Changesets: fs2open

trunk r2399

2005-10-30 18:45

Goober5000


Ported: N/A

Details Diff
stuff for comparing ship classes
--Goober5000
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r2398

2005-10-30 16:05

Goober5000


Ported: N/A

Details Diff
added scripting stuff to MSVC project
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff File

trunk r2397

2005-10-30 15:42

Goober5000


Ported: N/A

Details Diff
fix the support ship spawning bug
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r2396

2005-10-30 15:20

Goober5000


Ported: N/A

Details Diff
comment fixage
mod - /trunk/fs2_open/code/network/multi_ingame.cpp Diff File
mod - /trunk/fs2_open/code/object/objectdock.cpp Diff File

trunk r2395

2005-10-30 15:03

taylor


Ported: N/A

Details Diff
add a bunch of Assert()'s and NULL checks to either help debug or avoid errors
fix Mantis bug #381
fix a small issue with the starfield bitmap removal sexp since it would read one past the array size
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff File
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionlog.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neblightning.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File

trunk r2394

2005-10-30 15:00

taylor


Ported: N/A

Details Diff
same basic cleanup and self-sanity changes
split up WinMain() and main() so it doesn't resemble ifdef hell
rename WinMainSub() to game_main() and move anything that should have been in WinMain() to WinMain()
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r2393

2005-10-30 14:22

WMCoolmon


Ported: N/A

Details Diff
Display a special dialog if the player tries to continue a campaign with no missions
mod - /trunk/fs2_open/code/menuui/readyroom.cpp Diff File

trunk r2392

2005-10-30 14:21

WMCoolmon


Ported: N/A

Details Diff
Return an error if mission_campaign_next_mission() is called when the campaign has no missions
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File

trunk r2391

2005-10-30 13:19

WMCoolmon


Ported: N/A

Details Diff
Fix scripting.html
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

trunk r2390

2005-10-30 05:46

taylor


Ported: N/A

Details Diff
add Lua support for automake/autoconf
mod - /trunk/fs2_open/Makefile.am Diff File
mod - /trunk/fs2_open/code/Makefile.am Diff File
mod - /trunk/fs2_open/configure.ac Diff File
add - /trunk/fs2_open/lua/Makefile.am File

trunk r2389

2005-10-30 05:45

taylor


Ported: N/A

Details Diff
fix a couple of campaign savefile bugs for WMC
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File

trunk r2388

2005-10-30 02:10

WMCoolmon


Ported: N/A

Details Diff
Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
add - /trunk/fs2_open/projects/MSVC_7/lua.vcproj File

