2018-08-15 03:52 EDT


Changesets: fs2open

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antipodes r8001
Timestamp: 2011-11-16 13:16:55
Author: The_E
Ported: N/A
Details ] Diff ]
Trunk sync r7997
mod - /branches/antipodes/code/ai/aiturret.cpp Diff ] File ]
mod - /branches/antipodes/code/asteroid/asteroid.cpp Diff ] File ]
mod - /branches/antipodes/code/cfile/cfile.cpp Diff ] File ]
mod - /branches/antipodes/code/freespace2/levelpaging.cpp Diff ] File ]
mod - /branches/antipodes/code/hud/hud.cpp Diff ] File ]
mod - /branches/antipodes/code/hud/hudtarget.cpp Diff ] File ]
mod - /branches/antipodes/code/lab/lab.cpp Diff ] File ]
mod - /branches/antipodes/code/lab/wmcgui.cpp Diff ] File ]
mod - /branches/antipodes/code/mission/missiontraining.cpp Diff ] File ]
mod - /branches/antipodes/code/model/model.h Diff ] File ]
mod - /branches/antipodes/code/model/modelinterp.cpp Diff ] File ]
mod - /branches/antipodes/code/object/collideweaponweapon.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/lua.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.cpp Diff ] File ]
mod - /branches/antipodes/code/ship/ship.cpp Diff ] File ]
mod - /branches/antipodes/code/weapon/shockwave.cpp Diff ] File ]
mod - /branches/antipodes/code/weapon/weapon.h Diff ] File ]
mod - /branches/antipodes/code/weapon/weapons.cpp Diff ] File ]
fs2_open_3_6_14 r8000
Timestamp: 2011-11-16 13:15:22
Author: The_E
Ported: N/A
Details ] Diff ]
Backport of trunk 7997: Extended patch for Mantis 2391
mod - /branches/fs2_open_3_6_14/code/freespace2/levelpaging.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/hud/hud.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/hud/hudtarget.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/mission/missiontraining.cpp Diff ] File ]
fs2_open_3_6_14 r7999
Timestamp: 2011-11-16 13:14:21
Author: The_E
Ported: N/A
Details ] Diff ]
Backport of Trunk 7996: Fix for Mantis 2544
mod - /branches/fs2_open_3_6_14/code/lab/lab.cpp Diff ] File ]
fs2_open_3_6_14 r7998
Timestamp: 2011-11-16 13:13:25
Author: The_E
Ported: N/A
Details ] Diff ]
Backport of trunk 7995: Fix for Mantis 2543
mod - /branches/fs2_open_3_6_14/code/lab/wmcgui.cpp Diff ] File ]
trunk r7997
Timestamp: 2011-11-15 18:25:50
Author: The_E
Ported: N/A
Details ] Diff ]
Patch for Mantis 2391 (again): Removes a few leftovers from the old HUD code that generated warnings unnecessarily.
mod - /trunk/fs2_open/code/freespace2/levelpaging.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff ] File ]
trunk r7996
Timestamp: 2011-11-15 17:54:21
Author: The_E
Ported: N/A
Details ] Diff ]
Fix for Mantis 2544: Crash when opening the "Class Variables" window for a weapon.
mod - /trunk/fs2_open/code/lab/lab.cpp Diff ] File ]
trunk r7995
Timestamp: 2011-11-15 16:50:41
Author: The_E
Ported: N/A
Details ] Diff ]
Fix for Mantis 2543: Windows in F3 lab aren't getting closed.
mod - /trunk/fs2_open/code/lab/wmcgui.cpp Diff ] File ]
trunk r7994
Timestamp: 2011-11-15 16:39:39
Author: The_E
Ported: N/A
Details ] Diff ]
Slight fix for the "thrusters on rotating subobjects" thing: Only account for rotations that are actually happening.
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
trunk r7993
Timestamp: 2011-11-15 14:05:30
Author: Sushi
Ported: N/A
Details ] Diff ]
Add $Armor Type support for missiles (table entry goes right after $Weapon Hitpoints)
mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapon.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r7992
Timestamp: 2011-11-15 04:36:27
Author: Goober5000
Ported: N/A
Details ] Diff ]
clean up ship maneuvers
significantly improve sexp help for those sexps
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r7991
Timestamp: 2011-11-14 13:26:55
Author: Sushi
Ported: N/A
Details ] Diff ]
Add "only target if can fire" turret flag
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/model.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r7990
Timestamp: 2011-11-14 04:45:20
Author: Zacam
Ported: N/A
Details ] Diff ]
From zookeeper: Correction to the getAnimationDoneTime in lua.cpp time_s calculation.
