2018-08-19 06:16 EDT


Changesets: fs2open

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trunk r3074
Timestamp: 2006-05-18 10:56:02
Author: taylor
Ported: N/A
Details ] Diff ]
fix bool compiler warning for MSVC
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff ] File ]
trunk r3073
Timestamp: 2006-05-16 11:54:39
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix for Mantis 0000875
--Goober5000
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/phrases.cfg Diff ] File ]
trunk r3072
Timestamp: 2006-05-16 08:45:20
Author: karajorma
Ported: N/A
Details ] Diff ]
Fix the lack of a background in FRED
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff ] File ]
trunk r3071
Timestamp: 2006-05-15 13:42:35
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix directory goof
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff ] File ]
trunk r3070
Timestamp: 2006-05-14 12:02:02
Author: karajorma
Ported: N/A
Details ] Diff ]
no message
mod - /trunk/fs2_open/code/fred2/fred.rc Diff ] File ]
trunk r3069
Timestamp: 2006-05-14 11:57:43
Author: karajorma
Ported: N/A
Details ] Diff ]
Checkboxes for locking primary and secondary weapons and for disabling builtin messages from command and individual pilots
mod - /trunk/fs2_open/code/fred2/initialstatus.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/initialstatus.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/missionnotesdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/resource.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.h Diff ] File ]
trunk r3068
Timestamp: 2006-05-14 11:54:16
Author: karajorma
Ported: N/A
Details ] Diff ]
Fixes for the Targetable-as-bomb error from Mantis 0000910 (amongst others)
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r3067
Timestamp: 2006-05-14 11:52:42
Author: karajorma
Ported: N/A
Details ] Diff ]
Fixes for the Invulnerability problems from Mantis - 0000910
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff ] File ]
trunk r3066
Timestamp: 2006-05-14 01:22:43
Author: taylor
Ported: N/A
Details ] Diff ]
forgot to remove STRICT define before commit, gets rid of a Windows compiler warning
mod - /trunk/fs2_open/code/sound/ds.h Diff ] File ]
trunk r3065
Timestamp: 2006-05-13 03:29:52
Author: taylor
Ported: N/A
Details ] Diff ]
OpenGL envmap support
newer OpenGL extension support
add GL_ARB_texture_rectangle support for non-power-of-2 textures as interface graphics
add cubemap reading and writing support to DDS loader
fix bug in DDS loader that made compressed images with mipmaps use more memory than they really required
add support for a default envmap named "cubemap.dds"
new mission flag "$Environment Map:" to use a pre-existing envmap
minor cleanup of compiler warning messages
get rid of wasteful math from gr_set_proj_matrix()
remove extra gr_set_*_matrix() calls from starfield.cpp as there was no longer a reason for them to be there
clean up bmpman flags in reguards to cubemaps and render targets
disable D3D envmap code until it can be upgraded to current level of code
remove bumpmap code from OpenGL stuff (sorry but it was getting in the way, if it was more than copy-paste it would be worth keeping)
replace gluPerspective() call with glFrustum() call, it's a lot less math this way and saves the extra function call
mod - /trunk/fs2_open/code/bmpman/bm_internal.h Diff ] File ]
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff ] File ]
mod - /trunk/fs2_open/code/ddsutils/ddsutils.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ddsutils/ddsutils.h Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/2d.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grinternal.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengl.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglextension.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltexture.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grstub.h Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/windows_stub/config.h Diff ] File ]
trunk r3064
Timestamp: 2006-05-13 03:15:51
Author: taylor
Ported: N/A
Details ] Diff ]
get rid of some wasteful math for gr_set_proj_matrix() calls
fix check that broke praise of kills for player
fix knossos warpin effect that always seems to get rendered backwards (I couldn't find anything that broke with this but I suppose it's a mod could have an issue)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
trunk r3063
Timestamp: 2006-05-13 03:11:46
Author: taylor
Ported: N/A
Details ] Diff ]
make sure sound buffers are valid before trying to delete them (was causing crash issues on Windows and OS X)
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff ] File ]
trunk r3062
Timestamp: 2006-05-13 03:10:37
Author: taylor
Ported: N/A
Details ] Diff ]
some Windows specific OpenAL changes
add MVE files to MSVC6 project
mod - /trunk/fs2_open/code/sound/ds.h Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/Fred2.dsp Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff ] File ]
trunk r3061
Timestamp: 2006-05-13 03:09:25
Author: taylor
Ported: N/A
Details ] Diff ]
minor cleanup and a couple extra error checks
get rid of some wasteful math from the gr_set_proj_matrix() calls
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff ] File ]
mod - /trunk/fs2_open/code/lab/lab.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/objectsort.cpp Diff ] File ]
mod - /trunk/fs2_open/code/render/3d.h Diff ] File ]
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff ] File ]
trunk r3060
Timestamp: 2006-05-13 03:03:41
Author: taylor
Ported: N/A
Details ] Diff ]
Vodka, it's a killer ;)
mod - /trunk/fs2_open/code/camera/camera.cpp Diff ] File ]
trunk r3059
Timestamp: 2006-05-13 03:02:27
Author: taylor
Ported: N/A
Details ] Diff ]
add lazy (ie, faster) checking of asteroid collisions for time-to-impact
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff ] File ]
trunk r3058
Timestamp: 2006-05-13 03:01:17
Author: taylor
Ported: N/A
Details ] Diff ]
fix bug where anything that wasn't a ship was considered a non-goal
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
trunk r3057
Timestamp: 2006-05-13 02:59:48
Author: taylor
Ported: N/A
Details ] Diff ]
MVE player (audio only works with OpenAL builds!)
