FS2_Open
Open source remastering of the Freespace 2 engine
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#include "anim/animplay.h"
#include "gamesequence/gamesequence.h"
#include "gamesnd/gamesnd.h"
#include "hud/hud.h"
#include "hud/hudconfig.h"
#include "hud/hudgauges.h"
#include "hud/hudmessage.h"
#include "hud/hudtarget.h"
#include "iff_defs/iff_defs.h"
#include "io/timer.h"
#include "localization/localize.h"
#include "mission/missionmessage.h"
#include "mission/missiontraining.h"
#include "mod_table/mod_table.h"
#include "network/multi.h"
#include "network/multimsgs.h"
#include "network/multiutil.h"
#include "parse/parselo.h"
#include "parse/scripting.h"
#include "parse/sexp.h"
#include "ship/ship.h"
#include "ship/subsysdamage.h"
#include "sound/fsspeech.h"
#include "species_defs/species_defs.h"
#include "weapon/emp.h"
Go to the source code of this file.
Classes | |
struct | message_q |
struct | matching_builtin |
Macros | |
#define | MAX_PLAYING_MESSAGES 2 |
#define | MAX_WINGMAN_HEADS 2 |
#define | MAX_COMMAND_HEADS 3 |
#define | HEAD_PREFIX_STRING "head-" |
#define | COMMAND_HEAD_PREFIX "head-cm1" |
#define | COMMAND_WAVE_PREFIX "TC_" |
#define | SUPPORT_NAME "Support" |
#define | MQF_CONVERT_TO_COMMAND (1<<0) |
#define | MQF_CHECK_ALIVE (1<<1) |
#define | MAX_MESSAGE_Q 30 |
#define | MAX_MESSAGE_LIFE F1_0*30 |
#define | DEFAULT_MESSAGE_LENGTH 3000 |
#define | MESSAGE_IMMEDIATE_TIMESTAMP 1000 |
#define | MESSAGE_SOON_TIMESTAMP 5000 |
#define | MESSAGE_ANYTIME_TIMESTAMP -1 |
#define | MAX_DISTORT_PATTERNS 2 |
#define | MAX_DISTORT_LEVELS 6 |
#define | MESSAGE_GET_HIGHEST 1 |
#define | MESSAGE_GET_LOWEST 2 |
#define | BUILTIN_MATCHES_TYPE 0 |
#define | BUILTIN_MATCHES_SPECIES 1 |
#define | BUILTIN_MATCHES_PERSONA_CHECK_MOOD 2 |
#define | BUILTIN_MATCHES_PERSONA_EXCLUDED 3 |
#define | BUILTIN_MATCHES_PERSONA 4 |
#define | BUILTIN_MATCHES_PERSONA_MOOD 5 |
Typedefs | |
typedef struct message_q | message_q |
typedef struct matching_builtin | matching_builtin |
#define BUILTIN_MATCHES_PERSONA 4 |
Definition at line 1914 of file missionmessage.cpp.
#define BUILTIN_MATCHES_PERSONA_CHECK_MOOD 2 |
Definition at line 1912 of file missionmessage.cpp.
#define BUILTIN_MATCHES_PERSONA_EXCLUDED 3 |
Definition at line 1913 of file missionmessage.cpp.
#define BUILTIN_MATCHES_PERSONA_MOOD 5 |
Definition at line 1915 of file missionmessage.cpp.
#define BUILTIN_MATCHES_SPECIES 1 |
Definition at line 1911 of file missionmessage.cpp.
#define BUILTIN_MATCHES_TYPE 0 |
Definition at line 1910 of file missionmessage.cpp.
#define COMMAND_HEAD_PREFIX "head-cm1" |
Definition at line 116 of file missionmessage.cpp.
#define COMMAND_WAVE_PREFIX "TC_" |
Definition at line 117 of file missionmessage.cpp.
#define DEFAULT_MESSAGE_LENGTH 3000 |
Definition at line 163 of file missionmessage.cpp.
#define HEAD_PREFIX_STRING "head-" |
Definition at line 115 of file missionmessage.cpp.
#define MAX_COMMAND_HEADS 3 |
Definition at line 112 of file missionmessage.cpp.
