| 
| WINGDIAPI void APIENTRY  | glAccum (GLenum op, GLfloat value) | 
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| WINGDIAPI void APIENTRY  | glAlphaFunc (GLenum func, GLclampf ref) | 
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| WINGDIAPI GLboolean APIENTRY  | glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences) | 
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| WINGDIAPI void APIENTRY  | glArrayElement (GLint i) | 
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| WINGDIAPI void APIENTRY  | glBegin (GLenum mode) | 
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| WINGDIAPI void APIENTRY  | glBindTexture (GLenum target, GLuint texture) | 
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| WINGDIAPI void APIENTRY  | glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) | 
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| WINGDIAPI void APIENTRY  | glBlendFunc (GLenum sfactor, GLenum dfactor) | 
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| WINGDIAPI void APIENTRY  | glCallList (GLuint list) | 
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| WINGDIAPI void APIENTRY  | glCallLists (GLsizei n, GLenum type, const GLvoid *lists) | 
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| WINGDIAPI void APIENTRY  | glClear (GLbitfield mask) | 
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| WINGDIAPI void APIENTRY  | glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) | 
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| WINGDIAPI void APIENTRY  | glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
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| WINGDIAPI void APIENTRY  | glClearDepth (GLclampd depth) | 
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| WINGDIAPI void APIENTRY  | glClearIndex (GLfloat c) | 
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| WINGDIAPI void APIENTRY  | glClearStencil (GLint s) | 
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| WINGDIAPI void APIENTRY  | glClipPlane (GLenum plane, const GLdouble *equation) | 
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| WINGDIAPI void APIENTRY  | glColor3b (GLbyte red, GLbyte green, GLbyte blue) | 
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| WINGDIAPI void APIENTRY  | glColor3bv (const GLbyte *v) | 
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| WINGDIAPI void APIENTRY  | glColor3d (GLdouble red, GLdouble green, GLdouble blue) | 
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| WINGDIAPI void APIENTRY  | glColor3dv (const GLdouble *v) | 
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| WINGDIAPI void APIENTRY  | glColor3f (GLfloat red, GLfloat green, GLfloat blue) | 
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| WINGDIAPI void APIENTRY  | glColor3fv (const GLfloat *v) | 
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| WINGDIAPI void APIENTRY  | glColor3i (GLint red, GLint green, GLint blue) | 
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| WINGDIAPI void APIENTRY  | glColor3iv (const GLint *v) | 
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| WINGDIAPI void APIENTRY  | glColor3s (GLshort red, GLshort green, GLshort blue) | 
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| WINGDIAPI void APIENTRY  | glColor3sv (const GLshort *v) | 
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| WINGDIAPI void APIENTRY  | glColor3ub (GLubyte red, GLubyte green, GLubyte blue) | 
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| WINGDIAPI void APIENTRY  | glColor3ubv (const GLubyte *v) | 
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| WINGDIAPI void APIENTRY  | glColor3ui (GLuint red, GLuint green, GLuint blue) | 
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| WINGDIAPI void APIENTRY  | glColor3uiv (const GLuint *v) | 
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| WINGDIAPI void APIENTRY  | glColor3us (GLushort red, GLushort green, GLushort blue) | 
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| WINGDIAPI void APIENTRY  | glColor3usv (const GLushort *v) | 
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| WINGDIAPI void APIENTRY  | glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) | 
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| WINGDIAPI void APIENTRY  | glColor4bv (const GLbyte *v) | 
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| WINGDIAPI void APIENTRY  | glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) | 
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| WINGDIAPI void APIENTRY  | glColor4dv (const GLdouble *v) | 
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| WINGDIAPI void APIENTRY  | glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) | 
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| WINGDIAPI void APIENTRY  | glColor4fv (const GLfloat *v) | 
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| WINGDIAPI void APIENTRY  | glColor4i (GLint red, GLint green, GLint blue, GLint alpha) | 
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| WINGDIAPI void APIENTRY  | glColor4iv (const GLint *v) | 
