Changesets: fs2open

trunk r3999

2007-02-11 13:19

taylor


Ported: N/A

Details Diff
support for tbl specified fireball explosion color ("$Light color:")
mod - /trunk/fs2_open/code/fireball/fireballs.cpp Diff File
mod - /trunk/fs2_open/code/fireball/fireballs.h Diff File

trunk r3998

2007-02-11 13:18

taylor


Ported: N/A

Details Diff
remove some dead code
better texture memory handling (a work in-progress)
new image finding/loading
change the game_busy() reporting during bitmap page-in to only catch one frame of an animation
fix numerous little bugs in gropenglbmpman relating to -img2dds
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.h Diff File

fs2_open_3_6_9 r3997

2007-02-11 05:04

taylor


Ported: N/A

Details Diff
cleanup and minor performance improvements
add support for new fireball specific lighting values from tbl
remove NO_SOUND
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/object.cpp Diff File

fs2_open_3_6_9 r3996

2007-02-11 05:03

taylor


Ported: N/A

Details Diff
remove some dead code
general cleanup
fix issues with texture state changes not affecting things properly
fix stupid texture addressing thing that I had done a long time ago
deal with -img2dds error issue
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp Diff File

fs2_open_3_6_9 r3995

2007-02-11 05:01

taylor


Ported: N/A

Details Diff
remove cloakmap stuff, we'll need to redo this later on anyway
don't need the AVI movie hacks any longer, so remove it
deal better with a strange Windows buffer swap issue
various bits of cleanup and performance improvements
fix for gr_opengl_flash() that I had screwed up earlier
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp Diff File

fs2_open_3_6_9 r3994

2007-02-11 04:58

taylor


Ported: N/A

Details Diff
remove -pcx32 and -jpgtga
support for a couple of recent bmpman changes
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3dbmpman.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grinternal.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grstub.cpp Diff File

fs2_open_3_6_9 r3993

2007-02-11 04:56

taylor


Ported: N/A

Details Diff
support for new finding/loading of sound files
add support for automatically figuring out samples-per-measure based on Goober's explanation in the Wiki (not sure if it's actually right though)
remove NO_SOUND
mod - /branches/fs2_open_3_6_9/fs2_open/code/gamesnd/eventmusic.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/sound.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/sound.h Diff File

fs2_open_3_6_9 r3992

2007-02-11 04:53

taylor


Ported: N/A

Details Diff
support for tbl specified fireball explosion color ("$Light color:")
mod - /branches/fs2_open_3_6_9/fs2_open/code/fireball/fireballs.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fireball/fireballs.h Diff File

fs2_open_3_6_9 r3991

2007-02-11 04:51

taylor


Ported: N/A

Details Diff
remove some dead code
better texture memory handling (a work in-progress)
new image finding/loading
get rid of -pcx32 and -jpgtga
change the game_busy() reporting during bitmap page-in to only catch one frame of an animation
fix numerous little bugs in gropenglbmpman relating to -img2dds
mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bm_internal.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bmpman.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropenglbmpman.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropenglbmpman.h Diff File

trunk r3990

2007-02-11 04:47

taylor


Ported: N/A

Details Diff
some minor performance improvements
remove NO_SOUND
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grbatch.cpp Diff File
mod - /trunk/fs2_open/code/osapi/outwnd.cpp Diff File
mod - /trunk/fs2_open/code/particle/particle.cpp Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File

fs2_open_3_6_9 r3989

2007-02-11 04:39

taylor


Ported: N/A

Details Diff
some minor performance improvements
remove NO_SOUND
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grbatch.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/osapi/outwnd.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/particle/particle.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.cpp Diff File

trunk r3988

2007-02-11 04:37

taylor


Ported: N/A

Details Diff
dd VALID_FNAME() macro and put it around a few places (more to come)
clean out some old variables
move CLAMP() macro from opengl header to global header
update COUNT_ESTIMATE to match new bmpman changes
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /trunk/fs2_open/code/fred2/eventeditor.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fredstubs.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.h Diff File
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File