#define MAX_DISTORT_LEVELS 6 |
Definition at line 199 of file missionmessage.cpp.
#define MAX_DISTORT_PATTERNS 2 |
Definition at line 198 of file missionmessage.cpp.
#define MAX_MESSAGE_LIFE F1_0*30 |
Definition at line 162 of file missionmessage.cpp.
#define MAX_MESSAGE_Q 30 |
Definition at line 161 of file missionmessage.cpp.
#define MAX_PLAYING_MESSAGES 2 |
Definition at line 109 of file missionmessage.cpp.
#define MAX_WINGMAN_HEADS 2 |
Definition at line 111 of file missionmessage.cpp.
#define MESSAGE_ANYTIME_TIMESTAMP -1 |
Definition at line 169 of file missionmessage.cpp.
#define MESSAGE_GET_HIGHEST 1 |
Definition at line 936 of file missionmessage.cpp.
#define MESSAGE_GET_LOWEST 2 |
Definition at line 937 of file missionmessage.cpp.
#define MESSAGE_IMMEDIATE_TIMESTAMP 1000 |
Definition at line 167 of file missionmessage.cpp.
#define MESSAGE_SOON_TIMESTAMP 5000 |
Definition at line 168 of file missionmessage.cpp.
#define MQF_CHECK_ALIVE (1<<1) |
Definition at line 145 of file missionmessage.cpp.
#define MQF_CONVERT_TO_COMMAND (1<<0) |
Definition at line 144 of file missionmessage.cpp.
#define SUPPORT_NAME "Support" |
Definition at line 118 of file missionmessage.cpp.
typedef struct matching_builtin matching_builtin |
int add_avi | ( | char * | avi_name | ) |
Definition at line 309 of file missionmessage.cpp.
Definition at line 2311 of file missionmessage.cpp.
int add_wave | ( | const char * | wave_name | ) |
Definition at line 333 of file missionmessage.cpp.
Definition at line 2326 of file missionmessage.cpp.
Ideally, this would return the minimum of the comm state between the player and the other ship. In practice, retail has no checks whatsoever on a ship's ability to send messages unless that ship is the player, so such a change would require an AI profiles option and we must default to the player's state. However, we have a bit of wiggle room with COMM_SCRAMBLED, because EMP effects are either transient or set by the newly enhanced scramble-messages SEXP. Thus any comm dropout does not cause an unanticipated deviation in the mission design.
Definition at line 2352 of file missionmessage.cpp.
int message_anim_is_playing | ( | ) |
Definition at line 2274 of file missionmessage.cpp.
void message_calc_anim_start_frame | ( | int | time, |
generic_anim * | ani, | ||
int | reverse | ||
) |
Definition at line 1103 of file missionmessage.cpp.
bool message_filename_is_generic | ( | char * | filename | ) |
Definition at line 1015 of file missionmessage.cpp.
Definition at line 1798 of file missionmessage.cpp.
void message_frequency_parse | ( | ) |
Definition at line 482 of file missionmessage.cpp.
Definition at line 1715 of file missionmessage.cpp.
Definition at line 938 of file missionmessage.cpp.
int message_is_playing | ( | ) |
Definition at line 2145 of file missionmessage.cpp.
Definition at line 828 of file missionmessage.cpp.
Definition at line 861 of file missionmessage.cpp.
Definition at line 993 of file missionmessage.cpp.
void message_maybe_distort | ( | ) |
Definition at line 2167 of file missionmessage.cpp.
Definition at line 2217 of file missionmessage.cpp.
void message_mission_close | ( | ) |
Definition at line 792 of file missionmessage.cpp.
Definition at line 738 of file missionmessage.cpp.
void message_mission_shutdown | ( | ) |
Definition at line 753 of file missionmessage.cpp.
void message_moods_parse | ( | ) |
Definition at line 525 of file missionmessage.cpp.
void message_pagein_mission_messages | ( | ) |
Definition at line 2288 of file missionmessage.cpp.
void message_parse | ( | bool | importing_from_fsm | ) |
Definition at line 355 of file missionmessage.cpp.
int message_persona_name_lookup | ( | char * | name | ) |
Definition at line 2153 of file missionmessage.cpp.
