Changesets: fs2open
trunk r2024
Timestamp: 2005-07-05 13:04:08 Author: phreak Ported: N/A [ Details ] [ Diff ] |
fixed an afterburner bug where AI ships would have infinite AB fuel if NO_NETWORK was defined. |
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mod - /trunk/fs2_open/code/ship/afterburner.cpp | [ Diff ] [ File ] | ||
trunk r2023
Timestamp: 2005-07-02 16:57:48 Author: taylor Ported: N/A [ Details ] [ Diff ] |
bah, forgot to ever check debriefings |
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mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | [ Diff ] [ File ] | ||
trunk r2022
Timestamp: 2005-07-02 15:45:02 Author: taylor Ported: N/A [ Details ] [ Diff ] |
ton of non-standard resolution fixes |
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mod - /trunk/fs2_open/code/controlconfig/controlsconfig.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/gamehelp/gameplayhelp.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/graphics/2d.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/graphics/font.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/graphics/grd3dbatch.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hud.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudconfig.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudmessage.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/barracks.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/credits.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/mainhalltemp.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/optionsmenu.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/playermenu.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/readyroom.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/mission/missiongoals.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/mission/missionhotkey.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/chatbox.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missionloopbrief.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missionpause.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/missionui/redalert.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/fs2ox.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/multi_dogfight.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/multi_ingame.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/multi_pinfo.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/multiteamselect.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/multiui.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/multiutil.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/stats/medals.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/stats/stats.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ui/gadget.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ui/inputbox.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ui/listbox.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ui/uidraw.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ui/uimouse.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ui/window.cpp | [ Diff ] [ File ] | ||
trunk r2021
Timestamp: 2005-07-02 15:40:48 Author: taylor Ported: N/A [ Details ] [ Diff ] |
ton of non-standard resolution fixes make gr_cross_fade() work properly in OGL |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | [ Diff ] [ File ] | ||
trunk r2020
Timestamp: 2005-07-02 15:39:23 Author: taylor Ported: N/A [ Details ] [ Diff ] |
fix compiler warnings introduced by recent stub changes (defining an empty stub as something is wrong, it should be nothing) assuming that GetStatus thing wasn't tested since it would never have worked |
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mod - /trunk/fs2_open/code/sound/fsspeech.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/sound/speech.cpp | [ Diff ] [ File ] | ||
trunk r2019
Timestamp: 2005-07-02 15:36:04 Author: taylor Ported: N/A [ Details ] [ Diff ] |
some supernova fixing |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/starfield/supernova.cpp | [ Diff ] [ File ] | ||
trunk r2018
Timestamp: 2005-07-02 15:33:18 Author: taylor Ported: N/A [ Details ] [ Diff ] |
compiler warning fixes |
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mod - /trunk/fs2_open/code/lab/lab.cpp | [ Diff ] [ File ] | ||
trunk r2017
Timestamp: 2005-07-01 13:19:43 Author: phreak Ported: N/A [ Details ] [ Diff ] |
remove the BEAM_NO_WHACK flag in beam_apply_whack() |
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mod - /trunk/fs2_open/code/weapon/beam.cpp | [ Diff ] [ File ] | ||
trunk r2016
Timestamp: 2005-06-29 22:36:16 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
the message queue now waits for simulated speech to finish --Goober5000 |
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mod - /trunk/fs2_open/code/mission/missionmessage.cpp | [ Diff ] [ File ] | ||
trunk r2015
Timestamp: 2005-06-29 22:35:17 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
added functions to check if speech is playing --Goober5000 |
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mod - /trunk/fs2_open/code/sound/fsspeech.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/sound/fsspeech.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/sound/speech.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/sound/speech.h | [ Diff ] [ File ] | ||
trunk r2014
Timestamp: 2005-06-29 21:48:52 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
