2020-10-27 00:46 EDT


Changesets: fs2open

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fs2_open_3_6_9 r3624
Timestamp: 2006-10-06 05:56:42
Author: taylor
Ported: N/A
Details ] Diff ]
clean up some old software rendering stuff that we don't use any longer
remove grzbuffer.*, since all it did was give us 3 variables, which were moved to 2d.*
mod - /branches/fs2_open_3_6_9/fs2_open/code/Makefile.am Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grinternal.h Diff ] File ]
rm - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grzbuffer.cpp File ]
rm - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grzbuffer.h File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/line.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/tmapper.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/code.dsp Diff ] File ]
mod - /trunk/fs2_open/code/Makefile.am Diff ] File ]
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/2d.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grinternal.h Diff ] File ]
rm - /trunk/fs2_open/code/graphics/grzbuffer.cpp File ]
rm - /trunk/fs2_open/code/graphics/grzbuffer.h File ]
mod - /trunk/fs2_open/code/graphics/line.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/tmapper.h Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff ] File ]
trunk r3623
Timestamp: 2006-10-06 05:55:36
Author: taylor
Ported: N/A
Details ] Diff ]
For redalert stored data be sure that dead ships don't come back, and departed ships come back just as they left (Mantis bug 0000810)
mod - /trunk/fs2_open/code/missionui/redalert.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r3622
Timestamp: 2006-10-06 05:54:57
Author: taylor
Ported: N/A
Details ] Diff ]
make sure that the armor stuff gets initted (should fix Mantis bug 0001080)
mod - /trunk/fs2_open/code/fred2/management.cpp Diff ] File ]
fs2_open_3_6_9 r3621
Timestamp: 2006-10-06 05:47:11
Author: taylor
Ported: N/A
Details ] Diff ]
For redalert stored data be sure that dead ships don't come back, and departed ships come back just as they left (Mantis bug 0000810)
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/redalert.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h Diff ] File ]
fs2_open_3_6_9 r3620
Timestamp: 2006-10-06 05:44:32
Author: taylor
Ported: N/A
Details ] Diff ]
make sure that the armor stuff gets initted (should fix Mantis bug 0001080)
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp Diff ] File ]
trunk r3619
Timestamp: 2006-10-06 05:34:19
Author: taylor
Ported: N/A
Details ] Diff ]
meant to do this before but forgot about it (just replaced "(4.0/9.0) * PI" with it's result)
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff ] File ]
trunk r3618
Timestamp: 2006-10-06 05:33:56
Author: taylor
Ported: N/A
Details ] Diff ]
if shockwaves weren't loaded then don't try to unload them (fixes standalone crash)
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff ] File ]
trunk r3617
Timestamp: 2006-10-06 05:33:33
Author: taylor
Ported: N/A
Details ] Diff ]
make sure Multi_create_bitmap is initialized properly since it might not be otherwise in standalone
mod - /trunk/fs2_open/code/network/multiui.cpp Diff ] File ]
trunk r3616
Timestamp: 2006-10-06 05:33:10
Author: taylor
Ported: N/A
Details ] Diff ]
fix for the "branch" bug (still a minor usability issue however, see Mantis bug for details)
add a popup to the loopbrief screen when you press ESC, so that we can either accept or decline the loop offer
mod - /trunk/fs2_open/code/menuui/readyroom.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missioncampaign.h Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionloopbrief.cpp Diff ] File ]
trunk r3615
Timestamp: 2006-10-06 05:32:16
Author: taylor
Ported: N/A
Details ] Diff ]
bit of cleanup (technically the vertex buffer stuff is part of a much larger change slated for post-3.6.9, but this should be a little faster)
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltnl.h Diff ] File ]
trunk r3614
Timestamp: 2006-10-06 05:31:27
Author: taylor
Ported: N/A
Details ] Diff ]
re-fix this crap that I managed to break last time (was Mantis bug 1066 I think)
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff ] File ]
mod - /trunk/fs2_open/code/menuui/playermenu.cpp Diff ] File ]
fs2_open_3_6_9 r3613
Timestamp: 2006-10-06 00:58:25
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fix OGG bug where sound files were always allocated 16 seconds of wavedata
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/sound.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/ds.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/sound.cpp Diff ] File ]
fs2_open_3_6_9 r3612
Timestamp: 2006-10-01 15:31:19
Author: taylor
Ported: N/A
Details ] Diff ]
meant to do this before but forgot about it (just replaced "(4.0/9.0) * PI" with it's result)
mod - /branches/fs2_open_3_6_9/fs2_open/code/render/3dsetup.cpp Diff ] File ]
fs2_open_3_6_9 r3611
Timestamp: 2006-10-01 15:29:35
Author: taylor
Ported: N/A
Details ] Diff ]
if shockwaves weren't loaded then don't try to unload them (fixes standalone crash)
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/shockwave.cpp Diff ] File ]
fs2_open_3_6_9 r3610
Timestamp: 2006-10-01 15:28:28
Author: taylor
Ported: N/A
Details ] Diff ]
make sure Multi_create_bitmap is initialized properly since it might not be otherwise in standalone
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multiui.cpp Diff ] File ]
fs2_open_3_6_9 r3609
Timestamp: 2006-10-01 15:27:28
Author: taylor
Ported: N/A
Details ] Diff ]
fix for the "branch" bug (still a minor usability issue however, see Mantis bug for details)
add a popup to the loopbrief screen when you press ESC, so that we can either accept or decline the loop offer
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/readyroom.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missioncampaign.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missioncampaign.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missiondebrief.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionloopbrief.cpp Diff ] File ]
fs2_open_3_6_9 r3608
Timestamp: 2006-10-01 15:24:46
Author: taylor
Ported: N/A
Details ] Diff ]
bit of cleanup (technically the vertex buffer stuff is part of a much larger change slated for post-3.6.9, but this should be a little faster)
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.h Diff ] File ]
fs2_open_3_6_9 r3607
Timestamp: 2006-10-01 15:22:15
Author: taylor
Ported: N/A
Details ] Diff ]
re-fix this crap that I managed to break last time (was Mantis bug 1066 I think)
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/pstypes.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/playermenu.cpp Diff ] File ]
fs2_open_3_6_9 r3606
Timestamp: 2006-10-01 14:53:59
Author: Goober5000
Ported: N/A
Details ] Diff ]
check that targetview model files exist as well
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_9 r3605
Timestamp: 2006-10-01 04:34:43
Author: karajorma
Ported: N/A
Details ] Diff ]
Fixing some ugliness when the popup appears
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
fs2_open_3_6_9 r3604
Timestamp: 2006-10-01 02:18:36
Author: Goober5000
Ported: N/A
Details ] Diff ]
more accurate message number
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff ] File ]
trunk r3603
Timestamp: 2006-10-01 01:00:31
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix spacing
mod - /trunk/fs2_open/code/fred2/fred.rc Diff ] File ]
trunk r3602
Timestamp: 2006-09-30 23:22:58
Author: Goober5000
Ported: N/A
Details ] Diff ]
find message sender too
mod - /trunk/fs2_open/code/fred2/fred.rc Diff ] File ]
mod - /trunk/fs2_open/code/fred2/management.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.h Diff ] File ]
trunk r3601
Timestamp: 2006-09-30 21:28:58
Author: Goober5000
Ported: N/A
Details ] Diff ]
newline tweaks
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp Diff ] File ]
trunk r3600
Timestamp: 2006-09-30 21:18:42
Author: Goober5000
Ported: N/A
Details ] Diff ]
small bugfixes
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp Diff ] File ]
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