Changesets: fs2open

trunk r2949

2006-03-18 17:18

Goober5000


Ported: N/A

Details Diff
blast
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File

trunk r2948

2006-03-18 17:00

Goober5000


Ported: N/A

Details Diff
fix comm order initialization bug
--Goober5000
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudsquadmsg.h Diff File

trunk r2947

2006-03-18 16:23

taylor


Ported: N/A

Details Diff
add framerate var since it's contained in freespace.cpp and that's not used in a FRED2 compile
mod - /trunk/fs2_open/code/fred2/fredstubs.cpp Diff File

trunk r2946

2006-03-18 15:24

WMCoolmon


Ported: N/A

Details Diff
Nitpicketiness
mod - /trunk/fs2_open/code/ship/afterburner.cpp Diff File

trunk r2945

2006-03-18 05:28

taylor


Ported: N/A

Details Diff
meh.
mod - /trunk/fs2_open/code/weapon/trails.cpp Diff File

trunk r2944

2006-03-18 05:28

taylor


Ported: N/A

Details Diff
fix out-of-bounds problem in awacs checking (full neb missions may have been a bit freaky from this)
mod - /trunk/fs2_open/code/ship/awacs.cpp Diff File

trunk r2943

2006-03-18 05:26

taylor


Ported: N/A

Details Diff
make sure errors in rand_sexp() and rand_internal() are properly handled
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r2942

2006-03-18 05:25

taylor


Ported: N/A

Details Diff
some cleanup to the nebula debug console help messages
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File

trunk r2941

2006-03-18 05:25

taylor


Ported: N/A

Details Diff
never try and load glow or shine maps if we don't have a base map for it
but WMC's bumpmap block in a BUMPMAPPING define since it useless most of the time
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r2940

2006-03-18 05:23

taylor


Ported: N/A

Details Diff
make the main vital TMAP_MAX_VERTS stuff dynamic, should handle the major non-HTL related crashes
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modeloctant.cpp Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File
mod - /trunk/fs2_open/code/render/3dinternal.h Diff File
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff File

trunk r2939

2006-03-18 05:17

taylor


Ported: N/A

Details Diff
we already have a variable to show the framerate so lets just use the one
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r2938

2006-03-18 04:25

WMCoolmon


Ported: N/A

Details Diff
Allow "none" in $Shockwave Model to disable shockwave
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File

trunk r2937

2006-03-18 02:12

Goober5000


Ported: N/A

Details Diff
add ship-subsys-targetable and ship-subsys-untargetable
--Goober5000
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File

trunk r2936

2006-03-17 13:26

taylor


Ported: N/A

Details Diff
this should fix the secondary thruster effect flow direction problem
mod - /trunk/fs2_open/code/graphics/grbatch.cpp Diff File

trunk r2935

2006-03-16 09:23

taylor


Ported: N/A

Details Diff
beyond some possible out-of-bounds issues, I think this stuff was messing up non-HTL lighting too
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r2934

2006-03-15 12:35

taylor


Ported: N/A

Details Diff
make sure our event state doesn't get filled with things we should poll for (was waiting for the new input code, but really needed to get at least this in)
mod - /trunk/fs2_open/code/io/joy-unix.cpp Diff File
mod - /trunk/fs2_open/code/io/mouse.cpp Diff File

trunk r2933

2006-03-15 12:33

taylor


Ported: N/A

Details Diff
couple of nitpicks
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File

trunk r2932

2006-03-15 12:32

taylor


Ported: N/A

Details Diff
bump error msg buffer size a little (I'll probably just go dynamic with this since you hopefully won't get this too much anyway)
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff File

trunk r2931

2006-03-15 12:30

taylor


Ported: N/A

Details Diff
remove alut headers, since we don't use any alut functions anyway (didn't I already do this a couple of months ago??)
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds3d.cpp Diff File

trunk r2930

2006-03-12 02:35

taylor


Ported: N/A

Details Diff
bump sexp nodes to 4000 for TBP, really needs to go dynamic soon
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r2929

2006-03-12 02:34

taylor


Ported: N/A

Details Diff
when I forget that I'm an idiot little things like this slip through (me == moron)
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File

trunk r2928

2006-03-12 02:31

taylor


Ported: N/A

Details Diff
gah, how stupid could I have been! gotta make sure that the symlinks are preserved (keeps file size down too).
add - /trunk/fs2_open/projects/Xcode/Frameworks.tgz File
rm - /trunk/fs2_open/projects/Xcode/Frameworks.zip File

trunk r2927

2006-03-08 00:24

taylor


Ported: N/A

Details Diff
update Makefile.am for all of the project files changes, include Xcode stuff too
update code/Makefile.am with FRED2 stuff, might as well in case someone wants to do a winelib port or something
mod - /trunk/fs2_open/Makefile.am Diff File
mod - /trunk/fs2_open/code/Makefile.am Diff File

trunk r2926

2006-03-08 00:22

taylor


Ported: N/A

Details Diff
remove asm from MulDiv() since Intel Mac doesn't like it very much, and it doesn't do exactly what it should anyway
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff File

trunk r2925

2006-03-08 00:15

taylor


Ported: N/A

Details Diff
add model_allocate_interp_data() extern for PPC machines
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
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