2018-06-21 15:15 EDT


Changesets: fs2open

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trunk r2774
Timestamp: 2006-01-31 01:42:28
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Removed USE_LUA
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff ] File ]
trunk r2773
Timestamp: 2006-01-31 01:42:00
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Scripting simulation hook; removed USE_LUA
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
trunk r2772
Timestamp: 2006-01-31 01:32:42
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fix hack for checking for ballistic primary ammo
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2771
Timestamp: 2006-01-30 23:24:25
Author: Goober5000
Ported: N/A
Details ] Diff ]
stuff
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r2770
Timestamp: 2006-01-30 23:13:00
Author: Goober5000
Ported: N/A
Details ] Diff ]
oh noes! :(
mod - /trunk/fs2_open/code/fred2/freddoc.cpp Diff ] File ]
trunk r2769
Timestamp: 2006-01-30 21:02:33
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix a potential problem with replacement range
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r2768
Timestamp: 2006-01-30 20:53:37
Author: Goober5000
Ported: N/A
Details ] Diff ]
update FSM import for FSPort v3.0
--Goober5000
mod - /trunk/fs2_open/code/fred2/freddoc.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/freddoc.h Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
trunk r2767
Timestamp: 2006-01-30 17:09:52
Author: taylor
Ported: N/A
Details ] Diff ]
fix problem that made briefing voice repeat first second or two in OpenAL
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff ] File ]
trunk r2766
Timestamp: 2006-01-30 17:08:59
Author: taylor
Ported: N/A
Details ] Diff ]
some minor fixage
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff ] File ]
trunk r2765
Timestamp: 2006-01-30 14:37:33
Author: taylor
Ported: N/A
Details ] Diff ]
and after all of my recent work fixing div-by-0 zero bugs, ya had to know this was coming :)
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff ] File ]
trunk r2764
Timestamp: 2006-01-30 14:35:41
Author: taylor
Ported: N/A
Details ] Diff ]
fix parsing of reinforcements
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r2763
Timestamp: 2006-01-30 02:14:32
Author: taylor
Ported: N/A
Details ] Diff ]
make sure to init dest and dest_size for any calling functions that don't
mod - /trunk/fs2_open/code/sound/ds.cpp Diff ] File ]
trunk r2762
Timestamp: 2006-01-30 02:00:14
Author: taylor
Ported: N/A
Details ] Diff ]
fix endless loop when we've got too many weapons
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r2761
Timestamp: 2006-01-30 01:58:10
Author: taylor
Ported: N/A
Details ] Diff ]
try and handle things like $$ and ## a bit better (this worked for what I threw at it but please double-check me here Goober)
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff ] File ]
trunk r2760
Timestamp: 2006-01-30 01:52:15
Author: taylor
Ported: N/A
Details ] Diff ]
better lighting for OpenGL
remove some extra stuff that was from sectional bitmaps since we don't need it anymore
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltexture.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
trunk r2759
Timestamp: 2006-01-30 01:41:34
Author: taylor
Ported: N/A
Details ] Diff ]
make MAX_LIGHTS global
mod - /trunk/fs2_open/code/globalincs/globals.h Diff ] File ]
trunk r2758
Timestamp: 2006-01-30 01:40:49
Author: taylor
Ported: N/A
Details ] Diff ]
better lighting for OpenGL
remove some extra stuff that was from sectional bitmaps since we don't need it anymore
some basic lighting code cleanup
mod - /trunk/fs2_open/code/graphics/2d.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dlight.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dlight.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengl.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengllight.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grstub.h Diff ] File ]
trunk r2757
Timestamp: 2006-01-30 01:38:34
Author: taylor
Ported: N/A
Details ] Diff ]
clean up lighting stuff a little
mod - /trunk/fs2_open/code/lighting/lighting.cpp Diff ] File ]
mod - /trunk/fs2_open/code/lighting/lighting.h Diff ] File ]
trunk r2756
Timestamp: 2006-01-30 01:37:49
Author: taylor
Ported: N/A
Details ] Diff ]
account for a freaky wing issue (saw this in Derelict, or somewhere)
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff ] File ]
trunk r2755
Timestamp: 2006-01-30 01:36:35
Author: taylor
Ported: N/A
Details ] Diff ]
handle Interp data allocation a little better
mod - /trunk/fs2_open/code/model/modeloctant.cpp Diff ] File ]
trunk r2754
Timestamp: 2006-01-30 01:36:01
Author: taylor
Ported: N/A
Details ] Diff ]
minor warning fixage
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff ] File ]
trunk r2753
Timestamp: 2006-01-30 01:35:29
Author: taylor
Ported: N/A
Details ] Diff ]
minor fixage
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
trunk r2752
Timestamp: 2006-01-30 01:35:02
Author: taylor
Ported: N/A
Details ] Diff ]
(possibly) better fix for some static/stuttering in certain wav files
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff ] File ]
trunk r2751
Timestamp: 2006-01-30 01:34:06
Author: taylor
Ported: N/A
Details ] Diff ]
try and detect some bad path info
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2750
Timestamp: 2006-01-30 01:33:19
Author: taylor
Ported: N/A
Details ] Diff ]
add transparent, cycling alpha, and no-light options for weapons
mod - /trunk/fs2_open/code/weapon/weapon.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
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