FS2_Open
Open source remastering of the Freespace 2 engine
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#include "network/multi_pause.h"
#include "missionui/chatbox.h"
#include "io/key.h"
#include "popup/popup.h"
#include "gamesequence/gamesequence.h"
#include "network/stand_gui.h"
#include "gamesnd/gamesnd.h"
#include "network/multiutil.h"
#include "network/multiui.h"
#include "network/multimsgs.h"
#include "network/multi_endgame.h"
#include "network/multi_pmsg.h"
#include "playerman/player.h"
#include "network/multi.h"
#include "globalincs/alphacolors.h"
#include "io/timer.h"
Go to the source code of this file.
Macros | |
#define | MULTI_PAUSED_NUM_BUTTONS 3 |
#define | MP_SCROLL_UP 0 |
#define | MP_SCROLL_DOWN 1 |
#define | MP_EXIT_MISSION 2 |
#define | MULTI_PAUSED_NUM_TEXT 3 |
Functions | |
void | multi_pause_check_buttons () |
void | multi_pause_button_pressed (int n) |
void | multi_pause_server_eval_request (net_player *pl, int pause) |
int | multi_pause_can_unpause (net_player *p) |
void | multi_pause_render_callsign () |
void | game_flush () |
void | weapon_pause_sounds () |
void | weapon_unpause_sounds () |
void | audiostream_pause_all (bool via_sexp_or_script=false) |
void | audiostream_unpause_all (bool via_sexp_or_script=false) |
void | multi_pause_reset () |
void | multi_pause_pause () |
void | multi_pause_unpause () |
void | multi_pause_request (int pause) |
int | multi_pause_eat_keys () |
void | multi_pause_init () |
void | multi_pause_do () |
void | multi_pause_close (int end_mission) |
#define MP_EXIT_MISSION 2 |
Definition at line 52 of file multi_pause.cpp.
#define MP_SCROLL_DOWN 1 |
Definition at line 51 of file multi_pause.cpp.
#define MP_SCROLL_UP 0 |
Definition at line 50 of file multi_pause.cpp.
#define MULTI_PAUSED_NUM_BUTTONS 3 |
Definition at line 47 of file multi_pause.cpp.
#define MULTI_PAUSED_NUM_TEXT 3 |
Definition at line 88 of file multi_pause.cpp.
Definition at line 1978 of file audiostr.cpp.
Definition at line 1990 of file audiostr.cpp.
void game_flush | ( | ) |
Definition at line 83 of file fredstubs.cpp.
Definition at line 502 of file multi_pause.cpp.
int multi_pause_can_unpause | ( | net_player * | p | ) |
Definition at line 276 of file multi_pause.cpp.
void multi_pause_check_buttons | ( | ) |
Definition at line 490 of file multi_pause.cpp.
Definition at line 447 of file multi_pause.cpp.
void multi_pause_do | ( | ) |
Definition at line 383 of file multi_pause.cpp.
int multi_pause_eat_keys | ( | ) |
Definition at line 286 of file multi_pause.cpp.
void multi_pause_init | ( | ) |
Definition at line 314 of file multi_pause.cpp.
void multi_pause_pause | ( | ) |
Definition at line 151 of file multi_pause.cpp.
void multi_pause_render_callsign | ( | ) |
Definition at line 523 of file multi_pause.cpp.
Definition at line 219 of file multi_pause.cpp.
void multi_pause_reset | ( | ) |
Definition at line 138 of file multi_pause.cpp.
void multi_pause_server_eval_request | ( | net_player * | pl, |
int | pause | ||
) |
Definition at line 232 of file multi_pause.cpp.
void multi_pause_unpause | ( | ) |
Definition at line 186 of file multi_pause.cpp.
void weapon_pause_sounds | ( | ) |
Definition at line 7248 of file weapons.cpp.
void weapon_unpause_sounds | ( | ) |
Definition at line 7257 of file weapons.cpp.
int Mp_callsign_coords[GR_NUM_RESOLUTIONS][2] |
Definition at line 65 of file multi_pause.cpp.
float Multi_pause_eat = -1.0f |
Definition at line 44 of file multi_pause.cpp.
net_player* Multi_pause_pauser = NULL |
Definition at line 41 of file multi_pause.cpp.
int Multi_pause_status = 0 |
Definition at line 38 of file multi_pause.cpp.
int Multi_paused = 0 |
Definition at line 119 of file multi_pause.cpp.
int Multi_paused_background = -1 |
Definition at line 105 of file multi_pause.cpp.
char* Multi_paused_bg_fname[GR_NUM_RESOLUTIONS] |
Definition at line 54 of file multi_pause.cpp.
char* Multi_paused_bg_mask[GR_NUM_RESOLUTIONS] |
Definition at line 59 of file multi_pause.cpp.
ui_button_info Multi_paused_buttons[GR_NUM_RESOLUTIONS][MULTI_PAUSED_NUM_BUTTONS] |
Definition at line 74 of file multi_pause.cpp.
int Multi_paused_screen_id = -1 |
Definition at line 104 of file multi_pause.cpp.
UI_XSTR Multi_paused_text[GR_NUM_RESOLUTIONS][MULTI_PAUSED_NUM_BUTTONS] |
Definition at line 89 of file multi_pause.cpp.
UI_WINDOW Multi_paused_window |
Definition at line 103 of file multi_pause.cpp.