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| WINGDIAPI void APIENTRY  | glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha) | 
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| WINGDIAPI void APIENTRY  | glColor4sv (const GLshort *v) | 
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| WINGDIAPI void APIENTRY  | glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) | 
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| WINGDIAPI void APIENTRY  | glColor4ubv (const GLubyte *v) | 
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| WINGDIAPI void APIENTRY  | glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha) | 
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| WINGDIAPI void APIENTRY  | glColor4uiv (const GLuint *v) | 
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| WINGDIAPI void APIENTRY  | glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha) | 
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| WINGDIAPI void APIENTRY  | glColor4usv (const GLushort *v) | 
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| WINGDIAPI void APIENTRY  | glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | 
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| WINGDIAPI void APIENTRY  | glColorMaterial (GLenum face, GLenum mode) | 
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| WINGDIAPI void APIENTRY  | glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) | 
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| WINGDIAPI void APIENTRY  | glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) | 
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| WINGDIAPI void APIENTRY  | glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) | 
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| WINGDIAPI void APIENTRY  | glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) | 
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| WINGDIAPI void APIENTRY  | glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) | 
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| WINGDIAPI void APIENTRY  | glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) | 
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| WINGDIAPI void APIENTRY  | glCullFace (GLenum mode) | 
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| WINGDIAPI void APIENTRY  | glDeleteLists (GLuint list, GLsizei range) | 
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| WINGDIAPI void APIENTRY  | glDeleteTextures (GLsizei n, const GLuint *textures) | 
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| WINGDIAPI void APIENTRY  | glDepthFunc (GLenum func) | 
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| WINGDIAPI void APIENTRY  | glDepthMask (GLboolean flag) | 
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| WINGDIAPI void APIENTRY  | glDepthRange (GLclampd zNear, GLclampd zFar) | 
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| WINGDIAPI void APIENTRY  | glDisable (GLenum cap) | 
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| WINGDIAPI void APIENTRY  | glDisableClientState (GLenum array) | 
|   | 
| WINGDIAPI void APIENTRY  | glDrawArrays (GLenum mode, GLint first, GLsizei count) | 
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| WINGDIAPI void APIENTRY  | glDrawBuffer (GLenum mode) | 
|   | 
| WINGDIAPI void APIENTRY  | glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) | 
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| WINGDIAPI void APIENTRY  | glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) | 
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| WINGDIAPI void APIENTRY  | glEdgeFlag (GLboolean flag) | 
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| WINGDIAPI void APIENTRY  | glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer) | 
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| WINGDIAPI void APIENTRY  | glEdgeFlagv (const GLboolean *flag) | 
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| WINGDIAPI void APIENTRY  | glEnable (GLenum cap) | 
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| WINGDIAPI void APIENTRY  | glEnableClientState (GLenum array) | 
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| WINGDIAPI void APIENTRY  | glEnd (void) | 
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| WINGDIAPI void APIENTRY  | glEndList (void) | 
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| WINGDIAPI void APIENTRY  | glEvalCoord1d (GLdouble u) | 
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| WINGDIAPI void APIENTRY  | glEvalCoord1dv (const GLdouble *u) | 
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| WINGDIAPI void APIENTRY  | glEvalCoord1f (GLfloat u) | 
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| WINGDIAPI void APIENTRY  | glEvalCoord1fv (const GLfloat *u) | 
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| WINGDIAPI void APIENTRY  | glEvalCoord2d (GLdouble u, GLdouble v) | 
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| WINGDIAPI void APIENTRY  | glEvalCoord2dv (const GLdouble *u) | 
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| WINGDIAPI void APIENTRY  | glEvalCoord2f (GLfloat u, GLfloat v) | 
