2018-10-15 16:43 EDT


Changesets: fs2open

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fs2_open_3_6_9 r4174
Timestamp: 2007-06-02 17:40:59
Author: Backslash
Ported: N/A
Details ] Diff ]
Here's the Gliding gauge for 3_6_9 as well. Simple but useful especially for mods that use it, like BtRL
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudreticle.cpp Diff ] File ]
fs2_open_3_6_9 r4173
Timestamp: 2007-05-28 16:05:06
Author: taylor
Ported: N/A
Details ] Diff ]
more resilient checking of stars.tbl and it's modular versions
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.h Diff ] File ]
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff ] File ]
fs2_open_3_6_9 r4172
Timestamp: 2007-05-28 16:00:17
Author: taylor
Ported: N/A
Details ] Diff ]
various bits of clean up
make stats printing a bit more sane
printf out game version info to debug log (not very helpful, but might prove some use)
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
fs2_open_3_6_9 r4171
Timestamp: 2007-05-28 15:47:46
Author: taylor
Ported: N/A
Details ] Diff ]
this is a bit cleaner way to do it :)
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp Diff ] File ]
fs2_open_3_6_9 r4170
Timestamp: 2007-05-28 15:46:30
Author: taylor
Ported: N/A
Details ] Diff ]
oops! the exit() was supposed to come /after/ the last printf() :)
mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
fs2_open_3_6_9 r4169
Timestamp: 2007-05-28 15:45:14
Author: taylor
Ported: N/A
Details ] Diff ]
make the chcksum spew in logs always have a full 8-set of values
skip over files found on system which are over the max filename length, prevents several crashes (partial for Mantis 0001182)
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfilesystem.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp Diff ] File ]
fs2_open_3_6_9 r4168
Timestamp: 2007-05-28 15:41:47
Author: taylor
Ported: N/A
Details ] Diff ]
various bits of cleanup
don't draw beam impact effect if we are hitting a shield
updated hit shield quadrant properly for player when a beam hits
set shield quadrant and exit_flag properly for collision info so that we don't count damage twice and handle no_pierce_shields properly
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
fs2_open_3_6_9 r4167
Timestamp: 2007-05-28 15:38:10
Author: taylor
Ported: N/A
Details ] Diff ]
fix armor index bug for shockwaves
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
fs2_open_3_6_9 r4166
Timestamp: 2007-05-28 15:36:26
Author: taylor
Ported: N/A
Details ] Diff ]
bump version to 3.6.10
mod - /branches/fs2_open_3_6_9/fs2_open/configure.ac Diff ] File ]
mod - /trunk/fs2_open/configure.ac Diff ] File ]
fs2_open_3_6_9 r4165
Timestamp: 2007-05-28 14:28:32
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Project file commit. These aren't specifically set up for CVS, but they will at least compile.
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_7/Freespace2.vcproj Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_7/code.vcproj Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_7/fred2_open.vcproj Diff ] File ]
fs2_open_3_6_9 r4164
Timestamp: 2007-05-28 14:27:36
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added armor support for asteroid, debris, ship, and beam damage
mod - /branches/fs2_open_3_6_9/fs2_open/code/asteroid/asteroid.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/asteroid/asteroid.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/asteroideditordlg.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/bgbitmapdlg.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/dumpstats.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shiphit.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp Diff ] File ]
fs2_open_3_6_9 r4163
Timestamp: 2007-05-26 11:36:38
Author: Backslash
Ported: N/A
Details ] Diff ]
Now that I've figured out how to commit to the 3_6_9 branch, here's a cleanup and update to bring physics as close to HEAD as possible without breaking anything or adding my uberglide changes yet. This fixes:
-the reverse-thusters-not-working-at-full-throttle bug
-the fishtail-way-too-fast-sideslip at high Damp values problem
-the slide accel/decel damp inconsistency
Some of these fixes will be particularly noticable to the BtRL people, hopefully all in good ways.
Also fixed a bunch of typos and whitespace just to get it consistent with HEAD.
mod - /branches/fs2_open_3_6_9/fs2_open/code/physics/physics.cpp Diff ] File ]
fs2_open_3_6_9 r4162
Timestamp: 2007-05-26 11:12:07
Author: Goober5000
Ported: N/A
Details ] Diff ]
add placeholder stuff for parsing ship-class texture replacements
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_9 r4161
Timestamp: 2007-05-26 11:11:15
Author: Goober5000
Ported: N/A
Details ] Diff ]
that was weird
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp Diff ] File ]
fs2_open_3_6_9 r4160
Timestamp: 2007-05-26 08:08:26
Author: Goober5000
Ported: N/A
Details ] Diff ]
when importing FS1 missions, account for the shuffled Head-TP4
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionmessage.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionmessage.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionmessage.h Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
fs2_open_3_6_9 r4159
Timestamp: 2007-05-25 20:56:11
Author: Goober5000
Ported: N/A
Details ] Diff ]
the reinforcement comm menu will now correctly display according to whether or not reinforcements are available
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudsquadmsg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp Diff ] File ]
trunk r4158
Timestamp: 2007-05-25 09:58:26
Author: taylor
Ported: N/A
Details ] Diff ]
add the rest of the texture page-in code changes that I skipped before (should fix Mantis 0001389)
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r4157
Timestamp: 2007-05-25 09:58:02
Author: taylor
Ported: N/A
Details ] Diff ]
make Linux just verbally ignore invalid cmdline options rather than it being fatal
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
fs2_open_3_6_9 r4156
Timestamp: 2007-05-25 09:49:39
Author: taylor
Ported: N/A
Details ] Diff ]
add the rest of the texture page-in code changes that I skipped before (should fix Mantis 0001389)
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h Diff ] File ]
fs2_open_3_6_9 r4155
Timestamp: 2007-05-25 09:47:10
Author: taylor
Ported: N/A
Details ] Diff ]
make Linux just verbally ignore invalid cmdline options rather than it being fatal
mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
fs2_open_3_6_9 r4154
Timestamp: 2007-05-20 17:24:09
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
.
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
fs2_open_3_6_9 r4153
Timestamp: 2007-05-20 17:21:35
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
FRED2 support for numbered SEXP operator arguments, minihelp box, fixed "Insert Event" when no events are present.
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/eventeditor.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.rc Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp Diff ] File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data01.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data02.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data03.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data04.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data05.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data06.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data07.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data08.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data09.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data10.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data11.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data12.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data13.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data14.bmp File ]
add - /branches/fs2_open_3_6_9/fs2_open/code/fred2/res/data15.bmp File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/resource.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.h Diff ] File ]
fs2_open_3_6_9 r4152
Timestamp: 2007-05-19 22:51:26
Author: taylor
Ported: N/A
Details ] Diff ]
fix stupid bugs in CF_SORT_REVERSE (should be as originally intended now)
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfilelist.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cfile/cfilelist.cpp Diff ] File ]
fs2_open_3_6_9 r4151
Timestamp: 2007-05-17 10:58:40
Author: taylor
Ported: N/A
Details ] Diff ]
fix armor_parse_table() so that it will parse multiple entries properly
fix bug introduced from not closing down lcl_ext after parsing armor.tbl
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_9 r4150
Timestamp: 2007-05-14 19:13:51
Author: Goober5000
Ported: N/A
Details ] Diff ]
--grouped the shake/shudder code together a bit better
--added a sexp to generate shudder
--fixed a minor bug in lock-perspective
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/supernova.cpp Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/starfield/supernova.cpp Diff ] File ]
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