2018-02-25 03:39 EST


Changesets: fs2open

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trunk r9052
Timestamp: 2012-07-24 06:02:11
Author: niffiwan
Ported: N/A
Details ] Diff ]
Fix 4 for 0002590: don't use "j" when its value could be greater than the array size - thanks to Zacam & Goober for finding this
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff ] File ]
trunk r9051
Timestamp: 2012-07-23 23:53:25
Author: Goober5000
Ported: N/A
Details ] Diff ]
allow skyboxes to be rendered at a custom orientation
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/fred.rc Diff ] File ]
mod - /trunk/fs2_open/code/fred2/management.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/resource.h Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/starfield/starfield.h Diff ] File ]
mod - /trunk/fs2_open/code/wxfred2/mission.h Diff ] File ]
fs2_open_3_6_14 r9050
Timestamp: 2012-07-23 23:50:45
Author: Zacam
Ported: N/A
Details ] Diff ]
Revert Backport's of r8910/9026/9031.
mod - /branches/fs2_open_3_6_14/code/menuui/techmenu.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/missionui/missionscreencommon.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/model/modelinterp.cpp Diff ] File ]
trunk r9049
Timestamp: 2012-07-23 23:37:40
Author: Goober5000
Ported: N/A
Details ] Diff ]
I guess these need to be listed in the project file?
mod - /trunk/fs2_open/projects/MSVC_2005/Fred2.vcproj Diff ] File ]
fs2_open_3_6_14 r9048
Timestamp: 2012-07-23 23:31:11
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9027; [Modified] update SCP credits
mod - /branches/fs2_open_3_6_14/code/menuui/credits.cpp Diff ] File ]
fs2_open_3_6_14 r9047
Timestamp: 2012-07-23 23:21:22
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9031; Fixed glow points in the Tech Room.
mod - /branches/fs2_open_3_6_14/code/menuui/techmenu.cpp Diff ] File ]
fs2_open_3_6_14 r9046
Timestamp: 2012-07-23 23:19:54
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9026; Corrected glow point directional attenuation. Need to use world coordinates of glow points, not local.
mod - /branches/fs2_open_3_6_14/code/model/modelinterp.cpp Diff ] File ]
fs2_open_3_6_14 r9045
Timestamp: 2012-07-23 23:19:20
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r8910; Changing glowpoint rendering from being a separate step during model rendering to being a part of the batch renderer. This makes glowpoint rendering much faster. (Required for r9026/r9031 backports)
mod - /branches/fs2_open_3_6_14/code/menuui/techmenu.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/missionui/missionscreencommon.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/model/modelinterp.cpp Diff ] File ]
fs2_open_3_6_14 r9044
Timestamp: 2012-07-23 23:11:11
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9018; prevent ships with mismatched models and tables from causing crashes later on (Mantis 0002689)
mod - /branches/fs2_open_3_6_14/code/ai/aigoals.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/network/multimsgs.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_14 r9043
Timestamp: 2012-07-23 23:09:43
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9015; add four useful sexps: set-arrival-info, set-departure-info, set-debriefing-toggled, set-subspace-drive
also, fix a hole in the oswpt routine (and a few sexps) dealing with wings that weren't present yet
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/parse/sexp.h Diff ] File ]
fs2_open_3_6_14 r9042
Timestamp: 2012-07-23 23:08:53
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9014; this really ought to be a Warning, not an Error
mod - /branches/fs2_open_3_6_14/code/mission/missionparse.cpp Diff ] File ]
fs2_open_3_6_14 r9041
Timestamp: 2012-07-23 23:08:07
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9010; check to make sure a wing that has a player does not also have an arrival delay (Mantis 0002678)
mod - /branches/fs2_open_3_6_14/code/mission/missionparse.cpp Diff ] File ]
fs2_open_3_6_14 r9040
Timestamp: 2012-07-23 23:07:15
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9009; Target direction arrow properly disappears when target is placed under reticle. Fixes Mantis 2504.
