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FS2_Open
Open source remastering of the Freespace 2 engine
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#include "bmpman/bmpman.h"#include "freespace2/freespace.h"#include "gamesnd/gamesnd.h"#include "globalincs/linklist.h"#include "globalincs/systemvars.h"#include "graphics/font.h"#include "hud/hudwingmanstatus.h"#include "iff_defs/iff_defs.h"#include "io/timer.h"#include "jumpnode/jumpnode.h"#include "localization/localize.h"#include "math/staticrand.h"#include "network/multi.h"#include "object/object.h"#include "playerman/player.h"#include "radar/radardradis.h"#include "radar/radarorb.h"#include "render/3d.h"#include "ship/awacs.h"#include "ship/ship.h"#include "ship/subsysdamage.h"#include "weapon/emp.h"#include "weapon/weapon.h"Go to the source code of this file.
Macros | |
| #define | RADIANS_PER_DEGREE (PI / 180.0f) |
| #define RADIANS_PER_DEGREE (PI / 180.0f) |
Definition at line 32 of file radardradis.cpp.