Changesets: fs2open

trunk r224

2002-12-20 02:09

Goober5000


Ported: N/A

Details Diff
added capability of storing time_subsys_cargo_revealed
--Goober5000
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r223

2002-12-19 19:50

DTP


Ported: N/A

Details Diff
DTP FIX, fast fix to the beam/shield bug problem. will maybe commit later when i find out why this is getting triggered when it should not
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

trunk r222

2002-12-19 05:54

Goober5000


Ported: N/A

Details Diff
oops - squashed a bug :)
--Goober5000
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File

trunk r221

2002-12-19 05:46

Goober5000


Ported: N/A

Details Diff
implemented the revised HUD weapon display for ballistic primaries
--Goober5000
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File

trunk r220

2002-12-18 17:21

phreak


Ported: N/A

Details Diff
tidied up game_init() a bit.. took out a bunch of unneeded ifdefs like E3_BUILD
Added option to access OpenGL from the registry keys. searches for "OpenGL-"
whoever is in charge of the launcher might want to know this.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r219

2002-12-16 22:25

Goober5000


Ported: N/A

Details Diff
added set-scanned and set-unscanned sexps

PLEASE NOTE: These sexps will cause cargo-known-delay and cap-subsys-cargo-known-delay to not work correctly if set-scanned and set-unscanned are used more than once. I'll fix this later.

--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r218

2002-12-16 22:08

DTP


Ported: N/A

Details Diff
fix to Show_framerate. seems it will call an unresolved external error during fred builds. modified my ifndefs a bit, dsw modified to include preprocessor tag FRED.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File

trunk r217

2002-12-16 21:22

DTP


Ported: N/A

Details Diff
wrong name :)
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File

trunk r216

2002-12-16 21:21

Goober5000


Ported: N/A

Details Diff
cosmetic fixed; also OP_SET_SCANNED and OP_SET_UNSCANNED added in preparation for the set-scanned and set-unscanned sexp commit
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r215

2002-12-16 21:21

DTP


Ported: N/A

Details Diff
cleaned up after Goober5000 :). it will make a mess in debug builds. added a couple of ifndef _debugs.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File

trunk r214

2002-12-16 21:18

Goober5000


Ported: N/A

Details Diff
added functionality and fixed a few things with cargo being revealed and hidden in preparation for the set-scanned and set-unscanned sexp commit
--Goober5000
mod - /trunk/fs2_open/code/network/multi.cpp Diff File
mod - /trunk/fs2_open/code/network/multi.h Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.h Diff File
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r213

2002-12-16 20:56

DTP


Ported: N/A

Details Diff
Bumped MAX JUMP-nodes to 50. if anybody wants a Jump-node forest
mod - /trunk/fs2_open/code/jumpnode/jumpnode.h Diff File

trunk r212

2002-12-16 18:28

phreak


Ported: N/A

Details Diff
optimized fullscreen/minimized functions.. alot faster
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r211

2002-12-15 13:59

DTP


Ported: N/A

Details Diff
fixed a minor glitch, replaced <> with ", so that it takes project glXXX.h, and not compilers glXXX.h
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r210

2002-12-15 11:57

phreak


Ported: N/A

Details Diff
opengl headers
add - /trunk/fs2_open/code/graphics/gl File
add - /trunk/fs2_open/code/graphics/gl/GLAUX.H File
add - /trunk/fs2_open/code/graphics/gl/GLU.H File
add - /trunk/fs2_open/code/graphics/gl/Gl.h File
add - /trunk/fs2_open/code/graphics/gl/Glext.h File
add - /trunk/fs2_open/code/graphics/gl/wglext.h File

trunk r209

2002-12-15 01:50

DTP


Ported: N/A

Details Diff
FIX; player can now have all ships set in FRED2 as allowed playerships in singleplayer
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File

trunk r208

2002-12-15 01:29

DTP


Ported: N/A

Details Diff
Bumped fire_dealy on_empty_secondary to 1000
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r207

2002-12-14 12:09

Goober5000


Ported: N/A

Details Diff
removed mission flag for fighterbay damage; instead made damage display contingent on whether the fighterbay subsystem is assigned a damage percentage in ships.tbl
--Goober5000
mod - /trunk/fs2_open/code/hud/hudbrackets.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r206

2002-12-14 12:09

phreak


Ported: N/A

Details Diff
added a command line that displays frames per second when enabled.
use "-fps"
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

trunk r205

2002-12-14 11:14

phreak


Ported: N/A

Details Diff
copied from grgpenglw32x.cpp.
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r204

2002-12-13 20:55

Goober5000


Ported: N/A

Details Diff
added mission flag to show subsystem damage for fighterbays
~Goober5000~
mod - /trunk/fs2_open/code/hud/hudbrackets.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File

trunk r203

2002-12-13 03:13

Goober5000


Ported: N/A

Details Diff
small tweaks and bug fixes for the ballistic primary conversion
~Goober5000~
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r202

2002-12-12 03:01

Goober5000


Ported: N/A

Details Diff
added distance-ship-subsystem sexp
~Goober5000~
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r201

2002-12-10 00:43

Goober5000


Ported: N/A

Details Diff
Full-fledged ballistic primary support added! Try it and see! :)
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h Diff File
mod - /trunk/fs2_open/code/hud/hudets.cpp Diff File
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /trunk/fs2_open/code/missionui/redalert.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/network/multi_ingame.cpp Diff File
mod - /trunk/fs2_open/code/object/object.h Diff File
mod - /trunk/fs2_open/code/ship/ai.h Diff File
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r200

2002-12-10 00:42

Goober5000


Ported: N/A

Details Diff
Full-fledged ballistic primary support added! Try it and see! :)

Fixed lead indicator behavior; Phreak's version didn't work properly.
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
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