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Changesets: fs2open

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fs2_open_3_6_9 r3824
Timestamp: 2006-12-28 17:47:16
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix spelling... *twitch*
mod - /branches/fs2_open_3_6_9/fs2_open/code/fs2open_pxo/Client.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/pstypes.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/windows_stub/config.h Diff ] File ]
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/model.h Diff ] File ]
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
mod - /trunk/fs2_open/code/windows_stub/config.h Diff ] File ]
fs2_open_3_6_9 r3823
Timestamp: 2006-12-27 21:07:49
Author: Goober5000
Ported: N/A
Details ] Diff ]
assume ships-with-bays which haven't yet entered the mission are valid for syntax checking
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
fs2_open_3_6_9 r3822
Timestamp: 2006-12-27 20:22:04
Author: Goober5000
Ported: N/A
Details ] Diff ]
removed obsolete limits
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/globals.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/globals.h Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r3821
Timestamp: 2006-12-27 19:59:54
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
WMC codebase commit. See pre-commit build thread for details on changes.
mod - /trunk/fs2_open/code/ai/ai.h Diff ] File ]
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
mod - /trunk/fs2_open/code/anim/animplay.cpp Diff ] File ]
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff ] File ]
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp Diff ] File ]
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff ] File ]
mod - /trunk/fs2_open/code/cfile/cfilearchive.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cutscene/cutscenes.h Diff ] File ]
mod - /trunk/fs2_open/code/cutscene/movie.cpp Diff ] File ]
mod - /trunk/fs2_open/code/debris/debris.cpp Diff ] File ]
mod - /trunk/fs2_open/code/debris/debris.h Diff ] File ]
mod - /trunk/fs2_open/code/fireball/fireballs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/asteroideditordlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/createwingdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/dumpstats.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/freddoc.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/grid.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/management.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/missionsave.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/orienteditor.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/ship_select.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/waypointpathdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/gamehelp/contexthelp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff ] File ]
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp Diff ] File ]
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/font.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/font.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/generic.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hud.h Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudartillery.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/io/key.cpp Diff ] File ]
mod - /trunk/fs2_open/code/lab/wmcgui.cpp Diff ] File ]
mod - /trunk/fs2_open/code/localization/localize.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/barracks.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/playermenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiongrid.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiongrid.h Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/model.h Diff ] File ]
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modeloctant.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff ] File ]
mod - /trunk/fs2_open/code/nebula/neb.h Diff ] File ]
mod - /trunk/fs2_open/code/nebula/neblightning.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/collidedebrisship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/collidedebrisweapon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/collideshipship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/objcollide.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/object.cpp Diff ] File ]
mod - /trunk/fs2_open/code/osapi/osapi.cpp Diff ] File ]
mod - /trunk/fs2_open/code/osapi/outwnd.cpp Diff ] File ]
mod - /trunk/fs2_open/code/palman/palman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/lua.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/scripting.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /trunk/fs2_open/code/particle/particle.cpp Diff ] File ]
mod - /trunk/fs2_open/code/particle/particle.h Diff ] File ]
mod - /trunk/fs2_open/code/radar/radar.cpp Diff ] File ]
mod - /trunk/fs2_open/code/render/3d.h Diff ] File ]
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff ] File ]
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/starfield/supernova.cpp Diff ] File ]
mod - /trunk/fs2_open/code/stats/medals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/stats/scoring.cpp Diff ] File ]
mod - /trunk/fs2_open/code/stats/scoring.h Diff ] File ]
mod - /trunk/fs2_open/code/ui/inputbox.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/flak.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/flak.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/muzzleflash.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/trails.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapon.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
fs2_open_3_6_9 r3820
Timestamp: 2006-12-27 05:27:10
Author: karajorma
Ported: N/A
Details ] Diff ]
Altered the Warpin and Warpout types flag to match those in HEAD.
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_9 r3819
Timestamp: 2006-12-27 04:26:21
Author: taylor
Ported: N/A
Details ] Diff ]
fix OpenGL envmap "issues" (ie, stupid taylor stuff)
get rid of that RCS_Name thing, CVS kept changing it automatically and it was getting /really/ annoying
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
fs2_open_3_6_9 r3818
Timestamp: 2006-12-27 04:24:31
Author: taylor
Ported: N/A
Details ] Diff ]
wurrps, someone besides me might actually want to use that ;)
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp Diff ] File ]
trunk r3817
Timestamp: 2006-12-26 21:29:28
Author: Goober5000
Ported: N/A
Details ] Diff ]
added to the main branch as binary
add - /trunk/fs2_open/oggvorbis/lib/theora_static.lib File ]
add - /trunk/fs2_open/oggvorbis/lib/theora_static_d.lib File ]
fs2_open_3_6_9 r3816
Timestamp: 2006-12-26 13:14:42
Author: Goober5000
Ported: N/A
Details ] Diff ]
allow parsing of similar ship copy names properly (Mantis 0001178)
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_9 r3815
Timestamp: 2006-12-26 00:35:07
Author: taylor
Ported: N/A
Details ] Diff ]
add Theora files/libs
add mapinfo stuff so that .map files are actually useful (wasn't this here before?)