Definition at line 1149 of file missionmessage.cpp.
bool message_play_wave | ( | message_q * | q | ) |
Definition at line 1044 of file missionmessage.cpp.
int message_playing_builtin | ( | ) |
Definition at line 883 of file missionmessage.cpp.
Definition at line 902 of file missionmessage.cpp.
int message_playing_unique | ( | ) |
Definition at line 916 of file missionmessage.cpp.
void message_queue_message | ( | int | message_num, |
int | priority, | ||
int | timing, | ||
char * | who_from, | ||
int | source, | ||
int | group, | ||
int | delay, | ||
int | builtin_type | ||
) |
Definition at line 1618 of file missionmessage.cpp.
Definition at line 806 of file missionmessage.cpp.
void message_queue_process | ( | ) |
process the message queue – called once a frame
Definition at line 1281 of file missionmessage.cpp.
Definition at line 962 of file missionmessage.cpp.
void message_send_builtin_to_player | ( | int | type, |
ship * | shipp, | ||
int | priority, | ||
int | timing, | ||
int | group, | ||
int | delay, | ||
int | multi_target, | ||
int | multi_team_filter | ||
) |
Definition at line 1925 of file missionmessage.cpp.
void message_send_unique_to_player | ( | char * | id, |
void * | data, | ||
int | m_source, | ||
int | priority, | ||
int | group, | ||
int | delay | ||
) |
Definition at line 1838 of file missionmessage.cpp.
void messages_init | ( | ) |
Definition at line 657 of file missionmessage.cpp.
void parse_msgtbl | ( | ) |
Definition at line 540 of file missionmessage.cpp.
void persona_parse | ( | ) |
Definition at line 234 of file missionmessage.cpp.
builtin_message Builtin_messages[] |
Definition at line 48 of file missionmessage.cpp.
SCP_vector<SCP_string> Builtin_moods |
Definition at line 39 of file missionmessage.cpp.
int Current_mission_mood |
Definition at line 40 of file missionmessage.cpp.
int Default_command_persona |
Definition at line 185 of file missionmessage.cpp.
SCP_vector<SCP_string> generic_message_filenames |
Definition at line 189 of file missionmessage.cpp.
int Head_coords[GR_NUM_RESOLUTIONS][2] |
Definition at line 209 of file missionmessage.cpp.
SCP_vector<message_extra> Message_avis |
Definition at line 106 of file missionmessage.cpp.
int Message_debug_index = -1 |
Definition at line 104 of file missionmessage.cpp.
int Message_expire |
Definition at line 139 of file missionmessage.cpp.
int Message_shipnum |
Definition at line 138 of file missionmessage.cpp.
SCP_vector<message_extra> Message_waves |
Definition at line 107 of file missionmessage.cpp.
message_q MessageQ[MAX_MESSAGE_Q] |
Definition at line 164 of file missionmessage.cpp.
int MessageQ_num |
Definition at line 165 of file missionmessage.cpp.
SCP_vector<MMessage> Messages |
Definition at line 99 of file missionmessage.cpp.
int Num_builtin_avis |
Definition at line 102 of file missionmessage.cpp.
int Num_builtin_messages |
Definition at line 102 of file missionmessage.cpp.
int Num_builtin_waves |
Definition at line 102 of file missionmessage.cpp.
int Num_message_avis |
Definition at line 101 of file missionmessage.cpp.
int Num_message_waves |
Definition at line 101 of file missionmessage.cpp.
int Num_messages |
Definition at line 101 of file missionmessage.cpp.
int Num_messages_playing |
Definition at line 122 of file missionmessage.cpp.
int Num_personas |
Definition at line 172 of file missionmessage.cpp.
char* Persona_type_names[MAX_PERSONA_TYPES] |
Definition at line 175 of file missionmessage.cpp.
Persona* Personas = NULL |
Definition at line 173 of file missionmessage.cpp.
pmessage Playing_messages[MAX_PLAYING_MESSAGES] |
Definition at line 136 of file missionmessage.cpp.
int Valid_builtin_message_types[MAX_BUILTIN_MESSAGE_TYPES] |
Definition at line 42 of file missionmessage.cpp.