Changesets: fs2open

trunk r6051

2010-04-13 02:51

Goober5000


Ported: N/A

Details Diff
fix Mantis 0001953 (departure locations and anchors destroyed by ship editor dialog)
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/wing_editor.cpp Diff File

trunk r6050

2010-04-12 23:54

Goober5000


Ported: N/A

Details Diff
consolidate and fix the resetting of time compression (Mantis 0002180)
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r6049

2010-04-11 14:36

Sushi


Ported: N/A

Details Diff
Fixes a bug where paths generated by exit paths aren't garbage collected. This can cause the game to crash in missions where a lot of ships launch from fighterbays.
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

swifty r6048

2010-04-04 15:27

Goober5000


Ported: N/A

Details Diff
add - /branches/swifty File

fs2_open_3_6_12 r6047

2010-03-31 16:31

Goober5000


Ported: N/A

Details Diff
prevent an endless loop if someone tries to assign a variable to itself
also, sync some formatting from trunk
mod - /branches/fs2_open_3_6_12/code/parse/sexp.cpp Diff File

trunk r6046

2010-03-31 16:31

Goober5000


Ported: N/A

Details Diff
prevent an endless loop if someone tries to assign a variable to itself
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r6045

2010-03-31 01:33

Goober5000


Ported: N/A

Details Diff
IssMneur's patch for Mantis 2161
mod - /trunk/fs2_open/configure.ac Diff File

trunk r6044

2010-03-31 01:31

Goober5000


Ported: N/A

Details Diff
The E's patch to apply capital+ to secondary weapons
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

fs2_open_3_6_12 r6043

2010-03-31 01:31

Goober5000


Ported: N/A

Details Diff
The E's patch to apply capital+ to secondary weapons
mod - /branches/fs2_open_3_6_12/code/ai/aicode.cpp Diff File

fs2_open_3_6_12 r6042

2010-03-31 01:28

Goober5000


Ported: N/A

Details Diff
backport of karajorma's commit 6028:
Fix Mantis 2000 (Skip Mission Dialog appears even when mission is successfully completed).
mod - /branches/fs2_open_3_6_12/code/missionui/missiondebrief.cpp Diff File

fs2_open_3_6_12 r6041

2010-03-31 01:28

Goober5000


Ported: N/A

Details Diff
backport of Echelon9's commit 6026:
Fix Mantis 2158: Increase Intelligence limit from species.tbl
mod - /branches/fs2_open_3_6_12/code/menuui/techmenu.h Diff File

fs2_open_3_6_12 r6040

2010-03-31 01:27

Goober5000


Ported: N/A

Details Diff
backport of Echelon9's commit 6023:
Fix Mantis 2156: Crash within outwnd_printf2(char*, ...) on non-Windows platforms
mod - /branches/fs2_open_3_6_12/code/osapi/outwnd_unix.cpp Diff File

fs2_open_3_6_12 r6039

2010-03-31 01:26

Goober5000


Ported: N/A

Details Diff
backport of karajorma's commit 6004:
Fix Mantis 2140 (Set-primary-ammo/weapon result in the ammo being set to 0 in some mods)
mod - /branches/fs2_open_3_6_12/code/parse/sexp.cpp Diff File

fs2_open_3_6_12 r6038

2010-03-31 01:24

Goober5000


Ported: N/A

Details Diff
backport of Wanderer's commit 6000:
mantis 2122, fix for hud_gauge string comparison problems.
mod - /branches/fs2_open_3_6_12/code/hud/hudparse.cpp Diff File

fs2_open_3_6_12 r6037

2010-03-31 01:23

Goober5000


Ported: N/A

Details Diff
backport of Wanderer's commit 5999:
mantis 2138, fix game crashing if using ships with secondaries but without primaries, allow ai ships armed only with secondaries to attack & shoot
mod - /branches/fs2_open_3_6_12/code/ai/aibig.cpp Diff File
mod - /branches/fs2_open_3_6_12/code/ai/aicode.cpp Diff File

