Changesets: fs2open

trunk r1824

2005-04-24 20:34

WMCoolmon


Ported: N/A

Details Diff
Use parse_sound instead of code chunks
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1823

2005-04-24 20:31

WMCoolmon


Ported: N/A

Details Diff
Dynamically allocated engine washes; subsystem sounds; armor fixes. Line 4268 of ship.cpp, apparently, works properly; bears further looking into.
mod - /trunk/fs2_open/code/ship/afterburner.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File

trunk r1822

2005-04-24 20:28

WMCoolmon


Ported: N/A

Details Diff
subsystem sounds
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/object/object.h Diff File
mod - /trunk/fs2_open/code/object/objectsnd.cpp Diff File
mod - /trunk/fs2_open/code/object/objectsnd.h Diff File

trunk r1821

2005-04-24 20:28

WMCoolmon


Ported: N/A

Details Diff
MAX_SHIP_TYPES > Num_ship_types
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_campaign.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_ingame.cpp Diff File
mod - /trunk/fs2_open/code/network/multiteamselect.cpp Diff File

trunk r1820

2005-04-24 20:27

WMCoolmon


Ported: N/A

Details Diff
Commented out unneeded array (Glide)
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File

trunk r1819

2005-04-24 20:26

WMCoolmon


Ported: N/A

Details Diff
Dynamically allocated engine washes; subsystem sounds
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r1818

2005-04-24 20:24

WMCoolmon


Ported: N/A

Details Diff
Windows have minimum size according to caption; made lab use another tree level so all ships can be seen
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File
mod - /trunk/fs2_open/code/lab/wmcgui.cpp Diff File
mod - /trunk/fs2_open/code/lab/wmcgui.h Diff File

trunk r1817

2005-04-24 20:22

WMCoolmon


Ported: N/A

Details Diff
Added parse_sound; replaced Assert() with an if() (The latter may not be a good idea, but it keeps missions from being un-debuggable)
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h Diff File

trunk r1816

2005-04-24 20:21

WMCoolmon


Ported: N/A

Details Diff
Center title screen, removal of unnecessary #ifdefs
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r1815

2005-04-24 20:07

WMCoolmon


Ported: N/A

Details Diff
Bumped console printing buffer size so people can play with the neb2 command
mod - /trunk/fs2_open/code/debugconsole/console.cpp Diff File

trunk r1814

2005-04-24 20:04

WMCoolmon


Ported: N/A

Details Diff
MAX_SHIP_TYPES -> Num_ship_types
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

trunk r1813

2005-04-24 10:45

Goober5000


Ported: N/A

Details Diff
updated the project file
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/wxFRED2.dsp Diff File

trunk r1812

2005-04-24 10:42

Goober5000


Ported: N/A

Details Diff
wxFRED now uses XRC-based resources
--Goober5000
mod - /trunk/fs2_open/code/wxfred2/fredframe.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/fredframe.h Diff File
rm - /trunk/fs2_open/code/wxfred2/wxfred.rc File
add - /trunk/fs2_open/code/wxfred2/wxfred.xrc File
mod - /trunk/fs2_open/code/wxfred2/wxfred2.cpp Diff File
add - /trunk/fs2_open/code/wxfred2/wxfred_xrc.cpp File
add - /trunk/fs2_open/code/wxfred2/wxfred_xrc.h File

trunk r1811

2005-04-24 08:56

taylor


Ported: N/A

Details Diff
really are too many changes here:
- remove all bitmap section support and fix problems with previous attempt
( code/bmpman/bmpman.cpp, code/bmpman/bmpman.h, code/globalincs/pstypes.h,
code/graphics/2d.cpp, code/graphics/2d.h code/graphics/grd3dbmpman.cpp,
code/graphics/grd3dinternal.h, code/graphics/grd3drender.cpp, code/graphics/grd3dtexture.cpp,
code/graphics/grinternal.h, code/graphics/gropengl.cpp, code/graphics/gropengl.h,
code/graphics/gropengllight.cpp, code/graphics/gropengltexture.cpp, code/graphics/gropengltexture.h,
code/graphics/tmapper.h, code/network/multi_pinfo.cpp, code/radar/radarorb.cpp
code/render/3ddraw.cpp )
- use CLAMP() define in gropengl.h for gropengllight instead of single clamp() function
- remove some old/outdated code from gropengl.cpp and gropengltexture.cpp
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.h Diff File
mod - /trunk/fs2_open/code/graphics/tmapper.h Diff File
mod - /trunk/fs2_open/code/network/multi_pinfo.cpp Diff File
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File

trunk r1810

2005-04-24 08:47

taylor


Ported: N/A

Details Diff
little cleanup of laser rendering
- fix animated glows
- proper alpha modification (still messed up somewhere though, shows in neb missions)
- remove excess batch_render()
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1809

2005-04-24 08:45

taylor


Ported: N/A

Details Diff
possible dev/0 bug fix (Jens Granseuer)
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File

trunk r1808

2005-04-24 08:44

taylor


Ported: N/A

Details Diff
make sure we don't build with speech support under Linux unless we specify it as a configure option
mod - /trunk/fs2_open/code/PreProcDefines.h Diff File

trunk r1807

2005-04-24 04:27

Goober5000


Ported: N/A

Details Diff
fix0red the CVS log
--Goober5000
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File

trunk r1806

2005-04-24 03:31

Goober5000


Ported: N/A

Details Diff
made swarm/corkscrew/flak conflict more friendly
--Goober5000
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1805

2005-04-24 02:52

WMCoolmon


Ported: N/A

Details Diff
Enabled movies in windowed mode; if this causes problems for people, they can always use -dnoshowvid
mod - /trunk/fs2_open/code/cutscene/movie.cpp Diff File

trunk r1804

2005-04-24 01:53

Goober5000


Ported: N/A

Details Diff
eh, stupid quotes
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp Diff File
mod - /trunk/fs2_open/projects/MSVC_6/wxFRED2.dsp Diff File

trunk r1803

2005-04-24 01:15

Goober5000


Ported: N/A

Details Diff
actually, I think this way works better
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp Diff File
mod - /trunk/fs2_open/projects/MSVC_6/wxFRED2.dsp Diff File

trunk r1802

2005-04-24 00:47

Goober5000


Ported: N/A

Details Diff
added FS2PATH environment variable and removed custom build stuff
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp Diff File
mod - /trunk/fs2_open/projects/MSVC_6/wxFRED2.dsp Diff File

trunk r1801

2005-04-23 23:06

phreak


Ported: N/A

Details Diff
centered the window on the desktop if the -window command line is used.
mod - /trunk/fs2_open/code/osapi/osapi.cpp Diff File

trunk r1800

2005-04-23 23:02

WMCoolmon


Ported: N/A

Details Diff
Added resizing option to gr_shade. We can probably merge gr_shade and gr_rect; they do the same thing.
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
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