2018-02-19 11:58 EST


Changesets: fs2open

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trunk r1849
Timestamp: 2005-05-03 02:33:07
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added Bobb's variable system (with some minor compiler-warning fixes)
add - /trunk/fs2_open/code/object/variables.cpp File ]
add - /trunk/fs2_open/code/object/variables.h File ]
trunk r1848
Timestamp: 2005-05-02 18:36:54
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Bah, stupid externs. :P
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r1847
Timestamp: 2005-05-02 11:33:17
Author: mrduckman
Ported: N/A
Details ] Diff ]
Added /NAMES command (Very needed to know who's in a channel :P)
mod - /trunk/fs2_open/code/irc/irc.cpp Diff ] File ]
mod - /trunk/fs2_open/code/irc/irc.h Diff ] File ]
trunk r1846
Timestamp: 2005-05-01 19:40:44
Author: phreak
Ported: N/A
Details ] Diff ]
bumped MAX_SPAWN_WEAPONS to 30 for inferno builds
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r1845
Timestamp: 2005-05-01 19:23:18
Author: phreak
Ported: N/A
Details ] Diff ]
added CVS info to top of file.
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff ] File ]
trunk r1844
Timestamp: 2005-05-01 19:17:46
Author: phreak
Ported: N/A
Details ] Diff ]
when creating the window take into account the top border
mod - /trunk/fs2_open/code/osapi/osapi.cpp Diff ] File ]
trunk r1843
Timestamp: 2005-05-01 19:16:12
Author: phreak
Ported: N/A
Details ] Diff ]
fix the window from shrinking if a cutscene is played in windowed mode
mod - /trunk/fs2_open/code/directx/dx8show.cpp Diff ] File ]
trunk r1842
Timestamp: 2005-05-01 19:13:19
Author: phreak
Ported: N/A
Details ] Diff ]
don't confine the cursor in d3d
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff ] File ]
trunk r1841
Timestamp: 2005-05-01 03:13:59
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
-output_sexps command line
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
trunk r1840
Timestamp: 2005-05-01 02:18:58
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added (up-to-date) SEXP description info.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r1839
Timestamp: 2005-04-30 14:20:57
Author: phreak
Ported: N/A
Details ] Diff ]
buckets in sort_weapons_by_type() allocated on the heap instead of the stack.
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r1838
Timestamp: 2005-04-30 14:18:46
Author: phreak
Ported: N/A
Details ] Diff ]
ABbitmap should default to -1
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r1837
Timestamp: 2005-04-30 14:17:17
Author: phreak
Ported: N/A
Details ] Diff ]
bm_page_in_textures() should return if bitmap_num is any negative value, instead of just -1
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff ] File ]
trunk r1836
Timestamp: 2005-04-28 01:29:30
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Removed FS2_DEMO defines that looked like they wouldn't cause the universe to collapse
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff ] File ]
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.cpp Diff ] File ]
mod - /trunk/fs2_open/code/debris/debris.h Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/globals.h Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudbrackets.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r1835
Timestamp: 2005-04-28 01:12:26
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Cleared up some ambiguity that made MSVC 2003 go on strike
mod - /trunk/fs2_open/code/sound/ds.cpp Diff ] File ]
trunk r1834
Timestamp: 2005-04-27 21:39:14
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
stuff_byte to stuff_ubyte
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r1833
Timestamp: 2005-04-27 21:38:32
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
parse_ship uses stuff_bool_list; stuff_byte to stuff_ubyte
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r1832
Timestamp: 2005-04-27 21:36:46
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
More parsing flexibility
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.h Diff ] File ]
trunk r1831
Timestamp: 2005-04-27 21:36:09
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
stuff_byte to stuff_ubyte; does the same thing, but with a better name.
mod - /trunk/fs2_open/code/hud/hudconfig.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/palman/palman.cpp Diff ] File ]
trunk r1830
Timestamp: 2005-04-27 21:32:57
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Switch stuff_string_white to stuff_string (I don't see why _white was used in the first place)
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff ] File ]
trunk r1829
Timestamp: 2005-04-27 21:12:19
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Added stuff_bool_list; Internationalized stuff_boolean.
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.h Diff ] File ]
trunk r1828
Timestamp: 2005-04-25 08:14:21
Author: Goober5000
Ported: N/A
Details ] Diff ]
-made the XRC file parsed on load instead of embedded
-migrated wxFRED to wxWidgets 2.6.0
--Goober5000
mod - /trunk/fs2_open/code/wxfred2/fredframe.cpp Diff ] File ]
mod - /trunk/fs2_open/code/wxfred2/wxfred2.cpp Diff ] File ]
mod - /trunk/fs2_open/code/wxfred2/wxfred_xrc.cpp Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/wxFRED2.dsp Diff ] File ]
trunk r1827
Timestamp: 2005-04-25 02:36:25
Author: taylor
Ported: N/A
Details ] Diff ]
newline fix
mod - /trunk/fs2_open/code/wxfred2/fredframe.h Diff ] File ]
mod - /trunk/fs2_open/code/wxfred2/wxfred2.h Diff ] File ]
mod - /trunk/fs2_open/code/wxfred2/wxfred_xrc.cpp Diff ] File ]
mod - /trunk/fs2_open/code/wxfred2/wxfred_xrc.h Diff ] File ]
trunk r1826
Timestamp: 2005-04-25 02:36:01
Author: taylor
Ported: N/A
Details ] Diff ]
use full size of Campaign_missions[] for simroom filtering, fixes the problem of campaign
missions still showing up in the single list even after filtering
mod - /trunk/fs2_open/code/menuui/readyroom.cpp Diff ] File ]
trunk r1825
Timestamp: 2005-04-25 02:33:56
Author: taylor
Ported: N/A
Details ] Diff ]
little cleanup so that debug and release build files don't have to be listed twice
add newer wxFRED2 files
mod - /trunk/fs2_open/code/Makefile.am Diff ] File ]
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