2018-02-22 16:50 EST


Changesets: fs2open

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antipodes r8151
Timestamp: 2012-01-05 18:15:10
Author: The_E
Ported: N/A
Details ] Diff ]
And 8114 to 8116
mod - /branches/antipodes/code/gamesnd/eventmusic.cpp Diff ] File ]
mod - /branches/antipodes/code/graphics/gropengldraw.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/lua.h Diff ] File ]
antipodes r8150
Timestamp: 2012-01-05 17:57:00
Author: The_E
Ported: N/A
Details ] Diff ]
Trun 8117 - 8120 need to be here as well
mod - /branches/antipodes/code/bmpman/bmpman.cpp Diff ] File ]
mod - /branches/antipodes/code/bmpman/bmpman.h Diff ] File ]
mod - /branches/antipodes/code/gamesnd/eventmusic.cpp Diff ] File ]
mod - /branches/antipodes/code/gamesnd/eventmusic.h Diff ] File ]
mod - /branches/antipodes/code/graphics/generic.cpp Diff ] File ]
mod - /branches/antipodes/code/graphics/generic.h Diff ] File ]
mod - /branches/antipodes/code/graphics/gropengldraw.cpp Diff ] File ]
mod - /branches/antipodes/code/menuui/mainhallmenu.cpp Diff ] File ]
mod - /branches/antipodes/code/ship/ship.cpp Diff ] File ]
antipodes r8149
Timestamp: 2012-01-05 17:49:11
Author: The_E
Ported: N/A
Details ] Diff ]
Trunk sync r8131
mod - /branches/antipodes/code/hud/hudparse.cpp Diff ] File ]
mod - /branches/antipodes/code/hud/hudtargetbox.cpp Diff ] File ]
mod - /branches/antipodes/code/hud/hudtargetbox.h Diff ] File ]
mod - /branches/antipodes/code/menuui/mainhallmenu.cpp Diff ] File ]
mod - /branches/antipodes/code/mission/missiontraining.cpp Diff ] File ]
mod - /branches/antipodes/code/model/modelinterp.cpp Diff ] File ]
mod - /branches/antipodes/code/ship/ship.h Diff ] File ]
fs2_open_3_6_14 r8148
Timestamp: 2012-01-05 17:34:15
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 7981/810; zookeeper: fix $Shots for turret-fired weapons, with fix to from Valathil.
mod - /branches/fs2_open_3_6_14/code/ai/aiturret.cpp Diff ] File ]
fs2_open_3_6_14 r8147
Timestamp: 2012-01-05 17:32:33
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 8099; Fix for Mantis 2545: Default ship in FRED is not the ship defined by #Default Player Ship
mod - /branches/fs2_open_3_6_14/code/fred2/management.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/ship/ship.h Diff ] File ]
fs2_open_3_6_14 r8146
Timestamp: 2012-01-05 17:31:50
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 8098; Fix for Mantis 2550: Text in multiplayer is rendered outside the textbox if custom fonts are in use
mod - /branches/fs2_open_3_6_14/code/network/multiui.cpp Diff ] File ]
fs2_open_3_6_14 r8145
Timestamp: 2012-01-05 17:30:36
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 8097; fix for Mantis 0002547
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff ] File ]
fs2_open_3_6_14 r8144
Timestamp: 2012-01-05 17:29:53
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 8096; make sexp category stuff accessible, fix Mantis 0002551
mod - /branches/fs2_open_3_6_14/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/parse/sexp.h Diff ] File ]
fs2_open_3_6_14 r8143
Timestamp: 2012-01-05 17:24:19
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 8059; Hellzed's french keyboard layout stuff
mod - /branches/fs2_open_3_6_14/code/io/key.cpp Diff ] File ]
fs2_open_3_6_14 r8142
Timestamp: 2012-01-05 17:23:36
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 7905/7906; From Eli2: Allows adjustment of the keyboard layout on Linux/MacOS (German, '-keyboard_layout qwertz')
mod - /branches/fs2_open_3_6_14/code/cmdline/cmdline.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/cmdline/cmdline.h Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/io/key.cpp Diff ] File ]
fs2_open_3_6_14 r8141
Timestamp: 2012-01-05 17:22:10
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 8028; zookeeper's initial velocity patch
mod - /branches/fs2_open_3_6_14/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_14 r8140
Timestamp: 2012-01-05 17:21:17
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 8013; That's a rather pointless test when we don't have AI smart missiles.
