Changesets: fs2open
trunk r2574 2005-12-29 19:53 Ported: N/A Details Diff |
Updated MSVC projects |
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mod - /trunk/fs2_open/projects/MSVC_7/Freespace2.sln | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_7/Freespace2.vcproj | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_7/code.vcproj | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_7/libjpeg.vcproj | Diff File | ||
mod - /trunk/fs2_open/projects/MSVC_7/lua.vcproj | Diff File | ||
trunk r2573 2005-12-29 15:12 Ported: N/A Details Diff |
we are using gouraud lighting here so be sure to set the proper tmap flag (fixes D3D, corrects OGL) |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
trunk r2572 2005-12-29 07:44 Ported: N/A Details Diff |
Fix(?) shiptypes.tbl crash on startup |
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mod - /trunk/fs2_open/code/globalincs/def_files.cpp | Diff File | ||
trunk r2571 2005-12-29 03:08 Ported: N/A Details Diff |
Codebase commit, most notably including objecttypes.tbl |
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mod - /trunk/fs2_open/code/ai/aicode.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aigoals.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ai/aigoals.h | Diff File | ||
mod - /trunk/fs2_open/code/ai/aiturret.cpp | Diff File | ||
mod - /trunk/fs2_open/code/debris/debris.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/fireballs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fs2open_pxo/TCP_Client.cpp | Diff File | ||
add - /trunk/fs2_open/code/globalincs/def_files.cpp | File | ||
add - /trunk/fs2_open/code/globalincs/def_files.h | File | ||
mod - /trunk/fs2_open/code/globalincs/globals.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudsquadmsg.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | Diff File | ||
mod - /trunk/fs2_open/code/iff_defs/iff_defs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/io/keycontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/lab/lab.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/barracks.cpp | Diff File | ||
mod - /trunk/fs2_open/code/menuui/techmenu.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missioncampaign.h | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionhotkey.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionparse.h | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionscreencommon.h | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/model.h | Diff File | ||
mod - /trunk/fs2_open/code/model/modelinterp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/model/modelread.cpp | Diff File | ||
mod - /trunk/fs2_open/code/nebula/neb.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_campaign.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_ingame.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_obj.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multi_pinfo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multimsgs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiteamselect.cpp | Diff File | ||
mod - /trunk/fs2_open/code/network/multiutil.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/collideshipship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/object/objectsort.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
mod - /trunk/fs2_open/code/parse/sexp.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/managepilot.cpp | Diff File | ||
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/afterburner.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/shield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | Diff File | ||
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/starfield/starfield.cpp | Diff File | ||
mod - /trunk/fs2_open/code/stats/scoring.cpp | Diff File | ||
mod - /trunk/fs2_open/code/stats/scoring.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/flak.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/flak.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r2570 2005-12-29 02:58 Ported: N/A Details Diff |
add <gamedir>/screenshots support and save screenshot images in TGA rather than BMP format |
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mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
trunk r2569 2005-12-28 23:33 Ported: N/A Details Diff |
put texture filter debug message back (was commented out for some reason in phreak's commit) |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r2568 2005-12-28 19:56 Ported: N/A Details Diff |
loading code for flipped briefing icons. |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r2567 2005-12-28 19:54 Ported: N/A Details Diff |
mirror parameter in hud_anim_render(). only used when briefing icons are fading in. |
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mod - /trunk/fs2_open/code/hud/hud.cpp | Diff File | ||
mod - /trunk/fs2_open/code/hud/hud.h | Diff File | ||
trunk r2566 2005-12-28 19:52 Ported: N/A Details Diff |
changed around aabitmap calls to accept a "mirror" parameter. defaults to false, and is only true for mirrored briefing icons. If the mirror param is true, then the picture is mirrored about the y-axis so left becomes right and vice versa. |
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mod - /trunk/fs2_open/code/graphics/2d.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/grstub.h | Diff File | ||
trunk r2565 2005-12-28 19:49 Ported: N/A Details Diff |
Briefing icons can now be mirrored so one can point them in the opposite direction. |
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mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp | Diff File | ||
mod - /trunk/fs2_open/code/mission/missionbriefcommon.h | Diff File | ||
