2018-12-17 11:51 EST


Changesets: fs2open

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trunk r2799
Timestamp: 2006-02-05 21:06:02
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Various fixes; very beginnings of Directives scripting support
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_respawn.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multiutil.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2798
Timestamp: 2006-02-04 02:05:03
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed several IFF bugs in FRED (plus one or two other bugs)
--Goober5000
mod - /trunk/fs2_open/code/fred2/briefingeditordlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/wing_editor.cpp Diff ] File ]
trunk r2797
Timestamp: 2006-02-03 17:29:01
Author: taylor
Ported: N/A
Details ] Diff ]
fix sun flares that I had broken previously
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff ] File ]
trunk r2796
Timestamp: 2006-02-03 17:28:10
Author: taylor
Ported: N/A
Details ] Diff ]
a couple of mvalid.cfg and tvalid.cfg file format changes to give them at least some readability
some cleanup, extra logging, and very slight speedup with mission and table validation checking
fix memory leak from mission and table validation checking
mod - /trunk/fs2_open/code/network/multiui.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multiutil.cpp Diff ] File ]
trunk r2795
Timestamp: 2006-02-03 17:25:18
Author: taylor
Ported: N/A
Details ] Diff ]
I don't like this being considered a fix without retail compatibility testing, but it should at the very least compile...
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff ] File ]
trunk r2794
Timestamp: 2006-02-02 03:12:47
Author: Goober5000
Ported: N/A
Details ] Diff ]
ugh, more ship/wing fixage
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
trunk r2793
Timestamp: 2006-02-02 02:13:42
Author: Goober5000
Ported: N/A
Details ] Diff ]
bah and double bah
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2792
Timestamp: 2006-02-02 02:01:16
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed what I broke for ship types :p
--Goober5000
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2791
Timestamp: 2006-02-02 02:00:29
Author: Goober5000
Ported: N/A
Details ] Diff ]
consolidated comm order stuff
--Goober5000
mod - /trunk/fs2_open/code/fred2/ignoreordersdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudsquadmsg.h Diff ] File ]
trunk r2790
Timestamp: 2006-02-02 01:22:58
Author: Goober5000
Ported: N/A
Details ] Diff ]
replaced Fred_comm_orders with proper Comm_orders, just for WMC ;)
--Goober5000
mod - /trunk/fs2_open/code/fred2/ignoreordersdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/ignoreordersdlg.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudsquadmsg.h Diff ] File ]
trunk r2789
Timestamp: 2006-02-02 01:04:02
Author: Goober5000
Ported: N/A
Details ] Diff ]
restore retail compatibility with comm orders: one logic bugfix, one cosmetic bugfix
--Goober5000
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudsquadmsg.h Diff ] File ]
trunk r2788
Timestamp: 2006-02-02 00:48:17
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed a FRED problem brought on by the parse reordering
--Goober5000
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r2787
Timestamp: 2006-02-01 18:43:34
Author: phreak
Ported: N/A
Details ] Diff ]
Allow weapons to home in on countermeasures as well. The multiplayer code was only allowing bombs to be homed in on.
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff ] File ]
trunk r2786
Timestamp: 2006-02-01 18:35:31
Author: phreak
Ported: N/A
Details ] Diff ]
-ingame should be -ingame_join
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
trunk r2785
Timestamp: 2006-02-01 08:30:12
Author: taylor
Ported: N/A
Details ] Diff ]
add local lua dir to includes
mod - /trunk/fs2_open/code/Makefile.am Diff ] File ]
trunk r2784
Timestamp: 2006-02-01 03:05:47
Author: Goober5000
Ported: N/A
Details ] Diff ]
now all the project files are working :)
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/Fred2.dsp Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsw Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/liblua.dsp Diff ] File ]
trunk r2783
Timestamp: 2006-02-01 00:40:44
Author: Goober5000
Ported: N/A
Details ] Diff ]
try fixing this again
mod - /trunk/fs2_open/projects/MSVC_6/Fred2.dsp Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff ] File ]
trunk r2782
Timestamp: 2006-02-01 00:11:25
Author: Goober5000
Ported: N/A
Details ] Diff ]
bettered the ballistic primary check
--Goober5000
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2781
Timestamp: 2006-01-31 23:29:30
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixed project folder settings
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff ] File ]
trunk r2780
Timestamp: 2006-01-31 12:19:20
Author: taylor
Ported: N/A
Details ] Diff ]
oh the shame (/me imagines the big grin on Goober's face right now :p)
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r2779
Timestamp: 2006-01-31 10:44:55
Author: taylor
Ported: N/A
Details ] Diff ]
remove USE_LUA
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff ] File ]
mod - /trunk/fs2_open/configure.ac Diff ] File ]
trunk r2778
Timestamp: 2006-01-31 10:44:29
Author: taylor
Ported: N/A
Details ] Diff ]
we need to skip to the start of the string, not the end
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r2777
Timestamp: 2006-01-31 01:46:14
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Removed USE_LUA; Simulation hook; better debug messages for Lua; swapped out mounted weapon functions for variables
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/lua.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/scripting.h Diff ] File ]
trunk r2776
Timestamp: 2006-01-31 01:44:48
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Compiler warning fix
mod - /trunk/fs2_open/code/network/multi_team.cpp Diff ] File ]
trunk r2775
Timestamp: 2006-01-31 01:43:21
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Debug warning; compiler warning fix.
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
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