add /y to the copy command, since it wasn't always copying over existing builds for me
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/Fred2.dsp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/Freespace2.dsp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/code.dsp Diff ] File ]
fs2_open_3_6_9 r3814
Timestamp: 2006-12-26 00:32:59
Author: taylor
Ported: N/A
Details ] Diff ]
make weapon_expl info dynamic
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapon.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp Diff ] File ]
fs2_open_3_6_9 r3813
Timestamp: 2006-12-26 00:32:18
Author: taylor
Ported: N/A
Details ] Diff ]
be sure to reset our skybox model properly, it can lead to a bad model unload bug on level load otherwise
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.cpp Diff ] File ]
fs2_open_3_6_9 r3812
Timestamp: 2006-12-26 00:31:22
Author: taylor
Ported: N/A
Details ] Diff ]
fix some sound state stuff that was leading to crashes in OS X and undefined behavior in Windows (this isn't all that pretty, but will handled properly in post-3.6.9 revised code)
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/audiostr-openal.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.cpp Diff ] File ]
fs2_open_3_6_9 r3811
Timestamp: 2006-12-26 00:30:00
Author: taylor
Ported: N/A
Details ] Diff ]
minor spelling fixage
make depreciated subsystem flag syntax be a debug log warning instead a popup warning (FOR 3.6.9 ONLY!)
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_9 r3810
Timestamp: 2006-12-26 00:27:54
Author: taylor
Ported: N/A
Details ] Diff ]
remove unneeded header
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp Diff ] File ]
fs2_open_3_6_9 r3809
Timestamp: 2006-12-26 00:27:15
Author: taylor
Ported: N/A
Details ] Diff ]
make sure that we don't target a hidden jumpnode, and if we do be sure to only detarget it rather than turning off auto-targetting
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtargetbox.cpp Diff ] File ]
fs2_open_3_6_9 r3808
Timestamp: 2006-12-26 00:26:12
Author: taylor
Ported: N/A
Details ] Diff ]
remove some old stuff that we either don't use or don't need any longer
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.h Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/font.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grinternal.h Diff ] File ]
fs2_open_3_6_9 r3807
Timestamp: 2006-12-26 00:25:18
Author: taylor
Ported: N/A
Details ] Diff ]
lots of little cleanup, stale code removal, and small performance adjustments
get rid of the default combine texture state, we don't need it in general, and it can screw up fonts
get rid of the secondary color support, it doesn't do much in non-HTL mode, screws up various things, and has long since been obsolete but material setup
get rid of the old gamma setup, it actually conflicts with newer gamma support
default texture wrapping to edge clamp
do second gr_clear() on init to be sure and catch double-buffer
make sure that our active texture will always get reset to 0, rather than leaving it at whatever was used last
fixed that damn FBO bug from it hanging on textures and causing some rendering errors for various people
only lock verts once in HTL model rendering
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
fs2_open_3_6_9 r3806
Timestamp: 2006-12-26 00:18:14
Author: taylor
Ported: N/A
Details ] Diff ]
comment out some extensions that we either don't use or don't need to use
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropenglextension.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropenglextension.h Diff ] File ]
fs2_open_3_6_9 r3805
Timestamp: 2006-12-26 00:17:28
Author: taylor
Ported: N/A
Details ] Diff ]
tweak emission light a little bit
various bits of cleanup that I've been meaning to do
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengllight.cpp Diff ] File ]
fs2_open_3_6_9 r3804
Timestamp: 2006-12-26 00:15:40
Author: taylor
Ported: N/A
Details ] Diff ]
support both "none" and "<none>" on filenames to skip (will do this better later, ran out of time)
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/generic.cpp Diff ] File ]
fs2_open_3_6_9 r3803
Timestamp: 2006-12-26 00:14:52
Author: taylor
Ported: N/A
Details ] Diff ]
get rid of some stale vars that we don't use any longer
a little at-exit cleanup
handle rounding error on X/Y placement locations under Windows
mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/mveplayer.cpp Diff ] File ]
fs2_open_3_6_9 r3802
Timestamp: 2006-12-26 00:13:29
Author: taylor
Ported: N/A
Details ] Diff ]
add support for Theora movies (the default format)
some little bits of cleanup
add second gr_clear() so that double-buffer'd visuals will work properly (ie, not flicker when playing MVE/OGG)
mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/movie.cpp Diff ] File ]
fs2_open_3_6_9 r3801
Timestamp: 2006-12-26 00:11:57
Author: taylor
Ported: N/A
Details ] Diff ]
add .ogg files to movie locations
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfile.cpp Diff ] File ]
fs2_open_3_6_9 r3800
Timestamp: 2006-12-26 00:11:30
Author: taylor
Ported: N/A
Details ] Diff ]
add OGG Theora player to build list
mod - /branches/fs2_open_3_6_9/fs2_open/code/Makefile.am Diff ] File ]
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