2018-09-22 03:04 EDT


Changesets: fs2open

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trunk r274
Timestamp: 2003-01-09 16:19:54
Author: phreak
Ported: N/A
Details ] Diff ]
glowmaps in OpenGL, yay!
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
trunk r273
Timestamp: 2003-01-09 16:19:25
Author: phreak
Ported: N/A
Details ] Diff ]
glowmaps unloaded if their parent is
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff ] File ]
trunk r272
Timestamp: 2003-01-09 00:55:55
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed the giant thruster glow bug
--Goober5000
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
trunk r271
Timestamp: 2003-01-09 00:52:25
Author: Goober5000
Ported: N/A
Details ] Diff ]
snagged a potential bug
--Goober5000
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
trunk r270
Timestamp: 2003-01-08 14:49:15
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed debriefing music in non-campaign missions
--Goober5000
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff ] File ]
trunk r269
Timestamp: 2003-01-07 15:06:44
Author: Goober5000
Ported: N/A
Details ] Diff ]
added ai-chase-any-except sexp
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ai.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/aigoals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/aigoals.h Diff ] File ]
trunk r268
Timestamp: 2003-01-06 19:02:08
Author: phreak
Ported: N/A
Details ] Diff ]
fixed problem in win32_create_window() that disabled OpenGL from running in windowed mode
mod - /trunk/fs2_open/code/osapi/osapi.cpp Diff ] File ]
trunk r267
Timestamp: 2003-01-06 17:57:23
Author: Goober5000
Ported: N/A
Details ] Diff ]
implemented keep-safe-distance
--Goober5000
mod - /trunk/fs2_open/code/ship/ai.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/aigoals.cpp Diff ] File ]
trunk r266
Timestamp: 2003-01-06 16:52:58
Author: Goober5000
Ported: N/A
Details ] Diff ]
allowed fighters and bombers to accept the stay-near-ship and
keep-safe-distance orders
--Goober5000
mod - /trunk/fs2_open/code/ship/aigoals.h Diff ] File ]
trunk r265
Timestamp: 2003-01-06 15:29:28
Author: Goober5000
Ported: N/A
Details ] Diff ]
nasssty bugs, we hates them, yesss we do, preciousssss
:)
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r264
Timestamp: 2003-01-06 14:33:22
Author: Goober5000
Ported: N/A
Details ] Diff ]
cleaned up some stuff with model_set_thrust and a commented Assert that
shouldn't have been
--Goober5000
mod - /trunk/fs2_open/code/model/model.h Diff ] File ]
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r263
Timestamp: 2003-01-06 13:50:37
Author: Goober5000
Ported: N/A
Details ] Diff ]
a wee failsafe added
--Goober5000
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r262
Timestamp: 2003-01-06 12:19:14
Author: Goober5000
Ported: N/A
Details ] Diff ]
hmm... moved +Squad Logo to immediately beneath $Name
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r261
Timestamp: 2003-01-06 12:14:52
Author: Goober5000
Ported: N/A
Details ] Diff ]
added wing configurable squad logos - put +Squad Logo: filename.pcx as
the last entry in each wing that you want (but the player's squad logo will
still be the squad logo for the player's wing)
--Goober5000
mod - /trunk/fs2_open/code/hud/hudshield.h Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r260
Timestamp: 2003-01-05 18:41:51
Author: Bobboau
Ported: N/A
Details ] Diff ]
disabled decals (for now), removed the warp ray thingys,
made some better error mesages while parseing weapons and ships tbls,
and... oh ya, added glow mapping
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff ] File ]
mod - /trunk/fs2_open/code/decals/decals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r259
Timestamp: 2003-01-04 20:26:35
Author: Goober5000
Ported: N/A
Details ] Diff ]
added capability of is-iff and change-iff to have wings as well as ships
as their arguments; also allowed a bunch of sexps to accept the player
as an argument where they would previously display a parse error
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r258
Timestamp: 2003-01-04 18:15:39
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed the order sexp
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r257
Timestamp: 2003-01-03 16:58:08
Author: Goober5000
Ported: N/A
Details ] Diff ]
Fixed some minor bugs, and added a primitive-sensors flag, where if a ship
has primitive sensors it can't target anything and objects don't appear
on radar if they're outside a certain range. This range can be modified
via the sexp primitive-sensors-set-range.
--Goober5000
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_ingame.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /trunk/fs2_open/code/radar/radar.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ai.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/awacs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/awacs.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r256
Timestamp: 2003-01-01 22:09:01
Author: Goober5000
Ported: N/A
Details ] Diff ]
this is the way we squash the bugs, squash the bugs, squash the bugs
this is the way we squash the bugs, so early in the morning :p
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r255
Timestamp: 2003-01-01 19:35:21
Author: Goober5000
Ported: N/A
Details ] Diff ]
added don't-collide-invisible and collide-invisible sexps
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r254
Timestamp: 2003-01-01 18:33:34
Author: Goober5000
Ported: N/A
Details ] Diff ]
added ship-vaporize and ship-no-vaporize sexps
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r253
Timestamp: 2002-12-31 15:09:14
Author: Goober5000
Ported: N/A
Details ] Diff ]
bumped to 3.4
--Goober5000
mod - /trunk/fs2_open/code/globalincs/version.h Diff ] File ]
trunk r252
Timestamp: 2002-12-31 14:35:14
Author: Goober5000
Ported: N/A
Details ] Diff ]
tweaked stuff
--Goober5000
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r251
Timestamp: 2002-12-31 14:18:41
Author: Goober5000
Ported: N/A
Details ] Diff ]
if it ain't broke, don't fix it
--Goober5000
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
trunk r250
Timestamp: 2002-12-31 13:59:43
Author: Goober5000
Ported: N/A
Details ] Diff ]
if it ain't broke, don't fix it
--Goober5000
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_ingame.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
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