Changesets: fs2open
trunk r599 2003-09-09 01:51 Ported: N/A Details Diff |
if player has primitive sensors, hud will not display shield icons or message sender brackets --Goober5000 |
||
mod - /trunk/fs2_open/code/hud/hudshield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
trunk r598 2003-09-07 14:14 Ported: N/A Details Diff |
Checked in new speech code and calls from relevent modules to make it play. Should all work now if setup properly with version 2.4 of the launcher. FS2_SPEECH can be used to make the speech code compile if you have SAPI 5.1 SDK installed. Otherwise the compile flag should not be set and it should all compile OK. - RT |
||
mod - /trunk/fs2_open/Freespace2.dsp | Diff File | ||
mod - /trunk/fs2_open/code/code.dsp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionmessage.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionloopbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/redalert.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/fsspeech.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/fsspeech.h | Diff File | ||
mod - /trunk/fs2_open/code/sound/speech.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/speech.h | Diff File | ||
trunk r597 2003-09-07 08:46 drevil Ported: N/A Details Diff |
Changed sender to fs2source@warpcore.org instead of just 'fs2source' to get around member only posts to mailing list requirement |
||
mod - /trunk/CVSROOT/new_log_accum | Diff File | ||
trunk r596 2003-09-07 08:42 drevil Ported: N/A Details Diff |
Testing commits. |
||
mod - /trunk/fs2_open/COPYING | Diff File | ||
trunk r595 2003-09-06 16:41 Ported: N/A Details Diff |
Added "+Subsystem Repair Ceiling:" after "+Hull Repair Ceiling:" (formerly "+Support Repair Ceiling:" |
||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
trunk r594 2003-09-06 16:40 Ported: N/A Details Diff |
Added ability to limit subsystem repairs |
||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r593 2003-09-06 15:14 Ported: N/A Details Diff |
Minor bugfix (changed an == to >=) |
||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r592 2003-09-06 15:09 Ported: N/A Details Diff |
Added optional mission parameter "+Support Repair Ceiling", which sets what percentage a support ship can repair a ship's hull to. |
||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
trunk r591 2003-09-06 15:07 Ported: N/A Details Diff |
Made it possible to limit how much support ships repair a ship's hull. |
||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r590 2003-09-05 18:35 Ported: N/A Details Diff |
Minor d3d star popping fix |
||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
trunk r589 2003-09-05 06:41 Ported: N/A Details Diff |
bah - fixed a dumb bug --Goober5000 |
||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r588 2003-09-05 01:06 Ported: N/A Details Diff |
merged num-ships-in-battle and num-ships-in-battle-team, making the team argument optional --Goober5000 |
||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r587 2003-09-05 00:48 Ported: N/A Details Diff |
merge of Phreak's and my sexp.cpp --Goober5000 |
||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r586 2003-09-05 00:39 Ported: N/A Details Diff |
merge of Phreak's and my sexp.h --Goober5000 |
||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r585 2003-09-05 00:25 Ported: N/A Details Diff |
well, let's see here... * persistent variables * rotating gun barrels * positive/negative numbers fixed * sexps to trigger whether the player is controlled by AI * sexp for force a subspace jump I think that's it :) --Goober5000 |
||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/localization/localize.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/readyroom.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/redalert.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/managepilot.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/player.h | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r584 2003-09-04 22:15 Ported: N/A Details Diff |
fixed a small bug in num-ships-in-battle-team added an option to loop sounds played by play-sound-from-file |
||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r583 2003-08-31 02:00 Ported: N/A Details Diff |
an asortment of bugfixes, mostly with the specular code, HUD flickering should be completly gone now |
||
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/radar/radar.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
trunk r582 2003-08-30 17:59 Ported: N/A Details Diff |
added num-ships-in-battle and num-ships-in-battle-team sexp |
||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r581 2003-08-30 16:55 Ported: N/A Details Diff |
bumped version to 3.5.5 --Goober5000 |
||
mod - /trunk/fs2_open/code/globalincs/version.h | Diff File | ||
trunk r580 2003-08-30 10:49 Ported: N/A Details Diff |
fixed some random specular lighting bugs |
||
mod - /trunk/fs2_open/code/render/3dclipper.cpp | Diff File | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | Diff File | ||
trunk r579 2003-08-28 16:42 Ported: N/A Details Diff |
implemented rotating barrels for firing primary weapons --Goober5000 |
||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
trunk r578 2003-08-28 02:17 Ported: N/A Details Diff |
trying to commit --Goober5000 |
||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
trunk r577 2003-08-28 01:46 Ported: N/A Details Diff |
trying to commit --Goober5000 |
||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r576 2003-08-26 22:04 Ported: N/A Details Diff |
added percent-ships-disarmed and percent-ships-disabled --Goober5000 |
||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File | ||
trunk r575 2003-08-26 21:38 Ported: N/A Details Diff |
added is-ship-type, is-ship-class, lock-rotating-subsystem, and free-rotating-subsystem; also fixed the argument and return values for various sexps so that they work properly for negative numbers --Goober5000 |
||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.h | Diff File |