trunk r2564 2005-12-28 19:01 Ported: N/A Details Diff |
add support for a species_defs modular table with XMT support (*-sdf.tbm) |
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mod - /trunk/fs2_open/code/species_defs/species_defs.cpp | Diff File | ||
trunk r2563 2005-12-28 19:00 Ported: N/A Details Diff |
handle case where we make an atexit (on failure) flush call before the texture system is initted |
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mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
trunk r2562 2005-12-28 17:34 Ported: N/A Details Diff |
getting tired of having to ifdef the snprintf/_snprintf thing that Microsoft can't do right |
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mod - /trunk/fs2_open/code/windows_stub/config.h | Diff File | ||
trunk r2561 2005-12-28 17:32 Ported: N/A Details Diff |
properly deal with post-89 TGA images which have extra extension and developer info in the file |
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mod - /trunk/fs2_open/code/tgautils/tgautils.cpp | Diff File | ||
trunk r2560 2005-12-28 17:31 Ported: N/A Details Diff |
unused variable (to make GCC shut up) |
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mod - /trunk/fs2_open/code/mission/missionparse.cpp | Diff File | ||
trunk r2559 2005-12-28 17:30 Ported: N/A Details Diff |
add fl_tan() for getting the tangent of a float since it's terribly inaccurate to just use tan() on a float |
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mod - /trunk/fs2_open/code/math/floating.h | Diff File | ||
trunk r2558 2005-12-28 17:28 Ported: N/A Details Diff |
add support for glCompressedTexSubImage2D(), we don't use it yet but there is nothing wrong with adding it already better support for mipmaps and mipmap filtering add reg option "TextureFilter" to set bilinear or trilinear filter clean up bitmap_id/bitmap_handle/texture_handle madness that made things difficult to understand small fix for using 24-bit images on 16-bit bpp visual (untested) |
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mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropenglextension.h | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp | Diff File | ||
mod - /trunk/fs2_open/code/graphics/gropengltexture.h | Diff File | ||
trunk r2557 2005-12-28 17:24 Ported: N/A Details Diff |
save screenshots into <gamedir>/screenshots/ another attempt at fixing popups with single colors (saves memory too, hope it doesn't blow up) add a debug msg about mipmap filter in use |
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mod - /trunk/fs2_open/code/graphics/gropengl.cpp | Diff File | ||
trunk r2556 2005-12-28 17:22 Ported: N/A Details Diff |
clean up the EVENT and STATE names so we don't have to manually backtrack the number during debugging |
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mod - /trunk/fs2_open/code/gamesequence/gamesequence.cpp | Diff File | ||
trunk r2555 2005-12-28 17:21 Ported: N/A Details Diff |
Oops, bit of debug stuff I didn't mean to commit (but something similar is needed so you'll it again) |
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mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
trunk r2554 2005-12-28 17:17 Ported: N/A Details Diff |
deal with cf_find_file_location() changes add a central parse_modular_table() function which anything can use fix up weapon_expl so that it can properly handle modular tables and LOD count changes add support for for a fireball TBM (handled a little different than a normal TBM is since it only changes rather than adds) |
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mod - /trunk/fs2_open/code/cutscene/movie.cpp | Diff File | ||
mod - /trunk/fs2_open/code/fireball/fireballs.cpp | Diff File | ||
mod - /trunk/fs2_open/code/freespace2/freespace.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp | Diff File | ||
mod - /trunk/fs2_open/code/gamesnd/eventmusic.h | Diff File | ||
mod - /trunk/fs2_open/code/globalincs/pstypes.h | Diff File | ||
mod - /trunk/fs2_open/code/hud/hudparse.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | Diff File | ||
mod - /trunk/fs2_open/code/parse/parselo.h | Diff File | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp | Diff File | ||
mod - /trunk/fs2_open/code/sound/audiostr.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/shockwave.cpp | Diff File | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File | ||
trunk r2553 2005-12-28 17:07 Ported: N/A Details Diff |
properly deal with non-compressed images with mipmaps (image size didn't include mipmaps before |
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mod - /trunk/fs2_open/code/ddsutils/ddsutils.cpp | Diff File | ||
trunk r2552 2005-12-28 17:06 Ported: N/A Details Diff |
fix up cf_find_file_location() and related elements so that it's safer (based on WMC's work, but actually safe this time ;)) |
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mod - /trunk/fs2_open/code/cfile/cfile.cpp | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfile.h | Diff File | ||
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp | Diff File | ||
mod - /trunk/fs2_open/code/localization/localize.cpp | Diff File | ||
trunk r2551 2005-12-28 17:04 Ported: N/A Details Diff |
allow for 24-bit user created bitmap images make sure we have proper memory size requirements for non-DDS EFFs |
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mod - /trunk/fs2_open/code/bmpman/bmpman.cpp | Diff File | ||
trunk r2550 2005-12-23 23:18 Ported: N/A Details Diff |
fix a couple of beam section issues when using modular tables |
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mod - /trunk/fs2_open/code/weapon/weapons.cpp | Diff File |