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| WINGDIAPI void APIENTRY  | glEvalCoord2fv (const GLfloat *u) | 
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| WINGDIAPI void APIENTRY  | glEvalMesh1 (GLenum mode, GLint i1, GLint i2) | 
|   | 
| WINGDIAPI void APIENTRY  | glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) | 
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| WINGDIAPI void APIENTRY  | glEvalPoint1 (GLint i) | 
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| WINGDIAPI void APIENTRY  | glEvalPoint2 (GLint i, GLint j) | 
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| WINGDIAPI void APIENTRY  | glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer) | 
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| WINGDIAPI void APIENTRY  | glFinish (void) | 
|   | 
| WINGDIAPI void APIENTRY  | glFlush (void) | 
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| WINGDIAPI void APIENTRY  | glFogf (GLenum pname, GLfloat param) | 
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| WINGDIAPI void APIENTRY  | glFogfv (GLenum pname, const GLfloat *params) | 
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| WINGDIAPI void APIENTRY  | glFogi (GLenum pname, GLint param) | 
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| WINGDIAPI void APIENTRY  | glFogiv (GLenum pname, const GLint *params) | 
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| WINGDIAPI void APIENTRY  | glFrontFace (GLenum mode) | 
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| WINGDIAPI void APIENTRY  | glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) | 
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| WINGDIAPI GLuint APIENTRY  | glGenLists (GLsizei range) | 
|   | 
| WINGDIAPI void APIENTRY  | glGenTextures (GLsizei n, GLuint *textures) | 
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| WINGDIAPI void APIENTRY  | glGetBooleanv (GLenum pname, GLboolean *params) | 
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| WINGDIAPI void APIENTRY  | glGetClipPlane (GLenum plane, GLdouble *equation) | 
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| WINGDIAPI void APIENTRY  | glGetDoublev (GLenum pname, GLdouble *params) | 
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| WINGDIAPI GLenum APIENTRY  | glGetError (void) | 
|   | 
| WINGDIAPI void APIENTRY  | glGetFloatv (GLenum pname, GLfloat *params) | 
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| WINGDIAPI void APIENTRY  | glGetIntegerv (GLenum pname, GLint *params) | 
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| WINGDIAPI void APIENTRY  | glGetLightfv (GLenum light, GLenum pname, GLfloat *params) | 
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| WINGDIAPI void APIENTRY  | glGetLightiv (GLenum light, GLenum pname, GLint *params) | 
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| WINGDIAPI void APIENTRY  | glGetMapdv (GLenum target, GLenum query, GLdouble *v) | 
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| WINGDIAPI void APIENTRY  | glGetMapfv (GLenum target, GLenum query, GLfloat *v) | 
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| WINGDIAPI void APIENTRY  | glGetMapiv (GLenum target, GLenum query, GLint *v) | 
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| WINGDIAPI void APIENTRY  | glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params) | 
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| WINGDIAPI void APIENTRY  | glGetMaterialiv (GLenum face, GLenum pname, GLint *params) | 
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| WINGDIAPI void APIENTRY  | glGetPixelMapfv (GLenum map, GLfloat *values) | 
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| WINGDIAPI void APIENTRY  | glGetPixelMapuiv (GLenum map, GLuint *values) | 
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| WINGDIAPI void APIENTRY  | glGetPixelMapusv (GLenum map, GLushort *values) | 
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| WINGDIAPI void APIENTRY  | glGetPointerv (GLenum pname, GLvoid **params) | 
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| WINGDIAPI void APIENTRY  | glGetPolygonStipple (GLubyte *mask) | 
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| WINGDIAPI const GLubyte *APIENTRY  | glGetString (GLenum name) | 
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| WINGDIAPI void APIENTRY  | glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params) | 
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| WINGDIAPI void APIENTRY  | glGetTexEnviv (GLenum target, GLenum pname, GLint *params) | 
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| WINGDIAPI void APIENTRY  | glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params) | 
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| WINGDIAPI void APIENTRY  | glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params) | 
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| WINGDIAPI void APIENTRY  | glGetTexGeniv (GLenum coord, GLenum pname, GLint *params) | 
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| WINGDIAPI void APIENTRY  | glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) | 
