Changesets: fs2open
fs2_open_3_6_9 r3674 2006-10-28 16:54 Ported: N/A Details Diff |
Adding the network-variable option to SEXP variables. This change will revert variables to the same behaviour they displayed in retail (i.e they don't update for clients) unless a variable is set to be a network-variable. |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/addvariabledlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/addvariabledlg.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.rc | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/modifyvariabledlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/modifyvariabledlg.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/resource.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/sexp_tree.cpp | Diff File | ||
fs2_open_3_6_9 r3673 2006-10-28 13:58 Ported: N/A Details Diff |
forgot to reset default value for Interp_warp_alpha when it was changed earlier be sure that we are using the proper zbuffer setting when rendering thruster glows |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
fs2_open_3_6_9 r3672 2006-10-28 00:01 Ported: N/A Details Diff |
forgot this part of the render box fix (obviously no one ever really tried to use this feature, since it has never worked) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp | Diff File | ||
fs2_open_3_6_9 r3671 2006-10-28 00:00 Ported: N/A Details Diff |
ok, so apparently that did actually do something ;) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
fs2_open_3_6_9 r3670 2006-10-27 17:41 Ported: N/A Details Diff |
updated/fixed modelanim code |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/Makefile.am | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelanim.cpp | Diff File | ||
add - /branches/fs2_open_3_6_9/fs2_open/code/model/modelanim.h | File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/lua.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/afterburner.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/swarm.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/code.dsp | Diff File | ||
fs2_open_3_6_9 r3669 2006-10-27 17:37 Ported: N/A Details Diff |
more cleanup of warp_global crap scale render/detail box limits with detail level setting make sure that we reset culling and zbuffer after each model buffer that gets rendered |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
fs2_open_3_6_9 r3668 2006-10-27 17:33 Ported: N/A Details Diff |
updated/fixed modelanim code add ships.tbl subsystem flag ("+fire-down-normals") which will force a turret to fire down it's barrel line (Mantis bug 0000591) |
Affected Issues 0000591 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h | Diff File | ||
fs2_open_3_6_9 r3667 2006-10-27 17:29 Ported: N/A Details Diff |
updated/fixed modelanim code |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp | Diff File | ||
fs2_open_3_6_9 r3666 2006-10-27 12:31 Ported: N/A Details Diff |
add the part of the fix which actually did something ;) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
fs2_open_3_6_9 r3665 2006-10-27 12:01 Ported: N/A Details Diff |
fix error line reporting (Mantis 0001120) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
fs2_open_3_6_9 r3664 2006-10-27 02:44 Ported: N/A Details Diff |
grrr ... fix dos EOL chars |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/stand_gui.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/osapi/osapi.cpp | Diff File | ||
fs2_open_3_6_9 r3663 2006-10-27 02:42 Ported: N/A Details Diff |
rename set_warp_globals() to model_set_warp_globals() remove two old/unused MR flags (MR_ALWAYS_REDRAW, used for caching that doesn't work; MR_SHOW_DAMAGE, didn't do anything) add MR_FULL_DETAIL to render an object regardless of render/detail box setting change "model_current_LOD" to a global "Interp_detail_level" and the static "Interp_detail_level" to "Interp_detail_level_locked", a bit more descriptive minor bits of cleanup change a couple of vm_vec_scale_add2() calls to just vm_vec_add2() calls in ship.cpp, since that was the final result anyway |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
fs2_open_3_6_9 r3662 2006-10-27 02:35 Ported: N/A Details Diff |
add "Render full detail" support to the lab as well |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/lab/lab.cpp | Diff File | ||
fs2_open_3_6_9 r3661 2006-10-27 02:34 Ported: N/A Details Diff |
fix compiler problem due to change in parse_init() function fix dos EOL chars |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp | Diff File | ||
fs2_open_3_6_9 r3660 2006-10-27 02:33 Ported: N/A Details Diff |
add a "Render full detail" view option to render models at their full detail for the LOD (for render/detail boxes, Mantis bug 0001121) |
Affected Issues 0001121 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.rc | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredrender.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredview.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredview.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/resource.h | Diff File | ||
fs2_open_3_6_9 r3659 2006-10-26 11:46 Ported: N/A Details Diff |
give the standalone chat box a horizontal scroll capability, not terribly accurate but it's good enough for the purpose (Mantis bug 0001095) |
Affected Issues 0001095 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.rc | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/stand_gui.cpp | Diff File | ||
fs2_open_3_6_9 r3658 2006-10-24 21:01 Ported: N/A Details Diff |
moved some stuff around in the sexp menus |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
fs2_open_3_6_9 r3657 2006-10-24 19:56 Ported: N/A Details Diff |
clarified this; it was confusing before |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
fs2_open_3_6_9 r3656 2006-10-24 19:28 Ported: N/A Details Diff |
make sure to only add the sexp callback once |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
fs2_open_3_6_9 r3655 2006-10-24 09:44 Ported: N/A Details Diff |
add envmap selection to background editor change skybox selection to be a text entry or browse instead of only text entry allow envmap selected in background editor to be used by FRED make texture replacement work in FRED for ships (Mantis bug 0001068) |
Affected Issues 0001068 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/bgbitmapdlg.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/bgbitmapdlg.h | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fred.rc | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredrender.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp | Diff File | ||
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/resource.h | Diff File | ||
fs2_open_3_6_9 r3654 2006-10-24 09:41 Ported: N/A Details Diff |
fix the cmdbrief editor deleting the wrong stage (Mantis bug 0001115) |
Affected Issues 0001115 |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/cmdbrief.cpp | Diff File | ||
fs2_open_3_6_9 r3653 2006-10-24 09:40 Ported: N/A Details Diff |
fix loading callback issue in standalone |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
fs2_open_3_6_9 r3652 2006-10-24 09:39 Ported: N/A Details Diff |
don't require hardware GL if running FRED (this is mainly for my benefit since I always forget to add that locally) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
fs2_open_3_6_9 r3651 2006-10-24 09:38 Ported: N/A Details Diff |
fix the envmap-getting-rotated-by-turrets bug (though it did make me chuckle a bit when I first saw it ;)) try to reuse old view setup info, if we are using the same settings again (for speed up purposes, will be a bigger deal when bumpmapping gets here) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
fs2_open_3_6_9 r3650 2006-10-24 09:36 Ported: N/A Details Diff |
fix Personas memory leak (not really an issue, I just got tired of seeing it in the Valgrind reports) |
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mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionmessage.cpp | Diff File |