2018-08-19 23:38 EDT


Changesets: fs2open

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trunk r8126
Timestamp: 2011-12-31 01:51:21
Author: karajorma
Ported: N/A
Details ] Diff ]
Remove a magic number. This number will probably become something defined in mod.tbl eventually but for now at least it's easy to find again.
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff ] File ]
trunk r8125
Timestamp: 2011-12-31 01:49:30
Author: karajorma
Ported: N/A
Details ] Diff ]
Training weapons shouldn't cause smoke to come off of ships which haven't really taken any damage.
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff ] File ]
trunk r8124
Timestamp: 2011-12-31 01:46:47
Author: karajorma
Ported: N/A
Details ] Diff ]
Switch from the directive-is-variable SEXP to the more powerful directive-value one.
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
antipodes r8123
Timestamp: 2011-12-31 01:39:35
Author: karajorma
Ported: N/A
Details ] Diff ]
Remove a magic number. This number will probably become something defined in mod.tbl eventually but for now at least it's easy to find again.
mod - /branches/antipodes/code/mission/missiontraining.cpp Diff ] File ]
antipodes r8122
Timestamp: 2011-12-31 01:24:36
Author: karajorma
Ported: N/A
Details ] Diff ]
Training weapons shouldn't cause smoke to come off of ships which haven't really taken any damage.
mod - /branches/antipodes/code/ship/shiphit.cpp Diff ] File ]
antipodes r8121
Timestamp: 2011-12-31 01:20:10
Author: karajorma
Ported: N/A
Details ] Diff ]
Switch from the directive-is-variable SEXP to the more powerful directive-value one.
mod - /branches/antipodes/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.h Diff ] File ]
trunk r8120
Timestamp: 2011-12-29 13:16:04
Author: Valathil
Ported: N/A
Details ] Diff ]
Fixed font rendering at high resolutions
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp Diff ] File ]
trunk r8119
Timestamp: 2011-12-29 03:37:44
Author: zookeeper
Ported: N/A
Details ] Diff ]
Fixed stupid mistake in previous commit.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r8118
Timestamp: 2011-12-29 03:13:27
Author: zookeeper
Ported: N/A
Details ] Diff ]
Fixes ships not rendering during hyperspace warpin due to r7936.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r8117
Timestamp: 2011-12-29 01:28:05
Author: IssMneur
Ported: N/A
Details ] Diff ]
From CommanderDJ: - Fully vectorize and stringify mainhall.tbl internals