|   | 
| WINGDIAPI void APIENTRY  | glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params) | 
|   | 
| WINGDIAPI void APIENTRY  | glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) | 
|   | 
| WINGDIAPI void APIENTRY  | glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params) | 
|   | 
| WINGDIAPI void APIENTRY  | glGetTexParameteriv (GLenum target, GLenum pname, GLint *params) | 
|   | 
| WINGDIAPI void APIENTRY  | glHint (GLenum target, GLenum mode) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexMask (GLuint mask) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexd (GLdouble c) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexdv (const GLdouble *c) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexf (GLfloat c) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexfv (const GLfloat *c) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexi (GLint c) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexiv (const GLint *c) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexs (GLshort c) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexsv (const GLshort *c) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexub (GLubyte c) | 
|   | 
| WINGDIAPI void APIENTRY  | glIndexubv (const GLubyte *c) | 
|   | 
| WINGDIAPI void APIENTRY  | glInitNames (void) | 
|   | 
| WINGDIAPI void APIENTRY  | glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer) | 
|   | 
| WINGDIAPI GLboolean APIENTRY  | glIsEnabled (GLenum cap) | 
|   | 
| WINGDIAPI GLboolean APIENTRY  | glIsList (GLuint list) | 
|   | 
| WINGDIAPI GLboolean APIENTRY  | glIsTexture (GLuint texture) | 
|   | 
| WINGDIAPI void APIENTRY  | glLightModelf (GLenum pname, GLfloat param) | 
|   | 
| WINGDIAPI void APIENTRY  | glLightModelfv (GLenum pname, const GLfloat *params) | 
|   | 
| WINGDIAPI void APIENTRY  | glLightModeli (GLenum pname, GLint param) | 
|   | 
| WINGDIAPI void APIENTRY  | glLightModeliv (GLenum pname, const GLint *params) | 
|   | 
| WINGDIAPI void APIENTRY  | glLightf (GLenum light, GLenum pname, GLfloat param) | 
|   | 
| WINGDIAPI void APIENTRY  | glLightfv (GLenum light, GLenum pname, const GLfloat *params) | 
|   | 
| WINGDIAPI void APIENTRY  | glLighti (GLenum light, GLenum pname, GLint param) | 
|   | 
| WINGDIAPI void APIENTRY  | glLightiv (GLenum light, GLenum pname, const GLint *params) | 
|   | 
| WINGDIAPI void APIENTRY  | glLineStipple (GLint factor, GLushort pattern) | 
|   | 
| WINGDIAPI void APIENTRY  | glLineWidth (GLfloat width) | 
|   | 
| WINGDIAPI void APIENTRY  | glListBase (GLuint base) | 
|   | 
| WINGDIAPI void APIENTRY  | glLoadIdentity (void) | 
|   | 
| WINGDIAPI void APIENTRY  | glLoadMatrixd (const GLdouble *m) | 
|   | 
| WINGDIAPI void APIENTRY  | glLoadMatrixf (const GLfloat *m) | 
|   | 
| WINGDIAPI void APIENTRY  | glLoadName (GLuint name) | 
|   | 
| WINGDIAPI void APIENTRY  | glLogicOp (GLenum opcode) | 
|   | 
| WINGDIAPI void APIENTRY  | glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) | 
|   | 
| WINGDIAPI void APIENTRY  | glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) | 
|   | 
| WINGDIAPI void APIENTRY  | glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) | 
|   | 
| WINGDIAPI void APIENTRY  | glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) | 
|   | 
| WINGDIAPI void APIENTRY  | glMapGrid1d (GLint un, GLdouble u1, GLdouble u2) | 
|   | 
| WINGDIAPI void APIENTRY  | glMapGrid1f (GLint un, GLfloat u1, GLfloat u2) | 
|   | 
| WINGDIAPI void APIENTRY  | glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) | 
|   | 
| WINGDIAPI void APIENTRY  | glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) | 
|   | 
| WINGDIAPI void APIENTRY  | glMaterialf (GLenum face, GLenum pname, GLfloat param) | 
|   | 
| WINGDIAPI void APIENTRY  | glMaterialfv (GLenum face, GLenum pname, const GLfloat *params) | 
|   | 
| WINGDIAPI void APIENTRY  | glMateriali (GLenum face, GLenum pname, GLint param) | 
|   | 
| WINGDIAPI void APIENTRY  | glMaterialiv (GLenum face, GLenum pname, const GLint *params) | 
|   | 
| WINGDIAPI void APIENTRY  | glMatrixMode (GLenum mode) | 
|   | 
| WINGDIAPI void APIENTRY  | glMultMatrixd (const GLdouble *m) | 
|   | 
| WINGDIAPI void APIENTRY  | glMultMatrixf (const GLfloat *m) | 
|   | 
| WINGDIAPI void APIENTRY  | glNewList (GLuint list, GLenum mode) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormal3bv (const GLbyte *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormal3dv (const GLdouble *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormal3fv (const GLfloat *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormal3i (GLint nx, GLint ny, GLint nz) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormal3iv (const GLint *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormal3s (GLshort nx, GLshort ny, GLshort nz) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormal3sv (const GLshort *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer) | 
|   | 
| WINGDIAPI void APIENTRY  | glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) | 
|   | 
| WINGDIAPI void APIENTRY  | glPassThrough (GLfloat token) | 
