Changesets: fs2open
trunk r2949
Timestamp: 2006-03-18 17:18:24 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
blast |
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mod - /trunk/fs2_open/code/fred2/management.cpp | [ Diff ] [ File ] | ||
trunk r2948
Timestamp: 2006-03-18 17:00:43 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
fix comm order initialization bug --Goober5000 |
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mod - /trunk/fs2_open/code/fred2/management.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.h | [ Diff ] [ File ] | ||
trunk r2947
Timestamp: 2006-03-18 16:23:38 Author: taylor Ported: N/A [ Details ] [ Diff ] |
add framerate var since it's contained in freespace.cpp and that's not used in a FRED2 compile |
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mod - /trunk/fs2_open/code/fred2/fredstubs.cpp | [ Diff ] [ File ] | ||
trunk r2946
Timestamp: 2006-03-18 15:24:54 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
Nitpicketiness |
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mod - /trunk/fs2_open/code/ship/afterburner.cpp | [ Diff ] [ File ] | ||
trunk r2945
Timestamp: 2006-03-18 05:28:58 Author: taylor Ported: N/A [ Details ] [ Diff ] |
meh. |
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mod - /trunk/fs2_open/code/weapon/trails.cpp | [ Diff ] [ File ] | ||
trunk r2944
Timestamp: 2006-03-18 05:28:25 Author: taylor Ported: N/A [ Details ] [ Diff ] |
fix out-of-bounds problem in awacs checking (full neb missions may have been a bit freaky from this) |
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mod - /trunk/fs2_open/code/ship/awacs.cpp | [ Diff ] [ File ] | ||
trunk r2943
Timestamp: 2006-03-18 05:26:42 Author: taylor Ported: N/A [ Details ] [ Diff ] |
make sure errors in rand_sexp() and rand_internal() are properly handled |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | [ Diff ] [ File ] | ||
trunk r2942
Timestamp: 2006-03-18 05:25:45 Author: taylor Ported: N/A [ Details ] [ Diff ] |
some cleanup to the nebula debug console help messages |
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mod - /trunk/fs2_open/code/nebula/neb.cpp | [ Diff ] [ File ] | ||
trunk r2941
Timestamp: 2006-03-18 05:25:05 Author: taylor Ported: N/A [ Details ] [ Diff ] |
never try and load glow or shine maps if we don't have a base map for it but WMC's bumpmap block in a BUMPMAPPING define since it useless most of the time |
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mod - /trunk/fs2_open/code/model/modelread.cpp | [ Diff ] [ File ] | ||
trunk r2940
Timestamp: 2006-03-18 05:23:46 Author: taylor Ported: N/A [ Details ] [ Diff ] |
make the main vital TMAP_MAX_VERTS stuff dynamic, should handle the major non-HTL related crashes |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/model/modeloctant.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/render/3ddraw.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/render/3dinternal.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/render/3dsetup.cpp | [ Diff ] [ File ] | ||
trunk r2939
Timestamp: 2006-03-18 05:17:59 Author: taylor Ported: N/A [ Details ] [ Diff ] |
we already have a variable to show the framerate so lets just use the one |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | [ Diff ] [ File ] | ||
trunk r2938
Timestamp: 2006-03-18 04:25:55 Author: WMCoolmon Ported: N/A [ Details ] [ Diff ] |
Allow "none" in $Shockwave Model to disable shockwave |
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mod - /trunk/fs2_open/code/weapon/shockwave.cpp | [ Diff ] [ File ] | ||
trunk r2937
Timestamp: 2006-03-18 02:12:08 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
add ship-subsys-targetable and ship-subsys-untargetable --Goober5000 |
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mod - /trunk/fs2_open/code/hud/hudtarget.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/model/model.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/parse/sexp.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ship/ship.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | [ Diff ] [ File ] | ||
