Changesets: fs2open

fs2_open_3_6_9 r3374

2006-07-27 22:44

taylor


Ported: N/A

Details Diff
include CF_TYPE_PLAYERS in special pilot path consideration, prevents moddirs from always getting and empty data/players/
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfilesystem.cpp Diff File

fs2_open_3_6_9 r3373

2006-07-27 22:43

taylor


Ported: N/A

Details Diff
don't lowercase the dir for chdir on non-Win32 since it could be, and probably is, case sensitive
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfile.cpp Diff File

trunk r3372

2006-07-27 22:40

taylor


Ported: N/A

Details Diff
when in external (non-control) view be sure to not include time compression speed in camera movement
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff File

trunk r3371

2006-07-27 22:38

taylor


Ported: N/A

Details Diff
don't render extra lighting passes when fog is enabled, prevents fog fragment from getting added for each pass
wobble wobble no more!!
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File

trunk r3370

2006-07-27 22:37

taylor


Ported: N/A

Details Diff
switch from Assert() to basic error fixage for end-of-string white space check
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

trunk r3369

2006-07-27 22:36

taylor


Ported: N/A

Details Diff
include CF_TYPE_PLAYERS in special pilot path consideration, prevents moddirs from always getting and empty data/players/
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp Diff File

trunk r3368

2006-07-27 22:34

taylor


Ported: N/A

Details Diff
don't lowercase the dir for chdir on non-Win32 since it could be, and probably is, case sensitive
mod - /trunk/fs2_open/code/cfile/cfile.cpp Diff File

fs2_open_3_6_9 r3367

2006-07-27 15:17

Kazan


Ported: N/A

Details Diff
Lock player primaries during autopilot
mod - /branches/fs2_open_3_6_9/fs2_open/code/autopilot/autopilot.cpp Diff File
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp Diff File

trunk r3366

2006-07-27 06:43

karajorma


Ported: N/A

Details Diff
Fixed an error in ballistic weapons where only the server got the correct number of bullets in multiplayer.
Fixed a rounding up error in get_max_ammo_count_for_primary_bank()
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3365

2006-07-27 06:37

karajorma


Ported: N/A

Details Diff
Fixed an error in ballistic weapons where only the server got the correct number of bullets in multiplayer.
Fixed a rounding up error in get_max_ammo_count_for_primary_bank()
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3364

2006-07-26 11:04

Kazan


Ported: N/A

Details Diff
resolve SVN 1011
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp Diff File

fs2_open_3_6_9 r3363

2006-07-26 11:01

Kazan


Ported: N/A

Details Diff
small optimization
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File

fs2_open_3_6_9 r3362

2006-07-26 10:53

Kazan


Ported: N/A

Details Diff
Resolve Mantis 0001010
mod - /branches/fs2_open_3_6_9/fs2_open/code/autopilot/autopilot.cpp Diff File

trunk r3361

2006-07-25 23:46

Kazan


Ported: N/A

Details Diff
Resolve Mantis 0001011
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp Diff File

trunk r3360

2006-07-25 23:45

Kazan


Ported: N/A

Details Diff
Optimize
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r3359

2006-07-25 23:44

Kazan


Ported: N/A

Details Diff
Resolve Mantis 0001010
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

fs2_open_3_6_9 r3358

2006-07-25 12:26

taylor


Ported: N/A

Details Diff
support for cmdline option stacking (a per option setting) so that things like "-mod derelict -mod mediavp" will end up as "-mod derelict,mediavp" to the game
fix bug where white space chars didn't get dropped from the end of a option string like they were supposed to
allow for something like "-ambient_factor 100 -ambient_factor 70" to use the proper value, the last one specified, rather than just accept the first instance
mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

fs2_open_3_6_9 r3357

2006-07-24 03:38

taylor


Ported: N/A

Details Diff
minor cleanup/optimization to beam warmup glow rendering function
various lighting code cleanups
- try to always make sure beam origin lights occur outside of model
- make Static_lights[] dynamic
- be sure to reset to first 8 lights when moving on to render spec related texture passes
- add ambient color to point lights (helps warp effects)
- sort lights to try and get more important and/or visible lights to always happen in initial render pass
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengllight.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/lighting/lighting.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File
mod - /trunk/fs2_open/code/lighting/lighting.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

fs2_open_3_6_9 r3356

2006-07-23 22:09

Goober5000


Ported: N/A

Details Diff
fix a subtle and nasty bug
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3355

2006-07-23 12:58

Goober5000


Ported: N/A

Details Diff
fix for Mantis 0001003
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/asteroideditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/asteroideditordlg.cpp Diff File

fs2_open_3_6_9 r3354

2006-07-21 12:08

taylor


Ported: N/A

Details Diff
minor changes to game_busy() debug text
- don't alloc it for bmpman, and make sure to only call on textures that we are loading
- add text for model loading, gets rid of the long-wait issue when it appears to not be doing anything early on
mod - /branches/fs2_open_3_6_9/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

fs2_open_3_6_9 r3353

2006-07-21 12:08

taylor


Ported: N/A

Details Diff
little cleanup
mod - /branches/fs2_open_3_6_9/fs2_open/code/fireball/warpineffect.cpp Diff File
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff File

fs2_open_3_6_9 r3352

2006-07-21 01:41

Goober5000


Ported: N/A

Details Diff
add another method for calculating dimensions of docked objects, plus improve an existing one
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/objectdock.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/objectdock.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/object/objectdock.cpp Diff File
mod - /trunk/fs2_open/code/object/objectdock.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File

fs2_open_3_6_9 r3351

2006-07-21 01:38

Goober5000


Ported: N/A

Details Diff
fix help text
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r3350

2006-07-20 17:43

karajorma


Ported: N/A

Details Diff
Fix for Mantis 996
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp Diff File
 First  Prev  1 2 3 ... 40 ... 80 ... 120 ... 160 ... 200 ... 240 ... 280 ... 302 303 304 305 306 307 308 ... 320 ... 360 ... 400 ... 437 438 439  Next  Last