|   | 
| WINGDIAPI void APIENTRY  | glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values) | 
|   | 
| WINGDIAPI void APIENTRY  | glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values) | 
|   | 
| WINGDIAPI void APIENTRY  | glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values) | 
|   | 
| WINGDIAPI void APIENTRY  | glPixelStoref (GLenum pname, GLfloat param) | 
|   | 
| WINGDIAPI void APIENTRY  | glPixelStorei (GLenum pname, GLint param) | 
|   | 
| WINGDIAPI void APIENTRY  | glPixelTransferf (GLenum pname, GLfloat param) | 
|   | 
| WINGDIAPI void APIENTRY  | glPixelTransferi (GLenum pname, GLint param) | 
|   | 
| WINGDIAPI void APIENTRY  | glPixelZoom (GLfloat xfactor, GLfloat yfactor) | 
|   | 
| WINGDIAPI void APIENTRY  | glPointSize (GLfloat size) | 
|   | 
| WINGDIAPI void APIENTRY  | glPolygonMode (GLenum face, GLenum mode) | 
|   | 
| WINGDIAPI void APIENTRY  | glPolygonOffset (GLfloat factor, GLfloat units) | 
|   | 
| WINGDIAPI void APIENTRY  | glPolygonStipple (const GLubyte *mask) | 
|   | 
| WINGDIAPI void APIENTRY  | glPopAttrib (void) | 
|   | 
| WINGDIAPI void APIENTRY  | glPopClientAttrib (void) | 
|   | 
| WINGDIAPI void APIENTRY  | glPopMatrix (void) | 
|   | 
| WINGDIAPI void APIENTRY  | glPopName (void) | 
|   | 
| WINGDIAPI void APIENTRY  | glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities) | 
|   | 
| WINGDIAPI void APIENTRY  | glPushAttrib (GLbitfield mask) | 
|   | 
| WINGDIAPI void APIENTRY  | glPushClientAttrib (GLbitfield mask) | 
|   | 
| WINGDIAPI void APIENTRY  | glPushMatrix (void) | 
|   | 
| WINGDIAPI void APIENTRY  | glPushName (GLuint name) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos2d (GLdouble x, GLdouble y) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos2dv (const GLdouble *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos2f (GLfloat x, GLfloat y) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos2fv (const GLfloat *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos2i (GLint x, GLint y) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos2iv (const GLint *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos2s (GLshort x, GLshort y) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos2sv (const GLshort *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos3d (GLdouble x, GLdouble y, GLdouble z) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos3dv (const GLdouble *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos3f (GLfloat x, GLfloat y, GLfloat z) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos3fv (const GLfloat *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos3i (GLint x, GLint y, GLint z) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos3iv (const GLint *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos3s (GLshort x, GLshort y, GLshort z) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos3sv (const GLshort *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos4dv (const GLdouble *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos4fv (const GLfloat *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos4i (GLint x, GLint y, GLint z, GLint w) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos4iv (const GLint *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w) | 
|   | 
| WINGDIAPI void APIENTRY  | glRasterPos4sv (const GLshort *v) | 
|   | 
| WINGDIAPI void APIENTRY  | glReadBuffer (GLenum mode) | 
|   | 
| WINGDIAPI void APIENTRY  | glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) | 
|   | 
| WINGDIAPI void APIENTRY  | glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) | 
|   | 
| WINGDIAPI void APIENTRY  | glRectdv (const GLdouble *v1, const GLdouble *v2) | 
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| WINGDIAPI void APIENTRY  | glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) | 
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| WINGDIAPI void APIENTRY  | glRectfv (const GLfloat *v1, const GLfloat *v2) | 
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| WINGDIAPI void APIENTRY  | glRecti (GLint x1, GLint y1, GLint x2, GLint y2) | 
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| WINGDIAPI void APIENTRY  | glRectiv (const GLint *v1, const GLint *v2) | 
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| WINGDIAPI void APIENTRY  | glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2) | 
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| WINGDIAPI void APIENTRY  | glRectsv (const GLshort *v1, const GLshort *v2) | 
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| WINGDIAPI GLint APIENTRY  | glRenderMode (GLenum mode) | 
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| WINGDIAPI void APIENTRY  | glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) | 
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| WINGDIAPI void APIENTRY  | glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) | 
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| WINGDIAPI void APIENTRY  | glScaled (GLdouble x, GLdouble y, GLdouble z) | 
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| WINGDIAPI void APIENTRY  | glScalef (GLfloat x, GLfloat y, GLfloat z) | 
