Changesets: fs2open

fs2_open_3_6_9 r3324

2006-07-11 19:17

karajorma


Ported: N/A

Details Diff
Fix afterburner trails in multiplayer (Mantis 895)
mod - /branches/fs2_open_3_6_9/fs2_open/code/network/multi_obj.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_obj.cpp Diff File

fs2_open_3_6_9 r3323

2006-07-10 17:48

taylor


Ported: N/A

Details Diff
fix undo system
restore the two autosave points that got removed for some reason (yes, these are needed for things to work properly)
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/freddoc.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/fred2/freddoc.cpp Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File

fs2_open_3_6_9 r3322

2006-07-09 02:12

Goober5000


Ported: N/A

Details Diff
bah, make sure we're in the correct mode
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3321

2006-07-09 02:07

Goober5000


Ported: N/A

Details Diff
tweak max speed function
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r3320

2006-07-09 00:05

Goober5000


Ported: N/A

Details Diff
fix INF builds
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File

fs2_open_3_6_9 r3319

2006-07-08 23:18

Goober5000


Ported: N/A

Details Diff
ugh... FS2_VOICER isn't actually defined at this point, for some reason... but it looks like phrases.cfg will always be generated, so it should be okay to take these #ifdefs out
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.rc Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.rc Diff File

fs2_open_3_6_9 r3318

2006-07-08 22:36

Goober5000


Ported: N/A

Details Diff
this shouldn't actually be in CVS; it's produced during the build process
--Goober5000
rm - /branches/fs2_open_3_6_9/fs2_open/code/sound/phrases.cfg File
rm - /trunk/fs2_open/code/sound/phrases.cfg File

trunk r3317

2006-07-08 21:55

Goober5000


Ported: N/A

Details Diff
consolidate the "for reals" crap into a proper ship flag; also move the limbo flags over to SF2_*; etc.
this should fix Mantis 0000977
--Goober5000
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/demo/demo.cpp Diff File
mod - /trunk/fs2_open/code/demo/demo.h Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudescort.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.h Diff File
mod - /trunk/fs2_open/code/object/collideshipship.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/radar/radar.cpp Diff File
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff File
mod - /trunk/fs2_open/code/ship/awacs.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/ship/shipfx.h Diff File

fs2_open_3_6_9 r3316

2006-07-08 15:36

Goober5000


Ported: N/A

Details Diff
iff defs should allow specification of both flag fields
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/management.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/iff_defs/iff_defs.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/iff_defs/iff_defs.h Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/iff_defs/iff_defs.cpp Diff File
mod - /trunk/fs2_open/code/iff_defs/iff_defs.h Diff File

fs2_open_3_6_9 r3315

2006-07-08 14:11

taylor


Ported: N/A

Details Diff
remove -allslev
make CTRL-SHIFT-S hotkey work in mission simulator (it's a toggle, so you can turn it on or off while on the screen)
fix a bug where blank lines would show up in the campaign list for branch/alternate type missions that are otherwise marked as not completed
mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/cmdline/cmdline.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/menuui/readyroom.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/menuui/readyroom.cpp Diff File

fs2_open_3_6_9 r3314

2006-07-08 14:10

taylor


Ported: N/A

Details Diff
require OpenAL 1.1 under Windows, I think it's causing problems for us to mix users with 1.0 and builds for 1.1
(having 1.0 is fatal to sound, but the game should still work, a corresponding Launcher change goes with this too)
clean up some of the error messages to not say "DirectSound" is doing this or that, just say "Audio" instead
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/sound.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File
mod - /trunk/fs2_open/code/sound/sound.cpp Diff File

fs2_open_3_6_9 r3313

2006-07-08 07:30

taylor


Ported: N/A

Details Diff
debug-build-only issue, make sure that thrusters are properly enabled if needed for POF based weapons when using cheat keys
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

fs2_open_3_6_9 r3312

2006-07-08 07:30

taylor


Ported: N/A

Details Diff
hopefully this should get missile viewing working decently again
mod - /branches/fs2_open_3_6_9/fs2_open/code/lab/lab.cpp Diff File
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File

fs2_open_3_6_9 r3311

2006-07-08 00:53

Goober5000


Ported: N/A

Details Diff
fix for Mantis 0000967
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3310

2006-07-07 12:26

taylor


Ported: N/A

Details Diff
make sure to reset the optional maps after each buffer render (little scary that this wasn't noticed a long time ago)
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r3309

2006-07-06 21:45

Goober5000


Ported: N/A

Details Diff
fixed something that slipped by taylor ;)
(caused by having extra flags in the main branch)
--Goober5000
mod - /trunk/fs2_open/code/ship/ship.h Diff File

fs2_open_3_6_9 r3308

2006-07-06 19:48

karajorma


Ported: N/A

Details Diff
Fix for Mantix 0000959. Campaign editor shouldn't crash on finding an empty mission list any more.
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/campaignfilelistbox.cpp Diff File
mod - /trunk/fs2_open/code/fred2/campaignfilelistbox.cpp Diff File

trunk r3307

2006-07-06 18:02

taylor


Ported: N/A

Details Diff
some better handling of OpenAL errors during init
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.h Diff File

trunk r3306

2006-07-06 18:01

taylor


Ported: N/A

Details Diff
add some minor error catches for invalid values
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File

trunk r3305

2006-07-06 18:01

taylor


Ported: N/A

Details Diff
more big-endian fixage (seriously hope this is the last of it)
mod - /trunk/fs2_open/code/network/multi_obj.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_oo.cpp Diff File

trunk r3304

2006-07-06 18:00

taylor


Ported: N/A

Details Diff
rest of the map/glow changes
- put glowmap activity back on a per-ship basis (via a SF2_* flag) rather than per-model
- same for glowpoints, back on a per-ship basis
- put specmaps and bumpmap back on a LOD0 and LOD1 affect (got changed to LOD0 only recently)
- fix glowmaps for shockwaves again
- add support for animated specmaps (mainly for TBP and Starfox mods)
some minor code cleanup and compiler warning fixes
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/ship/awacs.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r3303

2006-07-06 17:59

taylor


Ported: N/A

Details Diff
add a render option to make the model not spin around, easier to work with in some cases, and better screenshots
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File

trunk r3302

2006-07-06 17:59

taylor


Ported: N/A

Details Diff
newline fixage
mod - /trunk/fs2_open/code/fred2/shiptexturesdlg.cpp Diff File

fs2_open_3_6_9 r3301

2006-07-06 17:56

taylor


Ported: N/A

Details Diff
some better handling of OpenAL errors during init
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.h Diff File

fs2_open_3_6_9 r3300

2006-07-06 17:55

taylor


Ported: N/A

Details Diff
add some minor error catches for invalid values
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/shockwave.cpp Diff File
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