FS2_Open
Open source remastering of the Freespace 2 engine
|
Go to the source code of this file.
Classes | |
struct | ssm_info |
struct | ssm_firing_info |
struct | ssm_strike |
Macros | |
#define | SSM_SHAPE_POINT 0 |
#define | SSM_SHAPE_CIRCLE 1 |
#define | SSM_SHAPE_SPHERE 2 |
Typedefs | |
typedef struct ssm_info | ssm_info |
typedef struct ssm_firing_info | ssm_firing_info |
typedef struct ssm_strike | ssm_strike |
Functions | |
void | hud_init_artillery () |
void | hud_artillery_update () |
void | hud_artillery_render () |
void | ssm_create (object *target, vec3d *start, size_t ssm_index, ssm_firing_info *override, int team) |
int | ssm_info_lookup (const char *name) |
Variables | |
SCP_vector< ssm_info > | Ssm_info |
#define SSM_SHAPE_CIRCLE 1 |
Definition at line 24 of file hudartillery.h.
#define SSM_SHAPE_POINT 0 |
Definition at line 23 of file hudartillery.h.
#define SSM_SHAPE_SPHERE 2 |
Definition at line 25 of file hudartillery.h.
typedef struct ssm_firing_info ssm_firing_info |
typedef struct ssm_strike ssm_strike |
void hud_artillery_render | ( | ) |
Definition at line 455 of file hudartillery.cpp.
void hud_artillery_update | ( | ) |
Definition at line 450 of file hudartillery.cpp.
void hud_init_artillery | ( | ) |
Definition at line 445 of file hudartillery.cpp.
void ssm_create | ( | object * | target, |
vec3d * | start, | ||
size_t | ssm_index, | ||
ssm_firing_info * | override, | ||
int | team | ||
) |
Definition at line 251 of file hudartillery.cpp.
int ssm_info_lookup | ( | const char * | name | ) |
Definition at line 47 of file hudartillery.cpp.
SCP_vector<ssm_info> Ssm_info |
Definition at line 41 of file hudartillery.cpp.