mod - /branches/fs2_open_3_6_14/code/stats/scoring.cpp Diff ] File ]
fs2_open_3_6_14 r8139
Timestamp: 2012-01-05 17:20:35
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 7993; Add $Armor Type support for missiles
mod - /branches/fs2_open_3_6_14/code/object/collideweaponweapon.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/weapon/shockwave.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/weapon/weapon.h Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/weapon/weapons.cpp Diff ] File ]
fs2_open_3_6_14 r8138
Timestamp: 2012-01-05 17:19:49
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 7992; Clean up Ship Maneuvers, Improve SEXP Help for
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff ] File ]
fs2_open_3_6_14 r8137
Timestamp: 2012-01-05 17:19:08
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 7991; Add "only target if can fire" turret flag
mod - /branches/fs2_open_3_6_14/code/ai/aiturret.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/model/model.h Diff ] File ]
mod - /branches/fs2_open_3_6_14/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_14 r8136
Timestamp: 2012-01-05 17:18:18
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 7988; cfile: change Assert to Assertion
mod - /branches/fs2_open_3_6_14/code/cfile/cfile.cpp Diff ] File ]
fs2_open_3_6_14 r8135
Timestamp: 2012-01-05 17:16:32
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 7969; Add workaround so that AI landings consistently work
mod - /branches/fs2_open_3_6_14/code/object/collideshipship.cpp Diff ] File ]
fs2_open_3_6_14 r8134
Timestamp: 2012-01-05 17:15:42
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 7960; Originally spotted by zookeeper: "$gun_rotation:" should be set to "!= NULL" like the other entries around it.
mod - /branches/fs2_open_3_6_14/code/model/modelread.cpp Diff ] File ]
fs2_open_3_6_14 r8133
Timestamp: 2012-01-05 17:14:56
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 7929; the ship copy flag needs to be able to recognize ships that appear later in the table
mod - /branches/fs2_open_3_6_14/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_14 r8132
Timestamp: 2012-01-05 17:14:11
Author: Zacam
Ported: N/A
Details ] Diff ]
Backport: Trunk 7928; we have some preconditions, so let's enforce them
mod - /branches/fs2_open_3_6_14/code/math/vecmat.cpp Diff ] File ]
trunk r8131
Timestamp: 2012-01-05 15:13:14
Author: zookeeper
Ported: N/A
Details ] Diff ]
Added support for a fourth targeting box render mode and re-structured some of the targeting box rendering code to make it easier to read and extend.
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff ] File ]
trunk r8130
Timestamp: 2012-01-05 14:48:39
Author: zookeeper
Ported: N/A
Details ] Diff ]
Added support for the $Targetbox Shader Effect option in hud_gauges.tbl.
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtargetbox.h Diff ] File ]
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
trunk r8129
Timestamp: 2012-01-03 10:13:17
Author: Zacam
Ported: N/A
Details ] Diff ]
spotted by ni1s: Need an '#include <limits.h>' to make compilers happy when using MAX_INT.
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
trunk r8128
Timestamp: 2012-01-02 10:51:04
Author: The_E
Ported: N/A
Details ] Diff ]
Removed an unused #define
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r8127
Timestamp: 2012-01-02 07:28:58
Author: The_E
Ported: N/A
Details ] Diff ]
Small fix to make gcc happy.
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
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