2018-08-15 03:54 EDT


Changesets: fs2open

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trunk r2974
Timestamp: 2006-03-25 05:38:44
Author: taylor
Ported: N/A
Details ] Diff ]
minor cleanup
address numerous out-of-bounds issues
add some better error checking and Assert()'s around
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
trunk r2973
Timestamp: 2006-03-24 13:40:13
Author: Goober5000
Ported: N/A
Details ] Diff ]
hopefully fix this :(
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2972
Timestamp: 2006-03-24 02:38:36
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
New subobject animation stuff and Lua functions.
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/model.h Diff ] File ]
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r2971
Timestamp: 2006-03-24 00:08:23
Author: Goober5000
Ported: N/A
Details ] Diff ]
add nav flag to def_files
--Goober5000
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff ] File ]
trunk r2970
Timestamp: 2006-03-24 00:08:19
Author: Goober5000
Ported: N/A
Details ] Diff ]
tweak karajorma's fixes... these should work exactly the same but are closer to my original intent
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2969
Timestamp: 2006-03-22 16:42:55
Author: taylor
Ported: N/A
Details ] Diff ]
address out-of-bounds issues for Sounds[] when unloading
mod - /trunk/fs2_open/code/sound/sound.cpp Diff ] File ]
trunk r2968
Timestamp: 2006-03-22 13:20:06
Author: taylor
Ported: N/A
Details ] Diff ]
minor warning fixage
mod - /trunk/fs2_open/code/lab/wmcgui.cpp Diff ] File ]
trunk r2967
Timestamp: 2006-03-22 13:14:52
Author: taylor
Ported: N/A
Details ] Diff ]
if -mipmap is used with -img2dds to then have compressed image also contain mipmaps
use nicest hints for texture compression, should improve quality a little
when reporting compressed sizes to debug log make ani size be total, not per frame
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglextension.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff ] File ]
trunk r2966
Timestamp: 2006-03-22 13:12:50
Author: taylor
Ported: N/A
Details ] Diff ]
minor cleanup
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
trunk r2965
Timestamp: 2006-03-22 13:12:16
Author: taylor
Ported: N/A
Details ] Diff ]
don't really see the point of the Assert() here, just bail if it's an issue
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp Diff ] File ]
trunk r2964
Timestamp: 2006-03-22 13:11:28
Author: taylor
Ported: N/A
Details ] Diff ]
GCC 4.1 barfed on this
mod - /trunk/fs2_open/code/lab/wmcgui.h Diff ] File ]
trunk r2963
Timestamp: 2006-03-22 11:24:20
Author: karajorma
Ported: N/A
Details ] Diff ]
Fixed Random-Of so that it finally works properly. and doesn't ignore the last items on the list.
Fixed Rand-Multiple so that when seeded it works the way I originally designed it to. Previously it was
working exactly the same as rand when seeded.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2962
Timestamp: 2006-03-22 03:34:17
Author: taylor
Ported: N/A
Details ] Diff ]
fix text subtitles that I so kindly broke not too long ago
mod - /trunk/fs2_open/code/camera/camera.cpp Diff ] File ]
trunk r2961
Timestamp: 2006-03-21 20:36:21
Author: karajorma
Ported: N/A
Details ] Diff ]
Bah. More errors fixed. This time in in-sequence
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2960
Timestamp: 2006-03-21 12:19:01
Author: karajorma
Ported: N/A
Details ] Diff ]
Added the In-Sequence conditional.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r2959
Timestamp: 2006-03-21 09:19:18
Author: taylor
Ported: N/A
Details ] Diff ]
add commands to view from and change target in viewer mode pause
also add reset ability to both view mode and hud state to return to pre-pause settings
mod - /trunk/fs2_open/code/missionui/missionpause.cpp Diff ] File ]
trunk r2958
Timestamp: 2006-03-20 21:50:59
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix taylor's fix :p
--Goober5000
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
trunk r2957
Timestamp: 2006-03-20 19:27:27
Author: taylor
Ported: N/A
Details ] Diff ]
some minor cleanup
mod - /trunk/fs2_open/code/anim/animplay.cpp Diff ] File ]
mod - /trunk/fs2_open/code/anim/packunpack.cpp Diff ] File ]
mod - /trunk/fs2_open/code/anim/packunpack.h Diff ] File ]
trunk r2956
Timestamp: 2006-03-20 19:08:18
Author: taylor
Ported: N/A
Details ] Diff ]
fix target eval check for weapons so that friendly ships will stop shooting at friendly bombs
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
trunk r2955
Timestamp: 2006-03-20 01:25:19
Author: taylor
Ported: N/A
Details ] Diff ]
change wording to ease Goober's ulcer. ;)
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff ] File ]
trunk r2954
Timestamp: 2006-03-20 01:19:04
Author: taylor
Ported: N/A
Details ] Diff ]
add ai_profiles flag to get rid of limit on minimum speed a docked ship can move
(not going to Int3() here from < 0.1 speed by default, a support ship actually hit it)
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/ai_profiles.h Diff ] File ]
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff ] File ]
trunk r2953
Timestamp: 2006-03-20 01:16:45
Author: taylor
Ported: N/A
Details ] Diff ]
fix D3D/OGL test for asteroid rotations (I was far too excited about the result of this :()
mod - /trunk/fs2_open/code/object/object.cpp Diff ] File ]
trunk r2952
Timestamp: 2006-03-20 01:13:35
Author: taylor
Ported: N/A
Details ] Diff ]
might as well do star antialiasing for OGL too
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff ] File ]
trunk r2951
Timestamp: 2006-03-19 00:05:59
Author: taylor
Ported: N/A
Details ] Diff ]
make sure the mission log doesn't modify stuff in Cargo_names[], since it shouldn't
have split_str_once() be sure to not split a word in half, it should end up on the second line instead
mod - /trunk/fs2_open/code/hud/hudmessage.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/credits.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionlog.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
trunk r2950
Timestamp: 2006-03-18 17:43:16
Author: Goober5000
Ported: N/A
Details ] Diff ]
added set-death-message sexp
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /trunk/fs2_open/code/playerman/player.h Diff ] File ]
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff ] File ]
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