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
trunk r7989
Timestamp: 2011-11-13 22:55:08
Author: niffiwan
Ported: N/A
Details ] Diff ]
Fix for 7977 - explicitly include <algorithm> so gcc will compile
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff ] File ]
trunk r7988
Timestamp: 2011-11-13 22:55:01
Author: niffiwan
Ported: N/A
Details ] Diff ]
cfile: change Assert to Assertion
mod - /trunk/fs2_open/code/cfile/cfile.cpp Diff ] File ]
antipodes r7987
Timestamp: 2011-11-13 05:15:32
Author: Zacam
Ported: N/A
Details ] Diff ]
Trunk Sync r7986
mod - /branches/antipodes/code/ai/ai_profiles.cpp Diff ] File ]
mod - /branches/antipodes/code/ai/ai_profiles.h Diff ] File ]
mod - /branches/antipodes/code/ai/aicode.cpp Diff ] File ]
mod - /branches/antipodes/code/ai/aiturret.cpp Diff ] File ]
mod - /branches/antipodes/code/asteroid/asteroid.cpp Diff ] File ]
mod - /branches/antipodes/code/asteroid/asteroid.h Diff ] File ]
mod - /branches/antipodes/code/cfile/cfile.h Diff ] File ]
mod - /branches/antipodes/code/fireball/fireballs.cpp Diff ] File ]
mod - /branches/antipodes/code/fireball/fireballs.h Diff ] File ]
mod - /branches/antipodes/code/freespace2/freespace.cpp Diff ] File ]
mod - /branches/antipodes/code/gamesequence/gamesequence.cpp Diff ] File ]
mod - /branches/antipodes/code/gamesequence/gamesequence.h Diff ] File ]
add - /branches/antipodes/code/globalincs/inttypes.h File ]
mod - /branches/antipodes/code/io/keycontrol.cpp Diff ] File ]
mod - /branches/antipodes/code/model/model.h Diff ] File ]
mod - /branches/antipodes/code/model/modelinterp.cpp Diff ] File ]
mod - /branches/antipodes/code/model/modelread.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.h Diff ] File ]
mod - /branches/antipodes/code/playerman/playercontrol.cpp Diff ] File ]
mod - /branches/antipodes/code/ship/ship.cpp Diff ] File ]
mod - /branches/antipodes/code/ship/ship.h Diff ] File ]
mod - /branches/antipodes/code/ship/shipfx.cpp Diff ] File ]
mod - /branches/antipodes/projects/MSVC_6/code.dsp Diff ] File ]
trunk r7986
Timestamp: 2011-11-13 04:59:10
Author: Goober5000
Ported: N/A
Details ] Diff ]
add is-in-mission sexp
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r7985
Timestamp: 2011-11-12 22:52:01
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix compilation on MSVC 6
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff ] File ]
trunk r7984
Timestamp: 2011-11-12 22:10:41
Author: niffiwan
Ported: N/A
Details ] Diff ]
Documentation: cf*_string_len in cfile.h
mod - /trunk/fs2_open/code/cfile/cfile.h Diff ] File ]
trunk r7983
Timestamp: 2011-11-12 10:22:48
Author: Zacam
Ported: N/A
Details ] Diff ]
From zookeeper: allow thrusters to follow a rotating engine
http://www.hard-light.net/forums/index.php?topic=74290.msg1557431#msg1557431
mod - /trunk/fs2_open/code/gamesequence/gamesequence.cpp Diff ] File ]
mod - /trunk/fs2_open/code/gamesequence/gamesequence.h Diff ] File ]
mod - /trunk/fs2_open/code/model/model.h Diff ] File ]
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
trunk r7982
Timestamp: 2011-11-12 09:53:59
Author: Zacam
Ported: N/A
Details ] Diff ]
From zookeeper: mod-wide disable of the warp camera
http://www.hard-light.net/forums/index.php?topic=78748.0
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/ai_profiles.h Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
trunk r7981
Timestamp: 2011-11-12 09:39:02
Author: Zacam
Ported: N/A
Details ] Diff ]
From zookeeper: fix $Shots for turret-fired weapons
http://www.hard-light.net/forums/index.php?topic=78832.0
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
trunk r7980
Timestamp: 2011-11-12 09:36:31
Author: Zacam
Ported: N/A
Details ] Diff ]
From zookeeper: customizable warpout engage time
http://www.hard-light.net/forums/index.php?topic=78913.0
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r7979
Timestamp: 2011-11-12 09:20:25
Author: Zacam
Ported: N/A
Details ] Diff ]
Small cleanup to last two commits, Tortoise Patch apparently decided to eat some line returns along the way. Additionally, some spacing adjustments to line things up a little better.
mod - /trunk/fs2_open/code/asteroid/asteroid.h Diff ] File ]
mod - /trunk/fs2_open/code/fireball/fireballs.h Diff ] File ]
trunk r7978
Timestamp: 2011-11-12 09:01:38
Author: Zacam
Ported: N/A
Details ] Diff ]
From zookeeper: customizable asteroid death explosions and radius
http://www.hard-light.net/forums/index.php?topic=78762.0
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff ] File ]
mod - /trunk/fs2_open/code/asteroid/asteroid.h Diff ] File ]
mod - /trunk/fs2_open/code/fireball/fireballs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fireball/fireballs.h Diff ] File ]
trunk r7977
Timestamp: 2011-11-12 08:51:22
Author: Zacam
Ported: N/A
Details ] Diff ]
From zookeeper: customized asteroid split rules
http://www.hard-light.net/forums/index.php?topic=78755.0
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff ] File ]
mod - /trunk/fs2_open/code/asteroid/asteroid.h Diff ] File ]
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