mod - /branches/fs2_open_3_6_14/code/hud/hudtarget.cpp Diff ] File ]
fs2_open_3_6_14 r9039
Timestamp: 2012-07-23 23:06:19
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 9004; add the mission cutscene save type, per Karajorma and MjnMixael
mod - /branches/fs2_open_3_6_14/code/fred2/missionsave.cpp Diff ] File ]
fs2_open_3_6_14 r9038
Timestamp: 2012-07-23 22:23:44
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9003; in the interest of avoiding mysterious and subtle differences in AI behavior, restore retail behavior where:
a) the player's wing forms on him at mission start
b) wings in the Starting_wings list will form on the player if they arrive later in the mission
c) no other wing automatically forms on its leader
mod - /branches/fs2_open_3_6_14/code/ai/aigoals.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/mission/missionparse.cpp Diff ] File ]
fs2_open_3_6_14 r9037
Timestamp: 2012-07-23 22:15:20
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9002; also revert the "nohtl" part of r8977 for FRED (Mantis 0002676) because no-HTL models shouldn't use HTL rendering
mod - /branches/fs2_open_3_6_14/code/fred2/fredrender.cpp Diff ] File ]
fs2_open_3_6_14 r9036
Timestamp: 2012-07-23 22:14:44
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9001; revert r8975 because this fix adds unwanted diagonal lines to the jump node model (Mantis 0002396)
mod - /branches/fs2_open_3_6_14/code/jumpnode/jumpnode.cpp Diff ] File ]
fs2_open_3_6_14 r9035
Timestamp: 2012-07-23 22:13:07
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk r9000; niffiwan's fix for Mantis 0002681
mod - /branches/fs2_open_3_6_14/code/hud/hudreticle.cpp Diff ] File ]
fs2_open_3_6_14 r9034
Timestamp: 2012-07-23 21:39:59
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 8999; Fix for Mantis 2682: extra glowpoints are rendered for targeted ships
mod - /branches/fs2_open_3_6_14/code/hud/hudtargetbox.cpp Diff ] File ]
fs2_open_3_6_14 r9033
Timestamp: 2012-07-23 21:37:42
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 8995; Fix number 3 for mantis 0002590 - move array overflow detection to correct place in loops
mod - /branches/fs2_open_3_6_14/code/missionui/missionscreencommon.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/missionui/missionshipchoice.cpp Diff ] File ]
antipodes r9032
Timestamp: 2012-07-22 07:41:28
Author: The_E
Ported: N/A
Details ] Diff ]
Trunk sync r9031
mod - /branches/antipodes/code/ai/aigoals.cpp Diff ] File ]
mod - /branches/antipodes/code/fred2/bgbitmapdlg.cpp Diff ] File ]
mod - /branches/antipodes/code/fred2/campaigntreewnd.cpp Diff ] File ]
mod - /branches/antipodes/code/fred2/fredrender.cpp Diff ] File ]
mod - /branches/antipodes/code/fred2/fredview.cpp Diff ] File ]
mod - /branches/antipodes/code/globalincs/globals.h Diff ] File ]
mod - /branches/antipodes/code/globalincs/windebug.cpp Diff ] File ]
mod - /branches/antipodes/code/graphics/gropengldraw.cpp Diff ] File ]
mod - /branches/antipodes/code/hud/hudsquadmsg.cpp Diff ] File ]
mod - /branches/antipodes/code/hud/hudtarget.cpp Diff ] File ]
mod - /branches/antipodes/code/hud/hudtargetbox.cpp Diff ] File ]
mod - /branches/antipodes/code/math/floating.h Diff ] File ]
mod - /branches/antipodes/code/menuui/credits.cpp Diff ] File ]
mod - /branches/antipodes/code/menuui/techmenu.cpp Diff ] File ]
mod - /branches/antipodes/code/mission/missionparse.cpp Diff ] File ]
mod - /branches/antipodes/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /branches/antipodes/code/model/modelinterp.cpp Diff ] File ]
mod - /branches/antipodes/code/network/multimsgs.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/lua.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/parselo.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/parselo.h Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.h Diff ] File ]
mod - /branches/antipodes/code/radar/radar.cpp Diff ] File ]
mod - /branches/antipodes/code/render/3ddraw.cpp Diff ] File ]
mod - /branches/antipodes/code/ship/ship.cpp Diff ] File ]
mod - /branches/antipodes/code/ship/shipcontrails.cpp Diff ] File ]
trunk r9031
Timestamp: 2012-07-22 04:35:44
Author: Swifty
Ported: N/A
Details ] Diff ]
Fixed glow points in the Tech Room.
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff ] File ]
trunk r9030
Timestamp: 2012-07-20 19:19:11
Author: Goober5000
Ported: N/A
Details ] Diff ]
standardize conversion to radians
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r9029
Timestamp: 2012-07-19 10:38:01
Author: Echelon9
Ported: N/A
Details ] Diff ]
PVS Studio fix: V619 The array 'Players' is being utilized as a pointer to single object. hudsquadmsg.cpp 2595
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp Diff ] File ]
trunk r9028
Timestamp: 2012-07-18 23:31:37
Author: Goober5000
Ported: N/A
Details ] Diff ]
these arguments are needed
mod - /trunk/fs2_open/code/menuui/credits.cpp Diff ] File ]
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