Changesets: fs2open

fs2_open_3_6_14 r8076

2011-12-08 18:15

Zacam


Ported: N/A

Details Diff
RC2 BUILD STAGE COMMIT (Take 3); Bump OS X build output names to 3.6.14-RC2 (no formulative revision change to logging however, will still identify as 8075)
mod - /branches/fs2_open_3_6_14/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj Diff File

fs2_open_3_6_14 r8075

2011-12-08 18:10

Zacam


Ported: N/A

Details Diff
RC2 BUILD STAGE COMMIT (Take 2); Version information bumped to match this commit revision.
mod - /branches/fs2_open_3_6_14/code/fred2/fred.rc Diff File
mod - /branches/fs2_open_3_6_14/code/freespace2/freespace.rc Diff File
mod - /branches/fs2_open_3_6_14/code/globalincs/version.h Diff File

fs2_open_3_6_14 r8074

2011-12-08 18:07

Zacam


Ported: N/A

Details Diff
Backport: Trunk r8072; Fix stdint's existence breaking OS X compiling.
rm - /branches/fs2_open_3_6_14/code/globalincs/inttypes.h File
add - /branches/fs2_open_3_6_14/code/globalincs/msvc File
rm - /branches/fs2_open_3_6_14/code/globalincs/stdint.h File
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff File

fs2_open_3_6_14 r8073

2011-12-08 18:06

Zacam


Ported: N/A

Details Diff
Backport: Trunk r8070; Fix crash when framebuffer shockwaves are enabled but no weapon loads the standard shockwave animation
mod - /branches/fs2_open_3_6_14/code/weapon/shockwave.cpp Diff File

trunk r8072

2011-12-08 18:05

chief1983


Ported: N/A

Details Diff
Fix stdint's existence breaking OS X compiling.
rm - /trunk/fs2_open/code/globalincs/inttypes.h File
add - /trunk/fs2_open/code/globalincs/msvc File
add - /trunk/fs2_open/code/globalincs/msvc/inttypes.h File
add - /trunk/fs2_open/code/globalincs/msvc/stdint.h File
rm - /trunk/fs2_open/code/globalincs/stdint.h File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

fs2_open_3_6_14 r8071

2011-12-08 18:05

Zacam


Ported: N/A

Details Diff
Backport: Trunk r8065; Fix r8054: Const char* to char* conversion was causing GCC compile errors
mod - /branches/fs2_open_3_6_14/code/ship/ship.cpp Diff File

trunk r8070

2011-12-08 16:58

Valathil


Ported: N/A

Details Diff
Fix crash when framebuffer shockwaves are enabled but no weapon loads the standard shockwave animation
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File

trunk r8069

2011-12-08 15:57

Valathil


Ported: N/A

Details Diff
Added Lightshafts as a replacement for sun glare. Look at http://www.hard-light.net/forums/index.php?topic=78923.80 for post_processing.tbl format
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r8068

2011-12-06 12:09

The_E


Ported: N/A

Details Diff
Oops, infinite loops are bad in a sexp.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

antipodes r8067

2011-12-04 12:42

The_E


Ported: N/A

Details Diff
Trunk sync r 8066
mod - /branches/antipodes/code/ai/aicode.cpp Diff File
mod - /branches/antipodes/code/asteroid/asteroid.cpp Diff File
mod - /branches/antipodes/code/bmpman/bmpman.cpp Diff File
mod - /branches/antipodes/code/debris/debris.cpp Diff File
mod - /branches/antipodes/code/freespace2/freespace.cpp Diff File
mod - /branches/antipodes/code/hud/hudtarget.cpp Diff File
mod - /branches/antipodes/code/hud/hudtargetbox.cpp Diff File
mod - /branches/antipodes/code/iff_defs/iff_defs.cpp Diff File
mod - /branches/antipodes/code/io/key.cpp Diff File
mod - /branches/antipodes/code/io/keycontrol.cpp Diff File
mod - /branches/antipodes/code/localization/localize.cpp Diff File
mod - /branches/antipodes/code/math/fvi.cpp Diff File
mod - /branches/antipodes/code/mission/missionparse.cpp Diff File
mod - /branches/antipodes/code/model/model.h Diff File
mod - /branches/antipodes/code/model/modelread.cpp Diff File
mod - /branches/antipodes/code/nebula/neb.cpp Diff File
mod - /branches/antipodes/code/nebula/neb.h Diff File
mod - /branches/antipodes/code/parse/scripting.cpp Diff File
mod - /branches/antipodes/code/parse/scripting.h Diff File
mod - /branches/antipodes/code/parse/sexp.cpp Diff File
mod - /branches/antipodes/code/parse/sexp.h Diff File
mod - /branches/antipodes/code/ship/shield.cpp Diff File
mod - /branches/antipodes/code/ship/ship.cpp Diff File
mod - /branches/antipodes/code/ship/ship.h Diff File
mod - /branches/antipodes/code/species_defs/species_defs.cpp Diff File
mod - /branches/antipodes/code/weapon/shockwave.cpp Diff File
mod - /branches/antipodes/code/weapon/weapon.h Diff File
mod - /branches/antipodes/code/weapon/weapons.cpp Diff File