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| WINGDIAPI void APIENTRY  | glScissor (GLint x, GLint y, GLsizei width, GLsizei height) | 
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| WINGDIAPI void APIENTRY  | glSelectBuffer (GLsizei size, GLuint *buffer) | 
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| WINGDIAPI void APIENTRY  | glShadeModel (GLenum mode) | 
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| WINGDIAPI void APIENTRY  | glStencilFunc (GLenum func, GLint ref, GLuint mask) | 
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| WINGDIAPI void APIENTRY  | glStencilMask (GLuint mask) | 
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| WINGDIAPI void APIENTRY  | glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) | 
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| WINGDIAPI void APIENTRY  | glTexCoord1d (GLdouble s) | 
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| WINGDIAPI void APIENTRY  | glTexCoord1dv (const GLdouble *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord1f (GLfloat s) | 
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| WINGDIAPI void APIENTRY  | glTexCoord1fv (const GLfloat *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord1i (GLint s) | 
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| WINGDIAPI void APIENTRY  | glTexCoord1iv (const GLint *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord1s (GLshort s) | 
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| WINGDIAPI void APIENTRY  | glTexCoord1sv (const GLshort *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord2d (GLdouble s, GLdouble t) | 
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| WINGDIAPI void APIENTRY  | glTexCoord2dv (const GLdouble *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord2f (GLfloat s, GLfloat t) | 
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| WINGDIAPI void APIENTRY  | glTexCoord2fv (const GLfloat *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord2i (GLint s, GLint t) | 
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| WINGDIAPI void APIENTRY  | glTexCoord2iv (const GLint *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord2s (GLshort s, GLshort t) | 
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| WINGDIAPI void APIENTRY  | glTexCoord2sv (const GLshort *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord3d (GLdouble s, GLdouble t, GLdouble r) | 
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| WINGDIAPI void APIENTRY  | glTexCoord3dv (const GLdouble *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord3f (GLfloat s, GLfloat t, GLfloat r) | 
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| WINGDIAPI void APIENTRY  | glTexCoord3fv (const GLfloat *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord3i (GLint s, GLint t, GLint r) | 
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| WINGDIAPI void APIENTRY  | glTexCoord3iv (const GLint *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord3s (GLshort s, GLshort t, GLshort r) | 
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| WINGDIAPI void APIENTRY  | glTexCoord3sv (const GLshort *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q) | 
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| WINGDIAPI void APIENTRY  | glTexCoord4dv (const GLdouble *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q) | 
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| WINGDIAPI void APIENTRY  | glTexCoord4fv (const GLfloat *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord4i (GLint s, GLint t, GLint r, GLint q) | 
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| WINGDIAPI void APIENTRY  | glTexCoord4iv (const GLint *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q) | 
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| WINGDIAPI void APIENTRY  | glTexCoord4sv (const GLshort *v) | 
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| WINGDIAPI void APIENTRY  | glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) | 
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| WINGDIAPI void APIENTRY  | glTexEnvf (GLenum target, GLenum pname, GLfloat param) | 
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| WINGDIAPI void APIENTRY  | glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params) | 
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| WINGDIAPI void APIENTRY  | glTexEnvi (GLenum target, GLenum pname, GLint param) | 
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| WINGDIAPI void APIENTRY  | glTexEnviv (GLenum target, GLenum pname, const GLint *params) | 
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| WINGDIAPI void APIENTRY  | glTexGend (GLenum coord, GLenum pname, GLdouble param) | 
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| WINGDIAPI void APIENTRY  | glTexGendv (GLenum coord, GLenum pname, const GLdouble *params) | 
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| WINGDIAPI void APIENTRY  | glTexGenf (GLenum coord, GLenum pname, GLfloat param) | 
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| WINGDIAPI void APIENTRY  | glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params) | 
