44                 if(cut->description != NULL) {
 
   46                         cut->description = NULL;
 
   67                 bool isFirstCutscene = 
true;
 
   90                         if (isFirstCutscene) {
 
   91                                 isFirstCutscene = 
false;
 
  100                         Cutscenes.push_back(cutinfo);
 
  107                 mprintf((
"TABLES: Unable to parse '%s'!  Error message = %s.\n", 
"cutscenes.tbl", e.what()));
 
  117                 if ( !
stricmp(cut->filename, filename) ) {
 
  118                         return (cut->cd - 1);
 
  135         char *
p = strchr( file, 
'.' );
 
  149                 if ( strstr(cut_file, file) != NULL ) {
 
  150                         cut->viewable = 
true;
 
  156         Warning(
LOCATION, 
"Could not find cutscene '%s' in listing; cannot mark it viewable...", filename);
 
  159 #define NUM_BUTTONS                             8 
  161 #define TECH_DATABASE_BUTTON    0 
  162 #define SIMULATOR_BUTTON                1 
  163 #define CUTSCENES_BUTTON                2 
  164 #define CREDITS_BUTTON                  3 
  166 #define SCROLL_UP_BUTTON                4 
  167 #define SCROLL_DOWN_BUTTON              5 
  168 #define PLAY_BUTTON                             6 
  169 #define EXIT_BUTTON                             7 
  173 static int Selected_line = 0;  
 
  174 static int Scroll_offset;
 
  175 static int Background_bitmap;
 
  205 #define NUM_CUTSCENE_TEXT                       6 
  245 #define MAX_TEXT_LINES          20 
  250 #define MAX_TEXT_LINE_LEN       256 
  252 static int Text_size;
 
  253 static int Text_offset = 0;
 
  265         int num_attempts = 0;
 
  271                 if ((cd_mve_is_on != 0) && (cd_mve_is_on != 1) && (cd_mve_is_on != 2)) {
 
  276                 sprintf(volume_name, 
NOX(
"FREESPACE2_%c"), 
'1' + cd_mve_is_on);
 
  286                 if ( !prompt_for_cd ) {
 
  295                 sprintf(popup_msg, 
XSTR( 
"Movie not found\n\nInsert FreeSpace CD #%d to continue", 203), cd_mve_is_on+1);
 
  298                 if ( popup_rval != 1 ) {
 
  303                 if ( num_attempts++ > 5 ) {
 
  317         Assert( (Selected_line >= 0) && (Selected_line < (
int)Cutscene_list.size()) );
 
  318         which_cutscene = Cutscene_list[Selected_line];
 
  332                         strcpy_s(str, 
XSTR(
"Movies are currently disabled.", 1574));
 
  334                         sprintf(str, 
XSTR(
"Unable to play movie %s.", 204), Cutscenes[which_cutscene].name);
 
  350         if (Selected_line < Scroll_offset)
 
  351                 Scroll_offset = Selected_line;
 
  358         if (Selected_line < (
int)Cutscene_list.size() - 1) {
 
  366         if (Selected_line >= Scroll_offset + h){
 
  377                 Assert(Selected_line > Scroll_offset);
 
  379                 while (Selected_line >= Scroll_offset + h){
 
  395         if (Scroll_offset + h < (
int)Cutscene_list.size()) {
 
  397                 if (Selected_line < Scroll_offset){
 
  398                         Selected_line = Scroll_offset;
 
  482         Scroll_offset = Selected_line = 0;
 
  485     Cutscene_list.clear();
 
  489                 if ( (*cut).viewable ) {
 
  490                         Cutscene_list.push_back(u);
 
  497         if (Background_bitmap)
 
  507         int select_tease_line = -1;
 
  548             Cutscene_list.clear();
 
  549                         size_t size = Cutscenes.size();
 
  550                         for (
size_t t = 0; 
t < 
size; 
t++) {
 
  551                 Cutscene_list.push_back((
int)
t);
 
  568                 z = Scroll_offset + y / font_height;
 
  569                 if ((z >= 0) && (z < (
int)Cutscene_list.size()))
 
  570                         select_tease_line = 
z;
 
  575                 z = Scroll_offset + y / font_height;
 
  576                 if ((z >= 0) && (z < (
int)Cutscene_list.size()))
 
  581         if (Background_bitmap >= 0) {
 
  601                 if (z >= (
int)Cutscene_list.size()){
 
  605                 if (z == Selected_line){
 
  607                 } 
else if (z == select_tease_line) {
 
  646                         len = Text_line_size[
z];
 
  650                         strncpy(line, Text_lines[z], len);
 
void set_highlight_action(void(*_user_function)(void))
 
void add_XSTR(char *string, int _xstr_id, int _x, int _y, UI_GADGET *_assoc, int _color_type, int _font_id=-1)
 