trunk r2936
Timestamp: 2006-03-17 13:26:40 Author: taylor Ported: N/A [ Details ] [ Diff ] |
this should fix the secondary thruster effect flow direction problem |
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mod - /trunk/fs2_open/code/graphics/grbatch.cpp | [ Diff ] [ File ] | ||
trunk r2935
Timestamp: 2006-03-16 09:23:35 Author: taylor Ported: N/A [ Details ] [ Diff ] |
beyond some possible out-of-bounds issues, I think this stuff was messing up non-HTL lighting too |
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mod - /trunk/fs2_open/code/model/modelinterp.cpp | [ Diff ] [ File ] | ||
trunk r2934
Timestamp: 2006-03-15 12:35:24 Author: taylor Ported: N/A [ Details ] [ Diff ] |
make sure our event state doesn't get filled with things we should poll for (was waiting for the new input code, but really needed to get at least this in) |
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mod - /trunk/fs2_open/code/io/joy-unix.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/io/mouse.cpp | [ Diff ] [ File ] | ||
trunk r2933
Timestamp: 2006-03-15 12:33:05 Author: taylor Ported: N/A [ Details ] [ Diff ] |
couple of nitpicks |
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mod - /trunk/fs2_open/code/graphics/gropengllight.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | [ Diff ] [ File ] | ||
trunk r2932
Timestamp: 2006-03-15 12:32:13 Author: taylor Ported: N/A [ Details ] [ Diff ] |
bump error msg buffer size a little (I'll probably just go dynamic with this since you hopefully won't get this too much anyway) |
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mod - /trunk/fs2_open/code/windows_stub/stubs.cpp | [ Diff ] [ File ] | ||
trunk r2931
Timestamp: 2006-03-15 12:30:47 Author: taylor Ported: N/A [ Details ] [ Diff ] |
remove alut headers, since we don't use any alut functions anyway (didn't I already do this a couple of months ago??) |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/sound/ds.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/sound/ds3d.cpp | [ Diff ] [ File ] | ||
trunk r2930
Timestamp: 2006-03-12 02:35:33 Author: taylor Ported: N/A [ Details ] [ Diff ] |
bump sexp nodes to 4000 for TBP, really needs to go dynamic soon |
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mod - /trunk/fs2_open/code/parse/sexp.h | [ Diff ] [ File ] | ||
trunk r2929
Timestamp: 2006-03-12 02:34:39 Author: taylor Ported: N/A [ Details ] [ Diff ] |
when I forget that I'm an idiot little things like this slip through (me == moron) |
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mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | [ Diff ] [ File ] | ||
trunk r2928
Timestamp: 2006-03-12 02:31:20 Author: taylor Ported: N/A [ Details ] [ Diff ] |
gah, how stupid could I have been! gotta make sure that the symlinks are preserved (keeps file size down too). |
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add - /trunk/fs2_open/projects/Xcode/Frameworks.tgz | [ File ] | ||
rm - /trunk/fs2_open/projects/Xcode/Frameworks.zip | [ File ] | ||
trunk r2927
Timestamp: 2006-03-08 00:24:11 Author: taylor Ported: N/A [ Details ] [ Diff ] |
update Makefile.am for all of the project files changes, include Xcode stuff too update code/Makefile.am with FRED2 stuff, might as well in case someone wants to do a winelib port or something |
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mod - /trunk/fs2_open/Makefile.am | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/Makefile.am | [ Diff ] [ File ] | ||
trunk r2926
Timestamp: 2006-03-08 00:22:14 Author: taylor Ported: N/A [ Details ] [ Diff ] |
remove asm from MulDiv() since Intel Mac doesn't like it very much, and it doesn't do exactly what it should anyway |
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mod - /trunk/fs2_open/code/windows_stub/stubs.cpp | [ Diff ] [ File ] | ||
trunk r2925
Timestamp: 2006-03-08 00:15:20 Author: taylor Ported: N/A [ Details ] [ Diff ] |
add model_allocate_interp_data() extern for PPC machines |
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mod - /trunk/fs2_open/code/model/modelread.cpp | [ Diff ] [ File ] | ||