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| WINGDIAPI void APIENTRY  | glTexGeni (GLenum coord, GLenum pname, GLint param) | 
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| WINGDIAPI void APIENTRY  | glTexGeniv (GLenum coord, GLenum pname, const GLint *params) | 
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| WINGDIAPI void APIENTRY  | glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | 
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| WINGDIAPI void APIENTRY  | glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) | 
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| WINGDIAPI void APIENTRY  | glTexParameterf (GLenum target, GLenum pname, GLfloat param) | 
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| WINGDIAPI void APIENTRY  | glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) | 
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| WINGDIAPI void APIENTRY  | glTexParameteri (GLenum target, GLenum pname, GLint param) | 
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| WINGDIAPI void APIENTRY  | glTexParameteriv (GLenum target, GLenum pname, const GLint *params) | 
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| WINGDIAPI void APIENTRY  | glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) | 
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| WINGDIAPI void APIENTRY  | glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) | 
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| WINGDIAPI void APIENTRY  | glTranslated (GLdouble x, GLdouble y, GLdouble z) | 
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| WINGDIAPI void APIENTRY  | glTranslatef (GLfloat x, GLfloat y, GLfloat z) | 
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| WINGDIAPI void APIENTRY  | glVertex2d (GLdouble x, GLdouble y) | 
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| WINGDIAPI void APIENTRY  | glVertex2dv (const GLdouble *v) | 
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| WINGDIAPI void APIENTRY  | glVertex2f (GLfloat x, GLfloat y) | 
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| WINGDIAPI void APIENTRY  | glVertex2fv (const GLfloat *v) | 
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| WINGDIAPI void APIENTRY  | glVertex2i (GLint x, GLint y) | 
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| WINGDIAPI void APIENTRY  | glVertex2iv (const GLint *v) | 
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| WINGDIAPI void APIENTRY  | glVertex2s (GLshort x, GLshort y) | 
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| WINGDIAPI void APIENTRY  | glVertex2sv (const GLshort *v) | 
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| WINGDIAPI void APIENTRY  | glVertex3d (GLdouble x, GLdouble y, GLdouble z) | 
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| WINGDIAPI void APIENTRY  | glVertex3dv (const GLdouble *v) | 
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| WINGDIAPI void APIENTRY  | glVertex3f (GLfloat x, GLfloat y, GLfloat z) | 
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| WINGDIAPI void APIENTRY  | glVertex3fv (const GLfloat *v) | 
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| WINGDIAPI void APIENTRY  | glVertex3i (GLint x, GLint y, GLint z) | 
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| WINGDIAPI void APIENTRY  | glVertex3iv (const GLint *v) | 
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| WINGDIAPI void APIENTRY  | glVertex3s (GLshort x, GLshort y, GLshort z) | 
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| WINGDIAPI void APIENTRY  | glVertex3sv (const GLshort *v) | 
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| WINGDIAPI void APIENTRY  | glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) | 
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| WINGDIAPI void APIENTRY  | glVertex4dv (const GLdouble *v) | 
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| WINGDIAPI void APIENTRY  | glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) | 
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| WINGDIAPI void APIENTRY  | glVertex4fv (const GLfloat *v) | 
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| WINGDIAPI void APIENTRY  | glVertex4i (GLint x, GLint y, GLint z, GLint w) | 
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| WINGDIAPI void APIENTRY  | glVertex4iv (const GLint *v) | 
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| WINGDIAPI void APIENTRY  | glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w) | 
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| WINGDIAPI void APIENTRY  | glVertex4sv (const GLshort *v) | 
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| WINGDIAPI void APIENTRY  | glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) | 
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| WINGDIAPI void APIENTRY  | glViewport (GLint x, GLint y, GLsizei width, GLsizei height) | 
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| typedef  | void (APIENTRY *PFNGLARRAYELEMENTEXTPROC)(GLint i) | 
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