2021-01-24 02:47 EST

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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000294821 [FSSCP]
graphics
minorresolved2021-01-12Flickering glowpoints when different On and Off time
  00028922   [FSSCP]
FRED
minorresolved (Goober5000)2021-01-10Invalid bitmaps in background 2 not being detected during load/save
  000237861 [FSSCP]
gameplay
majorresolved (Goober5000)2021-01-10Ships assigned in loadout respawn as default ships.
  00020832   [FSSCP]
user interface
trivialresolved2021-01-09Launcing a TC for the first time with -start_mission after last playing multi = stuck
  000294331 [FSSCP]
Build system
featureresolved (chief1983)2021-01-09CMake build system files
  00032092   [FSSCP]
Pilot data
majorresolved (Goober5000)2020-12-24Special characters in ship names will break JSON pilot
  000080417   [FSSCP]
gameplay
majorresolved (Goober5000)2020-12-06Need to investigate AI in aiturret.cpp
  00018924   [FSSCP]
multiplayer
minorresolved (taylor)2020-11-21Standalone server taken over by next in line after host drops cannot exit debrief
  000282717   [FSSCP]
multiplayer
blockresolved (FSCyborg)2020-11-19Problems configuring multiplayer connections
  0001604111 [FSSCP]
multiplayer
minorresolved (FSCyborg)2020-11-01Time to waypoint for AI ships is only displayed correctly for host
  00012626   [FSSCP]
multiplayer
minorresolved (karajorma)2020-11-01All missles fire when game paused
  00018413   [FSSCP]
multiplayer
crashresolved (Zacam)2020-09-10Int3(): From e:\storage\fso\fs2_open\code\network\psnet2.cpp at line 637
  000217532 [FSSCP]
multiplayer
crashresolved (FSCyborg)2020-09-04Crash on standalone from player respawning/observer/rearm scenario - aicode 15550
  0001815251 [FSSCP]
multiplayer
majorresolved (FSCyborg)2020-08-30Player AI ships do not initally attack on standalone
  0002048392 [FSSCP]
SEXPs
majorresolved (karajorma)2020-07-08Several sexps involving setting flags for wings that haven't arrived yet do not work
  000287121 [FSSCP]
FRED
minorresolved (Goober5000)2020-07-07Invalid AI class on turret causes FRED to stop responding
  00021813   [FSSCP]
math-related
minorresolved (Goober5000)2020-07-07Null vec3d from multi_oo_sort_function() line 181
  0003147153 [FSSCP]
AI
majorresolved (Admiral MS)2020-05-13AI rams stationary targets
  000194717   [FSSCP]
gameplay
featureresolved (Goober5000)2020-05-10Need to make comm system consistent for other ships
  00029423   [FSSCP]
localization
majorresolved (Goober5000)2020-05-06XSTR indexes can cause string overflows in mods
  00027912   [FSSCP]
FRED
minorresolved (Goober5000)2020-05-04Error checking and better handling of invalid wing arrival anchors needed
  00014246   [FSSCP]
gameplay
minorresolved (Goober5000)2020-05-03New iff_defs.tbl teams appear wrongly in F3 hotkey assignement window.
  00028675   [FSSCP]
FRED
minorresolved (Goober5000)2020-05-03Save in retail format isn't removing some newer features
  00031711   [FSSCP]
FRED
minorresolved (Goober5000)2020-04-23FRED doesn't copy multiple waypoint lists
  0003006102 [FSSCP]
FRED
minorresolved2020-04-14FRED crashes when left open and idle for long periods of time.
  000093010   [FSSCP]
gameplay
minorresolved (MageKing17)2020-04-13Weird event bug in the FS2 demo campaign
  000238451 [FSSCP]
models
minorresolved (Goober5000)2020-04-13Destroyed versions of subsystems with subobject do not render those subobjects
  000271510   [FSSCP]
gameplay
majorresolved (Goober5000)2020-04-13Weapons are always loaded on top banks when some banks are empty
  00028951   [FSSCP]
Build system
minorresolved (chief1983)2020-04-13clang compiler warnings
  0002894201 [FSSCP]
Build system
minorresolved (chief1983)2020-04-13Compiler warning fixes for clang
  00020324   [FSSCP]
Build system
featureresolved (chief1983)2020-04-13Build request system
  00026615   [FSSCP]
user interface
minorresolved2020-04-13Bank axis does not work with Rx, Ry, Rz
  000315921 [FSSCP]
sound
minorresolved (m_m)2020-04-12looping with play-sound-from-file isn't seamless
  000287632 [FSSCP]
FRED graphics
minorresolved2020-04-12No warning and background not rendered if first sun doesn't exist
  000212922 [FSSCP]
multiplayer
crashresolved (FSCyborg)2020-01-14Assert: (signature >= NPERM_SIG_MIN) in multiutil.cpp line 214
  000237751 [FSSCP]
multiplayer
crashresolved (taylor)2019-12-23Crash when pressing F2 after death but before respawn - Assert: model_instance_num < (int)Polygon_model_instances.size()
  000275752 [FSSCP]
multiplayer
crashresolved (Valathil)2019-12-22ASSERTION: "(team_index != -1) && (slot_index != -1)" at multiteamselect.cpp:876
  000320311 [FSSCP]
gameplay
crashresolved (FSCyborg)2019-12-14Unrecoverable crash at end of first part of a mission
  00025423   [FSSCP]
math-related
minorresolved (Goober5000)2019-12-14model_anim_get_time_type doesn't return correct value for triggered animations
  00032051   [FSSCP]
localization
featureresolved (m_m)2019-11-19Translateable Ship/Wing names in missions
  00032043   [FSSCP]
localization
featureresolved (Goober5000)2019-10-13$Command Sender as #Command source in messages
  000286921 [FSSCP]
FRED
minorresolved (Goober5000)2019-10-13Changing AI class of a group of ships can mess up departure cues
  000319274 [FSSCP]
localization
majorresolved (m_m)2019-10-12Freespace look always for the translated strings in the missions, not for the initial default one.
  000319841 [FSSCP]
gameplay
minorresolved2018-12-27Support ships give primary weapons
  00032061   [FSSCP]
AI
minorresolved (Goober5000)2018-09-28Inconsistent AI goal max priorities
  00031992   [FSSCP]
localization
featureresolved (m_m)2017-08-30Expanded tstrings.tbl strings limit
  00031744   [FSSCP]
Pilot data
minorresolved (Goober5000)2017-08-26Unable to switch campaigns in the campaign room in certain cases
  00031822   [FSSCP]
tables
minorresolved (The_E)2017-07-11$Hull Repair Rate: repairs hull back to positive numbers during ship's deathroll
  00029191   [FSSCP]
tables
majorresolved (Goober5000)2017-06-24Tech-add-intel can't handle localization for intel entries
  00031954   [FSSCP]
design flaw
tweakresolved (m_m)2017-05-29effects/music/voice selector is inverted when you use the arrows