM3-03a when -fb_explosions is enabled
graphics - 2015-06-26 07:28
0003082
1 attachment(s)
[FSSCP] gr.drawModel draws model inside out if rendering to texture
graphics - 2015-06-26 07:25
0003014
[FSSCP] Environmental reflections are wrong
graphics - 2015-06-26 07:24
0003167
[FSSCP] Offscreen indicator does not stay on center monitor
HUD - 2015-06-24 00:02
0003166
[FSSCP] Failed to set graphic mode
graphics - 2015-06-22 16:48
0003165
[FSSCP] Failed EnumAdapterModes in UpdateAntialiasList
graphics - 2015-06-22 16:48
0003021
1 attachment(s)
[FSSCP] "target requires fov" flag does not take $Turret Base FOV: in account
tables - 2015-06-16 14:14
0003161
[FSSCP] Skybox Rendering Issues
graphics - 2015-06-09 19:31
0003164
[FSSCP] -destroyed turrets have wrong orientation
graphics - 2015-06-05 05:55

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