fs2_open_3_6_9 r3987

2007-02-11 04:35

taylor


Ported: N/A

Details Diff
add VALID_FNAME() macro and put it around a few places (more to come)
clean out some old variables
move CLAMP() macro from opengl header to global header
update COUNT_ESTIMATE to match new bmpman changes
mod - /branches/fs2_open_3_6_9/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/eventeditor.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/fredstubs.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/pstypes.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/shockwave.cpp Diff File

fs2_open_3_6_9 r3986

2007-02-11 04:32

taylor


Ported: N/A

Details Diff
forgot to remove .avi and .mpg from CF_TYPE_ROOT
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfile.cpp Diff File

trunk r3985

2007-02-11 04:31

taylor


Ported: N/A

Details Diff
some CFILE cleanup and slight directory order reorg
add cfopen_special() for quickly opening files that have already been found with cf_find_file_location_ext()
remove NO_SOUND
mod - /trunk/fs2_open/code/cfile/cfile.cpp Diff File
mod - /trunk/fs2_open/code/cfile/cfile.h Diff File
mod - /trunk/fs2_open/code/fred2/missionnotesdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/wing_editor.cpp Diff File
mod - /trunk/fs2_open/code/playerman/managepilot.cpp Diff File

fs2_open_3_6_9 r3984

2007-02-11 04:25

taylor


Ported: N/A

Details Diff
some CFILE cleanup and slight directory order reorg
add cfopen_special() for quickly opening files that have already been found with cf_find_file_location_ext()
remove NO_SOUND
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfile.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfile.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionnotesdlg.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/wing_editor.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/playerman/managepilot.cpp Diff File

fs2_open_3_6_9 r3983

2007-02-11 04:24

taylor


Ported: N/A

Details Diff
remove -pcx32 and -jpgtga
mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/tgautils/tgautils.cpp Diff File

fs2_open_3_6_9 r3982

2007-02-11 04:23

taylor


Ported: N/A

Details Diff
remove AVI/MPG support, we now rely just on MVE/OGG
mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/movie.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/movie.h Diff File

fs2_open_3_6_9 r3981

2007-02-11 04:22

taylor


Ported: N/A

Details Diff
remove NO_SOUND
fix debris recycling
mod - /branches/fs2_open_3_6_9/fs2_open/code/debris/debris.cpp Diff File
mod - /trunk/fs2_open/code/debris/debris.cpp Diff File

trunk r3980

2007-02-11 04:20

taylor


Ported: N/A

Details Diff
little bit of cleanup
more fixage for hidden jumpnodes (Mantis 0001149)
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/radar/radar.cpp Diff File
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff File

fs2_open_3_6_9 r3979

2007-02-11 04:12

taylor


Ported: N/A

Details Diff
little bit of cleanup
more fixage for hidden jumpnodes (Mantis 0001149)
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/radar/radar.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/radar/radarorb.cpp Diff File

fs2_open_3_6_9 r3978

2007-02-11 04:10

taylor


Ported: N/A

Details Diff
fix simroom crash bug from Goober's rencent change
add NULL handling to make sure we don't crap out on sorting
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/readyroom.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missioncampaign.cpp Diff File
mod - /trunk/fs2_open/code/menuui/readyroom.cpp Diff File
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File

trunk r3977

2007-02-11 04:08

taylor


Ported: N/A

Details Diff
slight debug message fixage
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp Diff File

fs2_open_3_6_9 r3976

2007-02-11 04:07

taylor


Ported: N/A

Details Diff
little bit of debug message cleanup
don't bother dealing with message wav file if sound is disabled
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionmessage.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missioncmdbrief.cpp Diff File

fs2_open_3_6_9 r3975

2007-02-11 04:06

taylor


Ported: N/A

Details Diff
if we are a dying ship then don't do collision detection against our own debris (slight performance boost to exploding ships)
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collidedebrisship.cpp Diff File
mod - /trunk/fs2_open/code/object/collidedebrisship.cpp Diff File
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