2018-10-23 09:35 EDT


Changesets: fs2open

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trunk r2099
Timestamp: 2005-07-25 01:55:40
Author: Goober5000
Ported: N/A
Details ] Diff ]
forgot this
--Goober5000
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
trunk r2098
Timestamp: 2005-07-25 01:24:17
Author: Goober5000
Ported: N/A
Details ] Diff ]
cleaned up some command line and mission flag stuff
--Goober5000
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff ] File ]
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudbrackets.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/redalert.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/redalert.h Diff ] File ]
mod - /trunk/fs2_open/code/popup/popupdead.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipcontrails.cpp Diff ] File ]
trunk r2097
Timestamp: 2005-07-25 01:23:33
Author: Goober5000
Ported: N/A
Details ] Diff ]
whoops
--Goober5000
mod - /trunk/fs2_open/code/ai/aibig.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
trunk r2096
Timestamp: 2005-07-24 23:13:26
Author: Goober5000
Ported: N/A
Details ] Diff ]
various code cleanups, tweaks, and fixes; most notably the MISSION_FLAG_USE_NEW_AI
should now be added to all places where it is needed (except the turret code, which I still
have to to review)
--Goober5000
mod - /trunk/fs2_open/code/ai/ai.h Diff ] File ]
mod - /trunk/fs2_open/code/ai/aibig.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_obj.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/radar/radar.cpp Diff ] File ]
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/awacs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/awacs.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/variables/variables.cpp Diff ] File ]
mod - /trunk/fs2_open/code/variables/variables.h Diff ] File ]
trunk r2095
Timestamp: 2005-07-24 16:12:55
Author: Goober5000
Ported: N/A
Details ] Diff ]
cleaned up some rotating submodel code
--Goober5000
mod - /trunk/fs2_open/code/ai/ai.h Diff ] File ]
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
trunk r2094
Timestamp: 2005-07-24 15:59:24
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed a minor docking bug
--Goober5000
mod - /trunk/fs2_open/code/object/object.cpp Diff ] File ]
trunk r2093
Timestamp: 2005-07-24 14:35:44
Author: taylor
Ported: N/A
Details ] Diff ]
proper multi support for fighter beams, already has code to break protocol commented out if we need it,
decided to skip and beam type checks and let beam_fire() reassign it (should work ok)
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multimsgs.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
trunk r2092
Timestamp: 2005-07-24 14:33:47
Author: taylor
Ported: N/A
Details ] Diff ]
hehehe, fix the check to allow fighter beams to count for kills
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff ] File ]
trunk r2091
Timestamp: 2005-07-24 14:32:58
Author: taylor
Ported: N/A
Details ] Diff ]
various incarnations of freaky and stupid, need to do this everywhere eventually
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff ] File ]
trunk r2090
Timestamp: 2005-07-24 14:31:59
Author: taylor
Ported: N/A
Details ] Diff ]
address possible div-by-0 problem
mod - /trunk/fs2_open/code/hud/hudlock.cpp Diff ] File ]
trunk r2089
Timestamp: 2005-07-24 14:31:17
Author: taylor
Ported: N/A
Details ] Diff ]
little 64-bit strangeness (longs are 64-bit here rather than 32)
mod - /trunk/fs2_open/code/cfile/cfilearchive.cpp Diff ] File ]
trunk r2088
Timestamp: 2005-07-24 02:01:37
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Multiple shockwaves support.
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/shockwave.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapon.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r2087
Timestamp: 2005-07-23 20:32:45
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Synced 3D shockwaves' glowmaps with the model, tossed in some medals.tbl
support for the demo/FS1
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
mod - /trunk/fs2_open/code/stats/medals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/shockwave.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r2086
Timestamp: 2005-07-23 18:52:44
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fixed formatting FTW
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2085
Timestamp: 2005-07-23 18:48:28
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fixx0red description for show-subtitle
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2084
Timestamp: 2005-07-23 17:47:46
Author: Goober5000
Ported: N/A
Details ] Diff ]
bah - fixed subsystem comparison
--Goober5000
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.h Diff ] File ]
trunk r2083
Timestamp: 2005-07-23 17:06:24
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed ai issue where some ships would never call for rearm
--Goober5000
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
trunk r2082
Timestamp: 2005-07-23 14:38:47
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed a rare but ugly (though amusing) bug
--Goober5000
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff ] File ]
trunk r2081
Timestamp: 2005-07-23 14:25:42
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fixed bug where camera reset when rotation complete
mod - /trunk/fs2_open/code/camera/camera.cpp Diff ] File ]
trunk r2080
Timestamp: 2005-07-23 13:27:50
Author: Goober5000
Ported: N/A
Details ] Diff ]
remove Bobboau's extra warp thing
--Goober5000
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff ] File ]
trunk r2079
Timestamp: 2005-07-23 12:25:32
Author: Goober5000
Ported: N/A
Details ] Diff ]
remove an extraneous extern
--Goober5000
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp Diff ] File ]
trunk r2078
Timestamp: 2005-07-23 07:42:54
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix the support ship bug; taylor should be happy now ;)
--Goober5000
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
trunk r2077
Timestamp: 2005-07-23 04:17:04
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Another try at fixing gun turrets sticking straight up
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2076
Timestamp: 2005-07-22 06:18:41
Author: Goober5000
Ported: N/A
Details ] Diff ]
CVS header tweaks
--Goober5000
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff ] File ]
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.cpp Diff ] File ]
mod - /trunk/fs2_open/code/debris/debris.cpp Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudartillery.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudconfig.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudescort.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudlock.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudmessage.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudreticle.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudwingmanstatus.cpp Diff ] File ]
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/barracks.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/optionsmenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/playermenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiongoals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionlog.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionpause.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/nebula/neblightning.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/object.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/playerman/managepilot.cpp Diff ] File ]
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/code/popup/popupdead.cpp Diff ] File ]
mod - /trunk/fs2_open/code/radar/radar.cpp Diff ] File ]
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/afterburner.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/awacs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff ] File ]
mod - /trunk/fs2_open/code/stats/scoring.cpp Diff ] File ]
mod - /trunk/fs2_open/code/stats/stats.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/emp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r2075
Timestamp: 2005-07-22 05:59:30
Author: Goober5000
Ported: N/A
Details ] Diff ]
unhide null vector bug
--Goober5000
mod - /trunk/fs2_open/code/math/vecmat.cpp Diff ] File ]
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