2018-05-25 13:54 EDT


Changesets: fs2open

Search ] Browse ] Back to Index ]
trunk r1899
Timestamp: 2005-05-14 17:35:04
Author: phreak
Ported: N/A
Details ] Diff ]
stop turrets from targeting non-bombs. also some tagged-only fixes.
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
trunk r1898
Timestamp: 2005-05-14 17:34:17
Author: phreak
Ported: N/A
Details ] Diff ]
fixed an out-of-bounds array bug
mod - /trunk/fs2_open/code/sound/sound.cpp Diff ] File ]
trunk r1897
Timestamp: 2005-05-14 12:16:48
Author: phreak
Ported: N/A
Details ] Diff ]
medal_stuff needed a copy constructor and an overloaded assignment operator.
mod - /trunk/fs2_open/code/stats/medals.h Diff ] File ]
trunk r1896
Timestamp: 2005-05-13 19:10:17
Author: taylor
Ported: N/A
Details ] Diff ]
unbreak joining (when forming, not in-game) (Jens Granseuer)
mod - /trunk/fs2_open/code/network/multiutil.cpp Diff ] File ]
trunk r1895
Timestamp: 2005-05-13 19:09:28
Author: taylor
Ported: N/A
Details ] Diff ]
Ooops! Added the wrong version of the streaming patch from Jens
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff ] File ]
trunk r1894
Timestamp: 2005-05-13 19:08:39
Author: taylor
Ported: N/A
Details ] Diff ]
properly support multiple versions of automake (Jens Granseuer)
mod - /trunk/fs2_open/autogen.sh Diff ] File ]
trunk r1893
Timestamp: 2005-05-13 16:55:19
Author: phreak
Ported: N/A
Details ] Diff ]
possible fix for seeing suns through ships. shouldn't break anything.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
trunk r1892
Timestamp: 2005-05-12 22:56:34
Author: taylor
Ported: N/A
Details ] Diff ]
more malloc->vm_malloc, free->vm_free, strdup->vm_strdup fixage
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff ] File ]
trunk r1891
Timestamp: 2005-05-12 22:50:47
Author: phreak
Ported: N/A
Details ] Diff ]
fixed another minimum range bug that prevented the Colossus and the Beast from
properly engaging one another in the mission: Their Finest Hour (SM3-08)
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
trunk r1890
Timestamp: 2005-05-12 22:47:58
Author: taylor
Ported: N/A
Details ] Diff ]
missed a strdup to vm_strdup conversion
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff ] File ]
trunk r1889
Timestamp: 2005-05-12 22:41:24
Author: phreak
Ported: N/A
Details ] Diff ]
forgot a vm_strdup in place of a strdup
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
trunk r1888
Timestamp: 2005-05-12 13:49:18
Author: taylor
Ported: N/A
Details ] Diff ]
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
mod - /trunk/fs2_open/code/anim/animplay.cpp Diff ] File ]
mod - /trunk/fs2_open/code/anim/packunpack.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp Diff ] File ]
mod - /trunk/fs2_open/code/demo/demo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/gamehelp/contexthelp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/systemvars.h Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/2d.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/GrD3DStateBlock.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/font.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grbatch.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grzbuffer.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudconfig.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudmessage.cpp Diff ] File ]
mod - /trunk/fs2_open/code/inetfile/chttpget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/localization/fhash.cpp Diff ] File ]
mod - /trunk/fs2_open/code/localization/localize.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/credits.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/playermenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/readyroom.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiongoals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiongrid.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionload.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionlog.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modeloctant.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_campaign.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_pinfo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_voice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multilag.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multiui.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multiutil.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/psnet.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/psnet2.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/objectdock.cpp Diff ] File ]
mod - /trunk/fs2_open/code/osapi/osregistry_unix.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/popup/popup.cpp Diff ] File ]
mod - /trunk/fs2_open/code/render/3d.h Diff ] File ]
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff ] File ]
mod - /trunk/fs2_open/code/scramble/scramble.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/acm-openal.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/acm.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/audiostr.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/rtvoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/sound.cpp Diff ] File ]
mod - /trunk/fs2_open/code/stats/medals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/stats/medals.h Diff ] File ]
mod - /trunk/fs2_open/code/stats/scoring.cpp Diff ] File ]
