Changesets: fs2open
trunk r1974
Timestamp: 2005-06-18 22:29:54 Author: taylor Ported: N/A [ Details ] [ Diff ] |
MIN Num_iface_sounds fix |
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mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | [ Diff ] [ File ] | ||
trunk r1973
Timestamp: 2005-06-18 22:28:56 Author: taylor Ported: N/A [ Details ] [ Diff ] |
add a _fast version of bm_unload() to be used in modelinterp and future graphics API code clean up some modelinterp code to not use memcpy() everywhere so it's more platform compatible and matches old code (Jens Granseuer) NaN check to catch shards-of-death and prevent hitting an Assert() (Jens Granseuer) fix jumpnode code to catch model errors and close a memory leak make the call to bm_unload_all() after model_free_all() since we will get bmpman screwups otherwise don't show hardware sound RAM when using OpenAL build, it will always be 0 print top-right memory figures in debug builds slighly further over when 1024+ res |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/bmpman/bmpman.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | [ Diff ] [ File ] | ||
trunk r1972
Timestamp: 2005-06-16 01:17:32 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
fixed a CVS log spelling error, plus fixed a tricky sexp allocation bug --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missiontraining.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | [ Diff ] [ File ] | ||
trunk r1971
Timestamp: 2005-06-09 10:57:38 Author: mrduckman Ported: N/A [ Details ] [ Diff ] |
Added LIST command and added comment about PRIVMSG for Channels |
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mod - /trunk/fs2_open/code/irc/irc.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/irc/irc.h | [ Diff ] [ File ] | ||
trunk r1970
Timestamp: 2005-06-07 02:34:30 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
Hopefully this fixes something :) |
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mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | [ Diff ] [ File ] | ||
trunk r1969
Timestamp: 2005-06-07 02:10:51 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
This may stop targeting not-targetable ships in EMP |
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mod - /trunk/fs2_open/code/hud/hudtarget.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ship/ship.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/weapon/emp.cpp | [ Diff ] [ File ] | ||
trunk r1968
Timestamp: 2005-06-04 16:03:37 Author: taylor Ported: N/A [ Details ] [ Diff ] |
add wxwidgets macro so that the dev package doesn't have to be installed to compile regular builds |
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mod - /trunk/fs2_open/acinclude.m4 | [ Diff ] [ File ] | ||
trunk r1967
Timestamp: 2005-06-03 18:36:57 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
I *think* this should fix bool lists |
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mod - /trunk/fs2_open/code/parse/parselo.cpp | [ Diff ] [ File ] | ||
trunk r1966
Timestamp: 2005-06-03 14:18:02 Author: taylor Ported: N/A [ Details ] [ Diff ] |
some IBX debugging info to help determine if an IBX is corrupt post-mortem |
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mod - /trunk/fs2_open/code/model/modelread.cpp | [ Diff ] [ File ] | ||
trunk r1965
Timestamp: 2005-06-03 12:42:30 Author: bahijal74 Ported: N/A [ Details ] [ Diff ] |
D3D gamma now no longer works backwards --Sticks |
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mod - /trunk/fs2_open/code/graphics/grd3d.cpp | [ Diff ] [ File ] | ||
trunk r1964
Timestamp: 2005-06-03 02:51:50 Author: taylor Ported: N/A [ Details ] [ Diff ] |
the problem this tried to fix should be properly fixed now but I keep forgetting to remove this block |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | [ Diff ] [ File ] | ||
trunk r1963
Timestamp: 2005-06-03 02:44:17 Author: taylor Ported: N/A [ Details ] [ Diff ] |
cleanup of gr_bitmap since it's the same for D3D and OGL, skip if GR_STUB though fix resize/rendering issue when detail culling is used with optimized opengl_create_texture_sub() |
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mod - /trunk/fs2_open/code/graphics/2d.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | [ Diff ] [ File ] | ||
trunk r1962
Timestamp: 2005-06-03 02:41:37 Author: taylor Ported: N/A [ Details ] [ Diff ] |
eek... fix wrong description of changes |
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mod - /trunk/fs2_open/code/menuui/barracks.cpp | [ Diff ] [ File ] | ||
trunk r1961
Timestamp: 2005-06-03 02:39:27 Author: taylor Ported: N/A [ Details ] [ Diff ] |
better audio pause/unpause support when game window loses focus or is minimized |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/freespace2/freespace.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/barracks.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/redalert.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/redalert.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/osapi/osapi.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/osapi/osapi_unix.cpp | [ Diff ] [ File ] | ||
trunk r1960
Timestamp: 2005-06-02 22:28:54 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
Small extern fix |
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mod - /trunk/fs2_open/code/freespace2/freespace.cpp | [ Diff ] [ File ] | ||
trunk r1959
Timestamp: 2005-06-01 23:20:20 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
ugh... reverting taylor's change for now; I'll have to take another look at this --Goober5000 |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | [ Diff ] [ File ] | ||
trunk r1958
Timestamp: 2005-06-01 22:41:52 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
Protected ships are safe from spawning weapons. :) |
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mod - /trunk/fs2_open/code/weapon/weapon.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | [ Diff ] [ File ] | ||
trunk r1957
Timestamp: 2005-06-01 22:09:43 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
Removed OF_DESTROYED, replacing it with a deletion cache |
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mod - /trunk/fs2_open/code/lab/wmcgui.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/lab/wmcgui.h | [ Diff ] [ File ] | ||
trunk r1956
Timestamp: 2005-06-01 21:56:32 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
Cast to quiet error |
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mod - /trunk/fs2_open/code/sound/ds.cpp | [ Diff ] [ File ] | ||
trunk r1955
Timestamp: 2005-06-01 18:54:23 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
Better missing model handling Pt. 2 |
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mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | [ Diff ] [ File ] | ||
trunk r1954
Timestamp: 2005-06-01 18:52:56 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
Better missing model handling |
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mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | [ Diff ] [ File ] | ||
trunk r1953
Timestamp: 2005-06-01 11:10:26 Author: phreak Ported: N/A [ Details ] [ Diff ] |
clarified error messages to say that the files listed on asserts/warnings/errors are located on the computers that built the exe. |
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mod - /trunk/fs2_open/code/globalincs/windebug.cpp | [ Diff ] [ File ] | ||
trunk r1952
Timestamp: 2005-06-01 05:41:14 Author: taylor Ported: N/A [ Details ] [ Diff ] |
bit of cleanup for audiostr-openal and fix a Windows-only enum error bunch of OGG related fixes for Linux and Windows (DirectSound and OpenAL), fixes audio related TBP 3.2 crashes gracefully handle OGG logical bitstream changes, shouldn't even load if there is more than 1 |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/sound/ds.cpp | [ Diff ] [ File ] | ||
trunk r1951
Timestamp: 2005-06-01 05:37:44 Author: taylor Ported: N/A [ Details ] [ Diff ] |
little cleanup optimize opengl_create_texture_sub() by not doing any extra image processing if we don't have to if an image is already power-of-2 or we don't need power-of-2 then avoid the extra time and memory usage |
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mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | [ Diff ] [ File ] | ||
trunk r1950
Timestamp: 2005-06-01 05:35:42 Author: taylor Ported: N/A [ Details ] [ Diff ] |
make sure that newly created entries are properly initialized |
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mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | [ Diff ] [ File ] | ||