FS2_Open
Open source remastering of the Freespace 2 engine
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#include <limits.h>
Go to the source code of this file.
Classes | |
struct | queued_animation |
class | triggered_rotation |
struct | stack_item |
Macros | |
#define | MAX_TRIGGERED_ANIMATIONS 15 |
#define | TRIGGER_TYPE_NONE -1 |
#define | TRIGGER_TYPE_INITIAL 0 |
#define | TRIGGER_TYPE_DOCKING_STAGE_1 1 |
#define | TRIGGER_TYPE_DOCKING_STAGE_2 2 |
#define | TRIGGER_TYPE_DOCKING_STAGE_3 3 |
#define | TRIGGER_TYPE_DOCKED 4 |
#define | TRIGGER_TYPE_PRIMARY_BANK 5 |
#define | TRIGGER_TYPE_SECONDARY_BANK 6 |
#define | TRIGGER_TYPE_DOCK_BAY_DOOR 7 |
#define | TRIGGER_TYPE_AFTERBURNER 8 |
#define | TRIGGER_TYPE_TURRET_FIRING 9 |
#define | TRIGGER_TYPE_SCRIPTED 10 |
#define | TRIGGER_TYPE_TURRET_FIRED 11 |
#define | MAX_TRIGGER_ANIMATION_TYPES 12 |
#define | ANIMATION_SUBTYPE_ALL INT_MAX |
Typedefs | |
typedef struct stack_item | stack_item |
typedef SCP_vector< stack_item > | animation_stack |
Enumerations | |
enum | EModelAnimationPosition { MA_POS_NOT_SET = 0, MA_POS_SET = 1, MA_POS_READY = 2 } |
Variables | |
char * | Animation_type_names [MAX_TRIGGER_ANIMATION_TYPES] |
SCP_vector< triggered_rotation > | Triggered_rotations |
SCP_map< int, animation_stack > | Animation_map |
#define ANIMATION_SUBTYPE_ALL INT_MAX |
Definition at line 52 of file modelanim.h.
#define MAX_TRIGGER_ANIMATION_TYPES 12 |
Definition at line 40 of file modelanim.h.
#define MAX_TRIGGERED_ANIMATIONS 15 |
Definition at line 17 of file modelanim.h.
#define TRIGGER_TYPE_AFTERBURNER 8 |
Definition at line 35 of file modelanim.h.
#define TRIGGER_TYPE_DOCK_BAY_DOOR 7 |
Definition at line 34 of file modelanim.h.
#define TRIGGER_TYPE_DOCKED 4 |
Definition at line 31 of file modelanim.h.
#define TRIGGER_TYPE_DOCKING_STAGE_1 1 |
Definition at line 28 of file modelanim.h.
#define TRIGGER_TYPE_DOCKING_STAGE_2 2 |
Definition at line 29 of file modelanim.h.
#define TRIGGER_TYPE_DOCKING_STAGE_3 3 |
Definition at line 30 of file modelanim.h.
#define TRIGGER_TYPE_INITIAL 0 |
Definition at line 27 of file modelanim.h.
#define TRIGGER_TYPE_NONE -1 |
Definition at line 26 of file modelanim.h.
#define TRIGGER_TYPE_PRIMARY_BANK 5 |
Definition at line 32 of file modelanim.h.
#define TRIGGER_TYPE_SCRIPTED 10 |
Definition at line 37 of file modelanim.h.
#define TRIGGER_TYPE_SECONDARY_BANK 6 |
Definition at line 33 of file modelanim.h.
#define TRIGGER_TYPE_TURRET_FIRED 11 |
Definition at line 38 of file modelanim.h.
#define TRIGGER_TYPE_TURRET_FIRING 9 |
Definition at line 36 of file modelanim.h.
typedef SCP_vector<stack_item> animation_stack |
Definition at line 176 of file modelanim.h.
typedef struct stack_item stack_item |
Enumerator | |
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MA_POS_NOT_SET | |
MA_POS_SET | |
MA_POS_READY |
Definition at line 46 of file modelanim.h.
Definition at line 705 of file modelanim.cpp.
int model_anim_get_time_type | ( | ship_subsys * | pss, |
int | animation_type, | ||
int | subtype | ||
) |
Needs to always return a valid timestamp, even if it's just the current one
Definition at line 740 of file modelanim.cpp.
How long an animation is going to take to complete.
For things that can't happen until animations are done this is for gameplay purposes, this isn't the actual time
shipp | |
animation_type | |
subtype |
Definition at line 807 of file modelanim.cpp.
Handles multiplayer-safe, client-side, animations
Definition at line 863 of file modelanim.cpp.
int model_anim_match_type | ( | char * | p | ) |
Definition at line 38 of file modelanim.cpp.
bool model_anim_pop_and_start_type | ( | int | stack_unique_id | ) |
Definition at line 928 of file modelanim.cpp.
bool model_anim_push_and_start_type | ( | int | stack_unique_id, |
ship * | shipp, | ||
int | animation_type, | ||
int | subtype, | ||
int | direction, | ||
bool | instant = false |
||
) |
Definition at line 914 of file modelanim.cpp.
Definition at line 823 of file modelanim.cpp.
bool model_anim_start_type | ( | ship_subsys * | pss, |
int | animation_type, | ||
int | subtype, | ||
int | direction, | ||
bool | instant = false |
||
) |
Definition at line 566 of file modelanim.cpp.
bool model_anim_start_type | ( | ship * | shipp, |
int | animation_type, | ||
int | subtype, | ||
int | direction, | ||
bool | instant = false |
||
) |
Definition at line 603 of file modelanim.cpp.
void model_anim_submodel_trigger_rotate | ( | model_subsystem * | psub, |
ship_subsys * | ss | ||
) |
Definition at line 403 of file modelanim.cpp.
void queued_animation_correct | ( | queued_animation * | qa | ) |
Definition at line 372 of file modelanim.cpp.
void queued_animation_init | ( | queued_animation * | qa | ) |
Definition at line 350 of file modelanim.cpp.
SCP_map<int, animation_stack> Animation_map |
Definition at line 912 of file modelanim.cpp.
char* Animation_type_names[MAX_TRIGGER_ANIMATION_TYPES] |
Definition at line 22 of file modelanim.cpp.
SCP_vector<triggered_rotation> Triggered_rotations |
Definition at line 20 of file modelanim.cpp.