mod - /trunk/fs2_open/code/tgautils/tgautils.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ui/button.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ui/checkbox.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ui/icon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ui/inputbox.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ui/listbox.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ui/radio.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ui/window.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff ] File ]
trunk r1887
Timestamp: 2005-05-12 13:47:57
Author: taylor
Ported: N/A
Details ] Diff ]
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
fix a few streaming errors in OpenAL code (Jens Granseuer)
temporary change to help deal with missing music in OpenAL Windows builds
don't assert when si->data is NULL unless we really need to check (OpenAL only)
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/ds.cpp Diff ] File ]
trunk r1886
Timestamp: 2005-05-12 13:45:53
Author: taylor
Ported: N/A
Details ] Diff ]
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
reallocate sp->triggers with the real vm_realloc() rather than that manual method
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r1885
Timestamp: 2005-05-12 13:44:02
Author: taylor
Ported: N/A
Details ] Diff ]
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
fix crash with Warning() message getting the wrong string
mod - /trunk/fs2_open/code/lab/wmcgui.cpp Diff ] File ]
trunk r1884
Timestamp: 2005-05-12 13:43:20
Author: taylor
Ported: N/A
Details ] Diff ]
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
try and keep up with how much VBO data is in memory too since that takes away from texture memory
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
trunk r1883
Timestamp: 2005-05-12 13:42:13
Author: taylor
Ported: N/A
Details ] Diff ]
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
set byte_mult to 2 for TCACHE_TYPE_AABITMAP to get the memory size right for Debug builds
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff ] File ]
trunk r1882
Timestamp: 2005-05-12 13:40:48
Author: taylor
Ported: N/A
Details ] Diff ]
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
use correct GL VRAM texture number in OGL mode rather than the D3D number
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
trunk r1881
Timestamp: 2005-05-12 13:39:13
Author: taylor
Ported: N/A
Details ] Diff ]
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
change system->decals allocation to use real vm_realloc() rather than that manual method
mod - /trunk/fs2_open/code/decals/decals.cpp Diff ] File ]
trunk r1880
Timestamp: 2005-05-12 13:37:48
Author: taylor
Ported: N/A
Details ] Diff ]
add an extra gr_flip() after gr_clear() to make sure the change is made active
mod - /trunk/fs2_open/code/cutscene/movie.cpp Diff ] File ]
trunk r1879
Timestamp: 2005-05-12 13:36:59
Author: taylor
Ported: N/A
Details ] Diff ]
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
for the game_busy() text during page in add a "BmpMan" so we know better what's going on
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff ] File ]
trunk r1878
Timestamp: 2005-05-12 10:02:57
Author: Goober5000
Ported: N/A
Details ] Diff ]
added dialogs to the project file
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/wxFRED2.dsp Diff ] File ]
trunk r1877
Timestamp: 2005-05-12 10:00:15
Author: Goober5000
Ported: N/A
Details ] Diff ]
added a bunch of dialogs to wxFRED... thanks, taylor, for the GUI development :)
--Goober5000
add - /trunk/fs2_open/code/wxfred2/aboutbox.cpp File ]
add - /trunk/fs2_open/code/wxfred2/aboutbox.h File ]
add - /trunk/fs2_open/code/wxfred2/asteroidfieldeditor.cpp File ]
add - /trunk/fs2_open/code/wxfred2/asteroidfieldeditor.h File ]
add - /trunk/fs2_open/code/wxfred2/campaigneditor.cpp File ]
add - /trunk/fs2_open/code/wxfred2/campaigneditor.h File ]
add - /trunk/fs2_open/code/wxfred2/commandbriefingeditor.cpp File ]
add - /trunk/fs2_open/code/wxfred2/commandbriefingeditor.h File ]
add - /trunk/fs2_open/code/wxfred2/debriefingeditor.cpp File ]
add - /trunk/fs2_open/code/wxfred2/debriefingeditor.h File ]
mod - /trunk/fs2_open/code/wxfred2/fredframe.cpp Diff ] File ]
mod - /trunk/fs2_open/code/wxfred2/fredframe.h Diff ] File ]
add - /trunk/fs2_open/code/wxfred2/missionspecseditor.cpp File ]
add - /trunk/fs2_open/code/wxfred2/missionspecseditor.h File ]
add - /trunk/fs2_open/code/wxfred2/setglobalshipflagseditor.cpp File ]
add - /trunk/fs2_open/code/wxfred2/setglobalshipflagseditor.h File ]
add - /trunk/fs2_open/code/wxfred2/shieldsystemeditor.cpp File ]
add - /trunk/fs2_open/code/wxfred2/shieldsystemeditor.h File ]
add - /trunk/fs2_open/code/wxfred2/voiceactingmanagereditor.cpp File ]
add - /trunk/fs2_open/code/wxfred2/voiceactingmanagereditor.h File ]
add - /trunk/fs2_open/code/wxfred2/voicefilemanager.cpp File ]
add - /trunk/fs2_open/code/wxfred2/voicefilemanager.h File ]
mod - /trunk/fs2_open/code/wxfred2/wxfred.xrc Diff ] File ]
trunk r1876
Timestamp: 2005-05-11 23:51:17
Author: Goober5000
Ported: N/A
Details ] Diff ]
whoops
--Goober5000
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
trunk r1875
Timestamp: 2005-05-11 23:50:10
Author: Goober5000
Ported: N/A
Details ] Diff ]
repeating messages with variables should work properly now
--Goober5000
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiontraining.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
First  Prev  1 2 3 ... 40 ... 80 ... 120 ... 160 ... 200 ... 240 ... 280 ... 320 ... 360 361 362 363 364 365 366 367 ... 400 ... 437 438 439  Next  Last