2018-11-21 14:58 EST


Changesets: fs2open

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trunk r6076
Timestamp: 2010-04-27 09:42:59
Author: karajorma
Ported: N/A
Details ] Diff ]
Switch to using the Macros for Multiplayer modes whenever possible.
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudescort.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudlock.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudsquadmsg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionlog.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multi.h Diff ] File ]
mod - /trunk/fs2_open/code/network/multi_respawn.cpp Diff ] File ]
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff ] File ]
mod - /trunk/fs2_open/code/stats/scoring.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r6075
Timestamp: 2010-04-26 09:38:36
Author: Sushi
Ported: N/A
Details ] Diff ]
Fix for Dynamic Glide Cap so that the cap ramps max speed in the same way as normal flight when turning afterburners on/off or changing the overclock (what it should have done in the first place). Also removed some old, unused glide code.
mod - /trunk/fs2_open/code/object/object.cpp Diff ] File ]
mod - /trunk/fs2_open/code/physics/physics.cpp Diff ] File ]
mod - /trunk/fs2_open/code/physics/physics.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r6074
Timestamp: 2010-04-26 09:36:08
Author: Sushi
Ported: N/A
Details ] Diff ]
Fix for 6057 (game sometimes crashes if $Turret Max Aim Update Delay not set)
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff ] File ]
trunk r6073
Timestamp: 2010-04-21 17:14:08
Author: The_E
Ported: N/A
Details ] Diff ]
Fix for Mantis 2189 (camera FOV may get corrupted by malformed commandline argument)
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
trunk r6072
Timestamp: 2010-04-20 09:05:29
Author: karajorma
Ported: N/A
Details ] Diff ]
FUBAR's Fix to allow Explosion-Effect to use any explosion in fireball.tbl
mod - /trunk/fs2_open/code/fireball/fireballs.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r6071
Timestamp: 2010-04-20 01:37:34
Author: Goober5000
Ported: N/A
Details ] Diff ]
make sure Fred knows its base directory before loading the command line... this will allow it to load cmdline_fso.cfg which will allow Fred to recognize mods (Mantis 0002185)
mod - /trunk/fs2_open/code/fred2/management.cpp Diff ] File ]
trunk r6070
Timestamp: 2010-04-20 00:37:44
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix parsing of miss factors (Mantis 0002185)
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
fs2_open_3_6_12 r6069
Timestamp: 2010-04-19 19:38:16
Author: chief1983
Ported: N/A
Details ] Diff ]
Backport of r6068:
No 2-arg asserts on Linux.
mod - /branches/fs2_open_3_6_12/code/mission/missiontraining.cpp Diff ] File ]
trunk r6068
Timestamp: 2010-04-19 19:32:52
Author: chief1983
Ported: N/A
Details ] Diff ]
No 2-arg asserts on Linux.
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff ] File ]
trunk r6067
Timestamp: 2010-04-19 01:17:57
Author: Goober5000
Ported: N/A
Details ] Diff ]
add beam miss factor by team, requested by Blue Planet
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapon.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
fs2_open_3_6_12 r6066
Timestamp: 2010-04-18 23:54:44
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of karajorma's commit 6053:
Iss Mneur's mission-set-subspace and hud-display-gauge SEXPs
mod - /branches/fs2_open_3_6_12/code/fred2/fred.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/fred2/sexp_tree.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/freespace2/freespace.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/hud/hud.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/parse/sexp.h Diff ] File ]
fs2_open_3_6_12 r6065
Timestamp: 2010-04-18 23:51:12
Author: Goober5000
Ported: N/A
Details ] Diff ]
merge Iss_Mneur's fix for Mantis 0002173 (better error message in cmdline.cpp)
mod - /branches/fs2_open_3_6_12/code/cmdline/cmdline.cpp Diff ] File ]
trunk r6064
Timestamp: 2010-04-18 23:51:05
Author: Goober5000
Ported: N/A
Details ] Diff ]
merge Iss_Mneur's fix for Mantis 0002173 (better error message in cmdline.cpp)
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
fs2_open_3_6_12 r6063
Timestamp: 2010-04-18 23:49:17
Author: Goober5000
Ported: N/A
Details ] Diff ]
merge Iss_Mneur's fix for Mantis 0002178 (Assertion in missiontraining.cpp)
mod - /branches/fs2_open_3_6_12/code/mission/missiontraining.cpp Diff ] File ]
trunk r6062
Timestamp: 2010-04-18 23:49:09
Author: Goober5000
Ported: N/A
Details ] Diff ]
merge Iss_Mneur's fix for Mantis 0002178 (Assertion in missiontraining.cpp)
mod - /trunk/fs2_open/code/mission/missiontraining.cpp Diff ] File ]
fs2_open_3_6_12 r6061
Timestamp: 2010-04-18 23:40:21
Author: Goober5000
Ported: N/A
Details ] Diff ]
merge The E's fix for Mantis 0002182 (NaN propagation leading to rendering wonkiness)
mod - /branches/fs2_open_3_6_12/code/playerman/playercontrol.cpp Diff ] File ]
trunk r6060
Timestamp: 2010-04-18 23:40:13
Author: Goober5000
Ported: N/A
Details ] Diff ]
merge The E's fix for Mantis 0002182 (NaN propagation leading to rendering wonkiness)
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff ] File ]
fs2_open_3_6_12 r6059
Timestamp: 2010-04-18 23:34:16
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of Sushi's commit 6049:
Fixes a bug where paths generated by exit paths aren't garbage collected. This can cause the game to crash in missions where a lot of ships launch from fighterbays.