mod - /trunk/fs2_open/code/Makefile.am Diff ] File ]
add - /trunk/fs2_open/code/cutscene/decoder16.cpp File ]
mod - /trunk/fs2_open/code/cutscene/movie.cpp Diff ] File ]
add - /trunk/fs2_open/code/cutscene/mve_audio.cpp File ]
add - /trunk/fs2_open/code/cutscene/mvelib.cpp File ]
add - /trunk/fs2_open/code/cutscene/mvelib.h File ]
add - /trunk/fs2_open/code/cutscene/mveplayer.cpp File ]
trunk r3056
Timestamp: 2006-05-13 02:58:07
Author: taylor
Ported: N/A
Details ] Diff ]
add newest OpenAL SDK, this makes things easier as OpenAL is now the build default
add - /trunk/fs2_open/openal File ]
add - /trunk/fs2_open/openal/include File ]
add - /trunk/fs2_open/openal/include/al.h File ]
add - /trunk/fs2_open/openal/include/alc.h File ]
add - /trunk/fs2_open/openal/include/efx.h File ]
add - /trunk/fs2_open/openal/libs File ]
add - /trunk/fs2_open/openal/libs/win32 File ]
add - /trunk/fs2_open/openal/libs/win32/openal32.lib File ]
add - /trunk/fs2_open/openal/libs/win64 File ]
add - /trunk/fs2_open/openal/libs/win64/openal32.lib File ]
trunk r3055
Timestamp: 2006-05-13 02:55:54
Author: taylor
Ported: N/A
Details ] Diff ]
add some missing headers, got tired of doing this myself when I did a build under Windows
add - /trunk/fs2_open/dx8sdk/include/d3d8.h File ]
add - /trunk/fs2_open/dx8sdk/include/d3d8caps.h File ]
add - /trunk/fs2_open/dx8sdk/include/d3d8types.h File ]
add - /trunk/fs2_open/dx8sdk/include/dxerr8.h File ]
add - /trunk/fs2_open/dx8sdk/include/dxfile.h File ]
trunk r3054
Timestamp: 2006-05-10 19:49:46
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed build bug under WinXP
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff ] File ]
trunk r3053
Timestamp: 2006-05-09 05:23:05
Author: taylor
Ported: N/A
Details ] Diff ]
if in freecamera mode, or the hud is disabled, the don't draw scripted hud elements
(this is almost hackish, but the bug never got a comment from WMC, so he can fix it later if this is wrong)
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff ] File ]
trunk r3052
Timestamp: 2006-05-09 05:21:15
Author: taylor
Ported: N/A
Details ] Diff ]
fix incorrect button locations, it matches the correct layout of the other techroom screens now
(thought Backslash was going to fix this, but I got tired of waiting. :))
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp Diff ] File ]
trunk r3051
Timestamp: 2006-05-09 05:19:38
Author: taylor
Ported: N/A
Details ] Diff ]
remove SCP Lite build option, the rest of the code for it was long since removed
remove the glBindBufferARB lib check, the soon-to-be-committed extension code upgrade will handle the issue much better
mod - /trunk/fs2_open/configure.ac Diff ] File ]
trunk r3050
Timestamp: 2006-05-04 17:25:12
Author: phreak
Ported: N/A
Details ] Diff ]
the -decal command line doesn't enable decals anymore, just pops up a messagebox in windows saying that decals are disabled from now on.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
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