2018-10-21 11:27 EDT


Changesets: fs2open

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fs2_open_3_6_9 r4099
Timestamp: 2007-04-05 12:25:58
Author: karajorma
Ported: N/A
Details ] Diff ]
Remove message source boxes on friendly stealthed ships
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
fs2_open_3_6_9 r4098
Timestamp: 2007-04-05 12:20:36
Author: karajorma
Ported: N/A
Details ] Diff ]
Makes little difference but I suppose I should zero that
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudsquadmsg.cpp Diff ] File ]
fs2_open_3_6_9 r4097
Timestamp: 2007-04-05 11:59:44
Author: karajorma
Ported: N/A
Details ] Diff ]
I could have sworn I committed this! Anyway, make the wingman complain when you shoot them instead of command. Send traitor messages from wingmen if command is silenced.
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
fs2_open_3_6_9 r4096
Timestamp: 2007-04-02 22:19:26
Author: Goober5000
Ported: N/A
Details ] Diff ]
meh, space
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/windebug.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff ] File ]
fs2_open_3_6_9 r4095
Timestamp: 2007-04-02 21:39:31
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed up some error messages
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/windebug.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
trunk r4094
Timestamp: 2007-04-02 20:59:09
Author: Goober5000
Ported: N/A
Details ] Diff ]
tweak
mod - /trunk/fs2_open/code/model/modeldiff.cpp Diff ] File ]
trunk r4093
Timestamp: 2007-03-23 02:31:31
Author: karajorma
Ported: N/A
Details ] Diff ]
Fix assertion on red-alert carry status in multi games
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
fs2_open_3_6_9 r4092
Timestamp: 2007-03-23 02:25:31
Author: karajorma
Ported: N/A
Details ] Diff ]
*** empty log message ***
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r4091
Timestamp: 2007-03-22 21:52:28
Author: taylor
Ported: N/A
Details ] Diff ]
fix breakage
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r4090
Timestamp: 2007-03-22 21:51:57
Author: taylor
Ported: N/A
Details ] Diff ]
bit of cleanup and minor performance tweaks
sync up with new generic_anim/bitmap and weapon delayed loading changes
with generic_anim, use Goober's animation timing for beam section and glow animations
make trail render list dynamic (as well as it can be)
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/trails.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/trails.h Diff ] File ]
trunk r4089
Timestamp: 2007-03-22 21:51:00
Author: taylor
Ported: N/A
Details ] Diff ]
bit of cleanup and minor performance tweaks
render ship insignia with a bit of alpha to help with blending/lighting
dynamic thruster particle limits
update for generic_bitmap/anim changes
make use of flag_def_list for ship flags rather than a ton of if-else statements
use generic_bitmap and generic_anim where possible to faciliate delayed graphics loading (after all ship related tbls are parsed)
use VALID_FNAME()
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipcontrails.cpp Diff ] File ]
trunk r4088
Timestamp: 2007-03-22 18:34:59
Author: taylor
Ported: N/A
Details ] Diff ]
get rid of non-standard itoa(), make use of the proper sprintf() instead
mod - /trunk/fs2_open/code/lab/lab.cpp Diff ] File ]
trunk r4087
Timestamp: 2007-03-22 18:19:31
Author: taylor
Ported: N/A
Details ] Diff ]
add back special "var" setting for flag_def_list and convert some of the lists to use it (more on the way)
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/management.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff ] File ]
trunk r4086
Timestamp: 2007-03-22 18:14:57
Author: taylor
Ported: N/A
Details ] Diff ]
get rid of non-standard itoa(), make use of the proper sprintf() instead
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/irc/irc.cpp Diff ] File ]
mod - /trunk/fs2_open/code/lab/wmcgui.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ui/gadget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/windows_stub/config.h Diff ] File ]
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff ] File ]
trunk r4085
Timestamp: 2007-03-22 17:55:01
Author: taylor
Ported: N/A
Details ] Diff ]
some generic_bitmap fixes to go with new changes (not in CVS just yet, don't freak out)
make use of VALID_FNAME() where possible
fix an animation time issue (sub-second animation playback caused div-by-0)
mod - /trunk/fs2_open/code/debris/debris.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/generic.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/generic.h Diff ] File ]
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff ] File ]
trunk r4084
Timestamp: 2007-03-22 17:00:48
Author: taylor
Ported: N/A
Details ] Diff ]
fix issue where the lab menu bar would disappear at times when you click on it (Mantis 0001063)
mod - /trunk/fs2_open/code/lab/wmcgui.cpp Diff ] File ]
fs2_open_3_6_9 r4083
Timestamp: 2007-03-22 16:55:53
Author: taylor
Ported: N/A
Details ] Diff ]
forgot to remove -jpgtga from Launcher options previously
get rid of -fixbugs and -nocrash crap
mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
fs2_open_3_6_9 r4082
Timestamp: 2007-03-22 16:54:00
Author: taylor
Ported: N/A
Details ] Diff ]
give a better msg when movies can't play because they are user-disabled with the cmdline option
mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/cutscenes.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp Diff ] File ]
fs2_open_3_6_9 r4081
Timestamp: 2007-03-22 16:52:38
Author: taylor
Ported: N/A
Details ] Diff ]
bump version to 3.6.10, it will be needed for new texture replacement stuff (tbl version commenting)
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/version.h Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/version.h Diff ] File ]
fs2_open_3_6_9 r4080
Timestamp: 2007-03-22 16:50:28
Author: taylor
Ported: N/A
Details ] Diff ]
some generic code cleanup
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengllight.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengllight.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengllight.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
fs2_open_3_6_9 r4079
Timestamp: 2007-03-22 16:47:49
Author: taylor
Ported: N/A
Details ] Diff ]
make sure that we set/reset the red alert data properly (Mantis 0001255)
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/redalert.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/redalert.cpp Diff ] File ]
fs2_open_3_6_9 r4078
Timestamp: 2007-03-22 16:45:22
Author: taylor
Ported: N/A
Details ] Diff ]
cleanup and fix for weapon cycling (Mantis 0001298)
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_9 r4077
Timestamp: 2007-03-22 16:35:45
Author: taylor
Ported: N/A
Details ] Diff ]
be sure to page in textures for change ship class sexp preload
add a ASF_MENUMUSIC type for things that aren't mission-based event music (since that is handled differently now)
make event music keep extension if it exists, so that the special data will be accurate
bits of cleanup from old MS code that we don't need
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/credits.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionbrief.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/audiostr-openal.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/audiostr.h Diff ] File ]
mod - /trunk/fs2_open/code/menuui/credits.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/audiostr.h Diff ] File ]
trunk r4076
Timestamp: 2007-03-22 16:31:37
Author: taylor
Ported: N/A
Details ] Diff ]
a little cleanup
handle issue where we don't deal with an error condition properly and hit a NULL ptr
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff ] File ]
fs2_open_3_6_9 r4075
Timestamp: 2007-03-22 16:23:58
Author: taylor
Ported: N/A
Details ] Diff ]
fix stupidness that screwed up RGB values (Mantis 0001307)
mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/oggplayer.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cutscene/oggplayer.cpp Diff ] File ]
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