2018-10-22 11:11 EDT


Changesets: fs2open

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trunk r8977
Timestamp: 2012-07-03 01:05:33
Author: Goober5000
Ported: N/A
Details ] Diff ]
this is the equivalent of r8975 for FRED (Mantis 0002676)
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff ] File ]
trunk r8976
Timestamp: 2012-07-03 01:02:32
Author: Goober5000
Ported: N/A
Details ] Diff ]
attacking a protected target will remove its protected flag, so don't allow this if hit by EMP
(Mantis 0002192)
mod - /trunk/fs2_open/code/weapon/emp.cpp Diff ] File ]
trunk r8975
Timestamp: 2012-07-03 01:01:33
Author: Goober5000
Ported: N/A
Details ] Diff ]
Zacam's fix for Mantis 0002396
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp Diff ] File ]
trunk r8974
Timestamp: 2012-07-02 23:46:18
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix for Mantis 0002179, proper afterburner shutdown
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r8973
Timestamp: 2012-07-02 11:48:56
Author: The_E
Ported: N/A
Details ] Diff ]
Changes the glBegin()/glEnd() stuff we were using in some places to the more modern glDrawArrays() way of doing things. Thanks to Kromaatikse for the initial implementation.
mod - /trunk/fs2_open/code/cutscene/mveplayer.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cutscene/oggplayer.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/systemvars.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/systemvars.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengldraw.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
trunk r8972
Timestamp: 2012-07-02 02:00:41
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix Mantis 0001972: hotkey brackets are drawn around stealth ships
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
trunk r8971
Timestamp: 2012-07-01 23:47:53
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix TD2192...
[derp, wrong game]
fix Mantis 0002192, EMP brings play-dead fighters back to life
mod - /trunk/fs2_open/code/weapon/emp.cpp Diff ] File ]
fs2_open_3_6_14 r8970
Timestamp: 2012-07-01 22:51:52
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8968; CommanderDJ's set-player-throttle-speed
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/parse/sexp.h Diff ] File ]
fs2_open_3_6_14 r8969
Timestamp: 2012-07-01 22:51:11
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8967; wings that are initially docked will now arrive in mission correctly
mod - /branches/fs2_open_3_6_14/code/fred2/initialstatus.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/mission/missionlog.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/mission/missionparse.cpp Diff ] File ]
trunk r8968
Timestamp: 2012-07-01 22:17:35
Author: Goober5000
Ported: N/A
Details ] Diff ]
CommanderDJ's set-player-throttle-speed
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r8967
Timestamp: 2012-07-01 21:59:35
Author: Goober5000
Ported: N/A
Details ] Diff ]
wings that are initially docked will now arrive in mission correctly
mod - /trunk/fs2_open/code/fred2/initialstatus.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionlog.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
fs2_open_3_6_14 r8966
Timestamp: 2012-07-01 21:46:24
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8917; fix for Mantis 0002673, following Valathil's detective work
mod - /branches/fs2_open_3_6_14/code/object/objcollide.cpp Diff ] File ]
fs2_open_3_6_14 r8965
Timestamp: 2012-07-01 21:45:47
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8914/8918/8921/8922/8923/8924;
fix the old Volition bug where a docked ship would execute its default behavior even when the preceding comment explicitly said that it should "just sit here" :-/
also guard against a few edge cases related to this (Mantis 945)
this should fix all of the issues with docked fighters and bombers (Mantis 945)
looks like this was never actually implemented!
add more error checking for initially docked ships, per Mantis (Mantis 1658)
make the dock leader code more robust, and make FRED mark dock leaders in wings correctly
follow-up to r8922: this part isn't actually a problem
mod - /branches/fs2_open_3_6_14/code/ai/aicode.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/fred2/initialstatus.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/mission/missionparse.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/object/parseobjectdock.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/object/parseobjectdock.h Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/ship/shiphit.cpp Diff ] File ]
fs2_open_3_6_14 r8964
Timestamp: 2012-07-01 21:30:11
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8912; CommanderDJ's fix for Mantis 0002628
mod - /branches/fs2_open_3_6_14/code/fred2/wing.cpp Diff ] File ]
fs2_open_3_6_14 r8963
Timestamp: 2012-07-01 21:29:39
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8909; Fix for Mantis 2671: Skip submodels that have been blown off in ship-ship collisions.
mod - /branches/fs2_open_3_6_14/code/object/collideshipship.cpp Diff ] File ]
fs2_open_3_6_14 r8962
Timestamp: 2012-07-01 21:29:03
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8904; No warnings for release linux builds.
mod - /branches/fs2_open_3_6_14/configure.ac Diff ] File ]
fs2_open_3_6_14 r8961
Timestamp: 2012-07-01 21:28:34
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8903/8906/8911; Fix for Mantis 2670: Truncate tokens to their maximum length and pop up a MessageBox for the user.
Fix for Mantis 2670: Followup: Fix the bug without breaking mission parsing.
fine-tune Valathil's error message
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff ] File ]
fs2_open_3_6_14 r8960
Timestamp: 2012-07-01 21:27:03
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8902; synchronize the ship classes that evade shockwaves
(this fixes Mantis 0002548)
mod - /branches/fs2_open_3_6_14/code/ai/aicode.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/ship/ship.h Diff ] File ]
fs2_open_3_6_14 r8959
Timestamp: 2012-07-01 21:26:25
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8901; restore retail behavior for chaining by reverting r8603 -- this fixes Mantis 0002667
also add descriptive comment in header file
mod - /branches/fs2_open_3_6_14/code/mission/missiongoals.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/mission/missiongoals.h Diff ] File ]
fs2_open_3_6_14 r8958
Timestamp: 2012-07-01 21:25:42
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8900; Fix for mantis 0002666: call the new HUD renderBitmap function for the red alert notification background image
mod - /branches/fs2_open_3_6_14/code/hud/hud.cpp Diff ] File ]
fs2_open_3_6_14 r8957
Timestamp: 2012-07-01 21:25:04
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8899; From CommanderDJ: Fix for Mantis 2657 (Alt-Shift-E does not clear escort list)
mod - /branches/fs2_open_3_6_14/code/hud/hudescort.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/hud/hudescort.h Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/io/keycontrol.cpp Diff ] File ]
fs2_open_3_6_14 r8956
Timestamp: 2012-07-01 21:24:29
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8894; since the if() block already checks for a specific gauge type, we can safely do the static_cast
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff ] File ]
fs2_open_3_6_14 r8955
Timestamp: 2012-07-01 21:23:42
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8892; Fix for Mantis 2665: Include Player Ship's in the search for valid Message Sources
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff ] File ]
fs2_open_3_6_14 r8954
Timestamp: 2012-07-01 21:22:55
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8871; Fix for Mantis 2631: Take the main hall of first mission of the fallback campaign as the current one and save the campaign to the pilot struct.
mod - /branches/fs2_open_3_6_14/code/mission/missioncampaign.cpp Diff ] File ]
fs2_open_3_6_14 r8953
Timestamp: 2012-07-01 21:22:20
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8869; Valathil's fix for Mantis 0002652
mod - /branches/fs2_open_3_6_14/code/ai/aiturret.cpp Diff ] File ]
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