#include <windows.h>
#include <windowsx.h>
#include <commctrl.h>
#include <stdio.h>
#include <io.h>
#include <fcntl.h>
#include <winsock.h>
#include <stdarg.h>
#include <direct.h>
#include "globalincs/pstypes.h"
#include "io/key.h"
#include "palman/palman.h"
#include "io/mouse.h"
#include "osapi/outwnd.h"
#include "sound/sound.h"
#include "freespace2/freespaceresource.h"
#include "playerman/managepilot.h"
#include "io/joy.h"
#include "io/joy_ff.h"
#include "gamesequence/gamesequence.h"
#include "freespace2/freespace.h"
#include "osapi/osregistry.h"
#include "cmdline/cmdline.h"
#include "sound/voicerec.h"
#include "graphics/2d.h"
#include "osapi/osapi.h"
Go to the source code of this file.
void change_window_active_state |
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void debug_int3 |
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char * |
file, |
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int |
line |
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const char* detect_home |
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void |
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void gr_opengl_shutdown |
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void os_check_debugger |
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void os_init |
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const char * |
wclass, |
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const char * |
title, |
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const char * |
app_name, |
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const char * |
version_string |
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void os_set_process_affinity |
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void os_set_title |
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const char * |
title | ) |
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void win32_create_window |
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int |
width, |
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int |
height |
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int Os_debugger_running = 0 |