mod - /branches/fs2_open_3_6_12/code/ai/aicode.cpp Diff ] File ]
fs2_open_3_6_12 r6058
Timestamp: 2010-04-18 23:24:36
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of karajorma's commit 6001:
Refactoring the Special Explosion and Special Hitpoints/Shield code and saving methods.
mod - /branches/fs2_open_3_6_12/code/fred2/fred.rc Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/fred2/management.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/fred2/missionsave.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/fred2/resource.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/fred2/shipspecialdamage.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/fred2/shipspecialdamage.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/fred2/shipspecialhitpoints.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/fred2/shipspecialhitpoints.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/mission/missionparse.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/mission/missionparse.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/parse/sexp.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ship/ship.h Diff ] File ]
trunk r6057
Timestamp: 2010-04-15 16:03:01
Author: Sushi
Ported: N/A
Details ] Diff ]
Added $Turret Max Aim Update Delay (same as $Max Aim Update Delay, but affecting turrets instead).
mod - /trunk/fs2_open/code/ai/ai.h Diff ] File ]
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/ai_profiles.h Diff ] File ]
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r6056
Timestamp: 2010-04-14 16:07:08
Author: chief1983
Ported: N/A
Details ] Diff ]
Add a VS2010 project file, made from VS2010 Ultimate RC1. Added tweaks after conversion from 2008 to make the output file names and target names more dynamic. This should be the basis for getting FRED release builds to compile. The three other executables per config work fine.
add - /trunk/fs2_open/projects/MSVC_2010 File ]
add - /trunk/fs2_open/projects/MSVC_2010/Fred2.vcxproj File ]
add - /trunk/fs2_open/projects/MSVC_2010/Fred2.vcxproj.filters File ]
add - /trunk/fs2_open/projects/MSVC_2010/Freespace2.sln File ]
add - /trunk/fs2_open/projects/MSVC_2010/Freespace2.vcxproj File ]
add - /trunk/fs2_open/projects/MSVC_2010/code.vcxproj File ]
add - /trunk/fs2_open/projects/MSVC_2010/code.vcxproj.filters File ]
add - /trunk/fs2_open/projects/MSVC_2010/libjpeg.vcxproj File ]
add - /trunk/fs2_open/projects/MSVC_2010/libjpeg.vcxproj.filters File ]
add - /trunk/fs2_open/projects/MSVC_2010/liblua.vcxproj File ]
add - /trunk/fs2_open/projects/MSVC_2010/liblua.vcxproj.filters File ]
add - /trunk/fs2_open/projects/MSVC_2010/libpng.vcxproj File ]
add - /trunk/fs2_open/projects/MSVC_2010/libpng.vcxproj.filters File ]
add - /trunk/fs2_open/projects/MSVC_2010/zlib.vcxproj File ]
add - /trunk/fs2_open/projects/MSVC_2010/zlib.vcxproj.filters File ]
trunk r6055
Timestamp: 2010-04-13 07:15:18
Author: karajorma
Ported: N/A
Details ] Diff ]
Fix the end-mission SEXP to make it possible to test if the player is alive or not.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r6054
Timestamp: 2010-04-13 07:14:20
Author: karajorma
Ported: N/A
Details ] Diff ]
Remove a hack which wouldn't allow players to skip the penultimate FS2 mission if they failed it 5 times.
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/popup/popupdead.cpp Diff ] File ]
trunk r6053
Timestamp: 2010-04-13 07:12:28
Author: karajorma
Ported: N/A
Details ] Diff ]
Iss Mneur's mission-set-subspace and hud-display-gauge SEXPs
mod - /trunk/fs2_open/code/fred2/fred.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.h Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
fs2_open_3_6_12 r6052
Timestamp: 2010-04-13 02:53:03
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix Mantis 0001953 (departure locations and anchors destroyed by ship editor dialog)
mod - /branches/fs2_open_3_6_12/code/fred2/shipeditordlg.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/fred2/wing_editor.cpp Diff ] File ]
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