trunk r8066

2011-12-04 12:29

The_E


Ported: N/A

Details Diff
Adds a sexp to switch the thrusters on a given ship or list of ships on and off.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r8065

2011-12-03 22:16

Echelon9


Ported: N/A

Details Diff
Fix r8054: Const char* to char* conversion was causing GCC compile errors
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r8064

2011-12-03 22:06

Echelon9


Ported: N/A

Details Diff
Clear old commented out line
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp Diff File

trunk r8063

2011-12-03 12:27

Wanderer


Ported: N/A

Details Diff
fix to autoaim
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_14 r8062

2011-12-03 10:15

Zacam


Ported: N/A

Details Diff
RC2 BUILD STAGE COMMIT; Version information bumped to match this commit revision.
mod - /branches/fs2_open_3_6_14/code/fred2/fred.rc Diff File
mod - /branches/fs2_open_3_6_14/code/freespace2/freespace.rc Diff File
mod - /branches/fs2_open_3_6_14/code/globalincs/version.h Diff File

fs2_open_3_6_14 r8061

2011-12-03 09:45

Zacam


Ported: N/A

Details Diff
Backport: Trunk 8054; make weapon parsing more robust for Mantis 0002369
mod - /branches/fs2_open_3_6_14/code/ship/ship.cpp Diff File

fs2_open_3_6_14 r8060

2011-12-03 09:44

Zacam


Ported: N/A

Details Diff
Backport: Trunk 8052/8053; From CommanderDJ: Nebula distance check for set-object-position's regeneration of local nebula. Since "neb2_eye_changed()" contains "Neb2_regen" why not use it instead?
mod - /branches/fs2_open_3_6_14/code/nebula/neb.cpp Diff File
mod - /branches/fs2_open_3_6_14/code/nebula/neb.h Diff File
mod - /branches/fs2_open_3_6_14/code/parse/sexp.cpp Diff File

trunk r8059

2011-12-03 09:18

The_E


Ported: N/A

Details Diff
Hellzed's french keyboard layout stuff
mod - /trunk/fs2_open/code/io/key.cpp Diff File

trunk r8058

2011-11-30 16:33

Wanderer


Ported: N/A

Details Diff
zookeeper's change to locating subsystem positions
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r8057

2011-11-29 22:12

karajorma


Ported: N/A

Details Diff
Make it possible to localise a couple of extra sentences.
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File
mod - /trunk/fs2_open/code/localization/localize.cpp Diff File

trunk r8056

2011-11-29 16:32

Wanderer


Ported: N/A

Details Diff
zookeeper's addition of new scripting hook that runs right before entering mission.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff File
mod - /trunk/fs2_open/code/parse/scripting.h Diff File

trunk r8055

2011-11-29 15:44

Wanderer


Ported: N/A

Details Diff
changes to the order in which autoaim/convergence modes are used
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r8054

2011-11-29 01:03

Goober5000


Ported: N/A

Details Diff
make weapon parsing more robust for Mantis 0002369
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r8053

2011-11-28 23:07

Zacam


Ported: N/A

Details Diff
From CommanderDJ: Since "neb2_eye_changed()" contains "Neb2_regen" why not use it instead?
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File

trunk r8052

2011-11-28 20:54

Zacam


Ported: N/A

Details Diff
From CommanderDJ: Nebula distance check for set-object-position's regeneration of local nebula.
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
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