trunk r2387

2005-10-30 01:45

WMCoolmon


Ported: N/A

Details Diff
Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/debris/debris.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/font.cpp Diff File
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp Diff File
add - /trunk/fs2_open/code/parse/lua.cpp File
add - /trunk/fs2_open/code/parse/lua.h File
add - /trunk/fs2_open/code/parse/python.cpp File
add - /trunk/fs2_open/code/parse/python.h File
add - /trunk/fs2_open/code/parse/scripting.cpp File
add - /trunk/fs2_open/code/parse/scripting.h File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/weapon/flak.cpp Diff File
mod - /trunk/fs2_open/code/weapon/flak.h Diff File
mod - /trunk/fs2_open/code/weapon/muzzleflash.cpp Diff File
mod - /trunk/fs2_open/code/weapon/muzzleflash.h Diff File
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File
mod - /trunk/fs2_open/code/weapon/shockwave.h Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File
add - /trunk/fs2_open/lua File
add - /trunk/fs2_open/lua/lapi.c File
add - /trunk/fs2_open/lua/lapi.h File
add - /trunk/fs2_open/lua/lauxlib.c File
add - /trunk/fs2_open/lua/lauxlib.h File
add - /trunk/fs2_open/lua/lbaselib.c File
add - /trunk/fs2_open/lua/lcode.c File
add - /trunk/fs2_open/lua/lcode.h File
add - /trunk/fs2_open/lua/ldblib.c File
add - /trunk/fs2_open/lua/ldebug.c File
add - /trunk/fs2_open/lua/ldebug.h File
add - /trunk/fs2_open/lua/ldo.c File
add - /trunk/fs2_open/lua/ldo.h File
add - /trunk/fs2_open/lua/ldump.c File
add - /trunk/fs2_open/lua/lfunc.c File
add - /trunk/fs2_open/lua/lfunc.h File
add - /trunk/fs2_open/lua/lgc.c File
add - /trunk/fs2_open/lua/lgc.h File
add - /trunk/fs2_open/lua/liolib.c File
add - /trunk/fs2_open/lua/llex.c File
add - /trunk/fs2_open/lua/llex.h File
add - /trunk/fs2_open/lua/llimits.h File
add - /trunk/fs2_open/lua/lmathlib.c File
add - /trunk/fs2_open/lua/lmem.c File
add - /trunk/fs2_open/lua/lmem.h File
add - /trunk/fs2_open/lua/loadlib.c File
add - /trunk/fs2_open/lua/lobject.c File
add - /trunk/fs2_open/lua/lobject.h File
add - /trunk/fs2_open/lua/lopcodes.c File
add - /trunk/fs2_open/lua/lopcodes.h File
add - /trunk/fs2_open/lua/lparser.c File
add - /trunk/fs2_open/lua/lparser.h File
add - /trunk/fs2_open/lua/lstate.c File
add - /trunk/fs2_open/lua/lstate.h File
add - /trunk/fs2_open/lua/lstring.c File
add - /trunk/fs2_open/lua/lstring.h File
add - /trunk/fs2_open/lua/lstrlib.c File
add - /trunk/fs2_open/lua/ltable.c File
add - /trunk/fs2_open/lua/ltable.h File
add - /trunk/fs2_open/lua/ltablib.c File
add - /trunk/fs2_open/lua/ltests.c File
add - /trunk/fs2_open/lua/ltm.c File
add - /trunk/fs2_open/lua/ltm.h File
add - /trunk/fs2_open/lua/lua.h File
add - /trunk/fs2_open/lua/lualib.h File
add - /trunk/fs2_open/lua/lundump.c File
add - /trunk/fs2_open/lua/lundump.h File
add - /trunk/fs2_open/lua/lvm.c File
add - /trunk/fs2_open/lua/lvm.h File
add - /trunk/fs2_open/lua/lzio.c File
add - /trunk/fs2_open/lua/lzio.h File
mod - /trunk/fs2_open/projects/MSVC_7/Freespace2.sln Diff File
mod - /trunk/fs2_open/projects/MSVC_7/Freespace2.vcproj Diff File
mod - /trunk/fs2_open/projects/MSVC_7/code.vcproj Diff File

trunk r2386

2005-10-29 18:09

Goober5000


Ported: N/A

Details Diff
multiple ship docking implemented for initially docked ships
--Goober5000
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudwingmanstatus.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionhotkey.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_ingame.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
add - /trunk/fs2_open/code/object/parseobjectdock.cpp File
add - /trunk/fs2_open/code/object/parseobjectdock.h File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff File

trunk r2385

2005-10-29 08:26

taylor


Ported: N/A

Details Diff
Add some error checking and handling to better deal with possible problems, and to let us know what/where they are
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File

trunk r2384

2005-10-29 08:25

taylor


Ported: N/A

Details Diff
bullet-proof the loadout read a little bit (did this before and had it locally, must have missed CVS)
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File

trunk r2383

2005-10-29 05:06

WMCoolmon


Ported: N/A

Details Diff
Safeguard against saved loadout and loadout changes.
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File

trunk r2382

2005-10-29 05:02

WMCoolmon


Ported: N/A

Details Diff
Better alloc_block function
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File

trunk r2381

2005-10-29 05:00

WMCoolmon


Ported: N/A

Details Diff
Minor change to an assert
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r2380

2005-10-28 10:52

taylor


Ported: N/A

Details Diff
hmm, didn't even notice that earlier
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File

trunk r2379

2005-10-28 10:49

taylor


Ported: N/A

Details Diff
some minor cleanup and compiler warning fixes
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r2378

2005-10-28 10:48

taylor


Ported: N/A

Details Diff
don't do any decal processing if decals are not enabled
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File

trunk r2377

2005-10-28 10:47

taylor


Ported: N/A

Details Diff
fix issue where GR_640 based non-standard resolutions (ie. 800x600) would use GR_1024 screen coordinates/sizes
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File

trunk r2376

2005-10-28 10:45

taylor


Ported: N/A

Details Diff
more TMAP_MAX_VERTS overflow protection for non-HTL usage (these are the things that need to be addressed to fix non-HTL)
fix some compiler warning messages
don't do any decal processing if decals are disabled, the math was a waste of CPU cycles in that case
mod - /trunk/fs2_open/code/decals/decals.cpp Diff File
mod - /trunk/fs2_open/code/model/modelcollide.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File

trunk r2375

2005-10-28 02:10

Goober5000


Ported: N/A

Details Diff
nitpicked a rather dumb non-bug
--Goober5000
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/object/objectdock.cpp Diff File
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