fs2_open_3_6_12 r6036

2010-03-31 01:23

Goober5000


Ported: N/A

Details Diff
backport of Wanderer's commit 5998:
mantis 2113, make autoaim independent from lead indicator status
mod - /branches/fs2_open_3_6_12/code/ship/ship.cpp Diff File

fs2_open_3_6_12 r6035

2010-03-31 01:22

Goober5000


Ported: N/A

Details Diff
backport of Wanderer's commit 5997:
feature commit - alternate lead indicator based on komet's code changes.
mod - /branches/fs2_open_3_6_12/code/hud/hudparse.cpp Diff File
mod - /branches/fs2_open_3_6_12/code/hud/hudparse.h Diff File
mod - /branches/fs2_open_3_6_12/code/hud/hudtarget.cpp Diff File

fs2_open_3_6_12 r6034

2010-03-31 01:21

Goober5000


Ported: N/A

Details Diff
backport of Wanderer's commit 5994:
Fix for mantis 2131:
prevent for time compression caused vector scaling errors
changed time compression related beam assert into nprintf.
mod - /branches/fs2_open_3_6_12/code/ai/aibig.cpp Diff File
mod - /branches/fs2_open_3_6_12/code/ai/aicode.cpp Diff File
mod - /branches/fs2_open_3_6_12/code/weapon/beam.cpp Diff File

fs2_open_3_6_12 r6033

2010-03-31 01:20

Goober5000


Ported: N/A

Details Diff
backport of Wanderer's commit 5993:
Fubars fix for mantis 2141
mod - /branches/fs2_open_3_6_12/code/ship/ship.h Diff File

fs2_open_3_6_12 r6032

2010-03-31 01:18

Goober5000


Ported: N/A

Details Diff
backport of Wanderer's commit 5991:
fix for mantis 2105
mod - /branches/fs2_open_3_6_12/code/freespace2/freespace.cpp Diff File

fs2_open_3_6_12 r6031

2010-03-31 01:17

Goober5000


Ported: N/A

Details Diff
backport of Wanderer's commit 5990:
fix to attach muzzleflashes on ship to weapon firing points - mantis 2135.
also related fixes - fix attached particle rendering, allow all particles to exists at least 1 frame
mod - /branches/fs2_open_3_6_12/code/particle/particle.cpp Diff File
mod - /branches/fs2_open_3_6_12/code/ship/shipfx.cpp Diff File
mod - /branches/fs2_open_3_6_12/code/weapon/muzzleflash.cpp Diff File
mod - /branches/fs2_open_3_6_12/code/weapon/muzzleflash.h Diff File

fs2_open_3_6_12 r6030

2010-03-29 05:39

Goober5000


Ported: N/A

Details Diff
patch some holes in the handling of string variables
mod - /branches/fs2_open_3_6_12/code/fred2/sexp_tree.cpp Diff File
mod - /branches/fs2_open_3_6_12/code/parse/sexp.cpp Diff File

trunk r6029

2010-03-29 05:39

Goober5000


Ported: N/A

Details Diff
patch some holes in the handling of string variables
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r6028

2010-03-24 06:49

karajorma


Ported: N/A

Details Diff
Fix Mantis 2000 (Skip Mission Dialog appears even when mission is successfully completed).
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff File

antipodes r6027

2010-03-21 17:00

Zacam


Ported: N/A

Details Diff
taylor's changes3.diff
(see: http://www.hard-light.net/forums/index.php?topic=68146.msg1353724#msg1353724)
Some slight changes for alignment and whitespace (space vs tab), otherwise unchanged.
mod - /branches/antipodes/code/cmdline/cmdline.cpp Diff File
mod - /branches/antipodes/code/cmdline/cmdline.h Diff File
mod - /branches/antipodes/code/sound/audiostr.cpp Diff File
mod - /branches/antipodes/code/sound/sound.cpp Diff File
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