bool Enable_external_shaders
bool Disable_hc_message_ani
bool Beams_use_damage_factors
bool Red_alert_applies_to_delayed_ships
bool Damage_impacted_subsystem_first
float Generic_pain_flash_factor
bool Weapons_inherit_parent_collision_group
int Default_fiction_viewer_ui
bool Alternate_chaining_behavior
float Shield_pain_flash_factor
float Briefing_window_FOV
int Default_weapon_select_effect
bool Cutscene_camera_displays_hud
bool Full_color_head_anis
int Default_ship_select_effect
bool Flight_controls_follow_eyepoint_orientation
bool Fixed_turret_collisions
bool True_loop_argument_sexps