- replaces all arrays with SCP_vectors
- replaces all c-strings with SCP_strings
- depreciates +Misc Anim Handles: and +Misc Anim Flags: because they are just cruft
-- +Misc Anim Handles: has not been hooked up for years
-- +Misc Anim Flags: are dealt with automatically
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff ] File ]
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff ] File ]
mod - /trunk/fs2_open/code/gamesnd/eventmusic.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/generic.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/generic.h Diff ] File ]
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
trunk r8116
Timestamp: 2011-12-28 19:53:49
Author: The_E
Ported: N/A
Details ] Diff ]
Fixing an old mistake I made back in September 2010. Note: Assertions are optimized out of release builds, leaving this necessary skip out.
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff ] File ]
trunk r8115
Timestamp: 2011-12-28 14:53:50
Author: chief1983
Ported: N/A
Details ] Diff ]
Make sure to include the right lua headers on all platforms, as pointed out by rhl.
mod - /trunk/fs2_open/code/parse/lua.h Diff ] File ]
trunk r8114
Timestamp: 2011-12-26 11:20:38
Author: The_E
Ported: N/A
Details ] Diff ]
We do need to bind the correct depth buffer for rendering, else things get all confused.
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp Diff ] File ]
antipodes r8113
Timestamp: 2011-12-24 11:22:50
Author: The_E
Ported: N/A
Details ] Diff ]
Trunk sync r8112
mod - /branches/antipodes/code/cutscene/oggplayer.cpp Diff ] File ]
mod - /branches/antipodes/code/globalincs/def_files.cpp Diff ] File ]
mod - /branches/antipodes/code/graphics/gropengl.cpp Diff ] File ]
mod - /branches/antipodes/code/graphics/gropenglbmpman.cpp Diff ] File ]
mod - /branches/antipodes/code/graphics/gropengldraw.cpp Diff ] File ]
mod - /branches/antipodes/code/graphics/gropengldraw.h Diff ] File ]
mod - /branches/antipodes/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
mod - /branches/antipodes/code/graphics/gropenglshader.cpp Diff ] File ]
mod - /branches/antipodes/code/graphics/gropengltexture.cpp Diff ] File ]
mod - /branches/antipodes/code/graphics/gropengltexture.h Diff ] File ]
mod - /branches/antipodes/code/graphics/gropengltnl.cpp Diff ] File ]
mod - /branches/antipodes/code/menuui/mainhallmenu.cpp Diff ] File ]
mod - /branches/antipodes/code/menuui/mainhallmenu.h Diff ] File ]
trunk r8112
Timestamp: 2011-12-23 12:17:55
Author: The_E
Ported: N/A
Details ] Diff ]
We only need to set up Scene_Depth_texture once, there must have been a merge gone wrong somewhere
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp Diff ] File ]
trunk r8111
Timestamp: 2011-12-23 08:09:39
Author: The_E
Ported: N/A
Details ] Diff ]
From m|m: Fix for Mantis 2400 (RTT rendering broken in current builds). Also changes GL_rendering_to_framebuffer to the more aptly named GL_rendering_to_texture.
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengldraw.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltexture.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
trunk r8110
Timestamp: 2011-12-22 19:15:46
Author: Echelon9
Ported: N/A
Details ] Diff ]
Adjust alignment when shader debug logs are written.
mod - /trunk/fs2_open/code/cutscene/oggplayer.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglshader.cpp Diff ] File ]
trunk r8109
Timestamp: 2011-12-22 11:40:50
Author: Valathil
Ported: N/A
Details ] Diff ]
Added hardware accelerated YUV to RGB conversion with shaders to the ogg video renderpath.
mod - /trunk/fs2_open/code/cutscene/oggplayer.cpp Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff ] File ]
trunk r8108
Timestamp: 2011-12-22 10:12:18
Author: The_E
Ported: N/A
Details ] Diff ]
Adds an intermediate render target for FXAA to work against, this removes a previous reliance on undocumented behaviour in OpenGL.
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengldraw.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
trunk r8107
Timestamp: 2011-12-22 09:40:30
Author: Valathil
Ported: N/A
Details ] Diff ]
Allow for FS1 shader effect to be customized in post_process.tbl
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
trunk r8106
Timestamp: 2011-12-21 19:13:31
Author: Zacam
Ported: N/A
Details ] Diff ]
From CommanderDJ: SCP_Vector-izes some more of the Main Hall structures (intercom and misc anim mostly)
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/mainhallmenu.h Diff ] File ]
antipodes r8105
Timestamp: 2011-12-21 03:52:59
Author: Zacam
Ported: N/A
Details ] Diff ]
Trunk Sync r8104
mod - /branches/antipodes/code/ai/aicode.cpp Diff ] File ]
mod - /branches/antipodes/code/ai/aiturret.cpp Diff ] File ]
mod - /branches/antipodes/code/fred2/management.cpp Diff ] File ]
mod - /branches/antipodes/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /branches/antipodes/code/freespace2/freespace.cpp Diff ] File ]
mod - /branches/antipodes/code/menuui/mainhallmenu.cpp Diff ] File ]
mod - /branches/antipodes/code/network/multiui.cpp Diff ] File ]
mod - /branches/antipodes/code/object/object.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.cpp Diff ] File ]
mod - /branches/antipodes/code/parse/sexp.h Diff ] File ]
mod - /branches/antipodes/code/ship/ship.cpp Diff ] File ]
mod - /branches/antipodes/code/ship/ship.h Diff ] File ]
mod - /branches/antipodes/code/stats/scoring.cpp Diff ] File ]
trunk r8104
Timestamp: 2011-12-21 03:30:34
Author: zookeeper
Ported: N/A
Details ] Diff ]
Removed the unused "Ghost Save" entry from Object_type_names, because it was causing an off-by-one when using the getBreedName() scripting function. Also added "Beam" to the list since it's a valid object type.
mod - /trunk/fs2_open/code/object/object.cpp Diff ] File ]
trunk r8103
Timestamp: 2011-12-20 20:14:01
Author: The_E
Ported: N/A
Details ] Diff ]
Fix for Mantis 2498: Invalid species reference in ships.tbl is not detected.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r8102
Timestamp: 2011-12-20 16:50:38
Author: Valathil
Ported: N/A
Details ] Diff ]
from zookeeper: make hv.Player availiable in "$On Gameplay Start" scripting hook
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
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