SCP_vector< cutscene_info > Cutscenes
 
int find_freespace_cd(char *)
 
GLfloat GLfloat GLfloat GLfloat h
 
void _cdecl void void _cdecl void _cdecl Warning(char *filename, int line, SCP_FORMAT_STRING const char *format,...) SCP_FORMAT_STRING_ARGS(3
 
#define GR_NUM_RESOLUTIONS
 
__inline void gr_string(int x, int y, const char *string, int resize_mode=GR_RESIZE_FULL)
 
int Cutscene_list_coords[GR_NUM_RESOLUTIONS][4]
 
general failure sound for any event 
 
char * drop_white_space(char *str)
 
void compact_multitext_string(char *str)
 
#define NUM_CUTSCENE_TEXT
 
#define GR_MAYBE_CLEAR_RES(bmap)
 
void gr_set_color_fast(color *dst)
 
#define SCROLL_DOWN_BUTTON
 
void gr_set_bitmap(int bitmap_num, int alphablend_mode, int bitblt_mode, float alpha)
 
int required_string_either(char *str1, char *str2)
Checks for one of two required strings. 
 
GLenum GLuint GLenum GLsizei const GLchar * buf
 
int bm_release(int handle, int clear_render_targets)
Frees both a bitmap's data and it's associated slot. 
 
char * Cutscene_bitmap_name[GR_NUM_RESOLUTIONS]
 
void draw_forced(int frame_num)
 
char * Cutscene_mask_name[GR_NUM_RESOLUTIONS]
 
#define MAX_TEXT_LINE_LEN
 
typedef int(SCP_EXT_CALLCONV *SCPDLL_PFVERSION)(SCPDLL_Version *)
 
void set_mask_bmap(char *fname)
 
int set_bmaps(char *ani_filename, int nframes=3, int start_frame=1)
 
Switching to a new screen, but not commit. 
 
int cutscenes_validate_cd(char *mve_name, int prompt_for_cd)
 
void stuff_string(char *outstr, int type, int len, char *terminators)
 
sprintf(buf,"(%f,%f,%f)", v3->xyz.x, v3->xyz.y, v3->xyz.z)
 
void cutscenes_screen_scroll_screen_down()
 
void cutscenes_screen_close()
 
int Cutscene_desc_coords[GR_NUM_RESOLUTIONS][4]
 
void main_hall_stop_ambient()
 
int required_string(const char *pstr)
 
int split_str(const char *src, int max_pixel_w, int *n_chars, const char **p_str, int max_lines, char ignore_char)
 
int optional_string(const char *pstr)
 
void cutscenes_screen_scroll_line_up()
 
void cutscenes_screen_scroll_line_down()
 
void read_file_text(const char *filename, int mode, char *processed_text, char *raw_text)
 
#define TECH_DATABASE_BUTTON
 
void cutscenes_screen_scroll_screen_up()
 
const char * XSTR(const char *str, int index)
 
int cutscenes_get_cd_num(char *filename)
 
void stuff_boolean(int *i, bool a_to_eol)
 
int cutscenes_screen_button_pressed(int n)
 
void set_hotkey(int keycode)
 
void reset_parse(char *text)
 
GLuint const GLchar * name
 
int bm_load(const char *real_filename)
Loads a bitmap so we can draw with it later. 
 
color Color_text_subselected
 
GLboolean GLboolean GLboolean b
 
color Color_text_selected
 
scroll pressed (and scroll) 
 
void link_hotspot(int num)
 
void create(UI_WINDOW *wnd, char *_text, int _x, int _y, int _w, int _h, int do_repeat=0, int ignore_focus=0)
 
#define UI_XSTR_COLOR_PINK
 
UI_XSTR Cutscene_text[GR_NUM_RESOLUTIONS][NUM_CUTSCENE_TEXT]
 
void create(int _x, int _y, int _w, int _h, int _flags, int _f_id=-1)
 
void cutscenes_screen_do_frame()
 
void common_play_highlight_sound()
 
void main_hall_start_music()
 
void get_mouse_pos(int *xx, int *yy)
 
void ignore_white_space()
 
bool movie_play(char *name)
 
void cutscenes_screen_init()
 
void gr_bitmap(int _x, int _y, int resize_mode)
 
void cutscene_mark_viewable(char *filename)
 
#define UI_XSTR_COLOR_GREEN
 
int Cutscene_max_text_lines[GR_NUM_RESOLUTIONS]
 
void gamesnd_play_iface(int n)
 
struct ui_button_info ui_button_info
 
void main_hall_stop_music(bool fade)
 
int process(int key_in=-1, int process_mouse=1)
 
char filename[MAX_FILENAME_LEN]
 
void _cdecl gr_printf_menu(int x, int y, const char *format,...)
 
void gameseq_post_event(int event)
 
int skip_to_string(char *pstr, char *end)
 
void cutscenes_screen_play()