2019-12-08 00:30 EST


FSSCP - Change Log

FSSCP - 3.6.11 (Released 2009-07-19) View Issues ]
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Development builds prior to 3.6.12

- 0001917: [models] MAX_SHIP_BAY_PATHS limit very low; Should be bumped (Goober5000) - resolved.
- 0000752: [graphics] muzzelflash effect moves forward of the firing point as speed increases (WMCoolmon) - resolved.
- 0001538: [FRED] Special hits feature variables not bug checked at save. (karajorma) - resolved.
- 0001677: [FRED] "toggle subsystem scanning" does not work (karajorma) - resolved.
- 0002013: [multiplayer] Kill limit set warning popup after resetting kill limit to 0 (taylor) - resolved.
- 0001894: [---------] Recent builds no longe accept alpha as proper starting wing name (taylor) - resolved.
- 0002108: [Build system] Mac Inferno build configurations do not correctly set INF_BUILD in Xcode (Echelon9) - resolved.
- 0001981: [FRED] set-support-ship <any support ship class> problem (karajorma) - resolved.
- 0002106: [multiplayer] set-object-position crashes in multiplayer (karajorma) - resolved.
- 0002011: [multiplayer] Send-message-list sends all messages at once client side (karajorma) - resolved.
- 0002094: [SEXPs] set-support-ship (karajorma) - resolved.
- 0001881: [graphics] Vertex processing reverting to software fallback from the GPU on Mac OS X (Echelon9) - resolved.
- 0001934: [gameplay] When using ships without secondaries, switching to a ship with secondaries leaves them blocked (chief1983) - resolved.
- 0002081: [multiplayer] Post processing breaking standalones (again) (Hery) - resolved.
- 0002079: [Build system] INFERNO builds (Release & Debug) do not open on Mac OS X (Echelon9) - resolved.
- 0002031: [tables] AI classes above the 10th entry in the table cause AI to fire all weapons and maybe other stuff (Sushi_CW) - resolved.
- 0001990: [graphics] Unable to release environment map render target (Hery) - resolved.
- 0001950: [---------] primary-fired-since and secondary-fired-since trigger when bank is selected (karajorma) - resolved.
- 0002027: [graphics] Post-processing (Yay!) (Hery) - resolved.
- 0002066: [models] Unknown Error from SEXP system (Goober5000) - resolved.
- 0001945: [graphics] Black background in nebula missions with cutscene bars activated. (Hery) - resolved.
- 0002054: [multiplayer] multi_sexp_deal_with_ship_flag() doesn't work for multiple ships (karajorma) - resolved.
- 0002044: [camera code] View from another ship does not use ship class when hide ship name is selected (Goober5000) - resolved.
- 0002042: [---------] Standalones using mods will not run at all from launcher (portej05) - resolved.
- 0002034: [HUD] Get 720p resolutions to use high res HUD art (Zacam) - resolved.
- 0002043: [SEXPs] Variable-array-set causes crash when value right clicked (Goober5000) - resolved.
- 0002008: [FRED] Multiple when-argument = Assert: !(Sexp_replacement_arguments.empty()) (karajorma) - resolved.
- 0001967: [---------] Play 2 missions in a row with different wing names = crash (Goober5000) - resolved.
- 0001448: [tables] messages.tbl limit (portej05) - resolved.
- 0002017: [FRED] Changing case in wing name does not update ships names in a wing - resolved.
- 0002029: [user interface] cbanis does not utilize 2_ (high res) artwork (Goober5000) - resolved.
- 0001933: [graphics] Custom gauges show up in external view (portej05) - resolved.
- 0001996: [gameplay] Not all Terran Support ship messages play (karajorma) - resolved.
- 0001995: [gameplay] Bug preventing warpout in Sync (Goober5000) - resolved.
- 0001987: [FRED] good secondary time crashes if used more then 10 times (karajorma) - resolved.
- 0001984: [FRED] Ship Vanish can cause crash in sexp_deal_with_ship_flag (karajorma) - resolved.
- 0001827: [multiplayer] Strange multiplayer glitch results in awarding of medals and rank. (taylor) - resolved.
- 0001966: [---------] Recent builds totally break multiplayer for some total conversions (taylor) - resolved.
- 0001874: [gameplay] invisible characters ('#') do not work properly in fs2_open_3_6_10r-20090120_r5052 (Goober5000) - resolved.
- 0001942: [gameplay] New support ship orders acknowledged with wrong persona (Goober5000) - resolved.
- 0001938: [tables] Music TBMs will crash FSO if there is not a Menu Music section (portej05) - resolved.
- 0001926: [iff] Piranha submunitions homing on player (traitor) (karajorma) - resolved.
- 0001918: [gameplay] One cannot match speed with ships that use the #-feature in their name. (karajorma) - resolved.
- 0001925: [FRED] FRED does not check for non player ships in loadout (karajorma) - resolved.
- 0001878: [FRED] Has-arrived-delay <argument> only evaluating 1 of simultaneous arrivals (karajorma) - resolved.
- 0001913: [user interface] Characters After # in Ship Name Visible (karajorma) - resolved.
- 0001813: [FRED] OPF_POSITIVE / OPR_NUMBER missmatch (karajorma) - resolved.
- 0001911: [FRED] Argument not listed in add data list for optional fields (karajorma) - resolved.
- 0001909: [FRED] Can't copy and past a variable over a number (karajorma) - resolved.
- 0001884: [FRED] Invalid arrival cue = crash (karajorma) - resolved.
- 0001910: [FRED] Assist Percentage too high message problem when multiple ships selected (karajorma) - resolved.
- 0001371: [gameplay] Able to target Stealthed and Invisible Fighters with Target Target's Target (karajorma) - resolved.
- 0001916: [FRED] Changing dock points in the initial status editor does not save if already docked. (karajorma) - resolved.
- 0001883: [FRED] Space at the end of a ship name causes problems after save (karajorma) - resolved.

[54 issues]