39 memset(&target_point, 0,
sizeof(target_point));
#define TARGET_DISPLAY_DIST
void gr_init_alphacolor(color *clr, int r, int g, int b, int alpha, int type)
void hud_target_add_display_list(object *objp, vertex *target_point, vec3d *target_pos, int correction, color *bracket_clr, char *name, int flags)
#define HUD_COLOR_ALPHA_MAX
ubyte g3_rotate_vertex(vertex *dest, const vec3d *src)
int g3_project_vertex(vertex *point)
void hud_draw_navigation()
GLint GLint GLint GLint GLint x
void hud_target_show_dist_on_bracket(int x, int y, float distance, int font_num)
void draw_brackets_square_quick(int x1, int y1, int x2, int y2, int thick)
GLclampf GLclampf GLclampf alpha
NavPoint Navs[MAX_NAVPOINTS]