* NOX'd none.wav * changed comparisons on none.wav to only look at the first four letters in case we don't have an extension or in case some weirdo decides to put none.ogg * simulated speech pre-empts "beeps" in in-game messages --Goober5000 |
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mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/mission/missionmessage.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/mission/missiontraining.cpp | [ Diff ] [ File ] | ||
trunk r2013
Timestamp: 2005-06-29 21:35:52 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
tweaked the stubs and added a function --Goober5000 |
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mod - /trunk/fs2_open/code/sound/fsspeech.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/sound/fsspeech.h | [ Diff ] [ File ] | ||
trunk r2012
Timestamp: 2005-06-29 20:48:02 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
if game_busy() is in gamesnd_preload_common_sounds() then it should also be in gamesnd_load_gameplay_sounds() I would expect --Goober5000 |
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mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | [ Diff ] [ File ] | ||
trunk r2011
Timestamp: 2005-06-29 20:36:10 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
Removed "beam no whack" as setting the beam's mass to 0 achieves the same effect. --Goober5000 |
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mod - /trunk/fs2_open/code/weapon/weapon.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | [ Diff ] [ File ] | ||
trunk r2010
Timestamp: 2005-06-29 14:54:59 Author: taylor Ported: N/A [ Details ] [ Diff ] |
set-skybox-model only takes one argument so don't advertise more add set-skybox-model help text for FRED2 |
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mod - /trunk/fs2_open/code/parse/sexp.cpp | [ Diff ] [ File ] | ||
trunk r2009
Timestamp: 2005-06-29 14:54:02 Author: taylor Ported: N/A [ Details ] [ Diff ] |
should fix perpetually damaged subsystems on ships for multi clients |
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mod - /trunk/fs2_open/code/network/multimsgs.cpp | [ Diff ] [ File ] | ||
trunk r2008
Timestamp: 2005-06-29 14:53:07 Author: taylor Ported: N/A [ Details ] [ Diff ] |
FRED2 does special stuff for jumpnode handling so don't try and delete the obj ourselves when FRED is running |
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mod - /trunk/fs2_open/code/jumpnode/jumpnode.cpp | [ Diff ] [ File ] | ||
trunk r2007
Timestamp: 2005-06-29 14:52:02 Author: taylor Ported: N/A [ Details ] [ Diff ] |
extra checks to make sure we don't end up targetting a sensor-invisible ship |
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mod - /trunk/fs2_open/code/hud/hudtarget.cpp | [ Diff ] [ File ] | ||
trunk r2006
Timestamp: 2005-06-29 14:51:05 Author: taylor Ported: N/A [ Details ] [ Diff ] |
revert OGL init changes since ATI drivers suck and don't like it |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | [ Diff ] [ File ] | ||
trunk r2005
Timestamp: 2005-06-29 14:50:13 Author: taylor Ported: N/A [ Details ] [ Diff ] |
little cleanup and error checking |
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mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h | [ Diff ] [ File ] | ||
trunk r2004
Timestamp: 2005-06-29 14:49:37 Author: taylor Ported: N/A [ Details ] [ Diff ] |
various FS2NetD fixes: - replace timer stuff with something that more accurately works cross-platform and without being affected by load - better sanity checking for the server list - working Linux compatibility that's not dog slow - when calling DataReady() make sure that the data is properly valid - fix messed up cvs merge cleanup from the Linux merge which did nasty things |
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mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Socket.h | [ Diff ] [ File ] | ||
trunk r2003
Timestamp: 2005-06-29 14:46:13 Author: taylor Ported: N/A [ Details ] [ Diff ] |
add option to not scale up movies to fit window/screen, default is to scale (arguably not a bug but I said I would get it in before 3.6.5 and forgot) |
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mod - /trunk/fs2_open/code/cmdline/cmdline.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/cmdline/cmdline.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/directx/dx8show.cpp | [ Diff ] [ File ] | ||
trunk r2002
Timestamp: 2005-06-24 15:36:49 Author: taylor Ported: N/A [ Details ] [ Diff ] |
we only want to have m_data_offset be 0 for oggs since the seeking callback will account for the true offset only extern the one int we need for the -nosound speech fix rather than including the entire header |
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mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/sound/audiostr.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/sound/fsspeech.cpp | [ Diff ] [ File ] | ||
trunk r2001
Timestamp: 2005-06-22 11:25:41 Author: taylor Ported: N/A [ Details ] [ Diff ] |
compiler warning fix (dizzy) and make sure that it's safe to continue after that switch statement |
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mod - /trunk/fs2_open/code/model/modelread.cpp | [ Diff ] [ File ] | ||
trunk r2000
Timestamp: 2005-06-22 11:18:58 Author: taylor Ported: N/A [ Details ] [ Diff ] |
make sure that _mkdir() will return an error if the path is invalid |
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mod - /trunk/fs2_open/code/windows_stub/stubs.cpp | [ Diff ] [ File ] | ||